diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm
index e2db0360125..ca7ccf94c1a 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm
@@ -115,6 +115,7 @@
new /obj/item/weapon/storage/belt/medical(src)
new /obj/item/device/flash/handheld(src)
new /obj/item/weapon/reagent_containers/hypospray/CMO(src)
+ new /obj/item/cybernetic_implant/eyes/hud/medical(src)
return
diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm
index f20afceaaa3..b51e729b8d0 100644
--- a/code/modules/mob/living/carbon/human/examine.dm
+++ b/code/modules/mob/living/carbon/human/examine.dm
@@ -266,7 +266,7 @@
if(istype(user, /mob/living/carbon/human))
var/mob/living/carbon/human/H = user
- var/obj/item/cybernetic_implant/eyes/hud/CIH = locate(/obj/item/cybernetic_implant/eyes/hud) in internal_organs
+ var/obj/item/cybernetic_implant/eyes/hud/CIH = locate(/obj/item/cybernetic_implant/eyes/hud) in H.internal_organs
if(istype(H.glasses, /obj/item/clothing/glasses/hud) || CIH)
var/perpname = get_face_name(get_id_name(""))
if(perpname)
@@ -276,6 +276,12 @@
msg += "\[Front photo\] "
msg += "\[Side photo\]
"
if(istype(H.glasses, /obj/item/clothing/glasses/hud/health) || istype(CIH,/obj/item/cybernetic_implant/eyes/hud/medical))
+ var/implant_detect
+ for(var/obj/item/cybernetic_implant/CI in internal_organs)
+ implant_detect += "[name] is modified with a [CI.name].
"
+ if(implant_detect)
+ msg += "Detected cybernetic modifications:
"
+ msg += implant_detect
if(R)
var/health = R.fields["p_stat"]
msg += "\[[health]\]"
diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm
index 2c7ae702d64..ff9be3891c2 100644
--- a/code/modules/research/designs/medical_designs.dm
+++ b/code/modules/research/designs/medical_designs.dm
@@ -102,7 +102,7 @@ datum/design/bluespacebodybag
name = "Medical HUD implant"
desc = "These cybernetic eyes will display a medical HUD over everything you see. Wiggle eyes to control."
id = "ci-medhud"
- req_tech = list("materials" = 5, "programming" = 4, "biotech" = 4)
+ req_tech = list("materials" = 6, "programming" = 4, "biotech" = 4)
build_type = PROTOLATHE | MECHFAB
materials = list("$metal" = 200, "$glass" = 200, "$silver" = 200, "$gold" = 100)
build_path = /obj/item/cybernetic_implant/eyes/hud/medical
@@ -112,7 +112,7 @@ datum/design/bluespacebodybag
name = "Security HUD implant"
desc = "These cybernetic eyes will display a security HUD over everything you see. Wiggle eyes to control."
id = "ci-sechud"
- req_tech = list("materials" = 5, "programming" = 5, "biotech" = 5, "combat" = 2)
+ req_tech = list("materials" = 6, "programming" = 5, "biotech" = 4, "combat" = 2)
build_type = PROTOLATHE | MECHFAB
materials = list("$metal" = 200, "$glass" = 200, "$silver" = 300, "$gold" = 300)
build_path = /obj/item/cybernetic_implant/eyes/hud/security
@@ -122,38 +122,65 @@ datum/design/bluespacebodybag
name = "X-Ray implant"
desc = "These cybernetic eyes will give you X-ray vision. Blinking is futile."
id = "ci-xray"
- req_tech = list("materials" = 7, "programming" = 5, "biotech" = 5, "magnets" = 5, "plasmatech" = 3)
+ req_tech = list("materials" = 7, "programming" = 5, "biotech" = 6, "magnets" = 5, "plasmatech" = 3)
build_type = PROTOLATHE | MECHFAB
- materials = list("$metal" = 200, "$glass" = 200, "$silver" = 200, "$gold" = 200, "$plasma" = 200, "$diamond" = 500)
+ materials = list("$metal" = 200, "$glass" = 200, "$silver" = 200, "$gold" = 200, "$plasma" = 200, "$uranium" = 500, "$diamond" = 1000)
build_path = /obj/item/cybernetic_implant/eyes/xray
category = list("Medical Designs")
-/datum/design/cyberimb_thermals
+/datum/design/cyberimp_thermals
name = "Thermals implant"
desc = "These cybernetic eyes will give you Thermal vision. Vertical slit pupil included."
