diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm index 290b84e9998..05445982461 100644 --- a/code/game/objects/items/stacks/sheets/glass.dm +++ b/code/game/objects/items/stacks/sheets/glass.dm @@ -251,7 +251,7 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \ else return ..() -/obj/item/shard/Crossed(mob/AM) - if(istype(AM) && has_gravity(loc)) +/obj/item/shard/Crossed(mob/living/L) + if(istype(L) && has_gravity(loc)) playsound(loc, 'sound/effects/glass_step.ogg', 50, 1) . = ..()