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Adds several more uses for plastics (Trinkets, Trash, Decor, and Killing the Environment) (#48337)
* Initial Commit, Plastic Boxes and Soda Rings. Basic carp interaction. * Beads, trash created from breaking plastic, carp eat plastic properly. * Cleans up sprites, adds designs to autolathe, and adds plastic plants * Icon Conflict more like Ion Comblict because I can't spell * Oh neat, there's already a party crate. Added Beer/Soda 6packs to the crate, adjusted price accordingly. * Aaaaaaaaaa runtime loop. * You win this round travis. * Makes the in-hand sprite the soda can sprite because honestly it's close enough don't @ me * Typo. * Merge conflict, style changes, FINE CARP DON'T BREATHE. * BEGONE CONFLICT BEGONE FROM ME
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@@ -354,6 +354,15 @@
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light_color = "#2cb2e8"
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light_range = 3
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/obj/item/twohanded/required/kirbyplants/fullysynthetic
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name = "plastic potted plant"
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desc = "A fake, cheap looking, plastic tree. Perfect for people who kill every plant they touch."
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icon_state = "plant-26"
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custom_materials = (list(/datum/material/plastic = 8000))
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/obj/item/twohanded/required/kirbyplants/fullysynthetic/Initialize()
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. = ..()
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icon_state = "plant-[rand(26, 29)]"
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//a rock is flora according to where the icon file is
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//and now these defines
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@@ -438,3 +447,4 @@
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/obj/structure/flora/rock/pile/largejungle/Initialize()
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. = ..()
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icon_state = "[initial(icon_state)][rand(1,3)]"
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