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[MIRROR] Exposure fix (#687)
* Fix chemical exposure (#53491) * Exposure fix Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
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co-authored by
TemporalOroboros
parent
300e965ed8
commit
2fa0881a40
@@ -27,9 +27,13 @@
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can_synth = FALSE
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penetrates_skin = NONE
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/datum/reagent/blob/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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..()
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/// Used by blob reagents to calculate the reaction volume they should use when exposing mobs.
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/datum/reagent/blob/proc/return_mob_expose_reac_volume(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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if(exposed_mob.stat == DEAD || istype(exposed_mob, /mob/living/simple_animal/hostile/blob))
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return 0 //the dead, and blob mobs, don't cause reactions
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return round(reac_volume * min(1.5 - touch_protection, 1), 0.1) //full touch protection means 50% volume, any prot below 0.5 means 100% volume.
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/// Exists to earmark the new overmind arg used by blob reagents.
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/datum/reagent/blob/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
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return ..()
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@@ -32,7 +32,8 @@
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color = "#B68D00"
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/datum/reagent/blob/blazing_oil/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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reac_volume = ..()
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. = ..()
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reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
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exposed_mob.adjust_fire_stacks(round(reac_volume/10))
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exposed_mob.IgniteMob()
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if(exposed_mob)
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@@ -17,7 +17,8 @@
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taste_description = "brain freeze"
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/datum/reagent/blob/cryogenic_poison/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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reac_volume = ..()
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. = ..()
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reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
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if(exposed_mob.reagents)
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exposed_mob.reagents.add_reagent(/datum/reagent/consumable/frostoil, 0.3*reac_volume)
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exposed_mob.reagents.add_reagent(/datum/reagent/consumable/ice, 0.3*reac_volume)
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@@ -25,7 +25,8 @@
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color = "#E88D5D"
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/datum/reagent/blob/distributed_neurons/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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reac_volume = ..()
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. = ..()
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reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
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exposed_mob.apply_damage(0.6*reac_volume, TOX)
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if(overmind && ishuman(exposed_mob))
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if(exposed_mob.stat == UNCONSCIOUS || exposed_mob.stat == HARD_CRIT)
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@@ -30,7 +30,8 @@
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color = "#83ECEC"
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/datum/reagent/blob/electromagnetic_web/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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reac_volume = ..()
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. = ..()
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reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
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if(prob(reac_volume*2))
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exposed_mob.emp_act(EMP_LIGHT)
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if(exposed_mob)
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@@ -27,7 +27,8 @@
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color = "#EFD65A"
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/datum/reagent/blob/energized_jelly/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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reac_volume = ..()
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. = ..()
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reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
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exposed_mob.losebreath += round(0.2*reac_volume)
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exposed_mob.adjustStaminaLoss(reac_volume * 1.2)
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if(exposed_mob)
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@@ -32,8 +32,9 @@
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color = "#8B2500"
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/datum/reagent/blob/explosive_lattice/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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. = ..()
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var/initial_volume = reac_volume
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reac_volume = ..()
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reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
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if(reac_volume >= 10) //if it's not a spore cloud, bad time incoming
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var/obj/effect/temp_visual/explosion/fast/ex_effect = new /obj/effect/temp_visual/explosion/fast(get_turf(exposed_mob))
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ex_effect.alpha = 150
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@@ -37,7 +37,8 @@
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color = "#4F4441"
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/datum/reagent/blob/networked_fibers/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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reac_volume = ..()
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. = ..()
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reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
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exposed_mob.apply_damage(0.6*reac_volume, BRUTE, wound_bonus=CANT_WOUND)
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if(!QDELETED(exposed_mob))
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exposed_mob.apply_damage(0.6*reac_volume, BURN, wound_bonus=CANT_WOUND)
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@@ -40,7 +40,8 @@
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color = "#AAAABB"
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/datum/reagent/blob/pressurized_slime/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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reac_volume = ..()
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. = ..()
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reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
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var/turf/open/location_turf = get_turf(exposed_mob)
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if(istype(location_turf) && prob(reac_volume))
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location_turf.MakeSlippery(TURF_WET_LUBE, min_wet_time = 10 SECONDS, wet_time_to_add = 5 SECONDS)
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@@ -24,8 +24,12 @@
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taste_description = "rock"
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color = "#9ACD32"
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/datum/reagent/blob/reactive_spines/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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..()
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/datum/reagent/blob/reactive_spines/return_mob_expose_reac_volume(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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if(exposed_mob.stat == DEAD || istype(exposed_mob, /mob/living/simple_animal/hostile/blob))
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return 0 //the dead, and blob mobs, don't cause reactions
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return reac_volume
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/datum/reagent/blob/reactive_spines/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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. = ..()
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reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
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exposed_mob.adjustBruteLoss(reac_volume)
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@@ -16,7 +16,8 @@
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color = "#A88FB7"
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/datum/reagent/blob/regenerative_materia/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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reac_volume = ..()
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. = ..()
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reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
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exposed_mob.adjust_drugginess(reac_volume)
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if(exposed_mob.reagents)
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exposed_mob.reagents.add_reagent(/datum/reagent/blob/regenerative_materia, 0.2*reac_volume)
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@@ -31,5 +31,6 @@
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color = "#7B5A57"
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/datum/reagent/blob/replicating_foam/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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reac_volume = ..()
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. = ..()
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reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
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exposed_mob.apply_damage(0.7*reac_volume, BRUTE, wound_bonus=CANT_WOUND)
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@@ -32,5 +32,6 @@
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color = "#C8963C"
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/datum/reagent/blob/shifting_fragments/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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reac_volume = ..()
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. = ..()
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reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
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exposed_mob.apply_damage(0.7*reac_volume, BRUTE, wound_bonus=CANT_WOUND)
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@@ -30,7 +30,8 @@
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color = "#65ADA2"
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/datum/reagent/blob/synchronous_mesh/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message, touch_protection, mob/camera/blob/overmind)
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reac_volume = ..()
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. = ..()
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reac_volume = return_mob_expose_reac_volume(exposed_mob, methods, reac_volume, show_message, touch_protection, overmind)
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exposed_mob.apply_damage(0.2*reac_volume, BRUTE, wound_bonus=CANT_WOUND)
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if(exposed_mob && reac_volume)
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for(var/obj/structure/blob/nearby_blob in range(1, exposed_mob)) //if the target is completely surrounded, this is 2.4*reac_volume bonus damage, total of 2.6*reac_volume
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