Ports Mail From Kiwi Take 2: Arconomy Class Mail (#58146)

Co-authored-by: tralezab <spamqetuo2@gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
This commit is contained in:
ArcaneMusic
2021-04-25 01:49:27 -04:00
committed by GitHub
parent 6f5cfceed3
commit 3475446f74
46 changed files with 684 additions and 34 deletions

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@@ -1,4 +1,9 @@
/// Number of paychecks jobs start with at the creation of a new bank account for a player (So at shift-start or game join, but not a blank new account.)
#define STARTING_PAYCHECKS 7
/// How much mail the Economy SS will create per minute, regardless of firing time.
#define MAX_MAIL_PER_MINUTE 3
/// Probability of using letters of envelope sprites on all letters.
#define FULL_CRATE_LETTER_ODDS 70
//Experimental change: These are subject to tweaking based on the /tg/ economy overhaul.
//Current design direction: Higher paying jobs are vastly outnumbered by lower paying jobs, so anything above medium hurts inflation, common jobs help inflation

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@@ -259,3 +259,5 @@ GLOBAL_LIST_INIT(wisdoms, world.file2list("strings/wisdoms.txt"))
GLOBAL_LIST_INIT(station_numerals, greek_letters + phonetic_alphabet + numbers_as_words + generate_number_strings())
GLOBAL_LIST_INIT(admiral_messages, list("Do you know how expensive these stations are?","Stop wasting my time.","I was sleeping, thanks a lot.","Stand and fight you cowards!","You knew the risks coming in.","Stop being paranoid.","Whatever's broken just build a new one.","No.", "<i>null</i>","<i>Error: No comment given.</i>", "It's a good day to die!"))
GLOBAL_LIST_INIT(junkmail_messages, world.file2list("strings/junkmail.txt"))

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@@ -41,6 +41,13 @@ SUBSYSTEM_DEF(economy)
var/pack_price_modifier = 1
var/market_crashing = FALSE
/// Total value of exported materials.
var/export_total = 0
/// Total value of imported goods.
var/import_total = 0
/// Number of mail items generated.
var/mail_waiting = 0
/datum/controller/subsystem/economy/Initialize(timeofday)
var/budget_to_hand_out = round(budget_pool / department_accounts.len)
for(var/A in department_accounts)
@@ -49,6 +56,7 @@ SUBSYSTEM_DEF(economy)
/datum/controller/subsystem/economy/fire(resumed = 0)
var/temporary_total = 0
var/delta_time = wait * 0.2
departmental_payouts()
station_total = 0
station_target_buffer += STATION_TARGET_BUFFER
@@ -61,6 +69,8 @@ SUBSYSTEM_DEF(economy)
station_target = max(round(temporary_total / max(bank_accounts_by_id.len * 2, 1)) + station_target_buffer, 1)
if(!market_crashing)
price_update()
var/effective_mailcount = round(living_player_count()/(inflation_value - 0.5)) //More mail at low inflation, and vis versa.
mail_waiting += clamp(effective_mailcount, 1, MAX_MAIL_PER_MINUTE * delta_time)
/**
* Handy proc for obtaining a department's bank account, given the department ID, AKA the define assigned for what department they're under.

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@@ -615,6 +615,34 @@
/obj/item/crowbar/red/caravan = 1
)
/// Mail loot spawner. Some sort of random and rare building tool. No alien tech here.
/obj/effect/spawner/lootdrop/space/fancytool/engineonly
loot = list(
/obj/item/wrench/caravan = 1,
/obj/item/wirecutters/caravan = 1,
/obj/item/screwdriver/caravan = 1,
/obj/item/crowbar/red/caravan = 1
)
/// Mail loot spawner. Drop pool of advanced medical tools typically from research. Not endgame content.
/obj/effect/spawner/lootdrop/space/fancytool/advmedicalonly
loot = list(
/obj/item/scalpel/advanced = 1,
/obj/item/retractor/advanced = 1,
/obj/item/cautery/advanced = 1
)
/// Mail loot spawner. Some sort of random and rare surgical tool. Alien tech found here.
/obj/effect/spawner/lootdrop/space/fancytool/raremedicalonly
loot = list(
/obj/item/scalpel/alien = 1,
/obj/item/hemostat/alien = 1,
/obj/item/retractor/alien = 1,
/obj/item/circular_saw/alien = 1,
/obj/item/surgicaldrill/alien = 1,
/obj/item/cautery/alien = 1
)
/// Space loot spawner. A bunch of rarer seeds. /obj/item/seeds/random is not a random seed, but an exotic seed.
/obj/effect/spawner/lootdrop/space/rareseed
lootcount = 5

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@@ -388,6 +388,22 @@
tastes = list("the jungle" = 1, "bananas" = 1, "jimmies" = 1)
spawned_mob = /mob/living/simple_animal/hostile/gorilla
/obj/item/food/monkeycube/chicken
name = "chicken cube"
desc = "A new Nanotrasen classic, the chicken cube. Tastes like everything!"
bite_consumption = 20
food_reagents = list(/datum/reagent/consumable/eggyolk = 30, /datum/reagent/medicine/strange_reagent = 1)
tastes = list("chicken" = 1, "the country" = 1, "chicken bouillon" = 1)
spawned_mob = /mob/living/simple_animal/chicken
/obj/item/food/monkeycube/bee
name = "bee cube"
desc = "We were sure it was a good idea. Just add water."
bite_consumption = 20
food_reagents = list(/datum/reagent/consumable/honey = 10, /datum/reagent/toxin = 5, /datum/reagent/medicine/strange_reagent = 1)
tastes = list("buzzing" = 1, "honey" = 1, "regret" = 1)
spawned_mob = /mob/living/simple_animal/hostile/poison/bees
/obj/item/food/enchiladas
name = "enchiladas"
desc = "Viva La Mexico!"

