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Yet Another Fugitives PR: Bounty Hunters, Features, Fixes, Treason, Removals! (#44802)
* mostly fixes in this commit * removes old_god from the dme * russian shuttle improvements * TODO: fix the hook gun * shotgun finished, next commit shuttle * bounty hunting shuttle * back up to speed on the dmis * readds poster 46 and adds the shuttle finally * dmi fixes * traps need fixing, work out whatever is happening with synths * super final touches, see desc map ports + proper spawners, pinpointer and traps functional. other misc changes * removes verb stuff from non verb stuff * review (see desc) antimagic checks and it now the two objects move inside each other instead * dmi conflicts * PLUNGERS. BEGONE.
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@@ -442,6 +442,20 @@
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qdel(chain)
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return ..()
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//just a nerfed version of the real thing for the bounty hunters.
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/obj/item/gun/magic/hook/bounty
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name = "hook"
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ammo_type = /obj/item/ammo_casing/magic/hook/bounty
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/obj/item/gun/magic/hook/bounty/shoot_with_empty_chamber(mob/living/user)
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to_chat(user, "<span class='warning'>The [src] isn't ready to fire yet!</span>")
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/obj/item/ammo_casing/magic/hook/bounty
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projectile_type = /obj/item/projectile/hook/bounty
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/obj/item/projectile/hook/bounty
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damage = 0
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paralyze = 20
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//Immortality Talisman
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/obj/item/immortality_talisman
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