id = "ci-thermals"
- req_tech = list("materials" = 7, "programming" = 5, "biotech" = 5, "magnets" = 5, "plasmatech" = 3)
+ req_tech = list("materials" = 7, "programming" = 5, "biotech" = 5, "magnets" = 5, "plasmatech" = 3, "syndicate" = 4)
build_type = PROTOLATHE | MECHFAB
- materials = list("$metal" = 200, "$glass" = 200, "$silver" = 200, "$gold" = 200, "$plasma" = 200, "$diamond" = 500)
+ materials = list("$metal" = 200, "$glass" = 200, "$silver" = 200, "$gold" = 200, "$plasma" = 200, "$diamond" = 1000)
build_path = /obj/item/cybernetic_implant/eyes/thermals
category = list("Medical Designs")
-/datum/design/cyberimb_antidrop
+/datum/design/cyberimp_antidrop
name = "Anti-Drop implant"
desc = "This cybernetic brain implant will allow you to force your hand muscles to contract, preventing item dropping. Twitch ear to toggle."
id = "ci-antidrop"
- req_tech = list("materials" = 6, "programming" = 5, "biotech" = 5)
+ req_tech = list("materials" = 7, "programming" = 5, "biotech" = 5)
build_type = PROTOLATHE | MECHFAB
materials = list("$metal" = 200, "$glass" = 200, "$silver" = 400, "$gold" = 400)
build_path = /obj/item/cybernetic_implant/brain/anti_drop
category = list("Medical Designs")
-/datum/design/cyberimb_antistun
+/datum/design/cyberimp_antistun
name = "CNS Rebooter implant"
desc = "This implant will automatically give you back control over your central nervous system, reducing downtime when stunned."
id = "ci-antistun"
- req_tech = list("materials" = 6, "programming" = 5, "biotech" = 5)
+ req_tech = list("materials" = 7, "programming" = 5, "biotech" = 6)
build_type = PROTOLATHE | MECHFAB
- materials = list("$metal" = 200, "$glass" = 200, "$silver" = 400, "$gold" = 600)
+ materials = list("$metal" = 200, "$glass" = 200, "$silver" = 500, "$gold" = 1000)
build_path = /obj/item/cybernetic_implant/brain/anti_stun
+ category = list("Medical Designs")
+
+/datum/design/cyberimp_nutriment
+ name = "Nutriment pump implant"
+ desc = "This implant with synthesize and pump into your bloodstream a small amount of nutriment when you are starving."
+ id = "ci-nutriment"
+ req_tech = list("materials" = 6, "programming" = 4, "biotech" = 5)
+ build_type = PROTOLATHE | MECHFAB
+ materials = list("$metal" = 200, "$glass" = 200, "$gold" = 500, "$uranium" = 500)
+ category = list("Medical Designs")
+
+/datum/design/cyberimp_nutriment_plus
+ name = "Nutriment pump implant PLUS"
+ desc = "This implant with synthesize and pump into your bloodstream a small amount of nutriment when you are hungry."
+ id = "ci-nutrimentplus"
+ req_tech = list("materials" = 6, "programming" = 4, "biotech" = 6)
+ build_type = PROTOLATHE | MECHFAB
+ materials = list("$metal" = 200, "$glass" = 200, "$gold" = 500, "$uranium" = 750)
+ category = list("Medical Designs")
+
+/datum/design/cyberimp_reviver
+ name = "Reviver implant"
+ desc = "This implant will automatically deliver a therapeutic dose of electrical energy to your heart if it ever stops beating, and inject you with nanites. A second chance!"