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@@ -0,0 +1,277 @@
/// Mail is tamper-evident and unresealable, postmarked by CentCom for an individual recepient.
/obj/item/mail
name = "mail"
gender = NEUTER
desc = "An officially postmarked, tamper-evident parcel regulated by CentCom and made of high-quality materials."
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "mail_small"
inhand_icon_state = "paper"
worn_icon_state = "paper"
item_flags = NOBLUDGEON
w_class = WEIGHT_CLASS_SMALL
drop_sound = 'sound/items/handling/paper_drop.ogg'
pickup_sound = 'sound/items/handling/paper_pickup.ogg'
mouse_drag_pointer = MOUSE_ACTIVE_POINTER
/// Destination tagging for the mail sorter.
var/sort_tag = 0
/// Who this mail is for and who can open it.
var/datum/weakref/recipient
/// How many goodies this mail contains.
var/goodie_count = 1
/// Goodies which can be given to anyone. The base weight for cash is 56. For there to be a 50/50 chance of getting a department item, they need 56 weight as well.
var/list/generic_goodies = list(
/obj/item/stack/spacecash/c50 = 10,
/obj/item/stack/spacecash/c100 = 25,
/obj/item/stack/spacecash/c200 = 15,
/obj/item/stack/spacecash/c500 = 5,
/obj/item/stack/spacecash/c1000 = 1,
)
// Overlays (pure fluff)
/// Does the letter have the postmark overlay?
var/postmarked = TRUE
/// Does the letter have a stamp overlay?
var/stamped = TRUE
/// List of all stamp overlays on the letter.
var/list/stamps = list()
/// Maximum number of stamps on the letter.
var/stamp_max = 1
/// Physical offset of stamps on the object. X direction.
var/stamp_offset_x = 0
/// Physical offset of stamps on the object. Y direction.
var/stamp_offset_y = 2
///mail will have the color of the department the recipient is in.
var/static/list/department_colors
/obj/item/mail/envelope
name = "envelope"
icon_state = "mail_large"
goodie_count = 2
stamp_max = 2
stamp_offset_y = 5
/obj/item/mail/Initialize()
. = ..()
RegisterSignal(src, COMSIG_MOVABLE_DISPOSING, .proc/disposal_handling)
AddElement(/datum/element/item_scaling, 0.5, 1)
if(isnull(department_colors))
department_colors = list(
ACCOUNT_CIV = COLOR_WHITE,
ACCOUNT_ENG = COLOR_PALE_ORANGE,
ACCOUNT_SCI = COLOR_PALE_PURPLE_GRAY,
ACCOUNT_MED = COLOR_PALE_BLUE_GRAY,
ACCOUNT_SRV = COLOR_PALE_GREEN_GRAY,
ACCOUNT_CAR = COLOR_BEIGE,
ACCOUNT_SEC = COLOR_PALE_RED_GRAY,
)
// Icons
// Add some random stamps.
if(stamped == TRUE)
var/stamp_count = rand(1, stamp_max)
for(var/i = 1, i <= stamp_count, i++)
stamps += list("stamp_[rand(2, 6)]")
update_icon()
/obj/item/mail/update_overlays()
. = ..()
var/bonus_stamp_offset = 0
for(var/stamp in stamps)
var/image/stamp_image = image(
icon = icon,
icon_state = stamp,
pixel_x = stamp_offset_x,
pixel_y = stamp_offset_y + bonus_stamp_offset
)
stamp_image.appearance_flags |= RESET_COLOR
add_overlay(stamp_image)
bonus_stamp_offset -= 5
if(postmarked == TRUE)
var/image/postmark_image = image(
icon = icon,
icon_state = "postmark",
pixel_x = stamp_offset_x + rand(-3, 1),
pixel_y = stamp_offset_y + rand(bonus_stamp_offset + 3, 1)
)
postmark_image.appearance_flags |= RESET_COLOR
add_overlay(postmark_image)
/obj/item/mail/attackby(obj/item/W, mob/user, params)
// Destination tagging
if(istype(W, /obj/item/dest_tagger))
var/obj/item/dest_tagger/destination_tag = W
if(sort_tag != destination_tag.currTag)
var/tag = uppertext(GLOB.TAGGERLOCATIONS[destination_tag.currTag])
to_chat(user, "<span class='notice'>*[tag]*</span>")
sort_tag = destination_tag.currTag
playsound(loc, 'sound/machines/twobeep_high.ogg', 100, TRUE)
/obj/item/mail/attack_self(mob/user)
if(recipient && user != recipient)
to_chat(user, "<span class='notice'>You can't open somebody else's mail! That's <em>illegal</em>!</span>")
return
user.visible_message("<span class='notice'>You start to unwrap the package...</span>")
if(!do_after(user, 1.5 SECONDS, target = user))
return
user.temporarilyRemoveItemFromInventory(src, TRUE)
if(contents.len)
user.put_in_hands(contents[1])
playsound(loc, 'sound/items/poster_ripped.ogg', 50, TRUE)
qdel(src)
/// Accepts a mob to initialize goodies for a piece of mail.
/obj/item/mail/proc/initialize_for_recipient(mob/new_recipient)
recipient = new_recipient
name = "[initial(name)] for [new_recipient.real_name] ([new_recipient.job])"
var/list/goodies = generic_goodies
var/datum/job/this_job = SSjob.name_occupations[new_recipient.job]
if(this_job)
if(this_job.paycheck_department && department_colors[this_job.paycheck_department])
color = department_colors[this_job.paycheck_department]
var/list/job_goodies = this_job.get_mail_goodies()
if(LAZYLEN(job_goodies))
// certain roles and jobs (prisoner) do not receive generic gifts.
if(this_job.exclusive_mail_goodies)
goodies = job_goodies
else
goodies += job_goodies
for(var/iterator = 0, iterator < goodie_count, iterator++)
var/target_good = pickweight(goodies)
if(ispath(target_good, /datum/reagent))
var/obj/item/reagent_containers/target_container = new /obj/item/reagent_containers/glass/bottle(src)
target_container.reagents.add_reagent(target_good, target_container.volume)
target_container.name = "[target_container.reagents.reagent_list[1].name] bottle"
new_recipient.log_message("[key_name(new_recipient)] received reagent container [target_container.name] in the mail ([target_good])", LOG_GAME)
else
var/atom/movable/target_atom = new target_good(src)
new_recipient.log_message("[key_name(new_recipient)] received [target_atom.name] in the mail ([target_good])", LOG_GAME)
return TRUE
/// Alternate setup, just complete garbage inside and anyone can open
/obj/item/mail/proc/junk_mail()
var/obj/junk = /obj/item/paper/fluff/junkmail_generic
var/special_name = FALSE
if(prob(25))
special_name = TRUE
junk = pick(list(/obj/item/paper/pamphlet/gateway, /obj/item/paper/pamphlet/violent_video_games, /obj/item/paper/fluff/junkmail_redpill, /obj/effect/decal/cleanable/ash))
var/list/junk_names = list(
/obj/item/paper/pamphlet/gateway = "[initial(name)] for [pick(GLOB.adjectives)] adventurers",
/obj/item/paper/pamphlet/violent_video_games = "[initial(name)] for the truth about the arcade centcom doesn't want to hear",
/obj/item/paper/fluff/junkmail_redpill = "[initial(name)] for those feeling [pick(GLOB.adjectives)] working at Nanotrasen",
/obj/effect/decal/cleanable/ash = "[initial(name)] with INCREDIBLY IMPORTANT ARTIFACT- DELIVER TO SCIENCE DIVISION. HANDLE WITH CARE.",
)
color = pick(department_colors) //eh, who gives a shit.
name = special_name ? junk_names[junk] : "important [initial(name)]"
junk = new junk(src)
return TRUE
/obj/item/mail/proc/disposal_handling(disposal_source, obj/structure/disposalholder/disposal_holder, obj/machinery/disposal/disposal_machine, hasmob)
SIGNAL_HANDLER
if(!hasmob)
disposal_holder.destinationTag = sort_tag
/// Subtype that's always junkmail
/obj/item/mail/junkmail/Initialize()
..()
junk_mail()
/// Crate for mail from CentCom.
/obj/structure/closet/crate/mail
name = "mail crate"
desc = "A certified post crate from CentCom."
icon_state = "mail"
/// Crate for mail that automatically generates a lot of mail. Usually only normal mail, but on lowpop it may end up just being junk.
/obj/structure/closet/crate/mail/full
name = "brimming mail crate"
desc = "A certified post crate from CentCom. Looks stuffed to the gills."
/obj/structure/closet/crate/mail/update_icon_state()
. = ..()
if(opened)
icon_state = "[initial(icon_state)]open"
if(locate(/obj/item/mail) in src)
icon_state = initial(icon_state)
else
icon_state = "[initial(icon_state)]sealed"
/obj/structure/closet/crate/mail/full/Initialize()
. = ..()
var/list/mail_recipients = list()
for(var/mob/living/carbon/human/alive in GLOB.player_list)
if(alive.stat != DEAD)
mail_recipients += alive
for(var/iterator in 1 to storage_capacity)
var/obj/item/mail/new_mail
if(prob(FULL_CRATE_LETTER_ODDS))
new_mail = new /obj/item/mail(src)
else
new_mail = new /obj/item/mail/envelope(src)
var/mob/living/carbon/human/mail_to
mail_to = pick(mail_recipients)
if(mail_to)
new_mail.initialize_for_recipient(mail_to)
mail_recipients -= mail_to //Once picked, the mail crate will need a new recipient.
else
new_mail.junk_mail()
/// Mailbag.
/obj/item/storage/bag/mail
name = "mail bag"
desc = "A bag for letters, envelopes, and other postage."
icon = 'icons/obj/library.dmi'
icon_state = "bookbag"
worn_icon_state = "bookbag"
resistance_flags = FLAMMABLE
/obj/item/storage/bag/mail/ComponentInitialize()
. = ..()
var/datum/component/storage/storage = GetComponent(/datum/component/storage)
storage.max_w_class = WEIGHT_CLASS_NORMAL
storage.max_combined_w_class = 42
storage.max_items = 21
storage.display_numerical_stacking = FALSE
storage.set_holdable(list(
/obj/item/mail,
/obj/item/small_delivery,
/obj/item/paper
))
/obj/item/paper/fluff/junkmail_redpill
name = "smudged paper"
icon_state = "scrap"
var/nuclear_option_odds = 0.1
/obj/item/paper/fluff/junkmail_redpill/Initialize()
. = ..()
if(!prob(nuclear_option_odds)) // 1 in 1000 chance of getting 2 random nuke code characters.
info = "<i>You need to escape the simulation. Don't forget the numbers, they help you remember:</i> '[rand(0,9)][rand(0,9)][rand(0,9)]...'"
return
var/code = random_nukecode()
for(var/obj/machinery/nuclearbomb/selfdestruct/self_destruct in GLOB.nuke_list)
self_destruct.r_code = code
message_admins("Through junkmail, the self-destruct code was set to \"[code]\".")
info = "<i>You need to escape the simulation. Don't forget the numbers, they help you remember:</i> '[code[rand(1,5)]][code[rand(1,5)]]...'"
/obj/item/paper/fluff/junkmail_redpill/true //admin letter enabling players to brute force their way through the nuke code if they're so inclined.
nuclear_option_odds = 100
/obj/item/paper/fluff/junkmail_generic
name = "important document"
icon_state = "paper_words"
/obj/item/paper/fluff/junkmail_generic/Initialize()
. = ..()
info = pick(GLOB.junkmail_messages)

