diff --git a/code/game/machinery/telecomms/machines/message_server.dm b/code/game/machinery/telecomms/machines/message_server.dm
index e07708b93ba..e903356cd02 100644
--- a/code/game/machinery/telecomms/machines/message_server.dm
+++ b/code/game/machinery/telecomms/machines/message_server.dm
@@ -34,7 +34,6 @@
return
/obj/machinery/blackbox_recorder/attackby(obj/item/I, mob/living/user, params)
- . = ..()
if(istype(I, /obj/item/blackbox))
if(HAS_TRAIT(I, TRAIT_NODROP) || !user.transferItemToLoc(I, src))
to_chat(user, "[I] is stuck to your hand!")
@@ -44,7 +43,7 @@
playsound(src, 'sound/machines/click.ogg', 50, TRUE)
stored = I
update_icon()
- return ..()
+ return
return ..()
/obj/machinery/blackbox_recorder/Destroy()
diff --git a/code/game/objects/items/devices/radio/intercom.dm b/code/game/objects/items/devices/radio/intercom.dm
index a9dd5fd778d..c59972e3c9d 100644
--- a/code/game/objects/items/devices/radio/intercom.dm
+++ b/code/game/objects/items/devices/radio/intercom.dm
@@ -92,7 +92,6 @@
/obj/item/radio/intercom/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans, message_mode)
- . = ..()
if (message_mode == MODE_INTERCOM)
return // Avoid hearing the same thing twice
if(!anyai && !(speaker in ai))
diff --git a/code/game/objects/items/devices/reverse_bear_trap.dm b/code/game/objects/items/devices/reverse_bear_trap.dm
index 2627efce051..e04e2bdc422 100644
--- a/code/game/objects/items/devices/reverse_bear_trap.dm
+++ b/code/game/objects/items/devices/reverse_bear_trap.dm
@@ -76,8 +76,6 @@
"You force open the padlock!", "You hear a single, pronounced click!")
REMOVE_TRAIT(src, TRAIT_NODROP, REVERSE_BEAR_TRAP_TRAIT)
struggling = FALSE
- else
- ..()
return
..()
diff --git a/code/game/objects/items/handcuffs.dm b/code/game/objects/items/handcuffs.dm
index b7e90603f2e..b4ef9874a47 100644
--- a/code/game/objects/items/handcuffs.dm
+++ b/code/game/objects/items/handcuffs.dm
@@ -151,7 +151,6 @@
breakouttime = 1 SECONDS
/obj/item/restraints/handcuffs/cable/attackby(obj/item/I, mob/user, params)
- ..()
if(istype(I, /obj/item/stack/rods))
var/obj/item/stack/rods/R = I
if (R.use(1))
diff --git a/code/modules/antagonists/cult/runes.dm b/code/modules/antagonists/cult/runes.dm
index 61c727cf7d0..eee48826e86 100644
--- a/code/modules/antagonists/cult/runes.dm
+++ b/code/modules/antagonists/cult/runes.dm
@@ -507,12 +507,11 @@ structure_check() searches for nearby cultist structures required for the invoca
if(do_after(user, 50, target = src)) //Prevents accidental erasures.
log_game("Summon Narsie rune erased by [key_name(user)] with [I.name]")
message_admins("[ADMIN_LOOKUPFLW(user)] erased a Narsie rune with [I.name]")
- ..()
+ else if(istype(I, /obj/item/nullrod)) //Begone foul magiks. You cannot hinder me.
+ log_game("Summon Narsie rune erased by [key_name(user)] using a null rod")
+ message_admins("[ADMIN_LOOKUPFLW(user)] erased a Narsie rune with a null rod")
else
- if(istype(I, /obj/item/nullrod)) //Begone foul magiks. You cannot hinder me.
- log_game("Summon Narsie rune erased by [key_name(user)] using a null rod")
- message_admins("[ADMIN_LOOKUPFLW(user)] erased a Narsie rune with a null rod")
- ..()
+ ..()
//Rite of Resurrection: Requires a dead or inactive cultist. When reviving the dead, you can only perform one revival for every three sacrifices your cult has carried out.
