Finish "Utility Port" (#3707)

* Finish "Utility Port"

Ports the rest of the paired items with those in the Utility Port, including departmental jackets. Also tweaks a few of the uniforms in the Utility port (such as making chem-haz uniforms actually acid-proof)

* ABRBR NEWLINES

/Insert swearwords here/

* N E W L I NE

i swear to fuck

* fix armor value formatting

whooops
This commit is contained in:
OrionTheFox
2021-02-28 12:30:03 -07:00
committed by GitHub
parent 23a0c1553d
commit 2fd0604f1b
17 changed files with 289 additions and 9 deletions
+7
View File
@@ -128,12 +128,19 @@
/obj/item/clothing/under/costume/kimono/sakura = 1,
/obj/item/clothing/under/costume/kimono/fancy = 1,
/obj/item/clothing/under/costume/kamishimo = 1,
/obj/item/clothing/head/costume/kabuto = 1,
/obj/item/clothing/suit/costume/samurai = 1,
/obj/item/clothing/under/costume/vic_vest = 1,
/obj/item/clothing/under/costume/vic_vest/red = 1,
/obj/item/clothing/under/costume/vic_vest/blue = 1,
/obj/item/clothing/under/costume/vic_vest/red_alt = 1,
/obj/item/clothing/suit/costume/tailcoat = 3,
/obj/item/clothing/head/costume/widehat = 1,
/obj/item/clothing/under/costume/vic_dress = 1,
/obj/item/clothing/suit/costume/vic_dresscoat = 1,
/obj/item/clothing/head/costume/widehat/red = 1,
/obj/item/clothing/under/costume/vic_dress/red = 1,
/obj/item/clothing/suit/costume/vic_dresscoat/red = 1,
/obj/item/clothing/under/costume/dutch = 1,
/obj/item/clothing/under/costume/loincloth/sensor = 1,
/obj/item/clothing/under/costume/loincloth/cloth/sensor = 1) //SKYRAT EDIT ADDITION END
+5
View File
@@ -75,6 +75,11 @@
/obj/item/clothing/under/dress/littleblack = 2, //SKYRAT EDIT ADDITION
/obj/item/clothing/under/dress/pinktutu = 2, //SKYRAT EDIT ADDITION
/obj/item/clothing/suit/jacket = 2,
/obj/item/clothing/suit/toggle/jacket = 2, //SKYRAT EDIT ADDITION START - Jacket/Flannels Port
/obj/item/clothing/suit/toggle/jacket/flannel = 2,
/obj/item/clothing/suit/toggle/jacket/flannel/red = 2,
/obj/item/clothing/suit/toggle/jacket/flannel/aqua = 2,
/obj/item/clothing/suit/toggle/jacket/flannel/brown = 2, //SKYRAT EDIT ADDITION END
/obj/item/clothing/suit/hooded/wintercoat = 2,
/obj/item/clothing/suit/jacket/puffer/vest = 2,
/obj/item/clothing/suit/jacket/puffer = 2,
+12 -5
View File
@@ -31,7 +31,8 @@
/obj/item/clothing/under/rank/security/officer/grey = 3,
/obj/item/clothing/under/pants/khaki = 3,
/obj/item/clothing/under/rank/security/officer/blueshirt = 3,
/obj/item/clothing/under/utility/sec = 3) //SKYRAT EDIT ADDITION
/obj/item/clothing/under/utility/sec/old = 3, //SKYRAT EDIT ADDITION START
/obj/item/clothing/suit/toggle/jacket/sec/old = 3) //SKYRAT EDIT ADDITION END
premium = list(/obj/item/clothing/under/rank/security/officer/formal = 3,
/obj/item/clothing/suit/security/officer = 3,
/obj/item/clothing/head/beret/sec/navyofficer = 3)
@@ -63,8 +64,9 @@
