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Refactor weather to use Z traits, assorted related cleanup (#34633)
* Add a proc for getting the station center * Add a couple of comments to ZTRAIT defines * Remove unused global_map list * Refactor weather to use the trait system * Un-hardcode the transit z-level * Use Z traits to determine Portal Storm event areas * Fix loading away missions containing anything that reads traits
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@@ -421,7 +421,7 @@
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L.fix()
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if("floorlava")
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SSweather.run_weather("the floor is lava")
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SSweather.run_weather(/datum/weather/floor_is_lava)
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if("virus")
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if(!check_rights(R_FUN))
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