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create_and_destroy will no longer spawn abstract types (#95071)
## About The Pull Request What it says on the tin-- with having a nice abstract types system now, we can utilize that in create_and_destroy. ## Why It's Good For The Game Removes a lot of the need for snowflake item exclusions, and makes this test likely a lot more stable (and a little faster even). ## Changelog Not player-facing
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@@ -10,6 +10,7 @@
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bodypart_overlay = /datum/bodypart_overlay/mutant/wings
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organ_flags = parent_type::organ_flags | ORGAN_EXTERNAL
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abstract_type = /obj/item/organ/wings
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///Checks if the wings can soften short falls
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/obj/item/organ/wings/proc/can_soften_fall()
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