Fixes footprint stacking (#58918)

* Fixes footprint stacking, replace_decal needed to return parent, and just, didn't. I'm not sure where the fuck
this came from, or even how to test for it, but here you are

* Adds a unit test to prevent regressions on this error in future

* Uses TEST_ASSERT_EQUAL instead of TEST_ASSERT

Thank you moth man

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>

* Updates a comment to more accurately describe my pain

* maybe fixes it?

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
This commit is contained in:
LemonInTheDark
2021-05-14 16:58:19 -04:00
committed by GitHub
co-authored by Mothblocks
parent c0799a0593
commit 356afaa40d
5 changed files with 66 additions and 3 deletions
+1
View File
@@ -43,6 +43,7 @@
#include "anchored_mobs.dm"
#include "bespoke_id.dm"
#include "binary_insert.dm"
#include "bloody_footprints.dm"
#include "breath.dm"
#include "card_mismatch.dm"
#include "chain_pull_through_space.dm"