Nerfs the cybersun hardsuit and moves it out of the uplink (#50721)

* nerf

* nerf this

* description
This commit is contained in:
Qustinnus
2020-04-28 18:39:04 +02:00
committed by GitHub
parent 83afd68f0b
commit 30d414652c
2 changed files with 4 additions and 21 deletions
@@ -133,7 +133,7 @@ GLOBAL_VAR_INIT(fscpassword, generate_password())
icon_state = "cybersun"
item_state = "cybersun"
hardsuit_type = "cybersun"
armor = list("melee" = 30, "bullet" = 40, "laser" = 70, "energy" = 70, "bomb" = 30, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 60)
armor = list("melee" = 30, "bullet" = 40, "laser" = 55, "energy" = 55, "bomb" = 30, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 60)
strip_delay = 600
actions_types = list()
@@ -143,9 +143,8 @@ GLOBAL_VAR_INIT(fscpassword, generate_password())
item_state = "cybersun"
hardsuit_type = "cybersun"
name = "Cybersun hardsuit"
desc = "Prototype hardsuit with experimental armor plates, protecting from laser-based weapons very well, while giving limited protection against anything else. Requires the user to activate the inner mechanism in order to unequip it, making it really difficult to take it off from somebody else."
armor = list("melee" = 30, "bullet" = 40, "laser" = 70, "energy" = 70, "bomb" = 30, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 60)
strip_delay = 600
desc = "Prototype hardsuit with experimental armor plates, protecting from laser-based weapons very well, while giving limited protection against anything else."
armor = list("melee" = 30, "bullet" = 40, "laser" = 55, "energy" = 55, "bomb" = 30, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 60)
slowdown = 0
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/cybersun
actions_types = list(/datum/action/item_action/toggle_helmet, /datum/action/item_action/toggle_spacesuit)