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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-26 14:39:58 +01:00
Subsystems are now ordered by name in MC tab
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@@ -13,7 +13,6 @@ var/datum/subsystem/air/SSair
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priority = 20
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wait = 5
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flags = SS_BACKGROUND
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display_order = 1
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var/cost_turfs = 0
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var/cost_groups = 0
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@@ -4,7 +4,6 @@ var/datum/subsystem/garbage_collector/SSgarbage
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name = "Garbage"
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priority = 15
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wait = 5
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display_order = 2
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flags = SS_FIRE_IN_LOBBY|SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
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var/collection_timeout = 3000// deciseconds to wait to let running procs finish before we just say fuck it and force del() the object
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@@ -9,7 +9,6 @@ var/datum/subsystem/lighting/SSlighting
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wait = 1
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flags = SS_TICKER
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priority = 25
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display_order = 5
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var/list/changed_lights = list() //list of all datum/light_source that need updating
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var/changed_lights_workload = 0 //stats on the largest number of lights (max changed_lights.len)
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@@ -3,7 +3,6 @@ var/datum/subsystem/machines/SSmachine
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/datum/subsystem/machines
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name = "Machines"
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init_order = 9
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display_order = 3
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flags = SS_KEEP_TIMING
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var/list/processing = list()
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var/list/currentrun = list()
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@@ -4,7 +4,6 @@ var/datum/subsystem/mapping/SSmapping
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name = "Mapping"
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init_order = 12
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flags = SS_NO_FIRE
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display_order = 50
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var/list/nuke_tiles = list()
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var/list/nuke_threats = list()
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@@ -3,7 +3,6 @@ var/datum/subsystem/mobs/SSmob
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/datum/subsystem/mobs
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name = "Mobs"
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init_order = 4
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display_order = 4
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priority = 100
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flags = SS_KEEP_TIMING|SS_NO_INIT
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@@ -3,7 +3,6 @@ var/datum/subsystem/npcpool/SSnpc
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/datum/subsystem/npcpool
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name = "NPC Pool"
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init_order = 17
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display_order = 6
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flags = SS_POST_FIRE_TIMING|SS_NO_INIT|SS_NO_TICK_CHECK
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priority = 25
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@@ -4,7 +4,6 @@ var/datum/subsystem/tgui/SStgui
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name = "tgui"
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wait = 9
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init_order = 16
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display_order = 6
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flags = SS_NO_INIT|SS_FIRE_IN_LOBBY
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priority = 110
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