From 9185f06d31efc0329e6ebb9cf9d5c2af0e0a2440 Mon Sep 17 00:00:00 2001 From: Jack Edge Date: Sun, 19 Jun 2016 01:25:29 +0100 Subject: [PATCH 1/2] Removes spawn from things --- code/game/area/areas.dm | 13 ++++--------- code/game/gamemodes/clock_cult/clock_ratvar.dm | 3 +-- code/game/gamemodes/handofgod/structures.dm | 4 +--- code/game/machinery/syndicatebomb.dm | 5 ++--- code/game/mecha/equipment/mecha_equipment.dm | 3 +-- code/game/mecha/equipment/weapons/weapons.dm | 8 ++------ code/game/mecha/mecha.dm | 4 +--- code/game/objects/items/body_egg.dm | 8 +++----- code/game/objects/items/weapons/explosives.dm | 3 +-- .../objects/items/weapons/grenades/chem_grenade.dm | 3 +-- .../objects/items/weapons/grenades/clusterbuster.dm | 6 ++---- .../objects/items/weapons/grenades/ghettobomb.dm | 3 +-- code/game/objects/structures/aliens.dm | 9 +++------ code/game/objects/structures/hivebot.dm | 5 ++--- 14 files changed, 25 insertions(+), 52 deletions(-) diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index 2f7d234255b..6d4333f511a 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -117,8 +117,7 @@ if(D.operating) D.nextstate = CLOSED else if(!D.density) - spawn(0) - D.close() + addtimer(D, "close", 0) for(var/obj/machinery/firealarm/F in RA) F.update_icon() for (var/obj/machinery/camera/C in RA) @@ -143,8 +142,7 @@ if(D.operating) D.nextstate = OPEN else if(D.density) - spawn(0) - D.open() + addtimer(D, "open", 0) for(var/obj/machinery/firealarm/F in RA) F.update_icon() @@ -177,8 +175,7 @@ for (var/mob/living/silicon/SILICON in player_list) if(SILICON.triggerAlarm("Burglar", src, cameras, trigger)) //Cancel silicon alert after 1 minute - spawn(600) - SILICON.cancelAlarm("Burglar", src, trigger) + addtimer(SILICON, "cancelAlarm", 600, FALSE,"Burglar",src,trigger) /area/proc/set_fire_alarm_effect() fire = 1 @@ -218,9 +215,7 @@ if(D.operating) D.nextstate = OPEN else if(D.density) - spawn(0) - D.open() - return + addtimer(D, "open", 0) /area/proc/updateicon() if ((fire || eject || party) && (!requires_power||power_environ))//If it doesn't require power, can still activate this proc. diff --git a/code/game/gamemodes/clock_cult/clock_ratvar.dm b/code/game/gamemodes/clock_cult/clock_ratvar.dm index 5c906e99f2b..ab3ffcbaa00 100644 --- a/code/game/gamemodes/clock_cult/clock_ratvar.dm +++ b/code/game/gamemodes/clock_cult/clock_ratvar.dm @@ -196,8 +196,7 @@ var/image/alert_overlay = image('icons/effects/clockwork_effects.dmi', "ratvar_alert") var/area/A = get_area(src) notify_ghosts("The Justiciar's light calls to you! Reach out to Ratvar in [A.name] to be granted a shell to spread his glory!", null, source = src, alert_overlay = alert_overlay) - spawn(50) - SSshuttle.emergency.request(null, 0.3) + addtimer(SSshuttle.emergency, "request", 50, FALSE, null, 0.3) /obj/structure/clockwork/massive/ratvar/Destroy() diff --git a/code/game/gamemodes/handofgod/structures.dm b/code/game/gamemodes/handofgod/structures.dm index f86f4630683..b3df5733e49 100644 --- a/code/game/gamemodes/handofgod/structures.dm +++ b/code/game/gamemodes/handofgod/structures.dm @@ -451,9 +451,7 @@ user << "The water feels warm and soothing as you touch it. The fountain immediately dries up shortly afterwards." user.reagents.add_reagent("godblood",20) update_icons() - spawn(time_between_uses) - if(src) - update_icons() + addtimer(src, "update_icons", time_between_uses) /obj/structure/divine/healingfountain/update_icons() diff --git a/code/game/machinery/syndicatebomb.dm b/code/game/machinery/syndicatebomb.dm index 0903c6595dd..e9d510ef459 100644 --- a/code/game/machinery/syndicatebomb.dm +++ b/code/game/machinery/syndicatebomb.dm @@ -362,9 +362,8 @@ RC.reagents.trans_to(reactants, RC.reagents.total_volume*fraction, 1, 1, 1) chem_splash(get_turf(src), spread_range, list(reactants), temp_boost) - spawn(10) - detonate() // Detonate it again in one second, until it's out of juice. - + // Detonate it again in one second, until it's out of juice. + addtimer(src, "detonate", 10) // If it's not a time release bomb, do normal explosion diff --git a/code/game/mecha/equipment/mecha_equipment.dm b/code/game/mecha/equipment/mecha_equipment.dm index 9d061f39e39..1bc6ff16347 100644 --- a/code/game/mecha/equipment/mecha_equipment.dm +++ b/code/game/mecha/equipment/mecha_equipment.dm @@ -85,8 +85,7 @@ /obj/item/mecha_parts/mecha_equipment/proc/start_cooldown() set_ready_state(0) chassis.use_power(energy_drain) - spawn(equip_cooldown) - set_ready_state(1) + addtimer(src, "set_ready_state", equip_cooldown, FALSE, 1) /obj/item/mecha_parts/mecha_equipment/proc/do_after_cooldown(atom/target) if(!chassis) diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index ec0baa33681..4c2ccc7f56f 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -63,8 +63,7 @@ /obj/item/mecha_parts/mecha_equipment/weapon/energy/start_cooldown() set_ready_state(0) chassis.use_power(energy_drain*get_shot_amount()) - spawn(equip_cooldown) - set_ready_state(1) + addtimer(src, "set_ready_state", equip_cooldown, FALSE, 1) /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser equip_cooldown = 8 @@ -340,10 +339,7 @@ var/turf/T = get_turf(src) message_admins("[key_name(chassis.occupant, chassis.occupant.client)](?) fired a [src] in ([T.x],[T.y],[T.z] - JMP)",0,1) log_game("[key_name(chassis.occupant)] fired a [src] ([T.x],[T.y],[T.z])") - spawn(det_time) - if(F) - F.prime() - + addtimer(F, "prime", det_time) /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/flashbang/clusterbang //Because I am a heartless bastard -Sieve //Heartless? for making the poor man's honkblast? - Kaze name = "\improper SOB-3 grenade launcher" diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index d266bc878a2..d92e4294af5 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -383,7 +383,6 @@ speech_bubble_recipients.Add(M.client) spawn(0) flick_overlay(image('icons/mob/talk.dmi', src, "machine[say_test(raw_message)]",MOB_LAYER+1), speech_bubble_recipients, 30) - return //////////////////////////// ///// Action processing //// @@ -430,7 +429,6 @@ melee_can_hit = 0 spawn(melee_cooldown) melee_can_hit = 1 - return /obj/mecha/proc/range_action(atom/target) @@ -1011,4 +1009,4 @@ var/year_integer = text2num(year) // = 2013??? /obj/mecha/update_remote_sight(mob/living/user) if(occupant_sight_flags) if(user == occupant) - user.sight |= occupant_sight_flags \ No newline at end of file + user.sight |= occupant_sight_flags diff --git a/code/game/objects/items/body_egg.dm b/code/game/objects/items/body_egg.dm index fb786dcf52a..c53df58de3d 100644 --- a/code/game/objects/items/body_egg.dm +++ b/code/game/objects/items/body_egg.dm @@ -20,16 +20,14 @@ owner.status_flags |= XENO_HOST SSobj.processing |= src owner.med_hud_set_status() - spawn(0) - AddInfectionImages(owner) + addtimer(src, "AddInfectionImages", 0, FALSE, owner) /obj/item/organ/body_egg/Remove(var/mob/living/carbon/M, special = 0) SSobj.processing.Remove(src) if(owner) owner.status_flags &= ~(XENO_HOST) owner.med_hud_set_status() - spawn(0) - RemoveInfectionImages(owner) + addtimer(src, "RemoveInfectionImages", 0, FALSE, owner) ..