From 30da6472098fefdfdc2de6a84a7524ed02faad22 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Sun, 24 Sep 2023 12:59:19 +0200 Subject: [PATCH] [MIRROR] Ephedrine small nerf [MDB IGNORE] (#23880) * Ephedrine small nerf (#78158) ## About The Pull Request Nerfs Ephedrine so you can get hand spasms when using 100% purity Ephedrine ## Why It's Good For The Game Pure Ephedrine in its current state is really strong, easy to make and has negligible downsides, This aims to tackle that ## Changelog :cl: balance: Makes it so Ephedrine spasms have a 10 * (1.5 - purity)% chance per second to happen, Adding a downside to pure Ephedrine /:cl: * Ephedrine small nerf --------- Co-authored-by: starrm4nn <139372157+starrm4nn@users.noreply.github.com> --- code/modules/reagents/chemistry/reagents/medicine_reagents.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm index 19edf2ec157..30fae4db9c7 100644 --- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm @@ -597,7 +597,7 @@ ..() /datum/reagent/medicine/ephedrine/on_mob_life(mob/living/carbon/affected_mob, seconds_per_tick, times_fired) - if(SPT_PROB(10 * (1-creation_purity), seconds_per_tick) && iscarbon(affected_mob)) + if(SPT_PROB(10 * (1.5-creation_purity), seconds_per_tick) && iscarbon(affected_mob)) var/obj/item/I = affected_mob.get_active_held_item() if(I && affected_mob.dropItemToGround(I)) to_chat(affected_mob, span_notice("Your hands spaz out and you drop what you were holding!"))