/obj/effect/rune/raise_dead
diff --git a/code/modules/library/lib_machines.dm b/code/modules/library/lib_machines.dm
index a589d35b344..28a0da4407c 100644
--- a/code/modules/library/lib_machines.dm
+++ b/code/modules/library/lib_machines.dm
@@ -70,7 +70,7 @@
/obj/machinery/computer/libraryconsole/Topic(href, href_list)
. = ..()
- if(..())
+ if(.)
usr << browse(null, "window=publiclibrary")
onclose(usr, "publiclibrary")
return
diff --git a/code/modules/mining/equipment/regenerative_core.dm b/code/modules/mining/equipment/regenerative_core.dm
index 386fb930a44..d1427da54c6 100644
--- a/code/modules/mining/equipment/regenerative_core.dm
+++ b/code/modules/mining/equipment/regenerative_core.dm
@@ -13,7 +13,7 @@
var/obj/item/organ/regenerative_core/C = M
if(!istype(C, /obj/item/organ/regenerative_core))
to_chat(user, "The stabilizer only works on certain types of monster organs, generally regenerative in nature.")
- return ..()
+ return
C.preserved()
to_chat(user, "You inject the [M] with the stabilizer. It will no longer go inert.")
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index df6a887696e..1f460e0a1ae 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -176,7 +176,6 @@
var/hulk_verb = pick("smash","pummel")
if(check_shields(user, 15, "the [hulk_verb]ing"))
return
- ..()
playsound(loc, user.dna.species.attack_sound, 25, TRUE, -1)
visible_message("[user] [hulk_verb]ed [src]!", \
"[user] [hulk_verb]ed [src]!", "You hear a sickening sound of flesh hitting flesh!", null, user)
diff --git a/code/modules/modular_computers/computers/item/laptop.dm b/code/modules/modular_computers/computers/item/laptop.dm
index 73cf9c62f48..3ec5bddfad5 100644
--- a/code/modules/modular_computers/computers/item/laptop.dm
+++ b/code/modules/modular_computers/computers/item/laptop.dm
@@ -40,9 +40,8 @@
. = ..()
/obj/item/modular_computer/laptop/update_overlays()
- . = ..()
if(screen_on)
- ..()
+ return ..()
else
cut_overlays()
icon_state = icon_state_closed
diff --git a/code/modules/power/floodlight.dm b/code/modules/power/floodlight.dm
index 3aa7bef97d3..e112b38f2fd 100644
--- a/code/modules/power/floodlight.dm
+++ b/code/modules/power/floodlight.dm
@@ -128,7 +128,6 @@
else
current--
change_setting(current, user)
- ..()
/obj/machinery/power/floodlight/obj_break(damage_flag)
. = ..()
diff --git a/code/modules/power/multiz.dm b/code/modules/power/multiz.dm
index 6ad239d3b88..3ad0d8be6df 100644
--- a/code/modules/power/multiz.dm
+++ b/code/modules/power/multiz.dm
@@ -28,31 +28,29 @@
if(default_unfasten_wrench(user, I))
if(!anchored && broken_status == RELAY_OK)
break_connections()
- return
return FALSE
- . = ..()
- if(istype(I, /obj/item/stack/cable_coil) && broken_status == RELAY_ADD_CABLE)
+
+ else if(istype(I, /obj/item/stack/cable_coil) && broken_status == RELAY_ADD_CABLE)
var/obj/item/stack/C = I
if(C.use(15))
to_chat(user, "You fix the frayed wires inside [src].")
icon_state = "cablerelay-broken-cable"
broken_status = RELAY_ADD_METAL
- return
else
to_chat(user, "You need 15 cables to rewire [src].")
- return
- if(istype(I, /obj/item/stack/sheet/metal) && broken_status == RELAY_ADD_METAL)
+
+ else if(istype(I, /obj/item/stack/sheet/metal) && broken_status == RELAY_ADD_METAL)
var/obj/item/stack/S = I
if(S.use(10))
to_chat(user, "You reseal the insulation for [src].")
icon_state = "cablerelay"
broken_status = RELAY_OK
obj_integrity = max_integrity
- return
else
to_chat(user, "You need 10 metal to mend [src].")
- return
- . = ..()
+
+ else
+ return ..()
/obj/machinery/power/deck_relay/obj_break()
..()
diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm
index 3853f076cdb..46b6713bf1b 100644
--- a/code/modules/research/xenobiology/xenobiology.dm
+++ b/code/modules/research/xenobiology/xenobiology.dm
@@ -932,7 +932,7 @@
return
if(C.max_heat_protection_temperature >= FIRE_IMMUNITY_MAX_TEMP_PROTECT)
to_chat(user, "The [C] is already fireproof!")
- return ..()
+ return
to_chat(user, "You slather the blue gunk over the [C], fireproofing it.")
C.name = "fireproofed [C.name]"
C.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)