() /obj/item/organ/body_egg/process() @@ -51,4 +49,4 @@ return /obj/item/organ/body_egg/proc/RemoveInfectionImages() - return \ No newline at end of file + return diff --git a/code/game/objects/items/weapons/explosives.dm b/code/game/objects/items/weapons/explosives.dm index b15a70a3488..373e4558dd4 100644 --- a/code/game/objects/items/weapons/explosives.dm +++ b/code/game/objects/items/weapons/explosives.dm @@ -92,8 +92,7 @@ target.add_overlay(image_overlay, 1) user << "You plant the bomb. Timer counting down from [timer]." - spawn(timer*10) - explode() + addtimer(src, "explode", timer * 10) /obj/item/weapon/c4/proc/explode() if(qdeleted(src)) diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm index 95a520bd1b4..87f361041c0 100644 --- a/code/game/objects/items/weapons/grenades/chem_grenade.dm +++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm @@ -45,8 +45,7 @@ var/mob/living/carbon/C = user C.throw_mode_on() - spawn(det_time) - prime() + addtimer(src, "prime", det_time) /obj/item/weapon/grenade/chem_grenade/attackby(obj/item/I, mob/user, params) diff --git a/code/game/objects/items/weapons/grenades/clusterbuster.dm b/code/game/objects/items/weapons/grenades/clusterbuster.dm index 4c37eb05a0d..b685a65bac2 100644 --- a/code/game/objects/items/weapons/grenades/clusterbuster.dm +++ b/code/game/objects/items/weapons/grenades/clusterbuster.dm @@ -43,9 +43,7 @@ payload = payload_type active = 1 walk_away(src,loc,rand(1,4)) - spawn(rand(15,60)) - prime() - + addtimer(src, "prime", rand(15,60)) /obj/item/weapon/grenade/clusterbuster/segment/prime() @@ -127,4 +125,4 @@ /obj/item/weapon/grenade/clusterbuster/clf3 name = "WELCOME TO HELL" - payload = /obj/item/weapon/grenade/chem_grenade/clf3 \ No newline at end of file + payload = /obj/item/weapon/grenade/chem_grenade/clf3 diff --git a/code/game/objects/items/weapons/grenades/ghettobomb.dm b/code/game/objects/items/weapons/grenades/ghettobomb.dm index 739ff32eb18..7c02af54709 100644 --- a/code/game/objects/items/weapons/grenades/ghettobomb.dm +++ b/code/game/objects/items/weapons/grenades/ghettobomb.dm @@ -55,8 +55,7 @@ if(iscarbon(user)) var/mob/living/carbon/C = user C.throw_mode_on() - spawn(det_time) - prime() + addtimer(src, "prime", det_time) /obj/item/weapon/grenade/iedcasing/prime() //Blowing that can up update_mob() diff --git a/code/game/objects/structures/aliens.dm b/code/game/objects/structures/aliens.dm index be576ce514b..f3a18dfaa56 100644 --- a/code/game/objects/structures/aliens.dm +++ b/code/game/objects/structures/aliens.dm @@ -186,9 +186,7 @@ if(istype(loc, /turf/open/space)) qdel(src) return - spawn(rand(150, 200)) - if(src) - Life() + addtimer(src, "Life", rand(150, 200)) /obj/structure/alien/weeds/Destroy() linked_node = null @@ -264,8 +262,7 @@ /obj/structure/alien/egg/New() new /obj/item/clothing/mask/facehugger(src) ..