One big update for stacks.

This commit is contained in:
Kelenius
2014-06-10 20:36:08 +04:00
parent 84051f9d46
commit 3908160998
44 changed files with 584 additions and 407 deletions
+74 -45
View File
@@ -14,14 +14,19 @@
var/singular_name
var/amount = 1
var/max_amount //also see stack recipes initialisation, param "max_res_amount" must be equal to this max_amount
var/is_cyborg = 0 // It's 1 if module is used by a cyborg, and uses its storage
var/datum/robot_energy_storage/source
var/cost = 1 // How much energy from storage it costs
/obj/item/stack/New(var/loc, var/amount=null)
..()
if (amount)
src.amount=amount
src.amount = amount
return
/obj/item/stack/Destroy()
if (is_cyborg)
return // Not supposed to be destroyed
if (usr && usr.machine==src)
usr << browse(null, "window=stack")
..()
@@ -29,27 +34,39 @@
/obj/item/stack/examine()
set src in view(1)
..()
if(src.singular_name)
if(src.amount>1)
usr << "There are [src.amount] [src.singular_name]\s in the stack."
if (is_cyborg)
if(src.singular_name)
usr << "There is enough energy for [src.get_amount()] [src.singular_name]\s."
else
usr << "There is [src.amount] [src.singular_name] in the stack."
else if(src.amount>1)
usr << "There are [src.amount] in the stack."
usr << "There is enough energy for [src.get_amount()]."
return
if(src.singular_name)
if(src.get_amount()>1)
usr << "There are [src.get_amount()] [src.singular_name]\s in the stack."
else
usr << "There is [src.get_amount()] [src.singular_name] in the stack."
else if(src.get_amount()>1)
usr << "There are [src.get_amount()] in the stack."
else
usr << "There is [src.amount] in the stack."
usr << "There is [src.get_amount()] in the stack."
return
/obj/item/stack/proc/get_amount()
if (is_cyborg)
return round(source.energy / cost)
else
return (amount)
/obj/item/stack/attack_self(mob/user as mob)
interact(user)
/obj/item/stack/interact(mob/user as mob)
if (!recipes)
return
if (!src || amount<=0)
if (!src || get_amount() <= 0)
user << browse(null, "window=stack")
user.set_machine(src) //for correct work of onclose
var/t1 = text("<HTML><HEAD><title>Constructions from []</title></HEAD><body><TT>Amount Left: []<br>", src, src.amount)
var/t1 = text("<HTML><HEAD><title>Constructions from []</title></HEAD><body><TT>Amount Left: []<br>", src, src.get_amount())
for(var/i=1;i<=recipes.len,i++)
var/datum/stack_recipe/R = recipes[i]
if (isnull(R))
@@ -57,7 +74,7 @@
continue
if (i>1 && !isnull(recipes[i-1]))
t1+="<br>"
var/max_multiplier = round(src.amount / R.req_amount)
var/max_multiplier = round(src.get_amount() / R.req_amount)
var/title as text
var/can_build = 1
can_build = can_build && (max_multiplier>0)
@@ -97,12 +114,12 @@
if ((usr.restrained() || usr.stat || usr.get_active_hand() != src))
return
if (href_list["make"])
if (src.amount < 1) qdel(src) //Never should happen
if (src.get_amount() < 1) qdel(src) //Never should happen
var/datum/stack_recipe/R = recipes[text2num(href_list["make"])]
var/multiplier = text2num(href_list["multiplier"])
if (!multiplier) multiplier = 1
if (src.amount < R.req_amount*multiplier)
if (src.get_amount() < R.req_amount*multiplier)
if (R.req_amount*multiplier>1)
usr << "\red You haven't got enough [src] to build \the [R.req_amount*multiplier] [R.title]\s!"
else
@@ -118,24 +135,19 @@
usr << "\blue Building [R.title] ..."
if (!do_after(usr, R.time))
return
if (src.amount < R.req_amount*multiplier)
if (src.get_amount() < R.req_amount*multiplier)
return
var/atom/O = new R.result_type( usr.loc )
O.dir = usr.dir
if (R.max_res_amount>1)
if (R.max_res_amount > 1)
var/obj/item/stack/new_item = O
new_item.amount = R.res_amount*multiplier
//new_item.add_to_stacks(usr)
src.amount-=R.req_amount*multiplier
if (src.amount<=0)
var/oldsrc = src
src = null //dont kill proc after del()
usr.unEquip(oldsrc, 1)
qdel(oldsrc)
if (istype(O,/obj/item))
usr.put_in_hands(O)
new_item.add_to_stacks(usr)
use(R.req_amount * multiplier)
if (istype(O,/obj/item))
usr.put_in_hands(O)
O.add_fingerprint(usr)
//BubbleWrap - so newly formed boxes are empty
//BubbleWrap - so newly formed boxes are empty // This is so insanely bad I don't even
if ( istype(O, /obj/item/weapon/storage) )
for (var/obj/item/I in O)
qdel(I)
@@ -146,15 +158,23 @@
return
return
/obj/item/stack/proc/use(var/amount)
src.amount-=amount
if (src.amount<=0)
var/oldsrc = src
src = null //dont kill proc after del()
/obj/item/stack/proc/use(var/used) // return 0 = borked; return 1 = had enough
if (is_cyborg)
return source.use_charge(used * cost)
if (amount < used)
return 0
amount -= used
if (amount <= 0)
if(usr)
usr.unEquip(oldsrc, 1)
qdel(oldsrc)
return
usr.unEquip(src, 1)
qdel(src)
return 1
/obj/item/stack/proc/add(var/amount)
if (is_cyborg)
source.add_charge(amount * cost)
else
src.amount += amount
/obj/item/stack/proc/add_to_stacks(mob/usr as mob)
var/obj/item/stack/oldsrc = src
@@ -189,19 +209,28 @@
..()
if (istype(W, src.type))
var/obj/item/stack/S = W
if (S.amount >= max_amount)
return 1
var/to_transfer as num
if (user.get_inactive_hand()==src)
to_transfer = 1
if (S.is_cyborg)
var/to_transfer = min(src.amount, round((S.source.max_energy - S.source.energy) / S.cost))
S.add(to_transfer)
if (S && usr.machine==S)
spawn(0) S.interact(usr)
src.use(to_transfer)
if (src && usr.machine==src)
spawn(0) src.interact(usr)
else
to_transfer = min(src.amount, S.max_amount-S.amount)
S.amount+=to_transfer
if (S && usr.machine==S)
spawn(0) S.interact(usr)
src.use(to_transfer)
if (src && usr.machine==src)
spawn(0) src.interact(usr)
if (S.amount >= max_amount)
return 1
var/to_transfer as num
if (user.get_inactive_hand()==src)
to_transfer = 1
else
to_transfer = min(src.amount, S.max_amount-S.amount)
S.amount+=to_transfer
if (S && usr.machine==S)
spawn(0) S.interact(usr)
src.use(to_transfer)
if (src && usr.machine==src)
spawn(0) src.interact(usr)
else return ..()
/obj/item/stack/proc/copy_evidences(obj/item/stack/from as obj)