+ id = "ci-reviver"
+ req_tech = list("materials" = 6, "programming" = 4, "biotech" = 6)
+ build_type = PROTOLATHE | MECHFAB
+ materials = list("$metal" = 500, "$gold" = 1000, "$uranium" = 1000, "$diamond" = 2000)
category = list("Medical Designs")
\ No newline at end of file
diff --git a/code/modules/surgery/cybernetic_implants.dm b/code/modules/surgery/cybernetic_implants.dm
index 6d289144127..66792e9c61b 100644
--- a/code/modules/surgery/cybernetic_implants.dm
+++ b/code/modules/surgery/cybernetic_implants.dm
@@ -1,48 +1,74 @@
#define MAX_BRAIN_IMPLANT 2
+#define MAX_CHEST_IMPLANT 3
+/datum/surgery_step/cybernetic_implant/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/cybernetic_implant/implant, datum/surgery/surgery)
+ user.visible_message("[user] begins to implant [target] with [implant].")
+
+//[[[[EYES]]]]
/datum/surgery/eye_cybernetic_implant/eyes
name = "eye cybernetic implant"
steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/cybernetic_implant/eyes, /datum/surgery_step/fix_eyes, /datum/surgery_step/close)
location = "eyes"
-/datum/surgery/eye_cybernetic_implant/brain
- name = "brain cybernetic implant"
- steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/cybernetic_implant/brain, /datum/surgery_step/close)
- location = "head"
-
/datum/surgery_step/cybernetic_implant/eyes
implements = list(/obj/item/cybernetic_implant/eyes = 100)
time = 32
-/datum/surgery_step/cybernetic_implant/brain
- implements = list(/obj/item/cybernetic_implant/brain = 100)
- time = 32
-
-/datum/surgery_step/cybernetic_implant/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/cybernetic_implant/implant, datum/surgery/surgery)
- user.visible_message("[user] begins to implant [target] with [implant].")
-
/datum/surgery_step/cybernetic_implant/eyes/success(mob/user, mob/living/carbon/target, target_zone, obj/item/cybernetic_implant/eyes/implant, datum/surgery/surgery)
if(implant)
var/full = 0
if(locate(/obj/item/cybernetic_implant/eyes,target.internal_organs))
full = 1
-
insert(user,target,implant,target_zone,full)
return 1
+//[[[[BRAIN]]]]
+/datum/surgery/eye_cybernetic_implant/brain
+ name = "brain cybernetic implant"
+ steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/cybernetic_implant/brain, /datum/surgery_step/close)
+ location = "head"
+
+/datum/surgery_step/cybernetic_implant/brain
+ implements = list(/obj/item/cybernetic_implant/brain = 100)
+ time = 32
+
/datum/surgery_step/cybernetic_implant/brain/success(mob/user, mob/living/carbon/target, target_zone, obj/item/cybernetic_implant/brain/implant, datum/surgery/surgery)
if(implant)
var/full = 0
- for(var/obj/item/I in target.contents)
+ for(var/obj/item/I in target.internal_organs)
if(istype(I,/obj/item/cybernetic_implant/brain))
full++
if(full < MAX_BRAIN_IMPLANT)
full = 0
-
insert(user,target,implant,target_zone,full)
return 1
+//[[[[CHEST]]]]
+/datum/surgery/eye_cybernetic_implant/chest
+ name = "torso cybernetic implant"
+ steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/cybernetic_implant/chest, /datum/surgery_step/close)
+ location = "chest"
+
+/datum/surgery_step/cybernetic_implant/chest
+ implements = list(/obj/item/cybernetic_implant/chest = 100)
+ time = 32
+
+/datum/surgery_step/cybernetic_implant/chest/success(mob/user, mob/living/carbon/target, target_zone, obj/item/cybernetic_implant/chest/implant, datum/surgery/surgery)
+ if(implant)
+ var/full = 0
+ for(var/obj/item/I in target.internal_organs)
+ if(istype(I,/obj/item/cybernetic_implant/chest))
+ full++
+ if(full < MAX_CHEST_IMPLANT)
+ full = 0
+
+ if(istype(implant,/obj/item/cybernetic_implant/chest/heart))
+ if(locate(/obj/item/cybernetic_implant/chest/heart) in target.internal_organs)
+ full = 1
+
+ insert(user,target,implant,target_zone,full)
+ return 1
/datum/surgery_step/cybernetic_implant/proc/insert(mob/user, mob/living/carbon/target, obj/item/cybernetic_implant/implant,target_zone,full)
if(full)
@@ -52,5 +78,5 @@
implant.owner = target
implant.function()
user.drop_item()
- implant.loc = target
- target.internal_organs |= implant
\ No newline at end of file
+ target.internal_organs |= implant
+ implant.loc = target
\ No newline at end of file
diff --git a/code/modules/surgery/organs/cybernetic_implants.dm b/code/modules/surgery/organs/cybernetic_implants.dm
index 5b5a928148b..acc621aa7a7 100644
--- a/code/modules/surgery/organs/cybernetic_implants.dm
+++ b/code/modules/surgery/organs/cybernetic_implants.dm
@@ -8,8 +8,7 @@
var/implant_color = "#FFFFFF"
/obj/item/cybernetic_implant/New(var/mob/M = null)
- if(M)
- owner = M
+ owner = M
return ..()
/obj/item/cybernetic_implant/proc/function()
@@ -40,10 +39,11 @@
owner << "[fluff_message]"
/obj/item/cybernetic_implant/eyes/hud/medical
- name = "medical hud implant"
+ name = "Medical HUD implant"
desc = "These cybernetic eyes will display a medical HUD over everything you see. Wiggle eyes to control."