() - spawn(rand(MIN_GROWTH_TIME, MAX_GROWTH_TIME)) - Grow() + addtimer(src, "Grow", rand(MIN_GROWTH_TIME, MAX_GROWTH_TIME)) /obj/structure/alien/egg/Destroy() remove_from_proximity_list(src, 1) @@ -353,4 +350,4 @@ #undef GROWING #undef GROWN #undef MIN_GROWTH_TIME -#undef MAX_GROWTH_TIME \ No newline at end of file +#undef MAX_GROWTH_TIME diff --git a/code/game/objects/structures/hivebot.dm b/code/game/objects/structures/hivebot.dm index 02969f8a79a..519e54ee668 100644 --- a/code/game/objects/structures/hivebot.dm +++ b/code/game/objects/structures/hivebot.dm @@ -15,8 +15,7 @@ smoke.start() visible_message("The [src] warps in!") playsound(src.loc, 'sound/effects/EMPulse.ogg', 25, 1) - spawn(rand(10,600)) - warpbots() + addtimer(src, "warpbots", rand(10, 600)) /obj/structure/hivebot_beacon/proc/warpbots() icon_state = "def_radar" @@ -34,4 +33,4 @@ visible_message("The [src] warps out!") playsound(src.loc, 'sound/effects/EMPulse.ogg', 25, 1) qdel(src) - return \ No newline at end of file + return From 821b3bc1b323653238be029d5d193d47ad300b71 Mon Sep 17 00:00:00 2001 From: Jack Edge Date: Sun, 19 Jun 2016 01:50:58 +0100 Subject: [PATCH 2/2] More spawn removal --- code/datums/mind.dm | 3 +-- code/game/machinery/camera/camera.dm | 8 ++------ code/game/machinery/computer/camera.dm | 3 +-- code/game/machinery/computer/cloning.dm | 4 +--- code/game/machinery/computer/message.dm | 3 ++- code/game/machinery/doors/brigdoors.dm | 6 ++---- .../embedded_controller/embedded_controller_base.dm | 4 ++-- code/game/machinery/magnet.dm | 3 +-- code/game/machinery/syndicatebeacon.dm | 2 +- code/modules/assembly/infrared.dm | 4 +--- code/modules/assembly/proximity.dm | 6 ++---- code/modules/clothing/glasses/engine_goggles.dm | 3 +-- code/modules/events/spacevine.dm | 3 +-- code/modules/food_and_drinks/drinks/drinks.dm | 5 +---- code/modules/mining/equipment.dm | 6 ++---- code/modules/mob/interactive.dm | 3 +-- code/modules/mob/living/carbon/human/emote.dm | 5 ++--- code/modules/mob/living/silicon/robot/robot.dm | 3 +-- .../modules/mob/living/simple_animal/bot/ed209bot.dm | 6 ++---- .../simple_animal/hostile/megafauna/colossus.dm | 8 +++----- .../mob/living/simple_animal/hostile/mining_mobs.dm | 12 ++++-------- code/modules/mob/living/simple_animal/slime/life.dm | 3 +-- code/modules/projectiles/guns/grenade_launcher.dm | 3 +-- code/modules/projectiles/guns/medbeam.dm | 3 +-- code/modules/projectiles/projectile/energy.dm | 5 ++--- 25 files changed, 39 insertions(+), 75 deletions(-) diff --git a/code/datums/mind.dm b/code/datums/mind.dm index a57bb20ea69..b12b6fcee2b 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -1718,8 +1718,7 @@ if(istype(S, type)) continue S.charge_counter = delay - spawn(0) - S.start_recharge() + addtimer(S, "start_recharge", 0) /datum/mind/proc/get_ghost(even_if_they_cant_reenter) for(var/mob/dead/observer/G in dead_mob_list) diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index ce4ad5aa05a..a39f013f5eb 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -96,9 +96,7 @@ if(can_use()) cameranet.addCamera(src) emped = 0 //Resets the consecutive EMP count - spawn(100) - if(!qdeleted(src)) - cancelCameraAlarm() + addtimer(src, "cancelCameraAlarm", 100) for(var/mob/O in mob_list) if (O.client && O.client.eye == src) O.unset_machine() @@ -282,9 +280,7 @@ if(status) change_msg = "reactivates" triggerCameraAlarm() - spawn(100) - if(!qdeleted(src)) - cancelCameraAlarm() + addtimer(src, "cancelCameraAlarm", 