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https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-20 04:26:03 +01:00
Added another mode for smoothing (smooth with all subtypes).
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@@ -441,7 +441,7 @@
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dir = 5
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maxhealth = 50
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fulltile = 1
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smooth = 1
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smooth = SMOOTH_TRUE
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canSmoothWith = list(/obj/structure/window/fulltile, /obj/structure/window/reinforced/fulltile, /obj/structure/window/reinforced/tinted/fulltile)
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/obj/structure/window/reinforced/fulltile
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@@ -450,7 +450,7 @@
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dir = 5
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maxhealth = 100
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fulltile = 1
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smooth = 1
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smooth = SMOOTH_TRUE
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canSmoothWith = list(/obj/structure/window/fulltile, /obj/structure/window/reinforced/fulltile, /obj/structure/window/reinforced/tinted/fulltile)
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/obj/structure/window/reinforced/tinted/fulltile
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@@ -458,7 +458,7 @@
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icon_state = "tinted_window"
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dir = 5
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fulltile = 1
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smooth = 1
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smooth = SMOOTH_TRUE
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canSmoothWith = list(/obj/structure/window/fulltile, /obj/structure/window/reinforced/fulltile, /obj/structure/window/reinforced/tinted/fulltile)
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/obj/structure/window/shuttle
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@@ -471,6 +471,6 @@
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wtype = "shuttle"
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fulltile = 1
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reinf = 1
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smooth = 1
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smooth = SMOOTH_TRUE
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canSmoothWith = null
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explosion_block = 1
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