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prevents spawner kills
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@@ -18,6 +18,12 @@
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. = ..()
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AddComponent(/datum/component/spawner, mob_types, spawn_time, faction, spawn_text, max_mobs)
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/obj/structure/spawner/attack_animal(mob/living/simple_animal/M)
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if(faction_check(faction, M.faction, FALSE)&&!M.client)
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return
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..()
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/obj/structure/spawner/syndicate
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name = "warp beacon"
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icon = 'icons/obj/device.dmi'
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