Add a DISABLE_DREAMLUAU define, for disabling dreamluau at compile-time (#89359)

## About The Pull Request

this adds a new define, `DISABLE_DREAMLUAU` (commented out by default),
which does... exactly what it says on the tin. it fully disables any
dreamluau-related code (the "Open Lua Editor" admin verb is left in,
albeit just giving the user a warning saying Lua is disabled, just so
there's no confusion about the verb itself being missing)

when compiling with OpenDream outside of CI (so dreamluau code will
still be linted), `DISABLE_DREAMLUAU` will be defined by default, tho.

## Why It's Good For The Game

makes OpenDream testing easier

## Changelog

no user-facing changes. or even code changes for most cases.
This commit is contained in:
Lucy
2025-02-05 20:27:55 -05:00
committed by GitHub
parent 0261ad2997
commit 348413a8a6
14 changed files with 42 additions and 0 deletions
@@ -1,3 +1,4 @@
#ifndef DISABLE_DREAMLUAU
#define MAX_LOG_REPEAT_LOOKBACK 5
GLOBAL_DATUM(lua_usr, /mob)
@@ -232,3 +233,4 @@ GLOBAL_PROTECT(lua_state_stack)
SStgui.update_uis(editor)
#undef MAX_LOG_REPEAT_LOOKBACK
#endif