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Personalized combat messages part 2 (#52890)
Adds more "personalized" combat messages for all participants in a fight: the attacker, the victim and the spectators
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@@ -173,7 +173,8 @@
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slot_flags = ITEM_SLOT_BACK|ITEM_SLOT_BELT
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throw_speed = 3
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throw_range = 7
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attack_verb = list("HONKED")
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attack_verb_continuous = list("HONKS")
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attack_verb_simple = list("HONK")
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/obj/item/bikehorn/Initialize()
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. = ..()
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