diff --git a/code/game/objects/structures.dm b/code/game/objects/structures.dm index 42d9c837d3c..4c538a166a5 100644 --- a/code/game/objects/structures.dm +++ b/code/game/objects/structures.dm @@ -96,7 +96,7 @@ if(resistance_flags & ON_FIRE) to_chat(user, "It's on fire!") if(broken) - to_chat(user, "It looks broken.") + to_chat(user, "It appears to be broken.") var/examine_status = examine_status(user) if(examine_status) to_chat(user, examine_status) @@ -109,4 +109,5 @@ if(25 to 50) return "It appears heavily damaged." if(0 to 25) - return "It's falling apart!" + if(!broken) + return "It's falling apart!" diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index e37db32e245..79d7ddf8790 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -79,8 +79,6 @@ ..() if(anchored) to_chat(user, "It is anchored to the ground.") - if(broken) - to_chat(user, "It appears to be broken.") else if(secure && !opened) to_chat(user, "Alt-click to [locked ? "unlock" : "lock"].")