From 314abe26fd2aeeef3eee18dcd5c7fbbf0ac15ca9 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Tue, 20 Jul 2021 14:24:33 +0200 Subject: [PATCH] [MIRROR] DMdoc's implant_clown.dm (#7022) * DMdoc's implant_clown.dm (#60268) * DMdoc's implant_clown.dm Co-authored-by: interestingusernam3 <51925758+interestingusernam3@users.noreply.github.com> --- code/game/objects/items/implants/implant_clown.dm | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/code/game/objects/items/implants/implant_clown.dm b/code/game/objects/items/implants/implant_clown.dm index ef6fcdef0f1..37dc27e21d6 100644 --- a/code/game/objects/items/implants/implant_clown.dm +++ b/code/game/objects/items/implants/implant_clown.dm @@ -1,6 +1,7 @@ +///A passive implant that plays sound/misc/sadtrombone.ogg when you deathgasp for any reason /obj/item/implant/sad_trombone name = "sad trombone implant" - activated = 0 + activated = FALSE /obj/item/implant/sad_trombone/get_data() var/dat = {"Implant Specifications:
@@ -13,10 +14,12 @@ if(emote == "deathgasp") playsound(loc, 'sound/misc/sadtrombone.ogg', 50, FALSE) +///Implanter that spawns with a sad trombone implant, as well as an appropriate name /obj/item/implanter/sad_trombone name = "implanter (sad trombone)" imp_type = /obj/item/implant/sad_trombone +///Implant case that spawns with a sad trombone implant, as well as an appropriate name and description /obj/item/implantcase/sad_trombone name = "implant case - 'Sad Trombone'" desc = "A glass case containing a sad trombone implant."