/obj/item/clothing/under/rank/medical/doctor/green = 4,
/obj/item/clothing/under/rank/medical/doctor/purple = 4,
/obj/item/clothing/under/rank/medical/doctor = 4,
/obj/item/clothing/under/utility/med = 4, //SKYRAT EDIT ADDITION
/obj/item/clothing/under/utility/haz_white = 2, //SKYRAT EDIT ADDITION
/obj/item/clothing/under/utility/med = 4, //SKYRAT EDIT ADDITION START
/obj/item/clothing/suit/toggle/jacket/med = 4,
/obj/item/clothing/under/utility/haz_white = 2, //SKYRAT EDIT ADDITION END
/obj/item/clothing/suit/toggle/labcoat = 4,
/obj/item/clothing/suit/toggle/labcoat/paramedic = 4,
/obj/item/clothing/shoes/sneakers/white = 4,
@@ -93,6 +95,7 @@
/obj/item/clothing/under/rank/engineering/engineer = 3,
/obj/item/clothing/under/rank/engineering/engineer/skirt = 3,
/obj/item/clothing/under/utility/eng = 3, //SKYRAT EDIT ADDITION
/obj/item/clothing/suit/toggle/jacket/engi = 3, //SKYRAT EDIT ADDITION
/obj/item/clothing/under/misc/overalls = 3, // SKYRAT EDIT ADDITION
/obj/item/clothing/under/rank/engineering/engineer/hazard = 3,
/obj/item/clothing/under/utility/haz_green = 3, //SKYRAT EDIT ADDITION
@@ -141,8 +144,9 @@
products = list(/obj/item/clothing/suit/hooded/wintercoat/cargo = 3,
/obj/item/clothing/under/rank/cargo/tech = 3,
/obj/item/clothing/under/rank/cargo/tech/skirt = 3,
/obj/item/clothing/under/misc/cargo_long = 3, //SKYRAT EDIT ADDITION
/obj/item/clothing/under/utility/cargo = 3, //SKYRAT EDIT ADDITION
/obj/item/clothing/under/misc/cargo_long = 3, //SKYRAT EDIT ADDITION START
/obj/item/clothing/under/utility/cargo = 3,
/obj/item/clothing/suit/toggle/jacket/supply = 3, //SKYRAT EDIT ADDITION END
/obj/item/clothing/shoes/sneakers/black = 3,
/obj/item/clothing/gloves/fingerless = 3,
/obj/item/clothing/head/soft = 3,
@@ -194,6 +198,7 @@
/obj/item/clothing/under/rank/rnd/scientist = 3,
/obj/item/clothing/under/rank/rnd/scientist/skirt = 3,
/obj/item/clothing/under/utility/sci = 3, //SKYRAT EDIT ADDITION
/obj/item/clothing/suit/toggle/jacket/sci = 3, //SKYRAT EDIT ADDITION
/obj/item/clothing/suit/toggle/labcoat/science = 3,
/obj/item/clothing/shoes/sneakers/white = 3,
/obj/item/radio/headset/headset_sci = 3,
@@ -267,6 +272,7 @@
/obj/item/clothing/suit/apron/purple_bartender = 2,
/obj/item/clothing/head/soft/black = 2,
/obj/item/clothing/shoes/sneakers/black = 2,
/obj/item/clothing/suit/hooded/wintercoat/bartender = 2, //SKYRAT EDIT ADDITION
/obj/item/reagent_containers/glass/rag = 2,
/obj/item/storage/box/beanbag = 1,
/obj/item/clothing/suit/armor/vest/alt = 1,
@@ -499,6 +505,7 @@
/obj/item/clothing/shoes/laceup = 2,
/obj/item/clothing/suit/det_suit/grey = 1,
/obj/item/clothing/suit/det_suit/noir = 1,
/obj/item/clothing/suit/toggle/labcoat/highvis = 2, //SKYRAT EDIT ADDITION
/obj/item/clothing/head/fedora = 2,
/obj/item/clothing/gloves/color/black = 2,
/obj/item/clothing/gloves/color/latex = 2,