diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm index d1ce8e8fe59..d81c415a38c 100644 --- a/code/modules/mob/living/simple_animal/constructs.dm +++ b/code/modules/mob/living/simple_animal/constructs.dm @@ -90,10 +90,10 @@ /mob/living/simple_animal/construct/attack_animal(mob/living/simple_animal/M as mob) if(istype(M, /mob/living/simple_animal/construct/builder)) health += 5 - M.emote("mends some of \the [src]'s wounds.") + M.emote("me", 1, "mends some of \the [src]'s wounds.") else if(src != M) if(M.melee_damage_upper <= 0) - M.emote("[M.friendly] \the [src]") + M.emote("me", 1, "[M.friendly] \the [src]") else if(M.attack_sound) playsound(loc, M.attack_sound, 50, 1, 1) diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm index 2748bbdf136..65ba9e98ff2 100644 --- a/code/modules/mob/living/simple_animal/friendly/cat.dm +++ b/code/modules/mob/living/simple_animal/friendly/cat.dm @@ -39,7 +39,7 @@ for(var/mob/living/simple_animal/mouse/M in view(1,src)) if(!M.stat) M.splat() - emote("splats \the [M]") + emote("me", 1, "splats \the [M]") movement_target = null stop_automated_movement = 0 break diff --git a/code/modules/mob/living/simple_animal/friendly/corgi.dm b/code/modules/mob/living/simple_animal/friendly/corgi.dm index 71ab8197d12..f3b591266b2 100644 --- a/code/modules/mob/living/simple_animal/friendly/corgi.dm +++ b/code/modules/mob/living/simple_animal/friendly/corgi.dm @@ -66,7 +66,7 @@ for (var/mob/M in viewers(src, null)) M.show_message("[user] gently taps [src] with [O].") if(health>0 && prob(15)) - emote("looks at [user] with [pick("an amused","an annoyed","a confused","a resentful", "a happy", "an excited")] expression") + emote("me", 1, "looks at [user] with [pick("an amused","an annoyed","a confused","a resentful", "a happy", "an excited")] expression") return ..() @@ -388,10 +388,10 @@ movement_target.attack_animal(src) else if(ishuman(movement_target.loc) ) if(prob(20)) - emote("stares at [movement_target.loc]'s [movement_target] with a sad puppy-face") + emote("me", 1, "stares at [movement_target.loc]'s [movement_target] with a sad puppy-face") if(prob(1)) - emote(pick("dances around","chases its tail")) + emote("me", 1, pick("dances around","chases its tail")) spawn(0) for(var/i in list(1,2,4,8,4,2,1,2,4,8,4,2,1,2,4,8,4,2)) dir = i @@ -512,7 +512,7 @@ if(!stat && !resting && !buckled) if(prob(1)) - emote(pick("dances around","chases her tail")) + emote("me", 1, pick("dances around","chases her tail")) spawn(0) for(var/i in list(1,2,4,8,4,2,1,2,4,8,4,2,1,2,4,8,4,2)) dir = i @@ -529,7 +529,7 @@ if(change > 0) if(M && stat != DEAD) // Added check to see if this mob (the corgi) is dead to fix issue 2454 flick_overlay(image('icons/mob/animal.dmi',src,"heart-ani2",MOB_LAYER+1), list(M.client), 20) - emote("yaps happily") + emote("me", 1, "yaps happily") else if(M && stat != DEAD) // Same check here, even though emote checks it as well (poor form to check it only in the help case) - emote("growls") \ No newline at end of file + emote("me", 1, "growls") \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/friendly/pug.dm b/code/modules/mob/living/simple_animal/friendly/pug.dm index 86c36adf2ff..68ac39967fe 100644 --- a/code/modules/mob/living/simple_animal/friendly/pug.dm +++ b/code/modules/mob/living/simple_animal/friendly/pug.dm @@ -1,4 +1,4 @@ -//Corgi +//Corgi //best comment 2014 /mob/living/simple_animal/pug name = "\improper pug" real_name = "pug" @@ -24,7 +24,7 @@ if(!stat && !resting && !buckled) if(prob(1)) - emote(pick("chases its tail")) + emote("me", 1, pick("chases its tail")) spawn(0) for(var/i in list(1,2,4,8,4,2,1,2,4,8,4,2,1,2,4,8,4,2)) dir = i diff --git a/code/modules/mob/living/simple_animal/hostile/bear.dm b/code/modules/mob/living/simple_animal/hostile/bear.dm index f5e190706ff..7953f92cdae 100644 --- a/code/modules/mob/living/simple_animal/hostile/bear.dm +++ b/code/modules/mob/living/simple_animal/hostile/bear.dm @@ -60,7 +60,7 @@ /mob/living/simple_animal/hostile/bear/FindTarget() . = ..