diff --git a/code/game/objects/structures.dm b/code/game/objects/structures.dm
index 42d9c837d3c..4c538a166a5 100644
--- a/code/game/objects/structures.dm
+++ b/code/game/objects/structures.dm
@@ -96,7 +96,7 @@
if(resistance_flags & ON_FIRE)
to_chat(user, "It's on fire!")
if(broken)
- to_chat(user, "It looks broken.")
+ to_chat(user, "It appears to be broken.")
var/examine_status = examine_status(user)
if(examine_status)
to_chat(user, examine_status)
@@ -109,4 +109,5 @@
if(25 to 50)
return "It appears heavily damaged."
if(0 to 25)
- return "It's falling apart!"
+ if(!broken)
+ return "It's falling apart!"
diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm
index e37db32e245..79d7ddf8790 100644
--- a/code/game/objects/structures/crates_lockers/closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets.dm
@@ -79,8 +79,6 @@
..()
if(anchored)
to_chat(user, "It is anchored to the ground.")
- if(broken)
- to_chat(user, "It appears to be broken.")
else if(secure && !opened)
to_chat(user, "Alt-click to [locked ? "unlock" : "lock"].")