diff --git a/.travis.yml b/.travis.yml index 052a53f7ccc..b6cce2273b1 100644 --- a/.travis.yml +++ b/.travis.yml @@ -3,8 +3,8 @@ language: c env: global: - - BYOND_MAJOR="506" - - BYOND_MINOR="1247" + - BYOND_MAJOR="507" + - BYOND_MINOR="1286" matrix: - DM_MAPFILE="tgstation2" - DM_MAPFILE="metastation" diff --git a/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm b/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm index 34e16d956b6..f8ac6277f61 100644 --- a/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm +++ b/_maps/map_files/MetaStation/MetaStation.v41A.II.dmm @@ -1475,7 +1475,7 @@ "aCs" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4; initialize_directions = 11},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep) "aCt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/sign/pods{pixel_x = 30; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralcorner"},/area/crew_quarters/sleep) "aCu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboard) -"aCv" = (/obj/structure/table,/obj/machinery/door/window{base_state = "left"; dir = 8; icon_state = "left"; name = "High-Risk Modules"; req_access_txt = "20"},/obj/structure/window/reinforced,/obj/machinery/flasher{pixel_x = 0; pixel_y = 24; id = "AI"},/obj/item/weapon/aiModule/core/full/antimov,/obj/item/weapon/aiModule/supplied/oxygen,/obj/item/weapon/aiModule/zeroth/oneHuman,/obj/item/weapon/aiModule/reset/purge,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai_upload) +"aCv" = (/obj/structure/table,/obj/machinery/door/window{base_state = "left"; dir = 8; icon_state = "left"; name = "High-Risk Modules"; req_access_txt = "20"},/obj/structure/window/reinforced,/obj/machinery/flasher{pixel_x = 0; pixel_y = 24; id = "AI"},/obj/item/weapon/aiModule/core/full/antimov,/obj/item/weapon/aiModule/supplied/oxygen,/obj/item/weapon/aiModule/supplied/protectStation,/obj/item/weapon/aiModule/zeroth/oneHuman,/obj/item/weapon/aiModule/reset/purge,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai_upload) "aCw" = (/obj/machinery/suit_storage_unit/engine,/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/engine/engineering) "aCx" = (/obj/structure/dispenser,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/engine/engineering) "aCy" = (/obj/machinery/camera{c_tag = "Engineering - Storage"; dir = 2; network = list("SS13")},/obj/machinery/suit_storage_unit/engine,/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/engine/engineering) @@ -2299,7 +2299,7 @@ "aSk" = (/obj/machinery/power/apc{cell_type = 5000; dir = 2; name = "Upload APC"; pixel_y = -24},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/camera/motion{c_tag = "AI Upload Chamber - Port"; dir = 1; network = list("SS13","RD","AIUpload")},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) "aSl" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai_upload) "aSm" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_y = -25},/obj/machinery/camera/motion{c_tag = "AI Upload Chamber - Starboard"; dir = 1; network = list("SS13","RD","AIUpload")},/turf/simulated/floor/bluegrid,/area/turret_protected/ai_upload) -"aSn" = (/obj/structure/table,/obj/machinery/light{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/flasher{id = "AI"; pixel_x = 0; pixel_y = -24},/obj/item/weapon/aiModule/supplied/protectStation,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai_upload) +"aSn" = (/obj/structure/table,/obj/machinery/light{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/flasher{id = "AI"; pixel_x = 0; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai_upload) "aSo" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8; initialize_directions = 11},/turf/simulated/floor/plasteel{dir = 8; icon_state = "redcorner"},/area/hallway/primary/fore) "aSp" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/window/reinforced/tinted{dir = 5; health = 120; icon_state = "twindow"; reinf = 0},/turf/simulated/floor/plating,/area/crew_quarters/courtroom) "aSq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/machinery/vending/cigarette,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/crew_quarters/courtroom) diff --git a/_maps/map_files/MiniStation/MiniStation.dmm b/_maps/map_files/MiniStation/MiniStation.dmm index 9aa75c50af0..eb894ff0559 100644 --- a/_maps/map_files/MiniStation/MiniStation.dmm +++ b/_maps/map_files/MiniStation/MiniStation.dmm @@ -3,13 +3,13 @@ "ac" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space) "ad" = (/turf/simulated/mineral/random/low_chance,/area/space) "ae" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_ne"; name = "northeast of station"; turf_type = /turf/simulated/floor/plating/snow; width = 18},/turf/space,/area/space) -"af" = (/turf/simulated/mineral/random/high_chance,/area/space) +"af" = (/turf/simulated/mineral/random/low_chance,/area/mine/unexplored) "ag" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_nw"; name = "northwest of station"; turf_type = /turf/simulated/floor/plating/snow; width = 18},/turf/space,/area/space) "ah" = (/turf/simulated/wall,/area/bridge) -"ai" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plating,/area/bridge) -"aj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/bridge) -"ak" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/bridge) -"al" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/bridge) +"ai" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/door/poddoor/preopen{id = "bridge blast"; layer = 2.9; name = "bridge blast door"},/turf/simulated/floor/plating/airless,/area/bridge) +"aj" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = -32; pixel_y = 0},/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/door/poddoor/preopen{id = "bridge blast"; layer = 2.9; name = "bridge blast door"},/turf/simulated/floor/plating/airless,/area/bridge) +"ak" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/door/poddoor/preopen{id = "bridge blast"; layer = 2.9; name = "bridge blast door"},/turf/simulated/floor/plating/airless,/area/bridge) +"al" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/door/poddoor/preopen{id = "bridge blast"; layer = 2.9; name = "bridge blast door"},/turf/simulated/floor/plating/airless,/area/bridge) "am" = (/obj/structure/lattice,/turf/space,/area/space) "an" = (/obj/structure/table/reinforced,/obj/item/weapon/wrench,/obj/item/device/assembly/timer,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/turf/simulated/floor/plasteel,/area/bridge) "ao" = (/obj/structure/table/reinforced,/obj/item/device/aicard,/obj/item/device/multitool,/turf/simulated/floor/plasteel,/area/bridge) @@ -35,7 +35,7 @@ "aI" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor/plasteel,/area/bridge) "aJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/table/reinforced,/turf/simulated/floor/plasteel,/area/bridge) "aK" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/yellow,/obj/item/weapon/disk/nuclear,/turf/simulated/floor/plasteel,/area/bridge) -"aL" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/bridge) +"aL" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 32; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/door/poddoor/preopen{id = "bridge blast"; layer = 2.9; name = "bridge blast door"},/turf/simulated/floor/plating/airless,/area/bridge) "aM" = (/obj/structure/closet/fireaxecabinet{pixel_x = 32},/turf/simulated/floor/plasteel,/area/bridge) "aN" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel,/area/bridge) "aO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/bridge) @@ -62,9 +62,9 @@ "bj" = (/obj/item/stack/rods{amount = 50},/turf/simulated/floor/plating/airless,/area/quartermaster/storage) "bk" = (/obj/item/weapon/storage/bag/ore,/turf/simulated/floor/plating/airless,/area/quartermaster/storage) "bl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/bridge) -"bm" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access_txt = "19"},/turf/simulated/floor/plasteel,/area/bridge) -"bn" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/bridge) -"bo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access_txt = "19"},/turf/simulated/floor/plasteel,/area/bridge) +"bm" = (/turf/simulated/mineral/random/high_chance,/area/mine/unexplored) +"bn" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1},/turf/simulated/floor/plasteel,/area/bridge) +"bo" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access_txt = "19"},/turf/simulated/floor/plasteel,/area/bridge) "bp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/bridge) "bq" = (/turf/simulated/wall,/area/quartermaster/storage) "br" = (/obj/machinery/light/small{dir = 8},/obj/machinery/mineral/unloading_machine{icon_state = "unloader-corner"; input_dir = 4; output_dir = 2},/turf/simulated/floor/plating/airless,/area/quartermaster/storage) @@ -78,22 +78,22 @@ "bz" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central) "bA" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/bridge) "bB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/bridge) -"bC" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/bridge) -"bD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/bridge) -"bE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/bridge) +"bC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access_txt = "19"},/turf/simulated/floor/plasteel,/area/bridge) +"bD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/bridge) +"bE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/bridge) "bF" = (/obj/machinery/power/apc{auto_name = 1; dir = 1; name = "_North APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/bridge) "bG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/closet,/turf/simulated/floor/plating,/area/hallway/primary/central) "bH" = (/obj/structure/plasticflaps/mining,/obj/machinery/conveyor{dir = 2; id = "mining_internal"},/turf/simulated/floor/plasteel,/area/quartermaster/storage) -"bI" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/turf/simulated/floor/plating,/area/quartermaster/storage) +"bI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/bridge) "bJ" = (/obj/machinery/status_display{density = 0; pixel_y = 2; supply_display = 1},/turf/simulated/wall,/area/quartermaster/storage) "bK" = (/obj/machinery/door/airlock/external{name = "Mining Unload Airlock"; req_access = null; req_access_txt = "48"},/turf/simulated/floor/plating,/area/quartermaster/storage) "bL" = (/turf/simulated/floor/plating/airless,/area/space) "bM" = (/obj/machinery/door/airlock/external{req_access_txt = "13"},/turf/simulated/floor/plating,/area/hallway/primary/central) "bN" = (/turf/simulated/floor/plating,/area/hallway/primary/central) "bO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/hallway/primary/central) -"bP" = (/obj/machinery/door/firedoor/border_only,/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) -"bQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) -"bR" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"bP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/bridge) +"bQ" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/quartermaster/storage) +"bR" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) "bS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/hallway/primary/central) "bT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/hallway/primary/central) "bU" = (/turf/simulated/wall,/area/medical/research{name = "Research Division"}) @@ -108,18 +108,18 @@ "cd" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/storage) "ce" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/quartermaster/storage) "cf" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/central) -"cg" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/bridge) -"ch" = (/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access_txt = "19"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/bridge) +"cg" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"ch" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) "ci" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central) "cj" = (/turf/simulated/wall/r_wall,/area/security/brig) "ck" = (/turf/simulated/wall,/area/security/brig) "cl" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/disposaloutlet,/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) "cm" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) -"cn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/door/poddoor/preopen{id = "xenobio2"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) +"cn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/poddoor/preopen{id = "xenobio2"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) "co" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/window/reinforced,/obj/machinery/camera/autoname,/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/medical/research{name = "Research Division"}) "cp" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"cq" = (/obj/structure/window/reinforced,/obj/structure/table/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/door_control{id = "xenobio8"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/medical/research{name = "Research Division"}) -"cr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor/preopen{id = "xenobio8"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) +"cq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor/preopen{id = "xenobio8"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) +"cr" = (/obj/structure/window/reinforced,/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio8"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/medical/research{name = "Research Division"}) "cs" = (/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) "ct" = (/obj/structure/plasticflaps,/obj/machinery/conveyor{dir = 1; id = "mining_internal"},/turf/simulated/floor/plasteel,/area/quartermaster/storage) "cu" = (/obj/machinery/mineral/processing_unit_console{layer = 3; machinedir = 1; pixel_y = 0},/turf/simulated/wall,/area/quartermaster/storage) @@ -135,10 +135,10 @@ "cE" = (/obj/machinery/photocopier,/turf/simulated/floor/plasteel,/area/security/brig) "cF" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) "cG" = (/mob/living/simple_animal/slime,/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) -"cH" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/poddoor/preopen{id = "xenobio2"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) +"cH" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/obj/machinery/door/poddoor/preopen{id = "xenobio2"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) "cI" = (/obj/machinery/door/window/northleft{dir = 4; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/medical/research{name = "Research Division"}) "cJ" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/medical/research{name = "Research Division"}) -"cK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/window/northleft{dir = 4; name = "Containment Pen"; req_access_txt = "55"},/obj/machinery/door/poddoor/preopen{id = "xenobio8"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) +"cK" = (/obj/machinery/door/window/northleft{dir = 4; name = "Containment Pen"; req_access_txt = "55"},/obj/machinery/door/poddoor/preopen{id = "xenobio8"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) "cL" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) "cM" = (/obj/machinery/conveyor{dir = 1; id = "mining_internal"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "brown"},/area/quartermaster/storage) "cN" = (/obj/machinery/conveyor_switch/oneway{id = "mining_internal"; name = "mining conveyor"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "brown"},/area/quartermaster/storage) @@ -164,14 +164,14 @@ "dh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/closet{name = "Contraband Locker"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "bot"},/area/security/brig) "di" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/security/brig) "dj" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/item/clothing/suit/armor/riot,/obj/item/clothing/suit/armor/riot,/obj/item/clothing/head/helmet/riot,/obj/item/clothing/head/helmet/riot,/obj/item/clothing/head/helmet/riot,/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/item/weapon/shield/riot,/obj/item/weapon/shield/riot,/obj/item/weapon/shield/riot,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) -"dk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor/preopen{id = "xenobio2"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) -"dl" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio2"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/medical/research{name = "Research Division"}) +"dk" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio2"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/medical/research{name = "Research Division"}) +"dl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/poddoor/preopen{id = "xenobio8"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) "dm" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/medical/research{name = "Research Division"}) -"dn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable,/obj/machinery/door/poddoor/preopen{id = "xenobio8"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) +"dn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/security/brig) "do" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/disposaloutlet{dir = 1},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) "dp" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage) "dq" = (/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage) -"dr" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/turf/simulated/floor/plasteel,/area/quartermaster/storage) +"dr" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Brig"; req_access_txt = "63"},/turf/simulated/floor/plasteel,/area/security/brig) "ds" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Maintenance"; req_access_txt = "31"},/turf/simulated/floor/plating,/area/quartermaster/storage) "dt" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/hallway/primary/central) "du" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plating,/area/quartermaster/storage) @@ -206,10 +206,10 @@ "dX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "dY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "dZ" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/hallway/primary/central) -"ea" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/door/airlock/glass_security{name = "Brig"; req_access_txt = "63"},/turf/simulated/floor/plasteel,/area/security/brig) -"eb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/security/brig) -"ec" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) -"ed" = (/obj/machinery/door/airlock/glass_security{name = "Brig"; req_access_txt = "63"},/turf/simulated/floor/plasteel,/area/security/brig) +"ea" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Brig"; req_access_txt = "63"},/turf/simulated/floor/plasteel,/area/security/brig) +"eb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) +"ec" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/poddoor/preopen{id = "xenobio1"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) +"ed" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/security/brig) "ee" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/security/brig) "ef" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plasteel,/area/security/brig) "eg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/security/brig) @@ -217,8 +217,8 @@ "ei" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/security/brig) "ej" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_x = -27; pixel_y = 3},/turf/simulated/floor/plasteel,/area/security/brig) "ek" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/security/brig) -"el" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/structure/rack,/obj/item/clothing/suit/armor/laserproof,/obj/item/clothing/suit/armor/reactive,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) -"em" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/door/poddoor/preopen{id = "xenobio1"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) +"el" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/bridge) +"em" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) "en" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/medical/research{name = "Research Division"}) "eo" = (/obj/machinery/monkey_recycler,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "ep" = (/obj/machinery/processor{desc = "A machine used to process slimes and retrieve their extract."; name = "Slime Processor"},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) @@ -239,46 +239,46 @@ "eE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/obj/item/device/multitool,/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = 0; pixel_y = 30},/obj/item/clothing/head/soft,/turf/simulated/floor/plasteel,/area/quartermaster/storage) "eF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/table,/obj/machinery/cell_charger,/obj/machinery/camera/autoname,/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/turf/simulated/floor/plasteel,/area/quartermaster/storage) "eG" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/weapon/stamp/denied{pixel_x = 4; pixel_y = -2},/obj/item/weapon/pen/red,/turf/simulated/floor/plasteel,/area/quartermaster/storage) -"eH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/storage) +"eH" = (/obj/structure/rack,/obj/item/clothing/suit/armor/laserproof,/obj/item/clothing/suit/armor/reactive,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) "eI" = (/turf/simulated/floor/plasteel{icon_state = "bot"},/area/hallway/primary/central) -"eJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/central) +"eJ" = (/obj/structure/grille,/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/hallway/primary/central) "eK" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/hallway/primary/central) "eL" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/hallway/primary/central) "eM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "eN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/hallway/primary/central) -"eO" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/security/brig) -"eP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/security/brig) -"eQ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) -"eR" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plating,/area/security/brig) +"eO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig) +"eP" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/obj/machinery/door/poddoor/preopen{id = "xenobio1"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) +"eQ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Brig"; req_access_txt = "63"},/turf/simulated/floor/plasteel,/area/security/brig) +"eR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig) "eS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/security/brig) "eT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/security/brig) -"eU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door_timer{id = "Cell 2"; name = "Cell 2"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) -"eV" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/poddoor/preopen{id = "xenobio1"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) +"eU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/door_timer{dir = 4; id = "Cell 1"; name = "Cell 1"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) +"eV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) "eW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/research{name = "Research Division"}) "eX" = (/turf/simulated/wall,/area/space) "eY" = (/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/space) "eZ" = (/obj/structure/rack,/obj/item/weapon/pickaxe,/obj/item/weapon/pickaxe{pixel_x = 5},/obj/item/weapon/shovel{pixel_x = -5},/obj/item/weapon/shovel{pixel_x = -5},/turf/simulated/floor/plasteel{dir = 8; icon_state = "brown"},/area/quartermaster/storage) -"fa" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel,/area/quartermaster/storage) +"fa" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/quartermaster/storage) "fb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/quartermaster/storage) "fc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/quartermaster/storage) -"fd" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/quartermaster/storage) +"fd" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/quartermaster/storage) "fe" = (/obj/structure/closet/secure_closet/miner,/turf/simulated/floor/plasteel{dir = 4; icon_state = "brown"},/area/quartermaster/storage) "ff" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/filingcabinet,/turf/simulated/floor/plasteel,/area/quartermaster/storage) "fg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/computer/supplycomp,/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellowcorner"},/area/quartermaster/storage) -"fh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/quartermaster/storage) -"fi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/central) +"fh" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig) +"fi" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/security/brig) "fj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "fk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/hallway/primary/central) -"fl" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/machinery/door/airlock/glass_security{name = "Brig"; req_access_txt = "63"},/turf/simulated/floor/plasteel,/area/security/brig) -"fm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) +"fl" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio1"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/medical/research{name = "Research Division"}) +"fm" = (/obj/machinery/door/firedoor,/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 1"; name = "Cell 1"; req_access_txt = "2"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) "fn" = (/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/security/brig) "fo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/brig) "fp" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) -"fq" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig) +"fq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "fr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/light/small{dir = 1},/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/plasteel,/area/security/brig) "fs" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/turf/simulated/floor/plasteel,/area/security/brig) -"ft" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor/preopen{id = "xenobio1"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) -"fu" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio1"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/medical/research{name = "Research Division"}) +"ft" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_mining{name = "Cargo Bay"; req_access_txt = "31"},/turf/simulated/floor/plasteel,/area/quartermaster/storage) +"fu" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{name = "Xenobiology Lab"; req_access_txt = "7"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "fv" = (/obj/effect/landmark/start{name = "Scientist"},/obj/structure/stool,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "fw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/research{name = "Research Division"}) "fx" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_x = -25; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "browncorner"; dir = 1},/area/quartermaster/storage) @@ -294,19 +294,19 @@ "fH" = (/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/hallway/primary/central) "fI" = (/obj/machinery/computer/ordercomp,/turf/simulated/floor/plasteel,/area/hallway/primary/central) "fJ" = (/obj/structure/closet/crate/bin,/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/hallway/primary/central) -"fK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/hallway/primary/central) +"fK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig) "fL" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central) -"fM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/brig) -"fN" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/security/brig) +"fM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig) +"fN" = (/obj/machinery/photocopier,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "cautioncorner"; dir = 4},/area/quartermaster/storage) "fO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/security/brig) -"fP" = (/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 2"; name = "Cell 2"; req_access_txt = "2"},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) +"fP" = (/obj/machinery/r_n_d/server/core,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/medical/research{name = "Research Division"}) "fQ" = (/obj/machinery/flasher{id = "Cell 2"; pixel_x = 28},/turf/simulated/floor/plasteel,/area/security/brig) -"fR" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"fS" = (/obj/structure/table,/obj/item/weapon/extinguisher{pixel_x = 4; pixel_y = 3},/obj/item/weapon/extinguisher,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"fR" = (/obj/structure/table,/obj/item/weapon/extinguisher{pixel_x = 4; pixel_y = 3},/obj/item/weapon/extinguisher,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"fS" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "fT" = (/obj/structure/table,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/machinery/light,/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"fU" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/box/syringes,/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"fV" = (/obj/machinery/door/airlock/glass_mining{name = "Cargo Bay"; req_access_txt = "31"},/turf/simulated/floor/plasteel,/area/quartermaster/storage) -"fW" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/photocopier,/turf/simulated/floor/plasteel{icon_state = "cautioncorner"; dir = 4},/area/quartermaster/storage) +"fU" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/box/syringes,/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"fV" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_mining{name = "Cargo Office"; req_access_txt = "31"},/turf/simulated/floor/plasteel,/area/quartermaster/storage) +"fW" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig) "fX" = (/turf/simulated/floor/plasteel,/area/hallway/primary/central) "fY" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "fZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central) @@ -319,41 +319,41 @@ "gg" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/obj/structure/stool/bed/chair,/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor/plasteel,/area/security/brig) "gh" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/brig) "gi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) -"gj" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig) -"gk" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/structure/stool/bed,/obj/item/weapon/book/manual/wiki/security_space_law,/turf/simulated/floor/plasteel,/area/security/brig) -"gl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/central) -"gm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/primary/central) -"gn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/central) +"gj" = (/obj/structure/stool/bed,/obj/item/weapon/book/manual/wiki/security_space_law,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/security/brig) +"gk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door_timer{dir = 4; id = "Cell 2"; name = "Cell 2"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) +"gl" = (/obj/machinery/computer/secure_data,/obj/machinery/camera/autoname{dir = 1},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/security/brig) +"gm" = (/obj/machinery/vending/security,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/security/brig) +"gn" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/security/brig) "go" = (/turf/simulated/wall/r_wall,/area/medical/research{name = "Research Division"}) "gp" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/item/weapon/crowbar/red,/turf/simulated/floor/plasteel{icon_state = "whitepurple"; dir = 8},/area/medical/research{name = "Research Division"}) "gq" = (/obj/structure/table,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/science,/obj/item/clothing/glasses/science,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "gr" = (/obj/machinery/newscaster{pixel_y = 32},/obj/structure/closet/l3closet/scientist,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "gs" = (/obj/structure/closet/secure_closet/scientist,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "gt" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/medical/research{name = "Research Division"}) -"gu" = (/obj/machinery/door/airlock/research{name = "Xenobiology Lab"; req_access_txt = "7"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"gu" = (/obj/machinery/door_control{dir = 2; id = "rnd"; name = "Shutters Control Button"; pixel_x = -24; pixel_y = -6},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_x = -27; pixel_y = 3},/turf/simulated/floor/plasteel{icon_state = "whitepurple"; dir = 8},/area/medical/research{name = "Research Division"}) "gv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/medical/research{name = "Research Division"}) "gw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/medical/research{name = "Research Division"}) -"gx" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 120; icon_state = "in"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 32},/turf/simulated/floor/bluegrid,/area/medical/research{name = "Research Division"}) -"gy" = (/obj/machinery/r_n_d/server/core,/obj/machinery/light/small{dir = 1},/obj/machinery/alarm/server{dir = 2; pixel_x = 0; pixel_y = 22},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/medical/research{name = "Research Division"}) +"gx" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 120; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 32},/turf/simulated/floor/bluegrid,/area/medical/research{name = "Research Division"}) +"gy" = (/obj/structure/closet/crate,/obj/machinery/camera/autoname{dir = 8},/obj/item/weapon/ore/glass,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage) "gz" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 140; on = 1; pressure_checks = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 32},/turf/simulated/floor/bluegrid,/area/medical/research{name = "Research Division"}) "gA" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/wall,/area/quartermaster/storage) "gB" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "cautioncorner"},/area/quartermaster/storage) "gC" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/plasteel,/area/quartermaster/storage) -"gD" = (/obj/machinery/door/airlock/glass_mining{name = "Cargo Office"; req_access_txt = "31"},/turf/simulated/floor/plasteel,/area/quartermaster/storage) +"gD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/closet/crate,/obj/item/weapon/ore/slag,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage) "gE" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/closet/secure_closet/security,/turf/simulated/floor/plasteel,/area/security/brig) "gF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/brig) "gG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/stool/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor/plasteel,/area/security/brig) "gH" = (/obj/structure/table,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/trackimp,/turf/simulated/floor/plasteel,/area/security/brig) "gI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/pen,/turf/simulated/floor/plasteel,/area/security/brig) -"gJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/door_timer{id = "Cell 1"; name = "Cell 1"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) +"gJ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/security/brig) "gK" = (/obj/machinery/computer/security/wooden_tv,/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/security/brig) "gL" = (/obj/item/weapon/storage/secure/safe{pixel_x = 4; pixel_y = 26},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/fancy/carpet,/area/security/brig) "gM" = (/obj/structure/table/wood,/obj/item/device/camera{desc = "A one use - polaroid camera. 