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Max regen is displayed
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@@ -42,7 +42,7 @@
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var/reveal_duration = 0 //How long the revenant is revealed for, is about 2 seconds times this var.
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var/stun_duration = 0 //How long the revenant is stunned for, is about 2 seconds times this var.
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var/inhibited = 0 //If the revenant's abilities are blocked by a chaplain's power.
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var/essence_drained = 0 //How much essence the revenant has drained from the corpse it's feasting on.
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var/essence_drained = 0 //How much essence the revenant will drain from the corpse it's feasting on.
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var/draining = 0 //If the revenant is draining someone.
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var/list/drained_mobs = list() //Cannot harvest the same mob twice
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@@ -168,7 +168,7 @@
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target.Beam(src,icon_state="drain_life",icon='icons/effects/effects.dmi',time=30)
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if(target && in_range(src, target)) //As one cannot prove the existance of ghosts, ghosts cannot prove the existance of the target they were draining.
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change_essence_amount(essence_drained, 0, target)
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if(essence_drained >= 95)
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if(essence_drained > 95)
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essence_regen_cap += 25
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src << "<span class='info'>The perfection of [target]'s soul has increased your maximum essence level. Your new maximum essence is [essence_regen_cap].</span>"
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src << "<span class='info'>[target]'s soul has been considerably weakened and will yield no more essence for the time being.</span>"
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@@ -201,7 +201,7 @@
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/mob/living/simple_animal/revenant/Stat()
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..()
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if(statpanel("Status"))
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stat(null, "Current essence: [essence]E")
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stat(null, "Current essence: [essence]/[essence_regen_cap]E")
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stat(null, "Stolen essence: [essence_accumulated]E")
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