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@@ -141,6 +141,9 @@ GLOBAL_LIST_INIT(uranium_recipes, list ( \
. = ..()
. += GLOB.uranium_recipes
/obj/item/stack/sheet/mineral/uranium/five
amount = 5
/*
* Plasma
*/
@@ -185,6 +188,12 @@ GLOBAL_LIST_INIT(plasma_recipes, list ( \
atmos_spawn_air("plasma=[amount*10];TEMP=[exposed_temperature]")
qdel(src)
/obj/item/stack/sheet/mineral/plasma/five
amount = 5
/obj/item/stack/sheet/mineral/plasma/thirty
amount = 30
/*
* Gold
*/

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@@ -3,7 +3,7 @@
k_elasticity = 0
unit_name = "crate"
export_types = list(/obj/structure/closet/crate)
exclude_types = list(/obj/structure/closet/crate/large, /obj/structure/closet/crate/wooden)
exclude_types = list(/obj/structure/closet/crate/large, /obj/structure/closet/crate/wooden, /obj/structure/closet/crate/mail)
/datum/export/large/crate/total_printout(datum/export_report/ex, notes = TRUE) // That's why a goddamn metal crate costs that much.
. = ..()

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@@ -262,9 +262,6 @@
delay_message = "Mining..."
loot_type = /obj/item/stack/sheet/mineral/plasma/thirty
/obj/item/stack/sheet/mineral/plasma/thirty
amount = 30
/datum/exploration_event/simple/resource/mineral_deposit
name = "MATERIAL Deposit"
required_site_traits = list(EXPLORATION_SITE_SURFACE)

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@@ -67,6 +67,14 @@
var/bounty_types = CIV_JOB_BASIC
/// Goodies that can be received via the mail system.
// this is a weighted list.
/// Keep the _job definition for this empty and use /obj/item/mail to define general gifts.
var/list/mail_goodies = list()
/// If this job's mail goodies compete with generic goodies.
var/exclusive_mail_goodies = FALSE
///Bitfield of departments this job belongs wit
var/departments = NONE
@@ -301,3 +309,7 @@
types += satchel
types += duffelbag
return types
/// An overridable getter for more dynamic goodies.
/datum/job/proc/get_mail_goodies(mob/recipient)
return mail_goodies

