From 373e2e2c9b4e2711a8a43a3d2f4004a6bfeb7b91 Mon Sep 17 00:00:00 2001 From: Fghj240 <43589874+Fghj240@users.noreply.github.com> Date: Wed, 29 Oct 2025 08:39:58 -0700 Subject: [PATCH] Agent IDs autofill their user's age and display custom jobs upon inspection (#93533) ## About The Pull Request Exactly what it says on the tin. When you're forging an Agent ID if you're a human your age will autofill. If you aren't a human (tested as a gorilla) it will autofill the minimum age, which is what it currently always does. This just makes forging quicker, you probably aren't using an Agent ID to pass off as someone way older than yourself. Also, when you inspect someone and check their displayed ID it'll show you the job they entered while forging it and not the job that their trim is associated with. I'm assuming this fixes an oversight because you can already rename the ID to display a custom job, the inspection on examine feature just lets you ignore this for some reason. Screenshot 2025-10-20 005151 This lets you display jobs that don't exist. If I tried this on live servers the job would be listed as "Admiral" while the ID's name would still be "Nyaria Luma (Nuclear Disk Inspector), making it a dead giveaway that the ID is fake. ## Why It's Good For The Game Qol, also enables funny gimmicks. ## Changelog :cl: qol: Agent IDs autofill the user's current age if they have one fix: Agent IDs can display custom jobs upon close examination /:cl: --------- Co-authored-by: Fghj240 --- code/game/objects/items/cards_ids.dm | 7 +++++-- code/modules/mob/living/carbon/human/human.dm | 2 +- 2 files changed, 6 insertions(+), 3 deletions(-) diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm index cf17c44c6d1..a8e72017260 100644 --- a/code/game/objects/items/cards_ids.dm +++ b/code/game/objects/items/cards_ids.dm @@ -1932,8 +1932,11 @@ var/target_occupation = tgui_input_text(user, "What occupation would you like to put on this card?\nNote: This will not grant any access levels.", "Agent card job assignment", assignment ? assignment : "Assistant", max_length = MAX_NAME_LEN) if(!after_input_check(user)) return TRUE - - var/new_age = tgui_input_number(user, "Choose the ID's age", "Agent card age", AGE_MIN, AGE_MAX, AGE_MIN) + var/default_age = AGE_MIN + if(ishuman(user)) + var/mob/living/carbon/human/human_user = user + default_age = human_user.age ? clamp(human_user.age, AGE_MIN, AGE_MAX) : AGE_MIN + var/new_age = tgui_input_number(user, "Choose the ID's age", "Agent card age", default_age, AGE_MAX, AGE_MIN) if(!after_input_check(user)) return TRUE diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 34136596150..5be526cfb3b 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -127,7 +127,7 @@ id_species ||= dna.species.name id_blood_type ||= get_bloodtype() - if(istype(id, /obj/item/card/id/advanced)) + else if(istype(id, /obj/item/card/id/advanced)) var/obj/item/card/id/advanced/advancedID = id id_job = advancedID.trim_assignment_override || id_job