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Flying animals no longer triggers mines and mousetraps.
Space carps are flying animals now. Adding changelog
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@@ -104,8 +104,10 @@
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triggered(H)
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H.visible_message("<span class='warning'>[H] accidentally steps on [src].</span>", \
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"<span class='warning'>You accidentally step on [src]</span>")
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else if(ismouse(AM))
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triggered(AM)
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else if(isanimal(AM))
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var/mob/living/simple_animal/SA = AM
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if(!SA.flying)
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triggered(AM)
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else if(AM.density) // For mousetrap grenades, set off by anything heavy
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triggered(AM)
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..()
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