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Fixes footprint stacking (#58918)
* Fixes footprint stacking, replace_decal needed to return parent, and just, didn't. I'm not sure where the fuck this came from, or even how to test for it, but here you are * Adds a unit test to prevent regressions on this error in future * Uses TEST_ASSERT_EQUAL instead of TEST_ASSERT Thank you moth man Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com> * Updates a comment to more accurately describe my pain * maybe fixes it? Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
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@@ -43,6 +43,7 @@
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#include "anchored_mobs.dm"
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#include "bespoke_id.dm"
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#include "binary_insert.dm"
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#include "bloody_footprints.dm"
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#include "breath.dm"
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#include "card_mismatch.dm"
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#include "chain_pull_through_space.dm"
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