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Move disk verification into skillchip
🆑 coiax tweak: The knowledge of nuclear disk serial numbers is now stored as a skillchip installed in captains, death squad members and nuclear operatives. /🆑 Captain gone braindead, lost the pinpointer, and you need to work out if a given disk is legitimate? Just cut out the skillchip from their brain, and install it for knowledge of that horrendously long serial number. --- Moving the TRAIT_DISK_VERIFIFER from an innate mind trait from the job, to a skillchip allows for some more in-game methods to gaining access to disk verification, including the chameleon skillship.
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@@ -354,9 +354,7 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
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#define TRAIT_SANTA "santa"
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#define SCRYING_ORB "scrying-orb"
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#define ABDUCTOR_ANTAGONIST "abductor-antagonist"
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#define NUKEOP_TRAIT "nuke-op"
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#define JUNGLE_FEVER_TRAIT "jungle_fever"
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#define DEATHSQUAD_TRAIT "deathsquad"
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#define MEGAFAUNA_TRAIT "megafauna"
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#define CLOWN_NUKE_TRAIT "clown-nuke"
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#define STICKY_MOUSTACHE_TRAIT "sticky-moustache"
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@@ -119,6 +119,8 @@
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backpack_contents = list(/obj/item/storage/box/survival/syndie=1,\
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/obj/item/kitchen/knife/combat/survival)
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skillchips = list(/obj/item/skillchip/disk_verifier)
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var/tc = 25
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var/command_radio = FALSE
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var/uplink_type = /obj/item/uplink/nuclear
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@@ -74,13 +74,6 @@
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. = ..()
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name_source = GLOB.commando_names
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/datum/antagonist/ert/deathsquad/apply_innate_effects(mob/living/mob_override)
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ADD_TRAIT(owner, TRAIT_DISK_VERIFIER, DEATHSQUAD_TRAIT)
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/datum/antagonist/ert/deathsquad/remove_innate_effects(mob/living/mob_override)
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REMOVE_TRAIT(owner, TRAIT_DISK_VERIFIER, DEATHSQUAD_TRAIT)
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/datum/antagonist/ert/medic/inquisitor
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outfit = /datum/outfit/centcom/ert/medic/inquisitor
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@@ -672,7 +672,7 @@ This is here to make the tiles around the station mininuke change when it's arme
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if(!fake)
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return
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if(isobserver(user) || HAS_TRAIT(user.mind, TRAIT_DISK_VERIFIER))
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if(isobserver(user) || HAS_TRAIT(user, TRAIT_DISK_VERIFIER) || (user.mind && HAS_TRAIT(user.mind, TRAIT_DISK_VERIFIER)))
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. += "<span class='warning'>The serial numbers on [src] are incorrect.</span>"
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/*
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@@ -17,12 +17,10 @@
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/datum/antagonist/nukeop/apply_innate_effects(mob/living/mob_override)
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var/mob/living/M = mob_override || owner.current
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add_antag_hud(antag_hud_type, antag_hud_name, M)
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ADD_TRAIT(owner, TRAIT_DISK_VERIFIER, NUKEOP_TRAIT)
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/datum/antagonist/nukeop/remove_innate_effects(mob/living/mob_override)
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var/mob/living/M = mob_override || owner.current
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remove_antag_hud(antag_hud_type, M)
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REMOVE_TRAIT(owner, TRAIT_DISK_VERIFIER, NUKEOP_TRAIT)
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/datum/antagonist/nukeop/proc/equip_op()
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if(!ishuman(owner.current))
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@@ -392,6 +392,8 @@
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id = /obj/item/card/id/ert/deathsquad
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ears = /obj/item/radio/headset/headset_cent/alt
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skillchips = list(/obj/item/skillchip/disk_verifier)
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backpack_contents = list(/obj/item/storage/box/survival/engineer=1,\
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/obj/item/ammo_box/a357=1,\
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/obj/item/storage/firstaid/regular=1,\
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@@ -20,8 +20,6 @@
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paycheck = PAYCHECK_COMMAND
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paycheck_department = ACCOUNT_SEC
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mind_traits = list(TRAIT_DISK_VERIFIER)
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display_order = JOB_DISPLAY_ORDER_CAPTAIN
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/datum/job/captain/get_access()
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@@ -46,6 +44,8 @@
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head = /obj/item/clothing/head/caphat
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backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/station_charter=1)
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skillchips = list(/obj/item/skillchip/disk_verifier)
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backpack = /obj/item/storage/backpack/captain
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satchel = /obj/item/storage/backpack/satchel/cap
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duffelbag = /obj/item/storage/backpack/duffelbag/captain
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@@ -415,3 +415,12 @@
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skill_icon = "lightbulb"
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activate_message = "<span class='notice'>Your feel like your pain receptors are less sensitive to hot objects.</span>"
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deactivate_message = "<span class='notice'>You feel like hot objects could stop you again...</span>"
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/obj/item/skillchip/disk_verifier
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name = "K33P-TH4T-D15K skillchip"
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auto_trait = TRAIT_DISK_VERIFIER
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skill_name = "Nuclear Disk Verification"
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skill_description = "Nuclear authentication disks have an extremely long serial number for verification. This skillchip stores that number, which allows the user to automatically spot forgeries."
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skill_icon = "save"
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activate_message = "<span class='notice'>You feel your mind automatically verifying long serial numbers on disk shaped objects.</span>"
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deactivate_message = "<span class='notice'>The innate recognition of absurdly long disk-related serial numbers fades from your mind.</span>"
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