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@@ -21,6 +21,15 @@ Assistant
family_heirlooms = list(/obj/item/storage/toolbox/mechanical/old/heirloom, /obj/item/clothing/gloves/cut/heirloom)
mail_goodies = list(
/obj/effect/spawner/lootdrop/donkpockets = 10,
/obj/item/clothing/mask/gas = 10,
/obj/item/clothing/gloves/color/fyellow = 7,
/obj/item/choice_beacon/music = 5,
/obj/item/toy/sprayoncan = 3,
/obj/item/crowbar/large = 1
)
/datum/outfit/job/assistant
name = "Assistant"
jobtype = /datum/job/assistant

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@@ -18,6 +18,13 @@
family_heirlooms = list(/obj/item/reagent_containers/glass/rag, /obj/item/clothing/head/that, /obj/item/reagent_containers/food/drinks/shaker)
mail_goodies = list(
/obj/item/storage/box/rubbershot = 30,
/datum/reagent/consumable/clownstears = 10,
/obj/item/stack/sheet/mineral/plasma = 10,
/obj/item/stack/sheet/mineral/uranium = 10,
)
/datum/outfit/job/bartender
name = "Bartender"
jobtype = /datum/job/bartender

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@@ -18,6 +18,15 @@
family_heirlooms = list(/obj/item/cultivator, /obj/item/reagent_containers/glass/bucket, /obj/item/toy/plush/beeplushie)
mail_goodies = list(
/datum/reagent/toxin/mutagen = 20,
/datum/reagent/saltpetre = 20,
/datum/reagent/diethylamine = 20,
/obj/item/gun/energy/floragun = 10,
/obj/effect/spawner/lootdrop/space/rareseed = 5,// These are strong, rare seeds, so use sparingly.
/obj/item/food/monkeycube/bee = 2
)
/datum/outfit/job/botanist
name = "Botanist"
jobtype = /datum/job/botanist

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@@ -26,6 +26,12 @@
family_heirlooms = list(/obj/item/reagent_containers/food/drinks/flask/gold)
mail_goodies = list(
/obj/item/clothing/mask/cigarette/cigar/havana = 20,
/obj/item/storage/fancy/cigarettes/cigars/havana = 15,
/obj/item/reagent_containers/food/drinks/bottle/champagne = 10
)
/datum/job/captain/announce(mob/living/carbon/human/H, announce_captaincy = TRUE)
..()
if(announce_captaincy)

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@@ -18,6 +18,14 @@
family_heirlooms = list(/obj/item/clipboard)
mail_goodies = list(
/obj/item/pizzabox = 10,
/obj/item/stack/sheet/mineral/gold = 5,
/obj/item/stack/sheet/mineral/uranium = 4,
/obj/item/stack/sheet/mineral/diamond = 3,
/obj/item/gun/ballistic/rifle/boltaction = 1
)
/datum/outfit/job/cargo_tech
name = "Cargo Technician"
jobtype = /datum/job/cargo_technician

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@@ -18,6 +18,13 @@
family_heirlooms = list(/obj/item/toy/windup_toolbox, /obj/item/reagent_containers/food/drinks/bottle/holywater)
mail_goodies = list(
/obj/item/reagent_containers/food/drinks/bottle/holywater = 30,
/obj/item/toy/plush/awakenedplushie = 10,
/obj/item/grenade/chem_grenade/holy = 5,
/obj/item/toy/plush/narplush = 2,
/obj/item/toy/plush/ratplush = 1
)
/datum/job/chaplain/after_spawn(mob/living/H, mob/M)
. = ..()

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@@ -23,6 +23,13 @@
family_heirlooms = list(/obj/item/book/manual/wiki/chemistry, /obj/item/ph_booklet)
mail_goodies = list(
/datum/reagent/flash_powder = 15,
/datum/reagent/exotic_stabilizer = 5,
/datum/reagent/toxin/leadacetate = 5,
/obj/item/paper/secretrecipe = 1
)
/datum/outfit/job/chemist
name = "Chemist"
jobtype = /datum/job/chemist

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@@ -28,6 +28,15 @@
family_heirlooms = list(/obj/item/clothing/head/hardhat/white, /obj/item/screwdriver, /obj/item/wrench, /obj/item/weldingtool, /obj/item/crowbar, /obj/item/wirecutters)
mail_goodies = list(
/obj/item/food/cracker = 25, //you know. for poly
/obj/item/stack/sheet/mineral/diamond = 15,
/obj/item/stack/sheet/mineral/uranium/five = 15,
/obj/item/stack/sheet/mineral/plasma/five = 15,
/obj/item/stack/sheet/mineral/gold = 15,
/obj/effect/spawner/lootdrop/space/fancytool/engineonly = 3
)
/datum/job/chief_engineer/announce(mob/living/carbon/human/H, announce_captaincy = FALSE)
..()
if(announce_captaincy)

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@@ -26,6 +26,12 @@
display_order = JOB_DISPLAY_ORDER_CHIEF_MEDICAL_OFFICER
bounty_types = CIV_JOB_MED
mail_goodies = list(
/obj/effect/spawner/lootdrop/organ_spawner = 10,
/obj/effect/spawner/lootdrop/memeorgans = 8,
/obj/effect/spawner/lootdrop/space/fancytool/advmedicalonly = 4,
/obj/effect/spawner/lootdrop/space/fancytool/raremedicalonly = 1
)
family_heirlooms = list(/obj/item/storage/firstaid/ancient/heirloom)
/datum/job/chief_medical_officer/announce(mob/living/carbon/human/H, announce_captaincy = FALSE)

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@@ -18,6 +18,14 @@
display_order = JOB_DISPLAY_ORDER_CLOWN
departments = DEPARTMENT_SERVICE
mail_goodies = list(
/obj/item/food/grown/banana = 100,
/obj/item/food/pie/cream = 50,
/obj/item/clothing/shoes/clown_shoes/combat = 10,
/obj/item/reagent_containers/spray/waterflower/lube = 20, // lube
/obj/item/reagent_containers/spray/waterflower/superlube = 1 // Superlube, good lord.
)
family_heirlooms = list(/obj/item/bikehorn/golden)
/datum/job/clown/after_spawn(mob/living/carbon/human/H, mob/M)

View File

@@ -54,6 +54,17 @@
kitchen_areas |= path
mail_goodies = list(
/obj/item/storage/box/ingredients/random = 80,
/datum/reagent/consumable/caramel = 20,
/obj/item/reagent_containers/food/condiment/flour = 20,
/obj/item/reagent_containers/food/condiment/rice = 20,
/obj/item/reagent_containers/food/condiment/enzyme = 15,
/obj/item/reagent_containers/food/condiment/soymilk = 15,
/obj/item/kitchen/knife = 4,
/obj/item/kitchen/knife/butcher = 2
)
/datum/outfit/job/cook
name = "Cook"
jobtype = /datum/job/cook

