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Merge pull request #6427 from paprka/janitorbuffholyfuckvalvepleasenerf
Adds dirt overlays for walking on simulated turfs
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@@ -475,6 +475,7 @@
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icon_state = "asteroid"
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icon_plating = "asteroid"
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var/dug = 0 //0 = has not yet been dug, 1 = has already been dug
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ignoredirt = 1
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/turf/simulated/floor/plating/asteroid/airless
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oxygen = 0.01
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@@ -846,6 +846,9 @@
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var/turf/tile = loc
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if(isturf(tile))
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tile.clean_blood()
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if (istype(tile, /turf/simulated/floor))
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var/turf/simulated/floor/F = tile
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F.dirt = 0
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for(var/A in tile)
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if(istype(A, /obj/effect))
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if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay))
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@@ -650,6 +650,10 @@ datum/reagent/space_cleaner/reaction_turf(var/turf/T, var/volume)
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for(var/mob/living/carbon/slime/M in T)
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M.adjustToxLoss(rand(5,10))
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if(istype(T, /turf/simulated/floor))
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var/turf/simulated/floor/F = T
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if(volume >= 1)
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F.dirt = 0
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datum/reagent/space_cleaner/reaction_mob(var/mob/M, var/method=TOUCH, var/volume)
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if(iscarbon(M))
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@@ -854,4 +858,4 @@ datum/reagent/plantnutriment/robustharvestnutriment
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// Undefine the alias for REAGENTS_EFFECT_MULTIPLER
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#undef REM
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#undef REM
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