eye_color = "0ff"
implant_color = "#00FFFF"
+ origin_tech = "materials=4;programming=3;biotech=4"
/obj/item/cybernetic_implant/eyes/hud/medical/function()
if(!owner)
@@ -55,10 +55,11 @@
update_eye_color("You suddenly see health bars floating above people's heads...")
/obj/item/cybernetic_implant/eyes/hud/security
- name = "security hud implant"
+ name = "Security HUD implant"
desc = "These cybernetic eyes will display a security HUD over everything you see. Wiggle eyes to control."
eye_color = "d00"
implant_color = "#CC0000"
+ origin_tech = "materials=4;programming=4;biotech=3;combat=1"
/obj/item/cybernetic_implant/eyes/hud/security/function()
if(!owner)
@@ -70,10 +71,11 @@
update_eye_color("Job indicator icons pop up in your vision. That is not a certified surgeon...")
/obj/item/cybernetic_implant/eyes/xray
- name = "xray implant"
+ name = "X-ray implant"
desc = "These cybernetic eyes will give you X-ray vision. Blinking is futile."
eye_color = "000"
implant_color = "#000000"
+ origin_tech = "materials=6;programming=4;biotech=5;magnets=5;plasmatech=2"
/obj/item/cybernetic_implant/eyes/xray/function()
if(!owner)
@@ -88,11 +90,12 @@
update_eye_color("Your vision is augmented!")
/obj/item/cybernetic_implant/eyes/thermals
- name = "thermals implant"
+ name = "Thermals implant"
desc = "These cybernetic eyes will give you Thermal vision. Vertical slit pupil included."
eye_color = "FC0"
implant_color = "#FFCC00"
flash_protect = -1
+ origin_tech = "materials=6;programming=4;biotech=5;magnets=5;plasmatech=2;syndicate=4"
/obj/item/cybernetic_implant/eyes/thermals/function()
if(!owner)
@@ -103,6 +106,8 @@
update_eye_color("You see prey everywhere you look...")
/obj/item/cybernetic_implant/eyes/emp_act(severity)
+ if(!owner)
+ return
if(severity > 1)
if(prob(5))
return
@@ -129,13 +134,15 @@
..()
/obj/item/cybernetic_implant/brain/emp_act(severity)
+ if(!owner)
+ return
var/stun_amount = 5 + (severity-1 ? 0 : 5)
owner.Stun(stun_amount)
owner << "Your body seizes up!"
return stun_amount
/obj/item/cybernetic_implant/brain/anti_drop
- name = "anti-drop implant"
+ name = "Anti-drop implant"
desc = "This cybernetic brain implant will allow you to force your hand muscles to contract, preventing item dropping. Twitch ear to toggle."
var/active = 0
var/l_hand_ignore = 0
@@ -143,6 +150,7 @@
var/obj/item/l_hand_obj = null
var/obj/item/r_hand_obj = null
implant_color = "#DE7E00"
+ origin_tech = "materials=5;programming=4;biotech=4"
/obj/item/cybernetic_implant/brain/anti_drop/function()
action_button_name = "Toggle Anti-Drop"
@@ -187,6 +195,8 @@
r_hand_obj = null
/obj/item/cybernetic_implant/brain/anti_drop/emp_act(severity)
+ if(!owner)
+ return
var/range = severity ? 10 : 5
var/atom/A
var/obj/item/L_item = owner.l_hand
@@ -213,6 +223,7 @@
name = "CNS Rebooter implant"
desc = "This implant will automatically give you back control over your central nervous system, reducing downtime when stunned."
