create_and_destroy will no longer spawn abstract types (#95071)

## About The Pull Request

What it says on the tin-- with having a nice abstract types system now,
we can utilize that in create_and_destroy.

## Why It's Good For The Game

Removes a lot of the need for snowflake item exclusions, and makes this
test likely a lot more stable (and a little faster even).

## Changelog

Not player-facing
This commit is contained in:
Bloop
2026-03-08 00:34:47 -08:00
committed by GitHub
parent 93004f0457
commit 38a086093e
12 changed files with 24 additions and 27 deletions
+1
View File
@@ -10,6 +10,7 @@
bodypart_overlay = /datum/bodypart_overlay/mutant/wings
organ_flags = parent_type::organ_flags | ORGAN_EXTERNAL
abstract_type = /obj/item/organ/wings
///Checks if the wings can soften short falls
/obj/item/organ/wings/proc/can_soften_fall()