diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index f2d8979bfdd..6f445df9c2a 100755 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -102,6 +102,7 @@ new /obj/item/circuitboard/machine/techfab/department/security(src) new /obj/item/storage/photo_album/hos(src) new /obj/item/clothing/suit/hooded/wintercoat/security/hos(src) + new /obj/item/storage/box/gunset/glock18_hos(src) /obj/structure/closet/secure_closet/warden name = "\proper warden's locker" diff --git a/code/modules/jobs/job_types/head_of_security.dm b/code/modules/jobs/job_types/head_of_security.dm index bc309b51bf3..7e3c5e863c2 100644 --- a/code/modules/jobs/job_types/head_of_security.dm +++ b/code/modules/jobs/job_types/head_of_security.dm @@ -49,7 +49,7 @@ suit_store = /obj/item/gun/ballistic/automatic/pistol/g18 //SKYRAT EDIT CHANGE - SEC_HAUL - ORIGINAL: /obj/item/gun/energy/e_gun r_pocket = /obj/item/assembly/flash/handheld l_pocket = /obj/item/restraints/handcuffs - backpack_contents = list(/obj/item/melee/baton/loaded=1, /obj/item/modular_computer/tablet/preset/advanced/command=1, /obj/item/storage/box/gunset/glock18_hos) //SKYRAT EDIT CHANGE + backpack_contents = list(/obj/item/melee/baton/loaded=1, /obj/item/modular_computer/tablet/preset/advanced/command=1) //SKYRAT EDIT CHANGE backpack = /obj/item/storage/backpack/security/peacekeeper //SKYRAT EDIT CHANGE - SEC_HAUL - ORIGINAL: backpack = /obj/item/storage/backpack/security satchel = /obj/item/storage/backpack/satchel/sec/peacekeeper