diff --git a/code/modules/projectiles/guns/energy/energy_gun.dm b/code/modules/projectiles/guns/energy/energy_gun.dm index 84ed40fcfa2..699353613f7 100644 --- a/code/modules/projectiles/guns/energy/energy_gun.dm +++ b/code/modules/projectiles/guns/energy/energy_gun.dm @@ -55,6 +55,7 @@ desc = "This is an expensive, modern recreation of an antique laser gun. This gun has several unique firemodes, but lacks the ability to recharge over time." cell_type = /obj/item/stock_parts/cell/hos_gun icon_state = "hoslaser" + w_class = WEIGHT_CLASS_NORMAL force = 10 ammo_type = list(/obj/item/ammo_casing/energy/disabler/hos, /obj/item/ammo_casing/energy/laser/hos, /obj/item/ammo_casing/energy/ion/hos) ammo_x_offset = 4 diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index ad069a84eee..ada51c76cd2 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -38,6 +38,7 @@ /obj/item/gun/energy/laser/captain name = "antique laser gun" icon_state = "caplaser" + w_class = WEIGHT_CLASS_NORMAL inhand_icon_state = null desc = "This is an antique laser gun. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy. On the item is an image of Space Station 13. The station is exploding." force = 10