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Add a DISABLE_DREAMLUAU define, for disabling dreamluau at compile-time (#89359)
## About The Pull Request this adds a new define, `DISABLE_DREAMLUAU` (commented out by default), which does... exactly what it says on the tin. it fully disables any dreamluau-related code (the "Open Lua Editor" admin verb is left in, albeit just giving the user a warning saying Lua is disabled, just so there's no confusion about the verb itself being missing) when compiling with OpenDream outside of CI (so dreamluau code will still be linted), `DISABLE_DREAMLUAU` will be defined by default, tho. ## Why It's Good For The Game makes OpenDream testing easier ## Changelog no user-facing changes. or even code changes for most cases.
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@@ -1,3 +1,4 @@
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#ifndef DISABLE_DREAMLUAU
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#define MAX_LOG_REPEAT_LOOKBACK 5
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GLOBAL_DATUM(lua_usr, /mob)
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@@ -232,3 +233,4 @@ GLOBAL_PROTECT(lua_state_stack)
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SStgui.update_uis(editor)
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#undef MAX_LOG_REPEAT_LOOKBACK
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#endif
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