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Cleans up some antag/event landmark checks (#31129)
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@@ -391,9 +391,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
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call(/datum/game_mode/proc/equip_syndicate)(new_character)
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if("Space Ninja")
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var/list/ninja_spawn = list()
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for(var/obj/effect/landmark/L in GLOB.landmarks_list)
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if(L.name=="carpspawn")
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ninja_spawn += L
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for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list)
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ninja_spawn += L
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var/datum/antagonist/ninja/ninjadatum = new_character.mind.has_antag_datum(ANTAG_DATUM_NINJA)
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ninjadatum.equip_space_ninja()
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if(ninja_spawn.len)
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