100) if(displaymessage) if(user) visible_message("[user] [change_msg] [src]!") diff --git a/code/game/machinery/computer/camera.dm b/code/game/machinery/computer/camera.dm index ca136bbf26b..70d099b1228 100644 --- a/code/game/machinery/computer/camera.dm +++ b/code/game/machinery/computer/camera.dm @@ -108,8 +108,7 @@ user.reset_perspective(C) watchers[user] = C use_power(50) - spawn(5) - use_camera_console(user) + addtimer(src, "use_camera_console", 5, FALSE, user) else user.unset_machine() diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index 262fc4e42a8..420c7cba9c6 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -22,8 +22,6 @@ ..() spawn(5) updatemodules() - return - return /obj/machinery/computer/cloning/process() if(!(scanner && pod1 && autoprocess)) @@ -401,4 +399,4 @@ R.fields["mind"] = "\ref[subject.mind]" src.records += R - scantemp = "Subject successfully scanned." \ No newline at end of file + scantemp = "Subject successfully scanned." diff --git a/code/game/machinery/computer/message.dm b/code/game/machinery/computer/message.dm index 0f09567dbe0..b277e7b5e8d 100644 --- a/code/game/machinery/computer/message.dm +++ b/code/game/machinery/computer/message.dm @@ -48,7 +48,8 @@ MK.loc = src.loc // Will help make emagging the console not so easy to get away with. MK.info += "

£%@%(*$%&(£&?*(%&£/{}" - spawn(100*length(src.linkedServer.decryptkey)) UnmagConsole() + var/time = 100 * length(src.linkedServer.decryptkey) + addtimer(src, "UnmagConsole", time) message = rebootmsg else user << "A no server error appears on the screen." diff --git a/code/game/machinery/doors/brigdoors.dm b/code/game/machinery/doors/brigdoors.dm index dd14f9920a9..cf3b596ca11 100644 --- a/code/game/machinery/doors/brigdoors.dm +++ b/code/game/machinery/doors/brigdoors.dm @@ -92,8 +92,7 @@ for(var/obj/machinery/door/window/brigdoor/door in targets) if(door.density) continue - spawn(0) - door.close() + addtimer(door, "close", 0) for(var/obj/structure/closet/secure_closet/brig/C in targets) if(C.broken) @@ -122,8 +121,7 @@ for(var/obj/machinery/door/window/brigdoor/door in targets) if(!door.density) continue - spawn(0) - door.open() + addtimer(door, "open", 0) for(var/obj/structure/closet/secure_closet/brig/C in targets) if(C.broken) diff --git a/code/game/machinery/embedded_controller/embedded_controller_base.dm b/code/game/machinery/embedded_controller/embedded_controller_base.dm index 02de1393820..af93cc9987b 100644 --- a/code/game/machinery/embedded_controller/embedded_controller_base.dm +++ b/code/game/machinery/embedded_controller/embedded_controller_base.dm @@ -58,10 +58,10 @@ if(program) program.receive_user_command(href_list["command"]) - spawn(5) program.process() + addtimer(program, "process", 5) usr.set_machine(src) - spawn(5) src.updateDialog() + addtimer(src, "updateDialog", 5) /obj/machinery/embedded_controller/process() if(program) diff --git a/code/game/machinery/magnet.dm b/code/game/machinery/magnet.dm index 56267483da4..9d6f5fc555e 100644 --- a/code/game/machinery/magnet.dm +++ b/code/game/machinery/magnet.dm @@ -134,8 +134,7 @@ on = !on if(on) - spawn() - magnetic_process() + addtimer(src, "magnetic_process", 0) diff --git a/code/game/machinery/syndicatebeacon.dm b/code/game/machinery/syndicatebeacon.dm index 4cebbf7c5ce..492aab08a48 100644 --- a/code/game/machinery/syndicatebeacon.dm +++ b/code/game/machinery/syndicatebeacon.dm @@ -55,7 +55,7 @@ if(1) temptext = "Double-crosser. You planned to betray us from the start. Allow us to repay the favor in kind." src.updateUsrDialog() - spawn(rand(50,200)) selfdestruct() + addtimer(src, "selfdestruct", rand(50, 200)) return if(istype(M, /mob/living/carbon/human)) var/mob/living/carbon/human/N = M diff --git a/code/modules/assembly/infrared.dm b/code/modules/assembly/infrared.dm index 3f14da3cd6c..aae47075abe 100644 --- a/code/modules/assembly/infrared.dm +++ b/code/modules/assembly/infrared.dm @@ -102,9 +102,7 @@ pulse(0) audible_message("\icon[src] *beep* *beep*", null, 3) cooldown = 2 - spawn(10) - process_cooldown() - return + addtimer(src, "process_cooldown", 10) /obj/item/device/assembly/infra/interact(mob/user)//TODO: change this this to the wire control panel if(is_secured(user)) diff --git a/code/modules/assembly/proximity.dm b/code/modules/assembly/proximity.dm index f896e2f08ab..500d7d44330 100644 --- a/code/modules/assembly/proximity.dm +++ b/code/modules/assembly/proximity.dm @@ -64,8 +64,7 @@ pulse(0) audible_message("\icon[src] *beep* *beep*", null, 3) cooldown = 2 - spawn(10) - process_cooldown() + addtimer(src, "process_cooldown", 10) /obj/item/device/assembly/prox_sensor/process() @@ -80,8 +79,7 @@ /obj/item/device/assembly/prox_sensor/dropped() ..() if(scanning) - spawn(0) - sense() + addtimer(src, "sense", 0) /obj/item/device/assembly/prox_sensor/toggle_scan(scan) diff --git a/code/modules/clothing/glasses/engine_goggles.dm b/code/modules/clothing/glasses/engine_goggles.dm index ad792ed9170..750418c96ff 100644 --- a/code/modules/clothing/glasses/engine_goggles.dm +++ b/code/modules/clothing/glasses/engine_goggles.dm @@ -67,8 +67,7 @@ O.invisibility = 0 invis_objects += O - spawn(5) - invis_update() + addtimer(src, "invis_update", 5) /obj/item/clothing/glasses/meson/engine/proc/invis_update() for(var/obj/O in invis_objects) diff --git a/code/modules/events/spacevine.dm b/code/modules/events/spacevine.dm index 68b18d0f607..1bf3fe3b42d 100644 --- a/code/modules/events/spacevine.dm +++ b/code/modules/events/spacevine.dm @@ -125,8 +125,7 @@ /datum/spacevine_mutation/space_covering/on_death(obj/effect/spacevine/holder) if(istype(holder.loc, /turf/open/floor/vines)) var/turf/open/spaceturf = holder.loc - spawn(0) - spaceturf.ChangeTurf(/turf/open/space) + spaceturf.ChangeTurf(/turf/open/space) /datum/spacevine_mutation/bluespace name = "bluespace" diff --git a/code/modules/food_and_drinks/drinks/drinks.dm b/code/modules/food_and_drinks/drinks/drinks.dm index 83724c659d3..78672c7f895 100644 --- a/code/modules/food_and_drinks/drinks/drinks.dm +++ b/code/modules/food_and_drinks/drinks/drinks.dm @@ -77,10 +77,7 @@ if(isrobot(user)) //Cyborg modules that include drinks automatically refill themselves, but drain the borg's cell var/mob/living/silicon/robot/bro = user bro.cell.use(30) - spawn(600) - reagents.add_reagent(refill, trans) - - return + addtimer(reagents, "add_reagent", 600, FALSE, refill, trans) /obj/item/weapon/reagent_containers/food/drinks/attackby(obj/item/I, mob/user, params) if(I.is_hot()) diff --git a/code/modules/mining/equipment.dm b/code/modules/mining/equipment.dm index ff5081f4fe6..d3212cd40ef 100644 --- a/code/modules/mining/equipment.dm +++ b/code/modules/mining/equipment.dm @@ -154,9 +154,7 @@ L.Weaken(3) if(ishuman(L)) shake_camera(L, 20, 1) - spawn(20) - if(L) - L.vomit(20) + addtimer(L, "vomit", 20) /**********************Resonator**********************/ @@ -483,4 +481,4 @@ C.preserved = 1 feedback_add_details("hivelord_core", "[C.type]|stabilizer") // preserved user << "You inject the [M] with the stabilizer. It will no longer go inert." - qdel(src) \ No newline at end of file + qdel(src) diff --git a/code/modules/mob/interactive.dm b/code/modules/mob/interactive.dm index 8e7998e8554..ac9f6d110ab 100644 --- a/code/modules/mob/interactive.dm +++ b/code/modules/mob/interactive.dm @@ -734,8 +734,7 @@ tryWalk(TARGET) LAST_TARGET = TARGET if(alternateProcessing) - spawn(processTime) - doProcess() + addtimer(src, "doProcess", processTime) /mob/living/carbon/human/interactive/proc/favouredObjIn(var/list/inList) var/list/outList = list() diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm index 25b62417d9c..1957d1d9f21 100644 --- a/code/modules/mob/living/carbon/human/emote.dm +++ b/code/modules/mob/living/carbon/human/emote.dm @@ -131,8 +131,7 @@ m_type = 2 if(((dna.features["wings"] != "None") && !("wings" in dna.species.mutant_bodyparts))) OpenWings() - spawn(20) - CloseWings() + addtimer(src, "CloseWings", 20) if ("wings") if (!src.restrained()) @@ -414,4 +413,4 @@ if("wingsopen" in dna.species.mutant_bodyparts) dna.species.mutant_bodyparts -= "wingsopen" dna.species.mutant_bodyparts |= "wings" - update_body() \ No newline at end of file + update_body() diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index b912f1a4ae6..5e7f0db84a4 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -718,8 +718,7 @@ if (prob(85)) Stun(2) step(src,get_dir(M,src)) - spawn(5) - step(src,get_dir(M,src)) + addtimer(src, "step", 5, FALSE, src, get_dir(M, src)) add_logs(M, src, "pushed") playsound(loc, 'sound/weapons/pierce.ogg', 50, 1, -1) visible_message("[M] has forced back [src]!", \ diff --git a/code/modules/mob/living/simple_animal/bot/ed209bot.dm b/code/modules/mob/living/simple_animal/bot/ed209bot.dm index 1d33bd97bd3..32cfbee26a9 100644 --- a/code/modules/mob/living/simple_animal/bot/ed209bot.dm +++ b/code/modules/mob/living/simple_animal/bot/ed209bot.dm @@ -306,15 +306,13 @@ Auto Patrol[]"}, target = null last_found = world.time frustration = 0 - spawn(0) - handle_automated_action() //ensure bot quickly responds + addtimer(src, "handle_automated_action", 0) //ensure bot quickly responds /mob/living/simple_animal/bot/ed209/proc/back_to_hunt() anchored = 0 frustration = 0 mode = BOT_HUNT - spawn(0) - handle_automated_action() //ensure bot quickly responds + addtimer(src, "handle_automated_action", 0) //ensure bot quickly responds // look for a criminal in view of the bot diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm index 8b29777419a..502b2105f59 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm @@ -117,10 +117,8 @@ visible_message("\"Die.