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Merge pull request #13220 from KorPhaeron/godwillsit
Adds knight armour
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@@ -167,6 +167,30 @@
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// Offer about the same protection as a hardhat.
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flags_inv = HIDEEARS|HIDEEYES
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/obj/item/clothing/head/helmet/knight
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name = "medieval helmet"
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desc = "A classic metal helmet."
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icon_state = "knight_green"
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item_state = "knight_green"
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armor = list(melee = 41, bullet = 15, laser = 5,energy = 5, bomb = 5, bio = 2, rad = 0)
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
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flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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strip_delay = 80
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/obj/item/clothing/head/helmet/knight/blue
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icon_state = "knight_blue"
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item_state = "knight_blue"
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/obj/item/clothing/head/helmet/knight/yellow
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icon_state = "knight_yellow"
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item_state = "knight_yellow"
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/obj/item/clothing/head/helmet/knight/templar
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name = "crusader helmet"
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desc = "Deus Vult."
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icon_state = "knight_templar"
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item_state = "knight_templar"
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//LightToggle
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/obj/item/clothing/head/helmet/update_icon()
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@@ -267,3 +267,23 @@ Contains:
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armor = list(melee = -20, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 75) //As whimpy whimpy whoo
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allowed = list(/obj/item/weapon/tank/internals, /obj/item/weapon/gun/projectile/automatic/speargun) //I'm giving you a hint here
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/carp
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/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal
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name = "paranormal response unit helmet"
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desc = "A beaked hardsuit helmet, worn by those who deal with paranormal threats for a living."
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icon_state = "hardsuit0-prt"
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item_state = "hardsuit0-prt"
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item_color = "knight_grey"
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/obj/item/clothing/suit/space/hardsuit/ert/paranormal
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name = "paranormal response team suit"
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desc = "Powerful wards are built into this hardsuit, protecting the user from all manner of paranormal threats."
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icon_state = "knight_grey"
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item_state = "knight_grey"
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal
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/obj/item/clothing/suit/space/hardsuit/ert/paranormal/New()
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..()
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new /obj/item/weapon/nullrod(src)
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@@ -208,3 +208,24 @@
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desc = "Pukish armor." //classy.
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icon_state = "tdgreen"
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item_state = "tdgreen"
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/obj/item/clothing/suit/armor/riot/knight
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name = "plate armour"
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desc = "A classic suit of plate armour, highly effective at stopping melee attacks."
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icon_state = "knight_green"
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item_state = "knight_green"
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/obj/item/clothing/suit/armor/riot/knight/yellow
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icon_state = "knight_yellow"
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item_state = "knight_yellow"
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/obj/item/clothing/suit/armor/riot/knight/blue
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icon_state = "knight_blue"
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item_state = "knight_blue"
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/obj/item/clothing/suit/armor/riot/knight/templar
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name = "crusader armour"
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desc = "God wills it!"
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icon_state = "knight_templar"
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item_state = "knight_templar"
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