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New wizard spell: The Traps (#24571)
* New wizard spell: The Traps 🆑 coiax add: Wizards now have a new spell "The Traps" in their spellbook. Summon an array of temporary and permament hazards for your foes, but don't fall into your own trap(s). /🆑 Conjures some traps in an aoe, traps include Hand of God traps and swarmer shocking traps. Hand of God traps require 60 seconds to recharge between trapping. I saw Cobby give this as a TC trade, and I thought it seems reasonable as a silly wizard spell. * Added The Traps to spellbook, modifed trap code more * Adds action icon for The Traps * Need to be adjacent to disarm * Invocation is now Latin for "BEWARE THE TRAPS"
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/obj/effect/proc_holder/spell/aoe_turf/conjure/the_traps
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name = "The Traps!"
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desc = "Summon a number of traps to confuse and weaken your enemies, and possibly you."
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charge_max = 250
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cooldown_min = 100
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clothes_req = 1
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invocation = "CAVERE INSIDIAS"
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invocation_type = "shout"
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range = 3
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summon_type = list(
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/obj/structure/trap/stun,
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/obj/structure/trap/fire,
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/obj/structure/trap/chill,
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/obj/structure/trap/damage,
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/obj/structure/swarmer/trap
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)
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summon_lifespan = 0
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summon_amt = 5
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action_icon_state = "the_traps"
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