Personalized combat messages part 2 (#52890)

Adds more "personalized" combat messages for all participants in a fight: the attacker, the victim and the spectators
This commit is contained in:
kingofkosmos
2020-08-13 17:34:57 +03:00
committed by GitHub
parent c74590fd4d
commit 3263decaad
97 changed files with 484 additions and 260 deletions
+2 -1
View File
@@ -18,7 +18,8 @@
throw_range = 5
force = 5
item_flags = NEEDS_PERMIT
attack_verb = list("struck", "hit", "bashed")
attack_verb_continuous = list("strikes", "hits", "bashes")
attack_verb_simple = list("strike", "hit", "bash")
var/fire_sound = 'sound/weapons/gun/pistol/shot.ogg'
var/vary_fire_sound = TRUE
@@ -254,7 +254,8 @@
weapon_weight = WEAPON_MEDIUM
can_be_sawn_off = FALSE
force = 16 //it has a hook on it
attack_verb = list("slashed", "hooked", "stabbed")
attack_verb_continuous = list("slashes", "hooks", "stabs")
attack_verb_simple = list("slash", "hook", "stab")
hitsound = 'sound/weapons/bladeslice.ogg'
//our hook gun!
var/obj/item/gun/magic/hook/bounty/hook
@@ -126,7 +126,8 @@
inhand_icon_state = "plasmacutter"
ammo_type = list(/obj/item/ammo_casing/energy/plasma)
flags_1 = CONDUCT_1
attack_verb = list("attacked", "slashed", "cut", "sliced")
attack_verb_continuous = list("attacks", "slashes", "cuts", "slices")
attack_verb_simple = list("attack", "slash", "cut", "slice")
force = 12
sharpness = SHARP_EDGED
can_charge = FALSE
+2 -1
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@@ -7,7 +7,8 @@
worn_icon_state = "pen"
flags_1 = CONDUCT_1
w_class = WEIGHT_CLASS_TINY
attack_verb = list("poked")
attack_verb_continuous = list("pokes")
attack_verb_simple = list("poke")
var/fail_message = "<span class='warning'>INVALID USER.</span>"
var/selfdestruct = 0 // Explode when user check is failed.
var/force_replace = 0 // Can forcefully replace other pins.