From 36df832ff16124a8fcaba2c0b6e397aa5e7e610f Mon Sep 17 00:00:00 2001 From: MrMelbert <51863163+MrMelbert@users.noreply.github.com> Date: Sat, 6 Dec 2025 10:53:59 -0600 Subject: [PATCH] Strange relic animals get spawned mob trait (#94333) ## About The Pull Request So they don't give you omega-depression. ## Changelog :cl: Melbert fix: Summon animals relic makes you less depressed /:cl: --- code/modules/research/experimentor.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm index ee45ebef611..310e13f73af 100644 --- a/code/modules/research/experimentor.dm +++ b/code/modules/research/experimentor.dm @@ -686,7 +686,8 @@ ) for(var/counter in 1 to rand(1, 25)) var/animal_spawn = pick(valid_animals) - new animal_spawn(get_turf(src)) + var/mob/living/animal = new animal_spawn(get_turf(src)) + ADD_TRAIT(animal, TRAIT_SPAWNED_MOB, INNATE_TRAIT) warn_admins(user, "Mass Mob Spawn") if(prob(60)) to_chat(user, span_warning("[src] falls apart!"))