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Add a DISABLE_DREAMLUAU define, for disabling dreamluau at compile-time (#89359)
## About The Pull Request this adds a new define, `DISABLE_DREAMLUAU` (commented out by default), which does... exactly what it says on the tin. it fully disables any dreamluau-related code (the "Open Lua Editor" admin verb is left in, albeit just giving the user a warning saying Lua is disabled, just so there's no confusion about the verb itself being missing) when compiling with OpenDream outside of CI (so dreamluau code will still be linted), `DISABLE_DREAMLUAU` will be defined by default, tho. ## Why It's Good For The Game makes OpenDream testing easier ## Changelog no user-facing changes. or even code changes for most cases.
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@@ -1,3 +1,4 @@
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#ifndef DISABLE_DREAMLUAU
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SUBSYSTEM_DEF(lua)
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name = "Lua Scripting"
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runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
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@@ -156,3 +157,4 @@ SUBSYSTEM_DEF(lua)
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continue
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state.log_result(json_data)
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return
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#endif
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