View File

@@ -23,6 +23,17 @@
display_order = JOB_DISPLAY_ORDER_DETECTIVE
mail_goodies = list(
/obj/item/storage/fancy/cigarettes = 25,
/obj/item/ammo_box/c38 = 25,
/obj/item/ammo_box/c38/dumdum = 5,
/obj/item/ammo_box/c38/hotshot = 5,
/obj/item/ammo_box/c38/iceblox = 5,
/obj/item/ammo_box/c38/match = 5,
/obj/item/ammo_box/c38/trac = 5,
/obj/item/storage/belt/holster/detective/full = 1
)
family_heirlooms = list(/obj/item/reagent_containers/food/drinks/bottle/whiskey)
/datum/outfit/job/detective

View File

@@ -19,6 +19,10 @@
display_order = JOB_DISPLAY_ORDER_GENETICIST
bounty_types = CIV_JOB_SCI
mail_goodies = list(
/obj/item/storage/box/monkeycubes = 10
)
family_heirlooms = list(/obj/item/clothing/under/shorts/purple)
/datum/outfit/job/geneticist

View File

@@ -26,6 +26,11 @@
display_order = JOB_DISPLAY_ORDER_HEAD_OF_PERSONNEL
mail_goodies = list(
/obj/item/card/id/advanced/silver = 10,
/obj/item/stack/sheet/bone = 5
)
family_heirlooms = list(/obj/item/reagent_containers/food/drinks/trophy/silver_cup)
/datum/job/head_of_personnel/announce(mob/living/carbon/human/H, announce_captaincy = FALSE)
@@ -55,6 +60,14 @@
if(locate(/datum/holiday/ianbirthday) in SSevents.holidays)
undershirt = /datum/sprite_accessory/undershirt/ian
//only pet worth reviving
/datum/job/hop/get_mail_goodies(mob/recipient)
. = ..()
// Strange Reagent if the pet is dead.
for(var/mob/living/simple_animal/pet/dog/corgi/ian/staff_pet in GLOB.dead_mob_list)
. += list(/datum/reagent/medicine/strange_reagent = 20)
break
/obj/item/paper/fluff/ids_for_dummies
name = "Memo: New IDs and You"
desc = "It looks like this was left by the last Head of Personnel to man this station. It explains some information about new IDs."

View File

@@ -18,6 +18,12 @@
family_heirlooms = list(/obj/item/mop, /obj/item/clothing/suit/caution, /obj/item/reagent_containers/glass/bucket, /obj/item/paper/fluff/stations/soap)
mail_goodies = list(
/obj/item/grenade/chem_grenade/cleaner = 30,
/obj/item/storage/box/lights/mixed = 20,
/obj/item/lightreplacer = 10
)
/datum/outfit/job/janitor
name = "Janitor"
jobtype = /datum/job/janitor

View File

@@ -21,6 +21,16 @@
family_heirlooms = list(/obj/item/storage/firstaid/ancient/heirloom)
mail_goodies = list(
/obj/item/healthanalyzer/advanced = 15,
/obj/item/scalpel/advanced = 6,
/obj/item/retractor/advanced = 6,
/obj/item/cautery/advanced = 6,
/datum/reagent/toxin/formaldehyde = 6,
/obj/effect/spawner/lootdrop/organ_spawner = 5,
/obj/effect/spawner/lootdrop/memeorgans = 1
)
/datum/outfit/job/doctor
name = "Medical Doctor"
jobtype = /datum/job/doctor

View File

@@ -18,6 +18,13 @@
family_heirlooms = list(/obj/item/food/baguette)
mail_goodies = list(
/obj/item/food/baguette = 15,
/obj/item/food/cheese/wheel = 10,
/obj/item/reagent_containers/food/drinks/bottle/bottleofnothing = 10,
/obj/item/book/mimery = 1,
)
/datum/job/mime/after_spawn(mob/living/carbon/human/H, mob/M)
H.apply_pref_name("mime", M.client)

View File

@@ -21,6 +21,15 @@
family_heirlooms = list(/obj/item/storage/firstaid/ancient/heirloom)
mail_goodies = list(
/obj/item/reagent_containers/hypospray/medipen = 20,
/obj/item/reagent_containers/hypospray/medipen/oxandrolone = 10,
/obj/item/reagent_containers/hypospray/medipen/salacid = 10,
/obj/item/reagent_containers/hypospray/medipen/salbutamol = 10,
/obj/item/reagent_containers/hypospray/medipen/penacid = 10,
/obj/item/reagent_containers/hypospray/medipen/survival/luxury = 5
)
/datum/outfit/job/paramedic
name = "Paramedic"
jobtype = /datum/job/paramedic

View File

@@ -13,6 +13,11 @@
display_order = JOB_DISPLAY_ORDER_PRISONER
exclusive_mail_goodies = TRUE
mail_goodies = list (
/obj/effect/spawner/lootdrop/prison_contraband = 1
)
family_heirlooms = list(/obj/item/pen/blue)
/datum/outfit/job/prisoner

View File

@@ -20,6 +20,12 @@
family_heirlooms = list(/obj/item/storage/pill_bottle)
mail_goodies = list(
/obj/item/storage/pill_bottle/mannitol = 30,
/obj/item/storage/pill_bottle/happy = 5,
/obj/item/gun/syringe = 1
)
/datum/outfit/job/psychologist
name = "Psychologist"
jobtype = /datum/job/psychologist

View File

@@ -19,14 +19,16 @@
display_order = JOB_DISPLAY_ORDER_QUARTERMASTER
bounty_types = CIV_JOB_RANDOM
departments = DEPARTMENT_CARGO
family_heirlooms = list(/obj/item/stamp, /obj/item/stamp/denied)
mail_goodies = list(
/obj/item/circuitboard/machine/emitter = 3
)
/datum/job/quartermaster/announce(mob/living/carbon/human/H, announce_captaincy = FALSE)
..()
if(announce_captaincy)
SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, .proc/minor_announce, "Due to extreme staffing shortages, newly promoted Acting Captain [H.real_name] on deck!"))
family_heirlooms = list(/obj/item/stamp, /obj/item/stamp/denied)
/datum/outfit/job/quartermaster
name = "Quartermaster"
jobtype = /datum/job/quartermaster