\"") sleep(10) - spawn() - spiral_shoot() - spawn() - spiral_shoot(1) + addtimer(src, "spiral_shoot", 0) + addtimer(src, "spiral_shoot", 0, FALSE, 1) /mob/living/simple_animal/hostile/megafauna/colossus/proc/spiral_shoot(negative = 0) spawn() @@ -327,4 +325,4 @@ return /obj/machinery/smartfridge/black_box/default_deconstruction_crowbar() - return \ No newline at end of file + return diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm index 431881a0ed1..12fd124deee 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm @@ -154,8 +154,7 @@ retreat_distance = 10 minimum_distance = 10 if(will_burrow) - spawn(chase_time) - Burrow() + addtimer(src, "Burrow", chase_time) /mob/living/simple_animal/hostile/asteroid/goldgrub/AttackingTarget() if(istype(target, /obj/item/weapon/ore)) @@ -344,8 +343,7 @@ /mob/living/simple_animal/hostile/asteroid/hivelordbrood/New() ..() - spawn(100) - death() + addtimer(src, "death", 100) /mob/living/simple_animal/hostile/asteroid/hivelordbrood/blood name = "blood brood" @@ -501,8 +499,7 @@ if(istype(turftype, /turf/closed/mineral)) var/turf/closed/mineral/M = turftype M.gets_drilled() - spawn(10) - Trip() + addtimer(src, "Trip", 10) /obj/effect/goliath_tentacle/original @@ -653,8 +650,7 @@ environment_smash = 2 mob_size = MOB_SIZE_LARGE speed = 1 - spawn(100) - Deflate() + addtimer(src, "Deflate", 100) /mob/living/simple_animal/hostile/asteroid/fugu/proc/Deflate() if(wumbo) diff --git a/code/modules/mob/living/simple_animal/slime/life.dm b/code/modules/mob/living/simple_animal/slime/life.dm index d5a8db49af8..367fcbb6a35 100644 --- a/code/modules/mob/living/simple_animal/slime/life.dm +++ b/code/modules/mob/living/simple_animal/slime/life.dm @@ -393,8 +393,7 @@ else if(canmove && isturf(loc) && prob(33)) step(src, pick(cardinal)) else if(!AIproc) - spawn() - AIprocess() + addtimer(src, "AIprocess", 0) /mob/living/simple_animal/slime/handle_automated_movement() return //slime random movement is currently handled in handle_targets() diff --git a/code/modules/projectiles/guns/grenade_launcher.dm b/code/modules/projectiles/guns/grenade_launcher.dm index 524568e28c8..a5f140cf9c9 100644 --- a/code/modules/projectiles/guns/grenade_launcher.dm +++ b/code/modules/projectiles/guns/grenade_launcher.dm @@ -50,5 +50,4 @@ F.active = 1 F.icon_state = initial(icon_state) + "_active" playsound(user.loc, 'sound/weapons/armbomb.ogg', 75, 1, -3) - spawn(15) - F.prime() + addtimer(F, "prime", 15) diff --git a/code/modules/projectiles/guns/medbeam.dm b/code/modules/projectiles/guns/medbeam.dm index 78bf6f22642..26c839def50 100644 --- a/code/modules/projectiles/guns/medbeam.dm +++ b/code/modules/projectiles/guns/medbeam.dm @@ -47,8 +47,7 @@ current_target = target active = 1 current_beam = new(user,current_target,time=6000,beam_icon_state="medbeam",btype=/obj/effect/ebeam/medical) - spawn(0) - current_beam.Start() + addtimer(current_beam, "Start", 0) feedback_add_details("gun_fired","[src.type]") diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm index 3cd537d41ad..ce5682ecb73 100644 --- a/code/modules/projectiles/projectile/energy.dm +++ b/code/modules/projectiles/projectile/energy.dm @@ -29,8 +29,7 @@ if(C.dna && C.dna.check_mutation(HULK)) C.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" )) else if(C.status_flags & CANWEAKEN) - spawn(5) - C.do_jitter_animation(jitter) + addtimer(C, "do_jitter_animation", 5, FALSE, jitter) /obj/item/projectile/energy/electrode/on_range() //to ensure the bolt sparks when it reaches the end of its range if it didn't hit a target yet var/datum/effect_system/spark_spread/sparks = new /datum/effect_system/spark_spread @@ -188,4 +187,4 @@ . = ..() if(isliving(target)) tesla_zap(src, 3, 10000) - qdel(chain) \ No newline at end of file + qdel(chain)