implant_color = "#FFFF00"
+ origin_tech = "materials=6;programming=4;biotech=5"
/obj/item/cybernetic_implant/brain/anti_stun/function()
SSobj.processing |= src
@@ -231,6 +242,132 @@
owner.weakened = STUN_SET_AMOUNT
/obj/item/cybernetic_implant/brain/anti_stun/emp_act(severity)
+ if(!owner)
+ return
SSobj.processing.Remove(src)
spawn(..() * 10)
- SSobj.processing |= src
\ No newline at end of file
+ SSobj.processing |= src
+
+
+//[[[[CHEST]]]]
+
+/obj/item/cybernetic_implant/chest
+ name = "cybernetic torso implant"
+ desc = "implants for the organs in your torso"
+ icon_state = "chest_implant"
+
+/obj/item/cybernetic_implant/chest/New()
+ var/icon/overlay = new /icon('icons/obj/surgery.dmi',"chest_implant_overlay")
+ overlay.ColorTone(implant_color)
+ overlays |= overlay
+ ..()
+
+/obj/item/cybernetic_implant/chest/nutriment
+ name = "Nutriment pump implant"
+ desc = "This implant with synthesize and pump into your bloodstream a small amount of nutriment when you are starving."
+ icon_state = "chest_implant"
+ implant_color = "#F968B5"
+ var/hunger_threshold = NUTRITION_LEVEL_STARVING
+ var/synthesizing = 0
+ var/nutriment_amount = 30
+ var/poison_amount = 5
+ origin_tech = "materials=5;programming=3;biotech=4"
+
+/obj/item/cybernetic_implant/chest/nutriment/function()
+ SSobj.processing |= src
+
+/obj/item/cybernetic_implant/chest/nutriment/process()
+ if(synthesizing)
+ return
+ if(!owner)
+ SSobj.processing.Remove(src)
+ qdel(src)
+ return
+ if(owner.stat == DEAD)
+ return
+
+ if(owner.nutrition <= hunger_threshold)
+ synthesizing = 1
+ spawn(50)
+ owner << "You feel less hungry..."
+ owner.nutrition += nutriment_amount
+ synthesizing = 0
+
+/obj/item/cybernetic_implant/chest/nutriment/plus
+ name = "Nutriment pump implant PLUS"
+ desc = "This implant with synthesize and pump into your bloodstream a small amount of nutriment when you are hungry."
+ icon_state = "chest_implant"
+ implant_color = "#FF0044"
+ hunger_threshold = NUTRITION_LEVEL_HUNGRY
+ nutriment_amount = 50
+ poison_amount = 10
+ origin_tech = "materials=5;programming=3;biotech=5"
+
+/obj/item/cybernetic_implant/chest/nutriment/emp_act(severity)
+ if(!owner)
+ return
+ owner.reagents.add_reagent("????",poison_amount / severity) //food poisoning
+ owner << "You feel like your insides are burning."
+
+/obj/item/cybernetic_implant/chest/heart/reviver
+ name = "Reviver implant"
+ desc = "This implant will automatically deliver a therapeutic dose of electrical energy to your heart if it ever stops beating, and inject nanites into your bloodstream. A second chance!"
+ icon_state = "chest_implant"
+ implant_color = "#FF8000"
+ var/defibrillating = 0
+ var/recharge_time = 0
+ origin_tech = "materials=7;programming=3;biotech=4"
+
+/obj/item/cybernetic_implant/chest/heart/reviver/function()
+ if(istype(owner,/mob/living/carbon/human))
+ recharge_time = world.time + 2000
+ SSobj.processing |= src
+
+/obj/item/cybernetic_implant/chest/heart/reviver/process()
+ if(defibrillating)
+ return
+ if(!owner)
+ SSobj.processing.Remove(src)
+ qdel(src)
+ return
+ if(world.time < recharge_time)
+ return
+ if(owner.stat != DEAD)
+ return
+
+ defibrillating = 1
+ spawn(600)
+ if(owner.stat == DEAD)
+ owner.visible_message("[owner]'s body convulses by itself.")
