From 314abe26fd2aeeef3eee18dcd5c7fbbf0ac15ca9 Mon Sep 17 00:00:00 2001
From: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue, 20 Jul 2021 14:24:33 +0200
Subject: [PATCH] [MIRROR] DMdoc's implant_clown.dm (#7022)
* DMdoc's implant_clown.dm (#60268)
* DMdoc's implant_clown.dm
Co-authored-by: interestingusernam3 <51925758+interestingusernam3@users.noreply.github.com>
---
code/game/objects/items/implants/implant_clown.dm | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/code/game/objects/items/implants/implant_clown.dm b/code/game/objects/items/implants/implant_clown.dm
index ef6fcdef0f1..37dc27e21d6 100644
--- a/code/game/objects/items/implants/implant_clown.dm
+++ b/code/game/objects/items/implants/implant_clown.dm
@@ -1,6 +1,7 @@
+///A passive implant that plays sound/misc/sadtrombone.ogg when you deathgasp for any reason
/obj/item/implant/sad_trombone
name = "sad trombone implant"
- activated = 0
+ activated = FALSE
/obj/item/implant/sad_trombone/get_data()
var/dat = {"Implant Specifications:
@@ -13,10 +14,12 @@
if(emote == "deathgasp")
playsound(loc, 'sound/misc/sadtrombone.ogg', 50, FALSE)
+///Implanter that spawns with a sad trombone implant, as well as an appropriate name
/obj/item/implanter/sad_trombone
name = "implanter (sad trombone)"
imp_type = /obj/item/implant/sad_trombone
+///Implant case that spawns with a sad trombone implant, as well as an appropriate name and description
/obj/item/implantcase/sad_trombone
name = "implant case - 'Sad Trombone'"
desc = "A glass case containing a sad trombone implant."