View File

@@ -24,6 +24,12 @@
display_order = JOB_DISPLAY_ORDER_RESEARCH_DIRECTOR
bounty_types = CIV_JOB_SCI
mail_goodies = list(
/obj/item/storage/box/monkeycubes = 30,
/obj/item/circuitboard/machine/sleeper/party = 3,
/obj/item/borg/upgrade/ai = 2
)
family_heirlooms = list(/obj/item/toy/plush/slimeplushie)
/datum/job/research_director/announce(mob/living/carbon/human/H, announce_captaincy = FALSE)

View File

@@ -19,6 +19,12 @@
display_order = JOB_DISPLAY_ORDER_ROBOTICIST
mail_goodies = list(
/obj/item/storage/box/flashes = 20,
/obj/item/stack/sheet/iron/twenty = 15,
/obj/item/modular_computer/tablet/preset/advanced = 5
)
family_heirlooms = list(/obj/item/toy/plush/pkplush)
/datum/job/roboticist/New()

View File

@@ -21,6 +21,12 @@
family_heirlooms = list(/obj/item/toy/plush/slimeplushie)
mail_goodies = list(
/obj/item/raw_anomaly_core/random = 10,
/obj/item/disk/tech_disk/spaceloot = 2,
/obj/item/camera_bug = 1
)
/datum/outfit/job/scientist
name = "Scientist"
jobtype = /datum/job/scientist

View File

@@ -26,6 +26,14 @@
family_heirlooms = list(/obj/item/book/manual/wiki/security_space_law, /obj/item/clothing/head/beret/sec)
mail_goodies = list(
/obj/item/food/donut/caramel = 10,
/obj/item/food/donut/matcha = 10,
/obj/item/food/donut/blumpkin = 5,
/obj/item/clothing/mask/whistle = 5,
/obj/item/melee/baton/boomerang/loaded = 1
)
GLOBAL_LIST_INIT(available_depts, list(SEC_DEPT_ENGINEERING, SEC_DEPT_MEDICAL, SEC_DEPT_SCIENCE, SEC_DEPT_SUPPLY))
/**

View File

@@ -23,6 +23,13 @@
family_heirlooms = list(/obj/item/clothing/head/hardhat, /obj/item/screwdriver, /obj/item/wrench, /obj/item/weldingtool, /obj/item/crowbar, /obj/item/wirecutters)
mail_goodies = list(
/obj/item/storage/box/lights/mixed = 20,
/obj/item/lightreplacer = 10,
/obj/item/holosign_creator/engineering = 8,
/obj/item/clothing/head/hardhat/red/upgraded = 1
)
/datum/outfit/job/engineer
name = "Station Engineer"
jobtype = /datum/job/station_engineer

View File

@@ -23,6 +23,15 @@
family_heirlooms = list(/obj/item/reagent_containers/syringe)
mail_goodies = list(
/obj/item/reagent_containers/glass/bottle/random_virus = 15,
/obj/item/reagent_containers/glass/bottle/formaldehyde = 10,
/obj/item/reagent_containers/glass/bottle/synaptizine = 10,
/obj/item/stack/sheet/mineral/plasma = 10,
/obj/item/stack/sheet/mineral/uranium = 5
)
/datum/outfit/job/virologist
name = "Virologist"
jobtype = /datum/job/virologist

View File

@@ -26,6 +26,15 @@
family_heirlooms = list(/obj/item/book/manual/wiki/security_space_law)
mail_goodies = list(
/obj/item/storage/fancy/cigarettes = 15,
/obj/item/storage/box/handcuffs = 10,
/obj/item/storage/box/teargas = 10,
/obj/item/storage/box/flashbangs = 10,
/obj/item/storage/box/rubbershot = 10,
/obj/item/storage/box/lethalshot = 5
)
/datum/outfit/job/warden
name = "Warden"
jobtype = /datum/job/warden

View File

@@ -41,21 +41,15 @@
// now everything inside the disposal gets put into the holder
// note AM since can contain mobs or objs
for(var/A in D)
var/atom/movable/AM = A
if(AM == src)
var/atom/movable/atom_in_transit = A
if(atom_in_transit == src)
continue
SEND_SIGNAL(AM, COMSIG_MOVABLE_DISPOSING, src, D)
AM.forceMove(src)
if(istype(AM, /obj/structure/big_delivery) && !hasmob)
var/obj/structure/big_delivery/T = AM
src.destinationTag = T.sortTag
else if(istype(AM, /obj/item/small_delivery) && !hasmob)
var/obj/item/small_delivery/T = AM
src.destinationTag = T.sortTag
else if(istype(AM, /mob/living/silicon/robot))
var/obj/item/dest_tagger/borg/tagger = locate() in AM
if (tagger)
src.destinationTag = tagger.currTag
SEND_SIGNAL(atom_in_transit, COMSIG_MOVABLE_DISPOSING, src, D, hasmob)
atom_in_transit.forceMove(src)
if(iscyborg(atom_in_transit))
var/obj/item/dest_tagger/borg/tagger = locate() in atom_in_transit
if(tagger)
destinationTag = tagger.currTag
// start the movement process