+ playsound(owner, "bodyfall", 50, 1)
+ playsound(owner, 'sound/machines/defib_zap.ogg', 50, 1, -1)
+ dead_mob_list -= owner
+ living_mob_list |= list(owner)
+ owner.stat = UNCONSCIOUS
+ owner.reagents.add_reagent("nanites",10)
+ var/mob/living/carbon/human/H = owner
+ var/amount = BLOOD_VOLUME_OKAY - H.vessel.total_volume
+ H.vessel.add_reagent("blood", amount)
+ H.vessel.update_total()
+ owner.heart_attack = 0
+ owner.emote("gasp")
+ add_logs(owner, owner, "revived", object="defibrillator implant")
+ recharge_time = world.time + 20000
+ defibrillating = 0
+
+/obj/item/cybernetic_implant/chest/heart/reviver/emp_act(severity)
+ if(!owner)
+ return
+ if(recharge_time < world.time)
+ recharge_time = world.time + (2000 / severity)
+ else
+ recharge_time += 2000 / severity
+
+ if(prob(60/severity))
+ playsound(owner, 'sound/machines/defib_saftyOff.ogg', 50, 1, -1)
+ spawn(30)
+ playsound(owner, 'sound/machines/defib_zap.ogg', 50, 1, -1)
+ owner.heart_attack = 1
+ if(owner.stat == CONSCIOUS)
+ owner.Weaken(5)
+ owner.visible_message("[owner] clutches at their chest as if their heart stopped!")
\ No newline at end of file
diff --git a/code/modules/surgery/surgery_step.dm b/code/modules/surgery/surgery_step.dm
index f4509701ac0..19d5eca182c 100644
--- a/code/modules/surgery/surgery_step.dm
+++ b/code/modules/surgery/surgery_step.dm
@@ -86,6 +86,28 @@
user.visible_message("[user] screws up!")
return 0
+/datum/surgery_step/close/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
+ if(locate(/datum/surgery_step/saw) in surgery.steps)
+ var/limb_type
+ switch(target_zone)
+ if("head")
+ limb_type = /obj/item/organ/limb/head
+ if("chest")
+ limb_type = /obj/item/organ/limb/chest
+ if("l_arm")
+ limb_type = /obj/item/organ/limb/l_arm
+ if("r_arm")
+ limb_type = /obj/item/organ/limb/r_arm
+ if("l_leg")
+ limb_type = /obj/item/organ/limb/l_leg
+ if("r_leg")
+ limb_type = /obj/item/organ/limb/r_leg
+ else
+ return
+ var/obj/item/organ/limb/limb = target.getlimb(limb_type)
+ if(limb)
+ limb.heal_damage(45,0,0)
+ return ..()
/datum/surgery_step/proc/tool_check(mob/user, obj/item/tool)
return 1
diff --git a/html/changelogs/xxalpha-cyberplus.yml b/html/changelogs/xxalpha-cyberplus.yml
new file mode 100644
index 00000000000..e66634d5587
--- /dev/null
+++ b/html/changelogs/xxalpha-cyberplus.yml
@@ -0,0 +1,10 @@
+author: xxalpha
+
+delete-after: True
+
+changes:
+ - rscadd: "Added Nutriment Pump, Nutriment Pump Plus and Reviver implants."
+ - tweak: "Added origin technologies to all implants".
+ - tweak: "The following implants are now much harder to obtain: X-ray, Thermals, Anti-Stun, Nutriment Pump Plus, Reviver."
+ - tweak: "Cauterizing a surgery wound will now heal some of the damage done by the bonesaw if it was used as part of the same surgery."
+ - tweak: "Added ability for Medical HUDs to detect cybernetic implants in humans."
\ No newline at end of file
diff --git a/icons/obj/surgery.dmi b/icons/obj/surgery.dmi
index 93ebade829d..aa5259be1aa 100644
Binary files a/icons/obj/surgery.dmi and b/icons/obj/surgery.dmi differ