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Refactors wizard casting clothes into a clothing bitflag (#66604)
* refactors wizard casting clothes into a clothing bitflag * autodocs the `CASTING_CLOTHES` bitflag
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@@ -993,13 +993,13 @@
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"enchanted" = list(
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HELMET_FLAGS = list(
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UNSEALED_LAYER = null,
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UNSEALED_CLOTHING = SNUG_FIT|THICKMATERIAL,
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UNSEALED_CLOTHING = SNUG_FIT|THICKMATERIAL|CASTING_CLOTHES,
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SEALED_CLOTHING = STOPSPRESSUREDAMAGE,
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UNSEALED_INVISIBILITY = HIDEFACIALHAIR|HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDESNOUT,
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UNSEALED_COVER = HEADCOVERSMOUTH|HEADCOVERSEYES|PEPPERPROOF,
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),
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CHESTPLATE_FLAGS = list(
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UNSEALED_CLOTHING = THICKMATERIAL,
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UNSEALED_CLOTHING = THICKMATERIAL|CASTING_CLOTHES,
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SEALED_CLOTHING = STOPSPRESSUREDAMAGE,
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SEALED_INVISIBILITY = HIDEJUMPSUIT,
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),
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