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Spike skinned == -> >=
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@@ -69,7 +69,7 @@
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return
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if(src.occupied)
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if(src.meattype == MEATTYPE_MONKEY && src.skintype == SKINTYPE_MONKEY)
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if(src.skin == 1)
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if(src.skin >= 1)
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src.skin--
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new /obj/item/stack/sheet/animalhide/monkey(src.loc)
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user << "You remove the hide from the monkey!"
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@@ -84,7 +84,7 @@
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src.icon_state = "spike"
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src.occupied = 0
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else if(src.meattype == MEATTYPE_ALIEN && src.skintype == SKINTYPE_ALIEN)
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if(src.skin == 1)
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if(src.skin >= 1)
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src.skin--
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new /obj/item/stack/sheet/animalhide/xeno(src.loc)
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user << "You remove the hide from the alien!"
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