diff --git a/code/game/objects/effects/anomalies.dm b/code/game/objects/effects/anomalies.dm index 6947c636f83..263d88f88a7 100644 --- a/code/game/objects/effects/anomalies.dm +++ b/code/game/objects/effects/anomalies.dm @@ -283,6 +283,8 @@ for (var/atom/movable/A in urange(12, FROM )) // iterate thru list of mobs in the area if(istype(A, /obj/item/beacon)) continue // don't teleport beacons because that's just insanely stupid + if(iscameramob(A)) + continue // Don't mess with AI eye, blob eye, xenobio or advanced cameras if(A.anchored) continue