30 photos left."; name = "detectives camera"; pictures_left = 30},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/item/device/taperecorder{pixel_y = 0},/obj/machinery/camera/autoname,/obj/item/weapon/folder/yellow,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/fancy/carpet,/area/security/brig) "gN" = (/obj/machinery/mineral/ore_redemption{input_dir = 4},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/hallway/primary/central) "gO" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "loadingarea"},/area/hallway/primary/central) "gP" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "purplecorner"},/area/hallway/primary/central) -"gQ" = (/obj/machinery/door_control{dir = 2; id = "rnd"; name = "Shutters Control Button"; pixel_x = -24; pixel_y = -6},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_x = -27; pixel_y = 3},/turf/simulated/floor/plasteel{icon_state = "whitepurple"; dir = 8},/area/medical/research{name = "Research Division"}) -"gR" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"gQ" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor/plasteel{icon_state = "whitepurple"; dir = 8},/area/medical/research{name = "Research Division"}) +"gR" = (/obj/structure/table/reinforced,/obj/machinery/door/window/southright{dir = 4; name = "Research and Development Desk"; req_access_txt = "7"},/obj/item/weapon/folder/yellow,/obj/machinery/door/poddoor/shutters/preopen{id = "rnd"; name = "research lab shutters"},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "gS" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/table,/obj/item/weapon/disk/tech_disk{pixel_x = 0; pixel_y = 0},/obj/item/weapon/disk/tech_disk{pixel_x = 0; pixel_y = 0},/obj/item/weapon/disk/design_disk,/obj/item/weapon/disk/design_disk,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/camera/autoname,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "gT" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "gU" = (/obj/structure/table,/obj/item/weapon/stock_parts/micro_laser,/obj/item/weapon/stock_parts/micro_laser,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/manipulator,/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) @@ -365,29 +365,29 @@ "ha" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/quartermaster/storage) "hb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage) "hc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/closet/crate,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage) -"hd" = (/obj/structure/closet/crate,/obj/machinery/camera/autoname{dir = 8},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage) +"hd" = (/obj/machinery/atmospherics/pipe/simple{dir = 2},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_research{name = "Server Room"; req_access_txt = "47"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/medical/research{name = "Research Division"}) "he" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "hf" = (/obj/structure/table,/obj/item/weapon/restraints/handcuffs,/obj/item/device/assembly/timer,/obj/item/device/flash,/turf/simulated/floor/plasteel,/area/security/brig) "hg" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/obj/structure/stool/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor/plasteel,/area/security/brig) "hh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/floor/plasteel,/area/security/brig) "hi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/table,/obj/item/weapon/book/manual/wiki/security_space_law,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor/plasteel,/area/security/brig) "hj" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) -"hk" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/closet/secure_closet/brig{id = "Cell 3"; name = "Cell 3 Locker"},/turf/simulated/floor/plasteel,/area/security/brig) +"hk" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig) "hl" = (/obj/structure/filingcabinet,/obj/machinery/requests_console{department = "Detective's office"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/security/brig) "hm" = (/obj/effect/landmark/start{name = "Detective"},/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor/fancy/carpet,/area/security/brig) "hn" = (/obj/structure/table/wood,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/weapon/folder/red,/obj/item/weapon/hand_labeler,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/fancy/carpet,/area/security/brig) "ho" = (/obj/structure/table,/turf/simulated/floor/plasteel,/area/hallway/primary/central) "hp" = (/turf/simulated/floor/plasteel{icon_state = "purple"; dir = 4},/area/hallway/primary/central) -"hq" = (/obj/structure/table/reinforced,/obj/machinery/door/window/southright{dir = 4; name = "Research and Development Desk"; req_access_txt = "7"},/obj/machinery/door/poddoor/shutters{density = 0; icon_state = "shutter0"; id = "rnd"; name = "Research Lab Shutters"; opacity = 0},/obj/item/weapon/folder/yellow,/turf/simulated/floor/plating,/area/medical/research{name = "Research Division"}) -"hr" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Scientist"},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor/plasteel{icon_state = "whitepurple"; dir = 8},/area/medical/research{name = "Research Division"}) -"hs" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"hq" = (/obj/machinery/door/firedoor,/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 2"; name = "Cell 2"; req_access_txt = "2"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) +"hr" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/obj/item/stack/packageWrap,/obj/item/stack/packageWrap,/obj/item/weapon/pen,/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "whitepurple"; dir = 8},/area/medical/research{name = "Research Division"}) +"hs" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "ht" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "hu" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "hv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "hw" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "hx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor/plating,/area/medical/research{name = "Research Division"}) -"hy" = (/obj/machinery/door/airlock/glass_research{name = "Server Room"; req_access_txt = "47"},/obj/machinery/atmospherics/pipe/simple{dir = 2},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/medical/research{name = "Research Division"}) -"hz" = (/turf/simulated/floor/plating,/area/space) +"hy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/closet/crate,/obj/item/weapon/ore/glass,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage) +"hz" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Detective"; req_access_txt = "4"},/turf/simulated/floor/plasteel,/area/security/brig) "hA" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/quartermaster/storage) "hB" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel,/area/hallway/primary/central) "hC" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel,/area/hallway/primary/central) @@ -396,14 +396,14 @@ "hF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/security/brig) "hG" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plasteel,/area/security/brig) "hH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/security/brig) -"hI" = (/obj/machinery/door/window/brigdoor{dir = 4; id = "Cell 1"; name = "Cell 1"; req_access_txt = "2"},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) +"hI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{name = "Research and Development Lab"; req_access_txt = "7"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "hJ" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = 28},/turf/simulated/floor/plasteel,/area/security/brig) "hK" = (/obj/structure/closet/secure_closet/detective,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/security/brig) "hL" = (/turf/simulated/floor/fancy/carpet,/area/security/brig) "hM" = (/obj/structure/table/wood,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor/fancy/carpet,/area/security/brig) "hN" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "hO" = (/turf/simulated/floor/plasteel{icon_state = "purplecorner"; dir = 4},/area/hallway/primary/central) -"hP" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/obj/item/stack/packageWrap,/obj/item/stack/packageWrap,/obj/item/weapon/pen,/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "whitepurple"; dir = 8},/area/medical/research{name = "Research Division"}) +"hP" = (/obj/machinery/camera{c_tag = "Toxin Test Site"; dir = 8; network = list("RD","Toxins"); use_power = 0},/turf/simulated/floor/plating/airless,/area/space) "hQ" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) "hR" = (/obj/machinery/r_n_d/destructive_analyzer,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/medical/research{name = "Research Division"}) "hS" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/medical/research{name = "Research Division"}) @@ -412,31 +412,31 @@ "hV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "hW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "hX" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"hY" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/obj/machinery/atmospherics/pipe/simple{dir = 2},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"hZ" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) +"hY" = (/obj/structure/closet/crate,/obj/item/weapon/ore/iron,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage) +"hZ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/sink{pixel_y = 24},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) "ia" = (/obj/machinery/computer/rdservercontrol,/obj/machinery/door/window/southright{dir = 8; name = "Server Controller Computer"; req_access_txt = "7"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"ib" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/quartermaster/storage) +"ib" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig) "ic" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/closet/crate,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage) "id" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/hallway/primary/central) "ie" = (/obj/machinery/vending/coffee,/turf/simulated/floor/plasteel,/area/hallway/primary/central) "if" = (/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 0},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "ig" = (/obj/structure/table,/obj/item/clothing/ears/earmuffs,/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/turf/simulated/floor/plasteel,/area/security/brig) "ih" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/computer/security,/turf/simulated/floor/plasteel,/area/security/brig) -"ii" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/machinery/computer/secure_data,/obj/machinery/camera/autoname{dir = 1},/turf/simulated/floor/plasteel,/area/security/brig) +"ii" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor/fancy/carpet{icon_state = "carpetnoconnect"},/area/hallway/primary/central) "ij" = (/obj/machinery/light,/obj/machinery/computer/prisoner,/turf/simulated/floor/plasteel,/area/security/brig) -"ik" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/vending/security,/turf/simulated/floor/plasteel,/area/security/brig) +"ik" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "il" = (/obj/structure/filingcabinet,/turf/simulated/floor/plasteel,/area/security/brig) "im" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) -"in" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/security/brig) +"in" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "io" = (/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/security/brig) -"ip" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/security/brig) +"ip" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "iq" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "ir" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor/plasteel{icon_state = "whitepurple"; dir = 8},/area/medical/research{name = "Research Division"}) "is" = (/obj/machinery/computer/rdconsole/core,/turf/simulated/floor/plasteel,/area/medical/research{name = "Research Division"}) "it" = (/obj/machinery/light,/turf/simulated/floor/plasteel,/area/medical/research{name = "Research Division"}) -"iu" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor/plasteel,/area/medical/research{name = "Research Division"}) +"iu" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor/plasteel,/area/medical/research{name = "Research Division"}) "iv" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) -"iw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only{dir = 2; name = "hazard door south"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"iw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/poddoor/preopen{id = "Biohazard"; name = "biohazard blast door"},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/medical/research{name = "Research Division"}) "ix" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker/large{pixel_x = -3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 8; pixel_y = 2},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 8; pixel_y = 2},/obj/item/weapon/reagent_containers/dropper,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "iy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/table,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/stock_parts/matter_bin,/obj/item/weapon/stock_parts/matter_bin,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "iz" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/clothing/glasses/welding,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) @@ -456,31 +456,31 @@ "iN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "iO" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "iP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/wall,/area/hallway/primary/central) -"iQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/security/brig) -"iR" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/door/airlock/glass_security{name = "Detective"; req_access_txt = "4"},/turf/simulated/floor/plasteel,/area/security/brig) -"iS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/security/brig) +"iQ" = (/obj/machinery/portable_atmospherics/pump,/obj/machinery/atmospherics/unary/portables_connector/visible,/turf/simulated/floor/plating,/area/hallway/primary/central) +"iR" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"iS" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/eva) "iT" = (/obj/machinery/camera/autoname{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "iU" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel,/area/hallway/primary/central) -"iV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/research{name = "Research and Development Lab"; req_access_txt = "7"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"iV" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "iW" = (/obj/machinery/atmospherics/pipe/simple{dir = 2},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "iX" = (/obj/machinery/atmospherics/unary/cold_sink/freezer{current_temperature = 80; dir = 2; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "iY" = (/obj/machinery/mass_driver{dir = 4; id = "toxinsdriver"},/turf/simulated/floor/plating,/area/medical/research{name = "Research Division"}) "iZ" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/medical/research{name = "Research Division"}) "ja" = (/obj/machinery/door/poddoor{id = "toxinsdriver"; name = "Toxins Launcher Bay Door"},/turf/simulated/floor/plating,/area/medical/research{name = "Research Division"}) -"jb" = (/obj/machinery/camera{c_tag = "Toxin Test Site"; dir = 8; network = list("RD","Toxins"); use_power = 0},/turf/simulated/floor/plating,/area/space) +"jb" = (/obj/machinery/door/poddoor/preopen{id = "Biohazard"; name = "biohazard blast door"},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/medical/research{name = "Research Division"}) "jc" = (/turf/simulated/wall/shuttle{icon_state = "swall_s6"; dir = 2},/area/shuttle/arrival) "jd" = (/obj/machinery/door/airlock/shuttle{name = "Arrivals Shuttle Airlock"},/obj/docking_port/mobile{dir = 2; dwidth = 5; height = 7; id = "arrival"; name = "arrival shuttle"; travelDir = -90; width = 15},/obj/docking_port/stationary{dir = 2; dwidth = 5; height = 7; id = "arrival_home"; name = "port bay 1"; width = 15},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) "je" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/obj/machinery/light/small,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage) -"jf" = (/obj/structure/closet/crate,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage) +"jf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "jg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/wall,/area/hallway/primary/central) -"jh" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/fancy/carpet{icon_state = "carpetnoconnect"},/area/hallway/primary/central) +"jh" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/closet/jcloset,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/janitor) "ji" = (/turf/simulated/floor/fancy/carpet{icon_state = "carpetnoconnect"},/area/hallway/primary/central) "jj" = (/obj/machinery/door/airlock{id_tag = "Dorm1"; name = "Dorm 1"},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "jk" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 8},/area/hallway/primary/central) "jl" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "jm" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central) "jn" = (/obj/machinery/alarm{pixel_y = 23},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 5},/area/hallway/primary/central) -"jo" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/turf/simulated/floor/plating,/area/hallway/primary/central) +"jo" = (/obj/machinery/portable_atmospherics/scrubber,/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 1},/turf/simulated/floor/plating,/area/hallway/primary/central) "jp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "jq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "jr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central) @@ -489,11 +489,11 @@ "ju" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "redcorner"; dir = 1},/area/hallway/primary/central) "jv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "purple"; dir = 4},/area/hallway/primary/central) "jw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/medical/research{name = "Research Division"}) -"jx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/sink{pixel_y = 24},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) +"jx" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 10; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) "jy" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/shower{pixel_y = 18},/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 1},/area/medical/research{name = "Research Division"}) "jz" = (/obj/structure/sink{pixel_y = 24},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/obj/structure/sign/securearea{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 5},/area/medical/research{name = "Research Division"}) "jA" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/wall,/area/medical/research{name = "Research Division"}) -"jB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/medical/research{name = "Research Division"}) +"jB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/poddoor/preopen{id = "Biohazard"; name = "biohazard blast door"},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/medical/research{name = "Research Division"}) "jC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) "jD" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 2},/area/medical/research{name = "Research Division"}) "jE" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 10; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) @@ -508,14 +508,14 @@ "jN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/wall,/area/quartermaster/storage) "jO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/hallway/primary/central) "jP" = (/obj/machinery/door/window/eastleft,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/hallway/primary/central) -"jQ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central) -"jR" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/hallway/primary/central) -"jS" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/hallway/primary/central) -"jT" = (/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"jU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"jV" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"jW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/research{name = "Research Division Access"; req_access_txt = "47"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"jX" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/medical/research{name = "Research Division"}) +"jQ" = (/obj/machinery/door/firedoor/heavy,/obj/machinery/door/airlock/research{name = "Toxins Lab"; req_access_txt = "7"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"jR" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"jS" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"jT" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "loadingarea"},/area/janitor) +"jU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor/plasteel{dir = 9; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) +"jV" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/table/reinforced,/obj/item/device/transfer_valve{pixel_x = -5},/obj/item/device/transfer_valve{pixel_x = 0},/obj/item/device/transfer_valve{pixel_x = 5},/obj/item/device/transfer_valve{pixel_x = 5},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"jW" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) +"jX" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) "jY" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) "jZ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "ka" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) @@ -525,7 +525,7 @@ "ke" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/research{name = "Research Division"}) "kf" = (/turf/simulated/wall,/area/hallway/secondary/exit) "kg" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/hallway/secondary/exit) -"kh" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/crew_quarters/bar) +"kh" = (/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) "ki" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/hallway/primary/central) "kj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/central) "kk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/central) @@ -542,15 +542,15 @@ "kv" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/hallway/primary/central) "kw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "purple"; dir = 4},/area/hallway/primary/central) "kx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/medical/research{name = "Research Division"}) -"ky" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor/plasteel{dir = 10; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) +"ky" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteblue"},/area/medical/medbay) "kz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/closet/firecloset,/obj/machinery/light/small,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) "kA" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/obj/structure/closet/firecloset,/obj/structure/sign/securearea{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 6; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) "kB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/medical/research{name = "Research Division"}) -"kC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Biohazard"; name = "Biohazard Shutter"; opacity = 0},/obj/machinery/door/firedoor/border_only{dir = 8; name = "hazard door west"},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/medical/research{name = "Research Division"}) +"kC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteblue"},/area/medical/medbay) "kD" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) "kE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/research{name = "Research Division"}) "kF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 9; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) -"kG" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/turf/simulated/floor/plasteel{dir = 9; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) +"kG" = (/obj/machinery/atmospherics/unary/portables_connector/visible{tag = "icon-connector_map (EAST)"; icon_state = "connector_map"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "kH" = (/obj/machinery/light,/turf/simulated/floor/plasteel{dir = 9; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) "kI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "kJ" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/medical/research{name = "Research Division"}) @@ -574,7 +574,7 @@ "lb" = (/obj/machinery/bookbinder,/turf/simulated/floor/plasteel{icon_state = "neutral"},/area/hallway/primary/central) "lc" = (/obj/machinery/libraryscanner,/turf/simulated/floor/plasteel{icon_state = "neutral"},/area/hallway/primary/central) "ld" = (/obj/structure/table/wood,/obj/machinery/computer/libraryconsole{pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 6},/area/hallway/primary/central) -"le" = (/obj/machinery/door/airlock/research{name = "Toxins Lab"; req_access_txt = "7"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"le" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "lf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/vending/coffee,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "lg" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "lh" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'BOMB RANGE"; name = "BOMB RANGE"},/turf/simulated/wall,/area/medical/research{name = "Research Division"}) @@ -598,7 +598,7 @@ "lz" = (/obj/structure/dispenser,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "lA" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/table/reinforced,/obj/item/device/assembly/prox_sensor{pixel_x = -4; pixel_y = 1},/obj/item/device/assembly/prox_sensor{pixel_x = 8; pixel_y = 9},/obj/item/device/assembly/prox_sensor{pixel_x = 9; pixel_y = -2},/obj/item/device/assembly/prox_sensor{pixel_x = 0; pixel_y = 2},/obj/item/weapon/screwdriver{pixel_y = 10},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "lB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/table/reinforced,/obj/item/device/assembly/signaler{pixel_x = 0; pixel_y = 8},/obj/item/device/assembly/signaler{pixel_x = -8; pixel_y = 5},/obj/item/device/assembly/signaler{pixel_x = 6; pixel_y = 5},/obj/item/device/assembly/signaler{pixel_x = -2; pixel_y = -2},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"lC" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; layer = 2.4; on = 1},/obj/structure/table/reinforced,/obj/item/device/transfer_valve{pixel_x = -5},/obj/item/device/transfer_valve{pixel_x = 0},/obj/item/device/transfer_valve{pixel_x = 5},/obj/item/device/transfer_valve{pixel_x = 5},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"lC" = (/obj/machinery/meter,/obj/machinery/door_control{id = "mixvent"; name = "Mixing Room Vent Control"; pixel_x = 25; pixel_y = 5; req_access_txt = "7"},/obj/machinery/ignition_switch{id = "burnchamber"; pixel_x = 25; pixel_y = -5},/obj/machinery/atmospherics/pipe/simple/supplymain/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plasteel{tag = "icon-warnwhitecorner"; icon_state = "warnwhitecorner"; dir = 2},/area/medical/research{name = "Research Division"}) "lD" = (/obj/structure/table/reinforced,/obj/item/device/assembly/timer{pixel_x = 5; pixel_y = 4},/obj/item/device/assembly/timer{pixel_x = 6; pixel_y = -4},/obj/item/device/assembly/timer{pixel_x = -4; pixel_y = 2},/obj/item/device/assembly/timer{pixel_x = 0; pixel_y = 0},/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "lE" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "lF" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) @@ -612,7 +612,7 @@ "lN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/hallway/secondary/exit) "lO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/meter{frequency = 1443; id = "dloop_atm_meter"; name = "Distribution Loop"},/turf/simulated/floor/plating,/area/hallway/primary/central) "lP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/hallway/primary/central) -"lQ" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 2},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor/plating,/area/hallway/primary/central) +"lQ" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/janitor) "lR" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/hallway/primary/central) "lS" = (/obj/machinery/conveyor{dir = 4; id = "recycler"},/turf/simulated/floor/plating,/area/hallway/primary/central) "lT" = (/obj/machinery/conveyor{dir = 4; id = "recycler"},/obj/machinery/recycler,/turf/simulated/floor/plating,/area/hallway/primary/central) @@ -629,13 +629,13 @@ "me" = (/obj/machinery/conveyor{dir = 4; id = "ToxinLoad"},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/medical/research{name = "Research Division"}) "mf" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/portable_atmospherics/canister/toxins,/obj/machinery/door/window/eastright,/turf/simulated/floor/plasteel{dir = 2; icon_state = "redfull"},/area/medical/research{name = "Research Division"}) "mg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"mh" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"mh" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/supplymain/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) "mi" = (/obj/machinery/atmospherics/binary/volume_pump{dir = 8},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"mj" = (/obj/machinery/atmospherics/pipe/manifold4w/supplymain/visible{icon_state = "intact"; dir = 4},/obj/machinery/meter,/obj/machinery/door_control{id = "mixvent"; name = "Mixing Room Vent Control"; pixel_x = 25; pixel_y = 5; req_access_txt = "7"},/obj/machinery/ignition_switch{id = "burnchamber"; pixel_x = 25; pixel_y = -5},/turf/simulated/floor/plasteel{tag = "icon-warnwhitecorner"; icon_state = "warnwhitecorner"; dir = 2},/area/medical/research{name = "Research Division"}) -"mk" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/manifold4w/supplymain/visible{icon_state = "intact"; dir = 4},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) -"ml" = (/obj/machinery/atmospherics/pipe/manifold4w/supplymain/visible{icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/medical/research{name = "Research Division"}) -"mm" = (/obj/machinery/atmospherics/pipe/manifold4w/supplymain/visible{icon_state = "intact"; dir = 4},/obj/structure/sign/fire,/turf/simulated/wall/r_wall,/area/medical/research{name = "Research Division"}) -"mn" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; icon_state = "in"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine/vacuum,/area/medical/research{name = "Research Division"}) +"mj" = (/obj/machinery/atmospherics/pipe/simple/supplymain/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/medical/research{name = "Research Division"}) +"mk" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine/vacuum,/area/medical/research{name = "Research Division"}) +"ml" = (/obj/structure/sign/fire,/obj/machinery/atmospherics/pipe/simple/supplymain/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall/r_wall,/area/medical/research{name = "Research Division"}) +"mm" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/obj/machinery/portable_atmospherics/pump,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) +"mn" = (/obj/machinery/camera/autoname{dir = 1},/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) "mo" = (/obj/machinery/door/poddoor{id = "mixvent"; name = "Mixer Room Vent"},/turf/simulated/floor/engine/vacuum,/area/medical/research{name = "Research Division"}) "mp" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) "mq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) @@ -676,7 +676,7 @@ "mZ" = (/obj/structure/table,/obj/item/stack/sheet/rglass{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) "na" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/eva) "nb" = (/turf/simulated/floor/plasteel,/area/ai_monitored/storage/eva) -"nc" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/eva) +"nc" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) "nd" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) "ne" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/hallway/primary/central) "nf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/hallway/primary/central) @@ -685,14 +685,14 @@ "ni" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/light,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) "nj" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) "nk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) -"nl" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/portable_atmospherics/pump,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) -"nm" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) -"nn" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 1},/obj/machinery/camera/autoname{dir = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) -"no" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) +"nl" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/unary/portables_connector/visible{tag = "icon-connector_map (EAST)"; icon_state = "connector_map"; dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) +"nm" = (/obj/machinery/meter,/obj/machinery/embedded_controller/radio/airlock_controller{airpump_tag = "tox_airlock_pump"; exterior_door_tag = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; interior_door_tag = "tox_airlock_interior"; pixel_x = 24; pixel_y = 0; sanitize_external = 1; sensor_tag = "tox_airlock_sensor"},/obj/machinery/atmospherics/pipe/simple/supplymain/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "warnwhitecorner"; dir = 8},/area/medical/research{name = "Research Division"}) +"nn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/sign/fire{pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/supplymain/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) +"no" = (/obj/machinery/atmospherics/unary/outlet_injector/on{tag = "icon-inje_map (WEST)"; icon_state = "inje_map"; dir = 8},/turf/simulated/floor/engine/vacuum,/area/medical/research{name = "Research Division"}) "np" = (/obj/machinery/atmospherics/binary/volume_pump{dir = 4},/turf/simulated/floor/plasteel{icon_state = "warnwhitecorner"; dir = 1},/area/medical/research{name = "Research Division"}) -"nq" = (/obj/machinery/atmospherics/pipe/manifold4w/supplymain/visible{icon_state = "intact"; dir = 4},/obj/machinery/meter,/obj/machinery/embedded_controller/radio/airlock_controller{airpump_tag = "tox_airlock_pump"; exterior_door_tag = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; interior_door_tag = "tox_airlock_interior"; pixel_x = 24; pixel_y = 0; sanitize_external = 1; sensor_tag = "tox_airlock_sensor"},/turf/simulated/floor/plasteel{icon_state = "warnwhitecorner"; dir = 8},/area/medical/research{name = "Research Division"}) -"nr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/sign/fire{pixel_y = -32},/obj/machinery/atmospherics/pipe/manifold4w/supplymain/visible{icon_state = "intact"; dir = 4},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) -"ns" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1443; icon_state = "on"; id = "air_in"; on = 1},/turf/simulated/floor/engine/vacuum,/area/medical/research{name = "Research Division"}) +"nq" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"nr" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"ns" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) "nt" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/hallway/primary/central) "nu" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "escape"; dir = 8},/area/hallway/secondary/exit) "nv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) @@ -726,12 +726,12 @@ "nX" = (/obj/machinery/power/apc{auto_name = 1; dir = 8; name = "_West APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/hallway/secondary/exit) "nY" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/hallway/secondary/exit) "nZ" = (/obj/machinery/power/apc{auto_name = 1; dir = 4; name = "_East APC"; pixel_x = 27; pixel_y = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/janitor) -"oa" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/closet/jcloset,/turf/simulated/floor/plasteel,/area/janitor) +"oa" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) "ob" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/turf/simulated/floor/plasteel,/area/janitor) "oc" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/machinery/camera/autoname,/obj/item/weapon/paper/recycler,/turf/simulated/floor/plasteel,/area/janitor) "od" = (/obj/structure/table,/obj/item/weapon/storage/box/mousetraps,/obj/machinery/newscaster{pixel_x = 32; pixel_y = 0},/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/grenade/chem_grenade/cleaner,/turf/simulated/floor/plasteel,/area/janitor) "oe" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/janitor) -"of" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plating,/area/hallway/primary/central) +"of" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = -32},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) "og" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera/autoname{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/central) "oh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/hallway/primary/central) "oi" = (/obj/machinery/power/apc{auto_name = 1; dir = 4; name = "_East APC"; pixel_x = 27; pixel_y = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/hallway/primary/central) @@ -742,7 +742,7 @@ "on" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/hallway/primary/central) "oo" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 2},/area/medical/medbay) "op" = (/turf/simulated/floor/plasteel{icon_state = "warnwhitecorner"; dir = 1},/area/medical/medbay) -"oq" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"oq" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "or" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "os" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/sleeper{dir = 8; icon_state = "sleeper-open"},/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/medbay) "ot" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/obj/machinery/computer/med_data,/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/medbay) @@ -766,13 +766,13 @@ "oL" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/hallway/primary/central) "oM" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "oN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva) -"oO" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"oO" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 32},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) "oP" = (/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "18"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/eva) -"oQ" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"oQ" = (/obj/structure/closet/crate/bin,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "oR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva) "oS" = (/obj/machinery/door/airlock/maintenance{name = "Medbay Maintenance"; req_access_txt = "45"},/turf/simulated/floor/plating,/area/medical/medbay) -"oT" = (/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/medical/medbay) -"oU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"oT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor,/obj/machinery/door/airlock{name = "Custodial Closet"; req_access_txt = "26"},/turf/simulated/floor/plasteel,/area/janitor) +"oU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/obj/machinery/newscaster{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "oV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "oW" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "oX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) @@ -790,10 +790,10 @@ "pj" = (/obj/structure/stool/bed/chair/comfy/beige,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/hallway/secondary/exit) "pk" = (/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/hallway/secondary/exit) "pl" = (/obj/structure/table/wood,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/hallway/secondary/exit) -"pm" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel,/area/janitor) +"pm" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "pn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/plasteel,/area/janitor) "po" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/janitor) -"pp" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "loadingarea"},/area/janitor) +"pp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "18"},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/eva) "pq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/maintenance{name = "Custodial Maintenance"; req_access_txt = "26"},/turf/simulated/floor/plating,/area/janitor) "pr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plating,/area/hallway/primary/central) "ps" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plasteel,/area/hallway/primary/central) @@ -801,7 +801,7 @@ "pu" = (/obj/machinery/power/apc{auto_name = 1; dir = 1; name = "_North APC"; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/ai_monitored/storage/eva) "pv" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) "pw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/eva) -"px" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) +"px" = (/obj/structure/grille,/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/crew_quarters/bar) "py" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/obj/item/weapon/razor,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/hallway/primary/central) "pz" = (/obj/structure/mirror{pixel_x = 0; pixel_y = 32},/obj/structure/sink{pixel_y = 24},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/hallway/primary/central) "pA" = (/obj/structure/closet,/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 8},/area/hallway/primary/central) @@ -815,7 +815,7 @@ "pI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "pJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "pK" = (/obj/structure/optable,/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/medbay) -"pL" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"pL" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "pM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) "pN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) "pO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) @@ -825,53 +825,53 @@ "pS" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/hallway/secondary/exit) "pT" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/janitorialcart,/obj/item/weapon/mop,/turf/simulated/floor/plasteel{dir = 2; icon_state = "bot"},/area/janitor) "pU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/requests_console{department = "Janitorial"; departmentType = 1; pixel_y = -29},/turf/simulated/floor/plasteel,/area/janitor) -"pV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plasteel,/area/janitor) +"pV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "MedbayFoyer"; name = "Medbay"; req_access_txt = "5"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "pW" = (/obj/structure/closet/crate/bin,/turf/simulated/floor/plasteel,/area/janitor) "pX" = (/obj/machinery/camera/autoname{dir = 8},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "pY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva) -"pZ" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva) -"qa" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/eva) -"qb" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/eva) +"pZ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "MedbayFoyer"; name = "Medbay"; req_access_txt = "5"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"qa" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/sign/nosmoking_2{pixel_x = 28},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitebluecorner"},/area/medical/medbay) +"qb" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access_txt = "45"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "qc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/wall/r_wall,/area/ai_monitored/storage/eva) "qd" = (/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/hallway/primary/central) "qe" = (/obj/machinery/shower{icon_state = "shower"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/hallway/primary/central) "qf" = (/obj/structure/stool/bed/roller,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "qg" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyer"; name = "Medbay Exit Button"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -26},/obj/structure/stool/bed/roller,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"qh" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitegreen"},/area/medical/medbay) -"qi" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitegreen"},/area/medical/medbay) -"qj" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"qh" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medbay"; req_access_txt = "5"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"qi" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Diner"},/turf/simulated/floor/plasteel,/area/crew_quarters/bar) +"qj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Diner"},/turf/simulated/floor/plasteel,/area/crew_quarters/bar) "qk" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Medbay"; departmentType = 1; name = "Medbay RC"; pixel_x = 0; pixel_y = -30; pixel_z = 0},/obj/structure/closet/crate/bin,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "ql" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "qm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"qn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/sign/nosmoking_2{pixel_x = 28},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitegreencorner"},/area/medical/medbay) +"qn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-whitebluecorner (WEST)"; icon_state = "whitebluecorner"; dir = 8},/area/medical/medbay) "qo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/medical/medbay) -"qp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitegreencorner"},/area/medical/medbay) +"qp" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 1; icon_state = "comfychair"},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/hallway/secondary/exit) "qq" = (/obj/machinery/computer/operating,/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/medbay) "qr" = (/obj/machinery/camera/autoname{dir = 8},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/medical/medbay) "qs" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel{icon_state = "escape"; dir = 10},/area/hallway/secondary/exit) "qt" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) -"qu" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 1; icon_state = "comfychair_beige"},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/hallway/secondary/exit) +"qu" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/medical/medbay) "qv" = (/obj/structure/closet/crate/bin,/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/hallway/secondary/exit) -"qw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock{name = "Custodial Closet"; req_access_txt = "26"},/turf/simulated/floor/plasteel,/area/janitor) +"qw" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteyellow"},/area/medical/medbay) "qx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/hallway/primary/central) -"qy" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = -32},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) -"qz" = (/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "18"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/eva) -"qA" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 32},/turf/simulated/floor/plating,/area/ai_monitored/storage/eva) +"qy" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"qz" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{dir = 2; name = "Chemistry Desk"; req_access_txt = "33"},/obj/item/clothing/glasses/science,/obj/machinery/door/firedoor/heavy,/turf/simulated/floor/plating,/area/medical/medbay) +"qA" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) "qB" = (/obj/machinery/door/airlock{name = "Public Toilets"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/hallway/primary/central) -"qC" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; layer = 2.4; on = 1},/obj/structure/closet/crate/bin,/turf/simulated/floor/plasteel,/area/hallway/primary/central) +"qC" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/hallway/primary/central) "qD" = (/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "qE" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel,/area/hallway/primary/central) "qF" = (/obj/structure/sign/bluecross,/turf/simulated/wall,/area/medical/medbay) -"qG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass_medical{id_tag = "MedbayFoyer"; name = "Medbay"; req_access_txt = "5"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"qH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass_medical{id_tag = "MedbayFoyer"; name = "Medbay"; req_access_txt = "5"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"qG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/medical/medbay) +"qH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Cryo"; req_access_txt = "45"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "qI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/medbay) "qJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/medbay) "qK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/camera/autoname{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"qL" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitegreen"},/area/medical/medbay) -"qM" = (/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access_txt = "45"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"qN" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitegreen"},/area/medical/medbay) +"qL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) +"qM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "Head of Personnel Office"; req_access = null; req_access_txt = "57"},/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) +"qN" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/medical/medbay) "qO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"qP" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"qP" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1},/obj/structure/table,/obj/item/stack/packageWrap,/obj/item/weapon/hand_labeler,/obj/item/device/radio/headset/headset_med,/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/obj/machinery/camera/autoname,/turf/simulated/floor/plasteel{tag = "icon-whiteyellowcorner"; icon_state = "whiteyellowcorner"; dir = 2},/area/medical/medbay) "qQ" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) "qR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/camera/autoname,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) "qS" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) @@ -889,15 +889,15 @@ "re" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central) "rf" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel,/area/hallway/primary/central) "rg" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/medical/medbay) -"rh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitegreen"},/area/medical/medbay) -"ri" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitegreen"},/area/medical/medbay) +"rh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/medical/medbay) +"ri" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/medical/medbay) "rj" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/britcup{desc = "Kingston's personal cup."},/obj/machinery/camera/autoname,/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"rk" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyer"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -26; req_access_txt = "5"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitegreen"},/area/medical/medbay) +"rk" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyer"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = -26; req_access_txt = "5"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/medical/medbay) "rl" = (/obj/machinery/computer/med_data,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "rm" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/turf/simulated/floor/plating,/area/medical/medbay) -"rn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"ro" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitegreencorner"},/area/medical/medbay) -"rp" = (/obj/structure/closet/secure_closet/medical2,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitegreencorner"},/area/medical/medbay) +"rn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel{tag = "icon-whiteyellow (WEST)"; icon_state = "whiteyellow"; dir = 8},/area/medical/medbay) +"ro" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{tag = "icon-whitebluecorner (EAST)"; icon_state = "whitebluecorner"; dir = 4},/area/medical/medbay) +"rp" = (/obj/structure/closet/secure_closet/medical2,/turf/simulated/floor/plasteel{tag = "icon-whitebluecorner (NORTH)"; icon_state = "whitebluecorner"; dir = 1},/area/medical/medbay) "rq" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/reagent_containers/dropper,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "rr" = (/obj/machinery/vending/wallmed{pixel_y = -28},/obj/structure/table,/obj/item/weapon/storage/box/syringes,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "rs" = (/obj/machinery/computer/pandemic,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) @@ -915,11 +915,11 @@ "rE" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "rF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "rG" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/hallway/primary/central) -"rH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central) +"rH" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/medical/medbay) "rI" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/medical/medbay) "rJ" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/white,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"rK" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitegreen"},/area/medical/medbay) -"rL" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medbay"; req_access_txt = "5"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"rK" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/medical/medbay) +"rL" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{dir = 8; name = "Chemistry Desk"; req_access_txt = "33"},/obj/machinery/door/firedoor/heavy,/turf/simulated/floor/plating,/area/medical/medbay) "rM" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "rN" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{icon_state = "L2"; dir = 4},/area/hallway/secondary/exit) "rO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{icon_state = "L4"; dir = 4},/area/hallway/secondary/exit) @@ -935,10 +935,10 @@ "rY" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/medical/medbay) "rZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "sa" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/structure/sign/nosmoking_2{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"sb" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitegreen"},/area/medical/medbay) +"sb" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/medical/medbay) "sc" = (/obj/machinery/vending/medical{pixel_x = -2},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"sd" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"se" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/machinery/newscaster{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"sd" = (/obj/machinery/chem_heater,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"se" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/crew_quarters/bar) "sf" = (/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 7; pixel_y = 1},/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{pixel_x = 0; pixel_y = 0},/obj/item/weapon/wrench{pixel_x = 5; pixel_y = -5},/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "sg" = (/obj/machinery/atmospherics/unary/cryo_cell,/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/medbay) "sh" = (/obj/machinery/atmospherics/unary/portables_connector,/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/medbay) @@ -957,13 +957,13 @@ "su" = (/turf/simulated/wall,/area/crew_quarters/bar) "sv" = (/obj/structure/sign/maltesefalcon/left,/turf/simulated/wall,/area/crew_quarters/bar) "sw" = (/obj/structure/sign/maltesefalcon/right,/turf/simulated/wall,/area/crew_quarters/bar) -"sx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass{name = "Diner"},/turf/simulated/floor/plasteel,/area/crew_quarters/bar) +"sx" = (/turf/simulated/floor/plasteel{tag = "icon-whiteyellow (WEST)"; icon_state = "whiteyellow"; dir = 8},/area/medical/medbay) "sy" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/hallway/secondary/entry) -"sz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass{name = "Diner"},/turf/simulated/floor/plasteel,/area/crew_quarters/bar) -"sA" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/hallway/primary/central) +"sz" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/medical/medbay) +"sA" = (/obj/machinery/light/small,/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/bar) "sB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "sC" = (/obj/structure/sign/chemistry,/turf/simulated/wall,/area/medical/medbay) -"sD" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteyellow"},/area/medical/medbay) +"sD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics"; req_access_txt = "45"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "sE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "sF" = (/obj/machinery/telecomms/receiver/preset_left/ministation,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) "sG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitebluecorner"},/area/medical/medbay) @@ -972,8 +972,8 @@ "sJ" = (/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact"; level = 2},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "sK" = (/obj/machinery/atmospherics/pipe/manifold{icon_state = "manifold"; level = 2},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "sL" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact"; level = 2},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"sM" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) -"sN" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"sM" = (/obj/machinery/light/small,/obj/structure/closet/gmcloset,/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"sN" = (/obj/machinery/light/small,/obj/machinery/processor,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) "sO" = (/obj/machinery/light,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) "sP" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/floor/plating,/area/shuttle/arrival) "sQ" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/shuttle/arrival) @@ -990,23 +990,23 @@ "tb" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "tc" = (/obj/structure/stool/bed/chair,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "td" = (/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) -"te" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) -"tf" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) -"tg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) +"te" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel{tag = "icon-whiteyellow (WEST)"; icon_state = "whiteyellow"; dir = 8},/area/medical/medbay) +"tf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor/heavy,/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Chemistry Lab"; req_access_txt = "5; 33"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"tg" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellowcorner"},/area/medical/medbay) "th" = (/obj/structure/closet/crate/bin,/obj/structure/noticeboard{pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "ti" = (/obj/machinery/vending/boozeomat,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/crew_quarters/bar) "tj" = (/obj/structure/table,/obj/item/weapon/book/manual/barman_recipes,/obj/item/stack/packageWrap,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/crew_quarters/bar) "tk" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/engineering) "tl" = (/obj/structure/table,/obj/machinery/door/window/southleft{layer = 3.1},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "tm" = (/obj/structure/table,/obj/machinery/door/window/southright{layer = 3.1},/turf/simulated/floor/plasteel,/area/hallway/primary/central) -"tn" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{dir = 2; name = "Chemistry Desk"; req_access_txt = "33"},/obj/item/clothing/glasses/science,/turf/simulated/floor/plating,/area/medical/medbay) +"tn" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "to" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/pill_bottle/epinephrine{pixel_x = 5; pixel_y = -2},/obj/item/weapon/storage/pill_bottle/epinephrine{pixel_x = 5; pixel_y = -2},/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/dropper,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"tp" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/table,/obj/item/stack/packageWrap,/obj/item/weapon/hand_labeler,/obj/item/device/radio/headset/headset_med,/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/obj/machinery/camera/autoname,/turf/simulated/floor/plasteel{tag = "icon-whiteyellowcorner"; icon_state = "whiteyellowcorner"; dir = 2},/area/medical/medbay) +"tp" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/obj/machinery/door_control{desc = "A remote control switch for the genetics doors."; id = "GeneticsDoor"; name = "Genetics Exit Button"; normaldoorcontrol = 1; pixel_x = 8; pixel_y = 24},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/medical/medbay) "tq" = (/obj/machinery/smartfridge/chemistry,/turf/simulated/wall,/area/medical/medbay) "tr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{tag = "icon-whiteyellowcorner (WEST)"; icon_state = "whiteyellowcorner"; dir = 8},/area/medical/medbay) -"ts" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/medical/medbay) -"tt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Cryo"; req_access_txt = "45"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"tu" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/medical/medbay) +"ts" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medbay Storage"; req_access_txt = "45"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"tt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor,/obj/machinery/door/airlock{name = "Bar Storage"; req_access_txt = "25"},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"tu" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/light,/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) "tv" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "tw" = (/obj/machinery/vending/wallmed{pixel_y = -28},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "tx" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/engine/engineering) @@ -1014,8 +1014,8 @@ "tz" = (/obj/structure/grille,/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating/airless,/area/engine/engineering) "tA" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit) "tB" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) -"tC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/command{name = "Head of Personnel Office"; req_access = null; req_access_txt = "57"},/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) -"tD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) +"tC" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock{name = "Bar Storage"; req_access_txt = "25"},/turf/simulated/floor/plasteel{icon_state = "wood"},/area/crew_quarters/bar) +"tD" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/brute{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/brute{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "tE" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) "tF" = (/obj/machinery/computer/card,/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) "tG" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Head of Personnel"},/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) @@ -1035,15 +1035,15 @@ "tU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "tV" = (/obj/structure/stool,/turf/simulated/floor/fancy/carpet,/area/crew_quarters/bar) "tW" = (/obj/structure/table/reinforced,/obj/item/weapon/lighter/zippo,/obj/structure/sign/securearea{desc = "Under the painting a plaque reads: 'While the meat grinder may not have spared you, fear not. Not one part of you has gone to waste... You were delicious.'"; icon_state = "monkey_painting"; name = "Mr. Deempisi portrait"; pixel_x = 4; pixel_y = 28},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/bar) -"tX" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/crew_quarters/bar) +"tX" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/obj/machinery/photocopier,/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) "tY" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/crew_quarters/bar) "tZ" = (/obj/machinery/requests_console{department = "Garden"; departmentType = 2; pixel_x = 30; pixel_y = 0},/turf/simulated/floor/plasteel,/area/hallway/primary/central) "ua" = (/obj/machinery/chem_dispenser,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "ub" = (/obj/structure/stool/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "uc" = (/obj/machinery/chem_master,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "ud" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effect/landmark/start{name = "Chemist"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteyellow"},/area/medical/medbay) -"ue" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastright{dir = 8; name = "Chemistry Desk"; req_access_txt = "33"},/turf/simulated/floor/plating,/area/medical/medbay) -"uf" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel{tag = "icon-whiteyellow (WEST)"; icon_state = "whiteyellow"; dir = 8},/area/medical/medbay) +"ue" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/bar) +"uf" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock{name = "Frozen Storage"; req_access_txt = "25"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/bar) "ug" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/machinery/camera/autoname{dir = 8},/obj/structure/sign/nosmoking_2{pixel_x = 28},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/medical/medbay) "uh" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/tcommsat/computer) "ui" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/tcommsat/computer) @@ -1070,10 +1070,10 @@ "uD" = (/obj/machinery/hydroponics/soil,/turf/simulated/floor/plasteel{icon_state = "green"; dir = 1},/area/hallway/primary/central) "uE" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "uF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteyellow"},/area/medical/medbay) -"uG" = (/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plasteel{tag = "icon-whiteyellow (WEST)"; icon_state = "whiteyellow"; dir = 8},/area/medical/medbay) -"uH" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/medical/medbay) -"uI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/airlock/glass_medical{id_tag = "GeneticsDoor"; name = "Genetics"; req_access_txt = "45"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"uJ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/machinery/door_control{desc = "A remote control switch for the genetics doors."; id = "GeneticsDoor"; name = "Genetics Exit Button"; normaldoorcontrol = 1; pixel_x = 8; pixel_y = 24},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/medical/medbay) +"uG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"uH" = (/turf/simulated/floor/wood,/area/crew_quarters/bar) +"uI" = (/obj/docking_port/stationary{dir = 8; dwidth = 2; height = 12; id = "ferry_home"; name = "station"; turf_type = /turf/space; width = 5},/turf/simulated/floor/plating/airless,/area/space) +"uJ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "uK" = (/obj/machinery/vending/wallmed{pixel_y = 28},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "uL" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "uM" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) @@ -1083,9 +1083,9 @@ "uQ" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/gravity_generator) "uR" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/gravity_generator) "uS" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/closet/secure_closet/hop,/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) -"uT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) -"uU" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/machinery/light,/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) -"uV" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/photocopier,/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) +"uT" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/obj/structure/closet/radiation,/turf/simulated/floor/plasteel,/area/engine/engineering) +"uU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"uV" = (/obj/structure/kitchenspike,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/bar) "uW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) "uX" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 10},/area/hallway/primary/central) "uY" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) @@ -1096,14 +1096,15 @@ "vd" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "ve" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "vf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteyellow"},/area/medical/medbay) -"vg" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Chemistry Lab"; req_access_txt = "5; 33"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"vh" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plasteel{tag = "icon-whiteyellow (WEST)"; icon_state = "whiteyellow"; dir = 8},/area/medical/medbay) +"vg" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 1},/area/engine/engineering) +"vh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/engineering{name = "Engineering"; req_access_txt = "10"},/turf/simulated/floor/plasteel,/area/engine/engineering) "vi" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "vj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{tag = "icon-whitebluecorner (EAST)"; icon_state = "whitebluecorner"; dir = 4},/area/medical/medbay) "vk" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{tag = "icon-whitebluecorner (NORTH)"; icon_state = "whitebluecorner"; dir = 1},/area/medical/medbay) "vl" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "vm" = (/turf/simulated/wall/shuttle{icon_state = "swall12"; dir = 2},/area/shuttle/arrival) "vn" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/gravity_generator) +"vo" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 1},/turf/simulated/floor/plating/airless,/area/space) "vp" = (/turf/simulated/wall/shuttle{icon_state = "swall14"; dir = 2},/area/shuttle/arrival) "vq" = (/obj/machinery/door/airlock/shuttle{name = "Arrivals Shuttle Airlock"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) "vr" = (/turf/simulated/wall/shuttle{icon_state = "swall_s10"; dir = 2},/area/shuttle/arrival) @@ -1111,6 +1112,7 @@ "vt" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/maintenance{name = "Lieutenant Office Maintenance Access"; req_access_txt = "57"},/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) "vu" = (/obj/machinery/vending/cart,/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) "vv" = (/obj/machinery/pdapainter,/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) +"vw" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) "vx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "vy" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "vz" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/bar) @@ -1124,9 +1126,9 @@ "vH" = (/obj/structure/table,/obj/item/weapon/screwdriver{pixel_x = -2; pixel_y = 6},/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/obj/item/device/radio/headset/headset_med,/obj/item/device/assembly/igniter,/obj/item/device/assembly/igniter,/obj/item/device/assembly/timer,/obj/item/device/assembly/timer,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "vI" = (/obj/structure/closet/secure_closet/chemical,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "vJ" = (/obj/structure/closet/wardrobe/chemistry_white,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteyellowcorner"},/area/medical/medbay) -"vK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellowcorner"},/area/medical/medbay) -"vL" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"vM" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"vK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/obj/structure/closet/secure_closet/engineering_personal,/turf/simulated/floor/plasteel,/area/engine/engineering) +"vL" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/obj/machinery/light/small{dir = 8},/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/plasteel{dir = 9; icon_state = "yellow"},/area/engine/engineering) +"vM" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 5},/area/engine/engineering) "vN" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "vO" = (/obj/machinery/dna_scannernew,/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/medbay) "vP" = (/obj/machinery/light,/obj/machinery/computer/cloning,/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/medbay) @@ -1158,12 +1160,13 @@ "wp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/medbay) "wq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay) "wr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/medical/medbay) -"ws" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medbay Storage"; req_access_txt = "45"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"ws" = (/obj/structure/closet/secure_closet/engineering_personal,/turf/simulated/floor/plasteel,/area/engine/engineering) "wt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/medical/medbay) "wu" = (/turf/simulated/wall/shuttle{icon_state = "swall3"; dir = 2},/area/shuttle/arrival) "wv" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) "ww" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) "wx" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/shuttle/arrival) +"wy" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engine/engineering) "wz" = (/obj/effect/landmark{name = "Observer-Start"},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/arrival) "wA" = (/obj/machinery/power/apc{auto_name = 1; dir = 1; name = "_North APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/crew_quarters/heads{name = "\improper Job Assignment"}) "wB" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads{name = "\improper Job Assignment"}) @@ -1172,10 +1175,10 @@ "wE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plating,/area/hallway/primary/central) "wF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/hallway/primary/central) "wG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/crew_quarters/bar) -"wH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock{name = "Bar Storage"; req_access_txt = "25"},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"wH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/plasteel,/area/engine/engineering) "wI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/crew_quarters/bar) "wJ" = (/obj/machinery/computer/security/telescreen/entertainment,/turf/simulated/wall,/area/crew_quarters/bar) -"wK" = (/obj/machinery/door/airlock{name = "Bar Storage"; req_access_txt = "25"},/turf/simulated/floor/plasteel{icon_state = "wood"},/area/crew_quarters/bar) +"wK" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "10"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel,/area/engine/engineering) "wL" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/hallway/primary/central) "wM" = (/obj/machinery/seed_extractor,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/hallway/primary/central) "wN" = (/obj/machinery/biogenerator,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/hallway/primary/central) @@ -1184,7 +1187,7 @@ "wQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 1},/area/medical/medbay) "wR" = (/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 1},/area/medical/medbay) "wS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 1},/area/medical/medbay) -"wT" = (/obj/structure/table,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/obj/item/weapon/gun/syringe,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"wT" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "10"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel,/area/engine/engineering) "wU" = (/turf/simulated/floor/plasteel/shuttle,/turf/simulated/wall/shuttle{icon_state = "swall_f10"; dir = 2},/area/shuttle/arrival) "wV" = (/turf/simulated/wall/shuttle{icon_state = "swall13"; dir = 2},/area/shuttle/arrival) "wW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/hallway/primary/central) @@ -1193,24 +1196,24 @@ "wZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/machinery/meter{use_power = 0},/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 1},/area/hallway/primary/central) "xa" = (/obj/structure/closet/crate{desc = "It's a storage unit for kitchen clothes and equipment."; name = "Kitchen Crate"},/obj/item/clothing/head/chefhat,/obj/item/clothing/under/rank/chef,/obj/item/weapon/storage/box/mousetraps{pixel_x = 5; pixel_y = 5},/obj/item/weapon/storage/box/mousetraps,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/item/weapon/reagent_containers/food/condiment/flour,/obj/item/weapon/reagent_containers/food/condiment/flour,/obj/item/weapon/reagent_containers/food/condiment/flour,/obj/item/weapon/reagent_containers/food/condiment/flour,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/bar) "xb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera/autoname,/mob/living/simple_animal/mouse/brown/Tom,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/bar) -"xc" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/bar) -"xd" = (/obj/machinery/door/airlock{name = "Frozen Storage"; req_access_txt = "25"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/bar) +"xc" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel,/area/engine/engineering) +"xd" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/engine/engineering) "xe" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"xf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"xf" = (/obj/machinery/pipedispenser/disposal,/turf/simulated/floor/plasteel,/area/engine/engineering) "xg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/vending/dinnerware,/turf/simulated/floor/wood,/area/crew_quarters/bar) "xh" = (/obj/machinery/reagentgrinder,/obj/structure/table/wood,/turf/simulated/floor/wood,/area/crew_quarters/bar) "xi" = (/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/obj/structure/table/wood,/turf/simulated/floor/wood,/area/crew_quarters/bar) "xj" = (/obj/structure/closet/crate/bin,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"xk" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor/wood,/area/crew_quarters/bar) +"xk" = (/obj/machinery/suit_storage_unit/engine,/turf/simulated/floor/plasteel,/area/engine/engineering) "xl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay) "xm" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/fire{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"xn" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"xo" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"xn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel,/area/engine/engineering) +"xo" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) "xp" = (/obj/structure/closet/secure_closet/medical3,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "xq" = (/turf/simulated/wall/shuttle{icon_state = "swall_s5"; dir = 2},/area/shuttle/arrival) "xr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hallway/primary/central) "xs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall,/area/hallway/primary/central) -"xt" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable,/turf/simulated/floor/plating,/area/hallway/primary/central) +"xt" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) "xu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/meter,/turf/simulated/floor/plating,/area/hallway/primary/central) "xv" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/reagent_dispensers/beerkeg,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/bar) "xw" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/bar) @@ -1232,22 +1235,22 @@ "xM" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/meter{use_power = 0},/turf/space,/area/space) "xN" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/hallway/primary/central) "xO" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/hallway/primary/central) -"xP" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/kitchenspike,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/bar) -"xQ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/machinery/light/small,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/bar) +"xP" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) +"xQ" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) "xR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/gibber,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/bar) "xS" = (/obj/structure/closet/secure_closet/bar{req_access_txt = "25"},/turf/simulated/floor/wood,/area/crew_quarters/bar) -"xT" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/machinery/light/small,/obj/structure/closet/gmcloset,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"xT" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor/plating,/area/engine/engineering) "xU" = (/obj/structure/table/wood,/obj/item/weapon/gun/projectile/revolver/doublebarrel,/obj/item/weapon/reagent_containers/food/drinks/shaker,/turf/simulated/floor/wood,/area/crew_quarters/bar) "xV" = (/obj/machinery/camera/autoname{dir = 1},/obj/structure/table/wood,/obj/item/weapon/book/manual/chef_recipes{pixel_y = 5},/obj/item/weapon/reagent_containers/food/condiment/enzyme,/turf/simulated/floor/wood,/area/crew_quarters/bar) "xW" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"xX" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/light/small,/obj/machinery/processor,/turf/simulated/floor/wood,/area/crew_quarters/bar) -"xY" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/wood,/area/crew_quarters/bar) +"xX" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor/plating,/area/engine/engineering) +"xY" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/engine/engineering) "xZ" = (/obj/structure/table,/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "ya" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/bottle/epinephrine{pixel_x = 7; pixel_y = -3},/obj/item/weapon/reagent_containers/glass/bottle/charcoal{pixel_x = -4; pixel_y = -3},/obj/item/weapon/reagent_containers/syringe/epinephrine{pixel_x = 3; pixel_y = -2},/obj/item/weapon/reagent_containers/glass/bottle/morphine,/obj/item/weapon/reagent_containers/glass/bottle/toxin{pixel_x = 4; pixel_y = 2},/obj/item/weapon/reagent_containers/syringe/epinephrine{pixel_x = 5; pixel_y = -2},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "yb" = (/obj/structure/table,/obj/machinery/light,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/tie/stethoscope,/obj/item/weapon/reagent_containers/hypospray,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"yc" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/engineering) +"yc" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/cyan/visible{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 2},/area/engine/engineering) "yd" = (/obj/structure/rack,/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/plating,/area/hallway/primary/central) -"ye" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1},/turf/simulated/floor/plating/airless,/area/space) +"ye" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/cyan/visible{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor/plating,/area/engine/engineering) "yf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plating,/area/hallway/primary/central) "yg" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/hallway/primary/central) "yh" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/turf/simulated/wall,/area/crew_quarters/bar) @@ -1282,7 +1285,7 @@ "yK" = (/obj/structure/closet/firecloset,/turf/simulated/floor/plasteel,/area/engine/engineering) "yL" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plasteel,/area/engine/engineering) "yM" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/turf/simulated/floor/plasteel,/area/engine/engineering) -"yN" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 1},/area/engine/engineering) +"yN" = (/obj/machinery/pipedispenser/disposal/transit_tube,/turf/simulated/floor/plasteel,/area/engine/engineering) "yO" = (/obj/structure/table,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{dir = 1},/obj/machinery/cell_charger,/turf/simulated/floor/plasteel,/area/engine/engineering) "yP" = (/obj/structure/table,/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/clothing/gloves/color/yellow,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/turf/simulated/floor/plasteel,/area/engine/engineering) "yQ" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/camera/autoname,/obj/machinery/power/smes/engineering,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) @@ -1299,9 +1302,10 @@ "zb" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 4},/area/engine/engineering) "zc" = (/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engine/engineering) "zd" = (/obj/machinery/atmospherics/pipe/simple,/obj/structure/grille,/turf/simulated/wall/r_wall,/area/engine/engineering) +"ze" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 1},/area/engine/engineering) "zf" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) "zg" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/engineering) -"zh" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/engine/engineering) +"zh" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor/plating,/area/engine/engineering) "zi" = (/obj/machinery/computer/monitor,/obj/structure/cable,/turf/simulated/floor/plasteel,/area/engine/engineering) "zj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/vending/coffee,/turf/simulated/floor/plasteel,/area/hallway/primary/central) "zk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 0},/turf/simulated/floor/plasteel,/area/hallway/primary/central) @@ -1309,6 +1313,7 @@ "zm" = (/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 4},/area/engine/engineering) "zn" = (/turf/simulated/floor/plating,/area/engine/engineering) "zo" = (/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engine/engineering) +"zp" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) "zq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) "zr" = (/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/plasteel,/area/engine/engineering) "zs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/engine/engineering) @@ -1329,10 +1334,13 @@ "zH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/engine/engineering) "zI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engineering) "zJ" = (/obj/machinery/atmospherics/binary/pump/on{dir = 8},/turf/simulated/floor/plating,/area/engine/engineering) +"zK" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) "zL" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating/airless,/area/space) -"zN" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; icon_state = "in"; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engine/engineering) +"zM" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) +"zN" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) "zO" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engine/engineering) "zP" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/engine/engineering) +"zQ" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/atmospherics/pipe/simple/cyan/visible{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor/plating,/area/engine/engineering) "zR" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel,/area/engine/engineering) "zS" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) "zT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/engine/engineering) @@ -1340,9 +1348,9 @@ "zV" = (/obj/machinery/vending/tool,/turf/simulated/floor/plasteel,/area/engine/engineering) "zW" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/wall/r_wall,/area/engine/engineering) "zX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engineering) -"zY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/engineering{name = "Engineering"; req_access_txt = "10"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"zY" = (/obj/machinery/door/firedoor/heavy,/turf/simulated/floor/plasteel,/area/engine/engineering) "zZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engineering) -"Aa" = (/obj/machinery/pipedispenser/disposal,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/turf/simulated/floor/plasteel,/area/engine/engineering) +"Aa" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/firedoor/heavy,/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "10"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel,/area/engine/engineering) "Ab" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) "Ac" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/engineering) "Ad" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) @@ -1351,22 +1359,18 @@ "Ag" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel,/area/engine/engineering) "Ah" = (/obj/machinery/vending/engivend,/turf/simulated/floor/plasteel,/area/engine/engineering) "Ai" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/engine/engineering) -"Aj" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/obj/machinery/light/small{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/plasteel{dir = 9; icon_state = "yellow"},/area/engine/engineering) -"Ak" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 1},/area/engine/engineering) -"Al" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 5},/area/engine/engineering) +"Aj" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/engine/engineering) +"Ak" = (/obj/machinery/atmospherics/unary/tank/air{dir = 8; icon_state = "grey"},/turf/simulated/floor/plating,/area/tcommsat/computer) +"Al" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor/plating,/area/engine/engineering) "Am" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/engine/engineering) "An" = (/obj/machinery/pipedispenser,/turf/simulated/floor/plasteel,/area/engine/engineering) "Ao" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel,/area/engine/engineering) "Ap" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/gloves/color/black,/obj/item/weapon/extinguisher{pixel_x = 8},/turf/simulated/floor/plasteel,/area/engine/engineering) -"Aq" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/engine/engineering) +"Aq" = (/obj/machinery/suit_storage_unit/atmos,/turf/simulated/floor/plasteel,/area/engine/engineering) "Ar" = (/obj/machinery/power/port_gen/pacman,/turf/simulated/floor/plasteel,/area/engine/engineering) "As" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/floor/plasteel,/area/engine/engineering) "At" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) -"Au" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor/plasteel,/area/engine/engineering) -"Av" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "10"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel,/area/engine/engineering) "Aw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel,/area/engine/engineering) -"Ax" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "10"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel,/area/engine/engineering) -"Ay" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plasteel,/area/engine/engineering) "Az" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) "AA" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) "AB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/plasteel,/area/engine/engineering) @@ -1381,10 +1385,11 @@ "AK" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "10"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel,/area/engine/engineering) "AL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) "AM" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) -"AN" = (/obj/structure/closet/radiation,/turf/simulated/floor/plasteel,/area/engine/engineering) "AO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 1},/area/engine/engineering) "AP" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_y = 30},/turf/simulated/floor/plasteel,/area/engine/engineering) -"AQ" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/space/hardsuit,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/hardsuit,/turf/simulated/floor/plasteel,/area/engine/engineering) +"AR" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) +"AS" = (/obj/machinery/atmospherics/unary/portables_connector/visible,/turf/simulated/floor/plating,/area/engine/engineering) +"AT" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/portables_connector/visible,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) "AU" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/wrench,/obj/item/weapon/weldingtool,/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/turf/simulated/floor/plasteel,/area/engine/engineering) "AV" = (/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 1},/area/engine/engineering) "AW" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plasteel,/area/engine/engineering) @@ -1392,46 +1397,44 @@ "AY" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel,/area/engine/engineering) "AZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) "Ba" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/camera/autoname,/turf/simulated/floor/plasteel,/area/engine/engineering) -"Bc" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor/plasteel,/area/engine/engineering) -"Bd" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/engine/engineering) +"Bb" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/cyan/visible{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) "Be" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engine/engineering) -"Bf" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 