View File

@@ -6,10 +6,14 @@
density = TRUE
mouse_drag_pointer = MOUSE_ACTIVE_POINTER
var/giftwrapped = FALSE
var/sortTag = 0
var/sort_tag = 0
var/obj/item/paper/note
var/obj/item/barcode/sticker
/obj/structure/big_delivery/Initialize()
. = ..()
RegisterSignal(src, COMSIG_MOVABLE_DISPOSING, .proc/disposal_handling)
/obj/structure/big_delivery/interact(mob/user)
to_chat(user, "<span class='notice'>You start to unwrap the package...</span>")
if(!do_after(user, 15, target = user))
@@ -49,10 +53,10 @@
if(istype(W, /obj/item/dest_tagger))
var/obj/item/dest_tagger/O = W
if(sortTag != O.currTag)
if(sort_tag != O.currTag)
var/tag = uppertext(GLOB.TAGGERLOCATIONS[O.currTag])
to_chat(user, "<span class='notice'>*[tag]*</span>")
sortTag = O.currTag
sort_tag = O.currTag
playsound(loc, 'sound/machines/twobeep_high.ogg', 100, TRUE)
else if(istype(W, /obj/item/pen))
@@ -164,6 +168,11 @@
for(var/obj/I in src.GetAllContents())
SEND_SIGNAL(I, COMSIG_STRUCTURE_UNWRAPPED)
/obj/structure/big_delivery/proc/disposal_handling(disposal_source, obj/structure/disposalholder/disposal_holder, obj/machinery/disposal/disposal_machine, hasmob)
SIGNAL_HANDLER
if(!hasmob)
disposal_holder.destinationTag = sort_tag
/obj/item/small_delivery
name = "parcel"
desc = "A brown paper delivery parcel."
@@ -171,10 +180,14 @@
icon_state = "deliverypackage3"
inhand_icon_state = "deliverypackage"
var/giftwrapped = 0
var/sortTag = 0
var/sort_tag = 0
var/obj/item/paper/note
var/obj/item/barcode/sticker
/obj/item/small_delivery/Initialize()
. = ..()
RegisterSignal(src, COMSIG_MOVABLE_DISPOSING, .proc/disposal_handling)
/obj/item/small_delivery/contents_explosion(severity, target)
switch(severity)
if(EXPLODE_DEVASTATE)
@@ -231,10 +244,10 @@
if(istype(W, /obj/item/dest_tagger))
var/obj/item/dest_tagger/O = W
if(sortTag != O.currTag)
if(sort_tag != O.currTag)
var/tag = uppertext(GLOB.TAGGERLOCATIONS[O.currTag])
to_chat(user, "<span class='notice'>*[tag]*</span>")
sortTag = O.currTag
sort_tag = O.currTag
playsound(loc, 'sound/machines/twobeep_high.ogg', 100, TRUE)
else if(istype(W, /obj/item/pen))
@@ -324,6 +337,11 @@
for(var/obj/I in src.GetAllContents())
SEND_SIGNAL(I, COMSIG_ITEM_UNWRAPPED)
/obj/item/small_delivery/proc/disposal_handling(disposal_source, obj/structure/disposalholder/disposal_holder, obj/machinery/disposal/disposal_machine, hasmob)
SIGNAL_HANDLER
if(!hasmob)
disposal_holder.destinationTag = sort_tag
/obj/item/dest_tagger
name = "destination tagger"
desc = "Used to set the destination of properly wrapped packages."

View File

@@ -28,6 +28,7 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
/obj/machinery/launchpad,
/obj/machinery/disposal,
/obj/structure/disposalpipe,
/obj/item/mail,
/obj/item/hilbertshotel,
/obj/machinery/camera,
/obj/item/gps,
@@ -81,6 +82,7 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
/obj/docking_port/mobile/supply/initiate_docking()
if(getDockedId() == "supply_away") // Buy when we leave home.
buy()
create_mail()
. = ..() // Fly/enter transit.
if(. != DOCKING_SUCCESS)
return
@@ -196,6 +198,7 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
SO.generateCombo(miscboxes[I], I, misc_contents[I])
qdel(SO)
SSeconomy.import_total += value
var/datum/bank_account/cargo_budget = SSeconomy.get_dep_account(ACCOUNT_CAR)
investigate_log("[purchases] orders in this shipment, worth [value] credits. [cargo_budget.account_balance] credits left.", INVESTIGATE_CARGO)
@@ -229,8 +232,53 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
msg += export_text + "\n"
D.adjust_money(ex.total_value[E])
SSeconomy.export_total += (D.account_balance - presale_points)
SSshuttle.centcom_message = msg
investigate_log("Shuttle contents sold for [D.account_balance - presale_points] credits. Contents: [ex.exported_atoms ? ex.exported_atoms.Join(",") + "." : "none."] Message: [SSshuttle.centcom_message || "none."]", INVESTIGATE_CARGO)
/*
Generates a box of mail depending on our exports and imports.
Applied in the cargo shuttle sending/arriving, by building the crate if the round is ready to introduce mail based on the economy subsystem.
Then, fills the mail crate with mail, by picking applicable crew who can recieve mail at the time to sending.
*/
/obj/docking_port/mobile/supply/proc/create_mail()
//Early return if there's no mail waiting to prevent taking up a slot.
if(!SSeconomy.mail_waiting)
return
//spawn crate
var/list/empty_turfs = list()
for(var/place as anything in shuttle_areas)
var/area/shuttle/shuttle_area = place
for(var/turf/open/floor/shuttle_floor in shuttle_area)
if(shuttle_floor.is_blocked_turf())
continue
empty_turfs += shuttle_floor
var/obj/structure/closet/crate/mail/mailcrate = new(pick(empty_turfs))
//collect recipients
var/list/mail_recipients = list()
for(var/mob/living/carbon/human/player_human in GLOB.player_list)
if(player_human.stat != DEAD)
mail_recipients += player_human
//Creates mail for all the mail waiting to arrive, if there's nobody to recieve it it's just junkmail.
for(var/mail_iterator in 1 to SSeconomy.mail_waiting)
var/obj/item/mail/new_mail
if(prob(FULL_CRATE_LETTER_ODDS))
new_mail = new /obj/item/mail(mailcrate)
else
new_mail = new /obj/item/mail/envelope(mailcrate)
var/mob/living/carbon/human/mail_to
if(mail_recipients.len)
mail_to = pick(mail_recipients)
new_mail.initialize_for_recipient(mail_to)
mail_recipients -= mail_to
else
new_mail.junk_mail()
if(new_mail)
SSeconomy.mail_waiting += 1
mailcrate.update_icon()
return mailcrate
#undef GOODY_FREE_SHIPPING_MAX
#undef CRATE_TAX

View File

@@ -126,16 +126,24 @@
icon_state = "cargodrobe"
product_ads = "Upgraded Assistant Style! Pick yours today!;These shorts are comfy and easy to wear, get yours now!"
vend_reply = "Thank you for using the CargoDrobe!"
products = list(/obj/item/clothing/suit/hooded/wintercoat/cargo = 3,
products = list(
/obj/item/storage/bag/mail = 3,
/obj/item/clothing/suit/hooded/wintercoat/cargo = 3,
/obj/item/clothing/under/rank/cargo/tech = 3,
/obj/item/clothing/under/rank/cargo/tech/skirt = 3,
/obj/item/clothing/shoes/sneakers/black = 3,
/obj/item/clothing/gloves/fingerless = 3,
/obj/item/clothing/head/soft = 3,
/obj/item/radio/headset/headset_cargo = 3)
premium = list(/obj/item/clothing/under/rank/cargo/miner = 3)
/obj/item/radio/headset/headset_cargo = 3
)
premium = list(
/obj/item/clothing/under/rank/cargo/miner = 3,
/obj/item/clothing/head/mailman = 1,
/obj/item/clothing/under/misc/mailman = 1
)
refill_canister = /obj/item/vending_refill/wardrobe/cargo_wardrobe
payment_department = ACCOUNT_CAR
/obj/item/vending_refill/wardrobe/cargo_wardrobe
machine_name = "CargoDrobe"

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14
strings/junkmail.txt Normal file
View File

