Yet Another Fugitives PR: Bounty Hunters, Features, Fixes, Treason, Removals! (#44802)

* mostly fixes in this commit

* removes old_god from the dme

* russian shuttle improvements

* TODO: fix the hook gun

* shotgun finished, next commit shuttle

* bounty hunting shuttle

* back up to speed on the dmis

* readds poster 46 and adds the shuttle finally

* dmi fixes

* traps need fixing, work out whatever is happening with synths

* super final touches, see desc

map ports + proper spawners, pinpointer and traps functional. other misc changes

* removes verb stuff from non verb stuff

* review (see desc)

antimagic checks and it now the two objects move inside each other instead

* dmi conflicts

* PLUNGERS. BEGONE.
This commit is contained in:
tralezab
2019-07-22 20:00:34 +02:00
committed by AnturK
parent 28f0a5a890
commit 3b49b5378d
37 changed files with 902 additions and 229 deletions
@@ -442,6 +442,20 @@
qdel(chain)
return ..()
//just a nerfed version of the real thing for the bounty hunters.
/obj/item/gun/magic/hook/bounty
name = "hook"
ammo_type = /obj/item/ammo_casing/magic/hook/bounty
/obj/item/gun/magic/hook/bounty/shoot_with_empty_chamber(mob/living/user)
to_chat(user, "<span class='warning'>The [src] isn't ready to fire yet!</span>")
/obj/item/ammo_casing/magic/hook/bounty
projectile_type = /obj/item/projectile/hook/bounty
/obj/item/projectile/hook/bounty
damage = 0
paralyze = 20
//Immortality Talisman
/obj/item/immortality_talisman