() if(.) - emote("stares alertly at [.]") + emote("me", 1, "stares alertly at [.]") stance = HOSTILE_STANCE_ATTACK /mob/living/simple_animal/hostile/bear/LoseTarget() diff --git a/code/modules/mob/living/simple_animal/hostile/carp.dm b/code/modules/mob/living/simple_animal/hostile/carp.dm index 2d101454d4e..22fc082c8be 100644 --- a/code/modules/mob/living/simple_animal/hostile/carp.dm +++ b/code/modules/mob/living/simple_animal/hostile/carp.dm @@ -44,7 +44,7 @@ /mob/living/simple_animal/hostile/carp/FindTarget() . = ..() if(.) - emote("nashes at [.]") + emote("me", 1, "nashes at [.]") /mob/living/simple_animal/hostile/carp/AttackingTarget() . =..() diff --git a/code/modules/mob/living/simple_animal/hostile/faithless.dm b/code/modules/mob/living/simple_animal/hostile/faithless.dm index 093e609f358..136ab341041 100644 --- a/code/modules/mob/living/simple_animal/hostile/faithless.dm +++ b/code/modules/mob/living/simple_animal/hostile/faithless.dm @@ -37,7 +37,7 @@ /mob/living/simple_animal/hostile/faithless/FindTarget() . = ..() if(.) - emote("wails at [.]") + emote("me", 1, "wails at [.]") /mob/living/simple_animal/hostile/faithless/AttackingTarget() . =..() diff --git a/code/modules/mob/living/simple_animal/hostile/mimic.dm b/code/modules/mob/living/simple_animal/hostile/mimic.dm index d396347e213..2d8a8b18893 100644 --- a/code/modules/mob/living/simple_animal/hostile/mimic.dm +++ b/code/modules/mob/living/simple_animal/hostile/mimic.dm @@ -38,7 +38,7 @@ /mob/living/simple_animal/hostile/mimic/FindTarget() . = ..() if(.) - emote("growls at [.]") + emote("me", 1, "growls at [.]") /mob/living/simple_animal/hostile/mimic/Die() ..() diff --git a/code/modules/mob/living/simple_animal/hostile/tree.dm b/code/modules/mob/living/simple_animal/hostile/tree.dm index 7baa4d510c6..3737f0097d0 100644 --- a/code/modules/mob/living/simple_animal/hostile/tree.dm +++ b/code/modules/mob/living/simple_animal/hostile/tree.dm @@ -39,7 +39,7 @@ /mob/living/simple_animal/hostile/tree/FindTarget() . = ..() if(.) - emote("growls at [.]") + emote("me", 1, "growls at [.]") /mob/living/simple_animal/hostile/tree/AttackingTarget() . =..() diff --git a/code/modules/mob/living/simple_animal/parrot.dm b/code/modules/mob/living/simple_animal/parrot.dm index 89e4ea79938..5f21892adf4 100644 --- a/code/modules/mob/living/simple_animal/parrot.dm +++ b/code/modules/mob/living/simple_animal/parrot.dm @@ -419,7 +419,7 @@ //Search for item to steal parrot_interest = search_for_item() if(parrot_interest) - emote("looks in [parrot_interest]'s direction and takes flight") + emote("me", 1, "looks in [parrot_interest]'s direction and takes flight") parrot_state = PARROT_SWOOP | PARROT_STEAL icon_state = "parrot_fly" return @@ -441,7 +441,7 @@ if(AM) if(istype(AM, /obj/item) || isliving(AM)) //If stealable item parrot_interest = AM - emote("turns and flies towards [parrot_interest]") + emote("me", 1, "turns and flies towards [parrot_interest]") parrot_state = PARROT_SWOOP | PARROT_STEAL return else //Else it's a perch @@ -739,7 +739,7 @@ held_item = null if(health < maxHealth) adjustBruteLoss(-10) - emote("[src] eagerly downs the cracker") + emote("me", 1, "[src] eagerly downs the cracker") return 1 diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index 2481f81c155..c6a6d34d3c5 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -253,7 +253,7 @@ /mob/living/simple_animal/attack_animal(mob/living/simple_animal/M as mob) if(M.melee_damage_upper == 0) - M.emote("[M.friendly] [src]") + M.emote("me", 1, "[M.friendly] [src]") else if(M.attack_sound) playsound(loc, M.attack_sound, 50, 1, 1)