From 39fbae46c8dfa73ef37f547a6657fac89c2e8e06 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Fri, 26 Feb 2021 15:08:39 +0100 Subject: [PATCH] [MIRROR] Updates the stackcrafting description and normal description of the daemon forge (#3671) * Updates the stackcrafting description and normal description of the daemon forge (#57126) * Updates the stackcrafting description and normal description of the daemon forge Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com> --- code/game/objects/items/stacks/sheets/sheet_types.dm | 2 +- code/modules/antagonists/cult/cult_structures.dm | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index eb5052b1507..00154db6d75 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -520,7 +520,7 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \ new /datum/stack_recipe("runed door (a weak door that stuns non-cultists who touch it))", /obj/machinery/door/airlock/cult, 1, time = 5 SECONDS, one_per_turf = TRUE, on_floor = TRUE), \ new /datum/stack_recipe("runed girder (not a recommended usage of runed metal)", /obj/structure/girder/cult, 1, time = 5 SECONDS, one_per_turf = TRUE, on_floor = TRUE), \ new /datum/stack_recipe("pylon (heals (and regenerates the blood of) nearby blood cultists and constructs, but also turns nearby floor tiles into engraved flooring)", /obj/structure/destructible/cult/pylon, 4, time = 4 SECONDS, one_per_turf = TRUE, on_floor = TRUE), \ - new /datum/stack_recipe("daemon forge (can make shielded robes, flagellant's robes, and mirror shields)", /obj/structure/destructible/cult/forge, 3, time = 4 SECONDS, one_per_turf = TRUE, on_floor = TRUE), \ + new /datum/stack_recipe("daemon forge (can make Nar'Sien hardened armor, flagellant's robes, and eldritch longswords)", /obj/structure/destructible/cult/forge, 3, time = 4 SECONDS, one_per_turf = TRUE, on_floor = TRUE), \ new /datum/stack_recipe("archives (can make zealot's blindfolds, shuttle curse orbs, and veil walker equipment)", /obj/structure/destructible/cult/tome, 3, time = 4 SECONDS, one_per_turf = TRUE, on_floor = TRUE), \ new /datum/stack_recipe("altar (can make eldritch whetstones, construct shells, and flasks of unholy water)", /obj/structure/destructible/cult/talisman, 3, time = 4 SECONDS, one_per_turf = TRUE, on_floor = TRUE), \ )) diff --git a/code/modules/antagonists/cult/cult_structures.dm b/code/modules/antagonists/cult/cult_structures.dm index be811878d7b..1682fa5d683 100644 --- a/code/modules/antagonists/cult/cult_structures.dm +++ b/code/modules/antagonists/cult/cult_structures.dm @@ -128,11 +128,11 @@ /obj/structure/destructible/cult/forge name = "daemon forge" desc = "A forge used in crafting the unholy weapons used by the armies of Nar'Sie." - cultist_examine_message = "A blood cultist can use it to create shielded robes, flagellant's robes, and mirror shields." + cultist_examine_message = "A blood cultist can use it to create Nar'Sien hardened armor, flagellant's robes, and eldritch longswords." icon_state = "forge" light_range = 2 light_color = LIGHT_COLOR_LAVA - break_message = "The force breaks apart into shards with a howling scream!" + break_message = "The forge breaks apart into shards with a howling scream!" /obj/structure/destructible/cult/forge/attack_hand(mob/living/user, list/modifiers) . = ..() @@ -148,14 +148,14 @@ to_chat(user, "The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].") return var/list/items = list( - "Nar'sien Hardened Armor" = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "cult_armor"), + "Nar'Sien Hardened Armor" = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "cult_armor"), "Flagellant's Robe" = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "cultrobes"), "Eldritch Longsword" = image(icon = 'icons/obj/items_and_weapons.dmi', icon_state = "cultblade") ) var/choice = show_radial_menu(user, src, items, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE) var/list/pickedtype = list() switch(choice) - if("Nar'sien Hardened Armor") + if("Nar'Sien Hardened Armor") pickedtype += /obj/item/clothing/suit/space/hardsuit/cult/real if("Flagellant's Robe") pickedtype += /obj/item/clothing/suit/hooded/cultrobes/berserker