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Makes hostile mobs destroy their surroundings by default.
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@@ -11,7 +11,7 @@
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var/move_to_delay = 2 //delay for the automated movement.
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var/list/friends = list()
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var/vision_range = 10
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var/idle_env_destroyer = 0
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var/idle_env_destroyer = 1
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stop_automated_movement_when_pulled = 0
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/mob/living/simple_animal/hostile/proc/FindTarget()
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