@@ -0,0 +1,14 @@
Hello! I am executive at Nanotrasen Nigel Takall. Due to accounting error all of my salary is stored in an account unreachable. In order to withdraw I am required to utilize your account to make a deposit to confirm my reality situation. In exchange for a temporary deposit I will give you a payment 1000 credits. All I need is access to your account. Will you be assistant please?
WE NEED YOUR BLOOD! WE ARE AN ANARCHO-COMMUNIST VAMPIRE COMMUNE. BLOOD ONLY LASTS 42 DAYS BEFORE IT GOES BAD! WE DO NOT HAVE NANOTRASEN STASIS! PLEASE, SEND BLOOD! THANK YOU! OR WE KILL YOU!
Triple deposits are waiting for you at MaxBet Online when you register to play with us. You can qualify for a 200% Welcome Bonus at MaxBet Online when you sign up today. Once you are a player with MaxBet, you will also receive lucrative weekly and monthly promotions. You will be able to enjoy over 450 top-flight casino games at MaxBet.
Hello !, I'm the former HoS of your deerest station accused by the Nanotrasen of being a traitor . I was the best we had to offer but it seems that nanotramsen has turned their back on me. I need 2000 credits to pay for my bail and then we can restore order on space station 14!
Hello, I noticed you riding in a 2555 Ripley and wondered if you'd be interested in selling. Low mileage mechs sell very well in our current market. Please call 223-334-3245 if you're interested
Resign Now. Im on you now. You are fucking with me now Lets see who you are. Watch your back , bitch. Call me. Dont be afraid, you piece of shit. Stand up. If you dont call, youre just afraid. And later: I already know where you live, Im on you. You might as well call me. You will see me. I promise. Bro.
Clown Planet Is Going To Become Awesome Possum Again! If This Wasn't Sent To A Clown, Disregard. If This Was Sent To A Mime, Blow It Out Your Ass, Space Frenchie! Anyway! We Make Big Progress On Clown Planet After Stupid Mimes BLOW IT ALL TO SAM HELL!!!!! Sorry I Am Mad.. Anyway Come And Visit, Honkles! We Thought You Were Dead Long Time :^()
MONTHPEOPLE ARE REAL, THE NANOTRASEN DEEP STATE DOESN'T WANT YOU TO SEE THIS! I'VE SEEN THEM IN REAL LIFE, THEY HAVE HUGE EYEBALLS AND NO HEAD. THEY'RE SENTIENT CALENDARS. I'M NOT CRAZY. SEARCH THE CALENDAR INCIDENT ON NTNET. USE A PROXY! #BIGTRUTHS #WAKEYWAKEYSPACEMEN #21STOFSEPTEMBER
hello 👋👋 nanotrasens! fuck 👈👌 the syndicate! they 👵 got ☄ me 😍😰 questioning my 🤰 loyalty to nanotraben! so 👌💯 please 😫 lets ⛔👀 gather our 📸💩 energy 😎 and 💰🔣 QUICK. 😲 send this 🗑👈 to 💦💊 10 😂😂 other loyal 💯 nanotraysens to 💦🤔 show we 🐶 dont 🙅🚫 take 🛍 nothing from 😂 the ✝ syndicate!! bless your 👉🏼 heart 😍💔
Hello, my name is Immigration officer Mimi Sashimi from the American-Felinid Homeworld consulate. It appears your current documents are either inaccurate if not entirely fraudulent. This action in it's current state is a federal offense as listed in the United Earth Commission charter section NY-4. Please pay a fine of 300,000 Space credits or $3000 United States Dollars or face deportation
Hi %name%, We are unable to validate your billing information for the next billing cycle of your subscription to HONK Weekly therefore we'll suspend your membership if we do not receive a response from you within 48 hours. Obviously we'd love to have you back, simply mail %address% to update your details and continue to enjoy all the best pranks & gags without interruption.
Loyal customer, DonkCo Customer Service. We appreciate your brand loyalty support. As such, it is our responsibility and pleasure to inform you of the status of your package. Your package for one "Moth-Fuzz Parka" has been delayed. Due to local political tensions, an animal rights group has seized and eaten your package. We appreciate the patience, DonkCo
MESSAGE FROM CENTCOM HIGH COMMAND: DO NOT ACCEPT THE FRIEND REQUEST OF TICKLEBALLS THE CLOWN. HE IS NOT FUNNY AND ON TOP OF THAT HE WILL HACK YOUR NTNET ACCOUNT AND MAKE YOU UNFUNNY TOO. YOU WILL LOSE ALL YOUR SPACECREDITS!!!!! SPREAD THE WORD. ANYONE WHO BECOMES FRIENDS WITH TINKLEBALLS THE CLOWN IS GOING TO LOSE ALL OF THEIR SPACECREDITS AND LOOK LIKE A HUGE IDIOT.
i WAS A NORMAL BOY AND I CAME HOME FROM SCHOOL AND I WANTED TO PLAY SOME ORION TRAIL WHICH IS A VERY FUN GAME BUT WHEN WENT TO ARCADE MACHINE SOMETHING WAS WEIRD TEH LOGO HASD BLOD IN IT AND I BECAME VERY SCARE AND I CHECK OPTIONS AND TEHRES ONLY 1 "GO BACK" I CKLICK IT AND I SEE CHAT SI EMPTY THERE'S ONLY ONE CHARACTER CALLED "CLOSE TEH GAME " AND I GO TO ANOTHER MACHINE AND PLAY THERE BUT WHEN I PLAY GAME IS FULL OF BLOOD AND DEAD BODIES FROM SPACEMAN LOOK CLOSER AND SEE CLOWN AND CLOWN COMES CLOSER AND LOOKS AT ME AND SAYS "DON'T SAY I DIKDNT' WWARN YOU" AND CLOWN CLOSEUP APPEARS WITH BLOOD-RED HYPERREALISTIC EYES AND HE TELLS ME "YOU WILL BE THE NEXT ONE" AND ARCADE MACHINE POWER SHUT OFF AND THAT NITE CLOWN APPEAR AT MY WINDOW AND KILL ME AT 3 AM AND NOW IM DEAD AND YOU WILL BE TRHNE NEXT OEN UNLESS YOU PASTE THIS STORY TO 10 NTNET FRIENDS

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@@ -1150,6 +1150,7 @@
#include "code\game\objects\items\inducer.dm"
#include "code\game\objects\items\kitchen.dm"
#include "code\game\objects\items\latexballoon.dm"
#include "code\game\objects\items\mail.dm"
#include "code\game\objects\items\manuals.dm"
#include "code\game\objects\items\miscellaneous.dm"
#include "code\game\objects\items\mop.dm"