diff --git a/code/modules/assembly/signaler.dm b/code/modules/assembly/signaler.dm index 2eca104f199..1a2a9243b84 100644 --- a/code/modules/assembly/signaler.dm +++ b/code/modules/assembly/signaler.dm @@ -39,9 +39,9 @@ user.visible_message("[user]'s [src] receives a signal, killing [user.p_them()] instantly!") else user.visible_message("[user]'s [src] receives a signal and [user.p_they()] die[user.p_s()] like a gamer!") + user.set_suicide(TRUE) user.adjustOxyLoss(200)//it sends an electrical pulse to their heart, killing them. or something. user.death(0) - user.set_suicide(TRUE) user.suicide_log() playsound(user, 'sound/machines/triple_beep.ogg', ASSEMBLY_BEEP_VOLUME, TRUE) qdel(src) diff --git a/code/modules/client/verbs/suicide.dm b/code/modules/client/verbs/suicide.dm index 65f1dbbc971..79882c81cb0 100644 --- a/code/modules/client/verbs/suicide.dm +++ b/code/modules/client/verbs/suicide.dm @@ -32,6 +32,9 @@ if(!canSuicide()) return if(confirm == "Yes") + if(suiciding) + to_chat(src, "You're already trying to commit suicide!") + return set_suicide(TRUE) //need to be called before calling suicide_act as fuck knows what suicide_act will do with your suicider var/obj/item/held_item = get_active_held_item() if(held_item)