From 32bf4346a30a4e4b2b30c4d77847c83cd7dcd05d Mon Sep 17 00:00:00 2001 From: Robustin Date: Wed, 10 May 2017 06:07:19 -0400 Subject: [PATCH] Probably fixes the ending of gang (#27084) --- code/game/gamemodes/gang/gang.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/game/gamemodes/gang/gang.dm b/code/game/gamemodes/gang/gang.dm index 190b5d0bc72..23b91f69e44 100644 --- a/code/game/gamemodes/gang/gang.dm +++ b/code/game/gamemodes/gang/gang.dm @@ -313,7 +313,9 @@ GLOBAL_LIST_INIT(gang_colors_pool, list("red","orange","yellow","green","blue"," G.domination(0.5) priority_announce("Multiple station takeover attempts have made simultaneously. Conflicting takeover attempts appears to have restarted.","Network Alert") else + G.is_dominating = FALSE SSticker.mode.explosion_in_progress = 1 - SSticker.station_explosion_cinematic(1) + SSticker.station_explosion_cinematic(1,"gang war", null) SSticker.mode.explosion_in_progress = 0 SSticker.force_ending = pick(winners) +