Personalized combat messages part 2 (#52890)

Adds more "personalized" combat messages for all participants in a fight: the attacker, the victim and the spectators
This commit is contained in:
kingofkosmos
2020-08-13 17:34:57 +03:00
committed by GitHub
parent c74590fd4d
commit 3263decaad
97 changed files with 484 additions and 260 deletions
+2 -1
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@@ -196,7 +196,8 @@
* (Alan) Edaggers
*/
/obj/item/pen/edagger
attack_verb = list("slashed", "stabbed", "sliced", "tore", "lacerated", "ripped", "diced", "cut") //these won't show up if the pen is off
attack_verb_continuous = list("slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "cuts") //these won't show up if the pen is off
attack_verb_simple = list("slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "cut")
sharpness = SHARP_EDGED
var/on = FALSE
+2 -1
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@@ -10,7 +10,8 @@
throw_range = 7
custom_materials = list(/datum/material/iron=60)
pressure_resistance = 2
attack_verb = list("stamped")
attack_verb_continuous = list("stamps")
attack_verb_simple = list("stamp")
/obj/item/stamp/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] stamps 'VOID' on [user.p_their()] forehead, then promptly falls over, dead.</span>")