6; icon_state = "intact-c"; initialize_directions = 6; level = 2},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) -"Bg" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 10; icon_state = "intact-c"; initialize_directions = 6; level = 2},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) +"Bf" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (NORTH)"; icon_state = "intact"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) +"Bg" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/obj/machinery/atmospherics/unary/portables_connector/visible,/turf/simulated/floor/plating,/area/engine/engineering) "Bh" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) -"Bi" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; dir = 6; icon_state = "intact-y"; level = 2},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) -"Bj" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; dir = 10; icon_state = "intact-y"; level = 2},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) +"Bi" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) +"Bj" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/portables_connector/visible,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) "Bk" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engine/engineering) -"Bl" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/engine/engineering) -"Bm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"Bn" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/cyan/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) "Bo" = (/obj/structure/closet/crate{name = "solar pack crate"},/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/solar_assembly,/obj/item/weapon/circuitboard/solar_control,/obj/item/weapon/tracker_electronics,/obj/item/weapon/paper/solar,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) "Bp" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/engine/engineering) "Bq" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) -"Br" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"},/turf/simulated/floor/plating,/area/engine/engineering) +"Br" = (/obj/machinery/atmospherics/pipe/manifold/cyan/visible,/turf/simulated/floor/plating,/area/engine/engineering) "Bs" = (/obj/machinery/atmospherics/binary/circulator,/turf/simulated/floor/plating,/area/engine/engineering) "Bt" = (/obj/machinery/power/generator,/obj/structure/cable,/turf/simulated/floor/plating,/area/engine/engineering) "Bu" = (/obj/machinery/atmospherics/binary/circulator{icon_state = "circ2-off"},/turf/simulated/floor/plating,/area/engine/engineering) -"Bv" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; icon_state = "intact-y"; level = 2},/turf/simulated/floor/plating,/area/engine/engineering) +"Bv" = (/obj/machinery/atmospherics/pipe/manifold/cyan/visible,/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 4},/area/engine/engineering) "Bw" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) "Bx" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/engine/engineering) "By" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) "Bz" = (/obj/structure/transit_tube{tag = "icon-Block"; icon_state = "Block"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) "BA" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engine/engineering) -"BB" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engineering) -"BC" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 2},/area/engine/engineering) +"BB" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/plating,/area/engine/engineering) +"BC" = (/obj/machinery/atmospherics/pipe/manifold/yellow/visible,/turf/simulated/floor/plating,/area/engine/engineering) "BD" = (/obj/item/device/multitool,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engineering) -"BE" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; icon_state = "intact-y"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 1},/area/engine/engineering) -"BF" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; icon_state = "intact-y"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engineering) +"BE" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/engine/engineering) +"BF" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) "BG" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engine/engineering) "BH" = (/obj/structure/transit_tube/station/reverse{dir = 8; icon_state = "closed"; tag = "icon-closed (EAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) "BI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/engine/engineering) "BJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor/plasteel,/area/engine/engineering) "BK" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plasteel,/area/engine/engineering) "BL" = (/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 8},/area/engine/engineering) -"BM" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) -"BN" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) +"BM" = (/obj/machinery/atmospherics/pipe/manifold/yellow/visible,/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 8},/area/engine/engineering) +"BN" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/cyan/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engine/engineering) "BO" = (/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) -"BP" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; icon_state = "intact-y"; level = 2},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) -"BQ" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; icon_state = "intact-y"; level = 2},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) +"BP" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engine/engineering) +"BQ" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) "BR" = (/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 4},/area/engine/engineering) "BS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/closet/secure_closet/engineering_welding,/turf/simulated/floor/plasteel,/area/engine/engineering) "BT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/engine/engineering) @@ -1439,10 +1442,13 @@ "BV" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel,/area/engine/engineering) "BW" = (/obj/structure/transit_tube{icon_state = "N-S"},/obj/structure/transit_tube_pod,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) "BX" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/camera/autoname,/turf/simulated/floor/plasteel,/area/engine/engineering) +"BY" = (/obj/machinery/atmospherics/pipe/manifold/yellow/visible{tag = "icon-manifold (WEST)"; icon_state = "manifold"; dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) +"BZ" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engine/engineering) +"Ca" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engine/engineering) +"Cb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{tag = "icon-intact (SOUTHEAST)"; icon_state = "intact"; dir = 6},/turf/simulated/floor/plating,/area/engine/engineering) "Cc" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/camera/autoname,/turf/simulated/floor/plasteel,/area/engine/engineering) +"Cd" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{tag = "icon-manifold (NORTH)"; icon_state = "manifold"; dir = 1},/turf/simulated/floor/plating,/area/engine/engineering) "Ce" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel,/area/engine/engineering) -"Cf" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor/plasteel,/area/engine/engineering) -"Cg" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor/plasteel,/area/engine/engineering) "Ch" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) "Ci" = (/obj/structure/transit_tube{icon_state = "N-SE"},/turf/space,/area/space) "Cj" = (/obj/structure/transit_tube{icon_state = "D-SW"},/turf/space,/area/space) @@ -1458,19 +1464,18 @@ "Ct" = (/obj/structure/table,/obj/item/stack/cable_coil,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/turf/simulated/floor/plasteel,/area/engine/engineering) "Cu" = (/obj/structure/table,/obj/item/weapon/folder/yellow,/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/turf/simulated/floor/plasteel,/area/engine/engineering) "Cv" = (/obj/structure/table,/obj/item/stack/rods{amount = 50},/obj/item/device/analyzer,/turf/simulated/floor/plasteel,/area/engine/engineering) -"Cw" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "10"; req_one_access_txt = "0"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/engine/engineering) "Cx" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/turf/simulated/floor/plasteel,/area/engine/engineering) "Cy" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor/plasteel,/area/engine/engineering) "Cz" = (/obj/structure/table,/turf/simulated/floor/plasteel,/area/engine/engineering) "CA" = (/obj/structure/transit_tube{icon_state = "S-NW"},/obj/structure/lattice,/turf/space,/area/space) -"CB" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) -"CC" = (/obj/machinery/atmospherics/unary/portables_connector,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) -"CD" = (/obj/machinery/atmospherics/unary/portables_connector,/turf/simulated/floor/plating,/area/engine/engineering) -"CE" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) -"CF" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; icon_state = "intact-y"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) -"CG" = (/obj/machinery/atmospherics/unary/portables_connector,/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/turf/simulated/floor/plating,/area/engine/engineering) -"CH" = (/obj/machinery/atmospherics/unary/portables_connector,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) -"CI" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/engine/engineering) +"CB" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{tag = "icon-manifold (NORTH)"; icon_state = "manifold"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 8},/area/engine/engineering) +"CC" = (/obj/machinery/atmospherics/binary/pump{target_pressure = 1000},/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 4},/area/engine/engineering) +"CD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) +"CE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engine/engineering) +"CF" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/engine/engineering) +"CG" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{tag = "icon-manifold (NORTH)"; icon_state = "manifold"; dir = 1},/turf/simulated/floor/engine/vacuum,/area/engine/engineering) +"CH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/wall,/area/engine/engineering) +"CI" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1443; id = "air_in"; on = 1},/turf/simulated/floor/engine/vacuum,/area/engine/engineering) "CJ" = (/obj/structure/sign/fire,/turf/simulated/wall,/area/engine/engineering) "CK" = (/obj/structure/transit_tube{tag = "icon-N-S-Pass"; icon_state = "N-S-Pass"},/turf/space,/area/space) "CL" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/obj/structure/lattice,/turf/space,/area/engine/engineering) @@ -1492,58 +1497,37 @@ "Db" = (/obj/structure/transit_tube{icon_state = "N-S"},/turf/space,/area/space) "Dc" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/obj/structure/lattice,/turf/space,/area/engine/engineering) "Dd" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/obj/structure/lattice,/turf/space,/area/engine/engineering) -"De" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; icon_state = "intact-y"; level = 2},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/engineering) -"Df" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) -"Dg" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "cyan"; icon_state = "manifold-c"; level = 2},/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 4},/area/engine/engineering) -"Dh" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "cyan"; icon_state = "manifold-c"; level = 2},/turf/simulated/floor/plating,/area/engine/engineering) -"Di" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 9; icon_state = "intact-c"; level = 2},/turf/simulated/floor/plating,/area/engine/engineering) -"Dj" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; dir = 5; icon_state = "intact-y"; level = 2},/turf/simulated/floor/plating,/area/engine/engineering) -"Dk" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "yellow"; icon_state = "manifold-y"; level = 2},/turf/simulated/floor/plating,/area/engine/engineering) -"Dl" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "yellow"; icon_state = "manifold-y"; level = 2},/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 8},/area/engine/engineering) -"Dm" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; dir = 4; icon_state = "intact-y"; level = 2},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) +"De" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 1},/turf/simulated/floor/plating,/area/engine/engineering) +"Df" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 1},/turf/simulated/floor/plating,/area/engine/engineering) +"Dg" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 1},/turf/simulated/floor/plating,/area/engine/engineering) +"Dh" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/plating,/area/engine/engineering) +"Di" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/plating,/area/engine/engineering) +"Dj" = (/obj/machinery/sparker{id = "burnchamber"; pixel_x = -25},/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/floor/engine/vacuum,/area/engine/engineering) +"Dk" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"Dl" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plating,/area/tcommsat/computer) +"Dm" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/obj/machinery/camera/autoname{dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) "Dn" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{dir = 4},/turf/simulated/wall,/area/engine/engineering) "Do" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 9},/turf/simulated/floor/engine/vacuum,/area/engine/engineering) "Dp" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 6},/turf/simulated/floor/engine/vacuum,/area/engine/engineering) "Dq" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging,/turf/simulated/floor/engine/vacuum,/area/engine/engineering) "Dr" = (/obj/machinery/door/poddoor{id = "burndoor"; name = "Mixer Room Vent"},/turf/simulated/floor/plating/airless,/area/engine/engineering) "Ds" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction{dir = 8},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/engineering) -"Dt" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engineering) -"Du" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/turf/simulated/floor/plating,/area/engine/engineering) -"Dv" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; dir = 9; icon_state = "intact-c"; level = 2},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) +"Dt" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"Du" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"Dv" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/engine/gravity_generator) "Dw" = (/obj/item/device/analyzer,/obj/item/weapon/wrench,/turf/simulated/floor/plasteel,/area/engine/engineering) -"Dx" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "yellow"; dir = 8; icon_state = "manifold-y"; level = 2},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) -"Dy" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; dir = 4; icon_state = "intact-y"; level = 2},/turf/simulated/floor/plating,/area/engine/engineering) -"Dz" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; dir = 4; icon_state = "intact-y"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engineering) -"DA" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 6; icon_state = "intact-r"; level = 2},/turf/simulated/floor/plating,/area/engine/engineering) -"DB" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 1; icon_state = "manifold-r"; level = 2},/turf/simulated/floor/plating,/area/engine/engineering) -"DC" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 1; icon_state = "manifold-r"; level = 2},/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 8},/area/engine/engineering) -"DD" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) -"DE" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/obj/machinery/atmospherics/binary/pump{target_pressure = 1000},/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 4},/area/engine/engineering) -"DF" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/turf/simulated/floor/plating,/area/engine/engineering) "DG" = (/obj/machinery/atmospherics/binary/volume_pump{dir = 4},/turf/simulated/floor/plating,/area/engine/engineering) -"DH" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engineering) -"DI" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/turf/simulated/wall,/area/engine/engineering) -"DJ" = (/obj/machinery/atmospherics/pipe/manifold{pipe_color = "red"; dir = 1; icon_state = "manifold-r"; level = 2},/turf/simulated/floor/engine/vacuum,/area/engine/engineering) -"DK" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1443; icon_state = "on"; id = "air_in"; on = 1},/turf/simulated/floor/engine/vacuum,/area/engine/engineering) "DL" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 9},/obj/structure/lattice,/turf/space,/area/engine/engineering) -"DM" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 1},/turf/simulated/floor/plating,/area/engine/engineering) -"DN" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 1},/obj/machinery/light,/turf/simulated/floor/plating,/area/engine/engineering) -"DO" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 1},/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/turf/simulated/floor/plating,/area/engine/engineering) "DP" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/camera/autoname{dir = 1},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/turf/simulated/floor/plating,/area/engine/engineering) -"DQ" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 5; icon_state = "intact-r"; level = 2},/turf/simulated/floor/plating,/area/engine/engineering) -"DR" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact-r"; dir = 9; level = 2; pipe_color = "red"},/turf/simulated/floor/plating,/area/engine/engineering) "DS" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching the burn chamber."; dir = 8; layer = 4; name = "Burn Chamber Telescreen"; network = list("burnchamber"); pixel_x = 0; pixel_y = -30},/obj/structure/stool,/turf/simulated/floor/plating,/area/engine/engineering) "DT" = (/obj/machinery/light,/turf/simulated/floor/plating,/area/engine/engineering) "DU" = (/obj/machinery/ignition_switch{id = "burnchamber"; pixel_x = 25},/turf/simulated/floor/plating,/area/engine/engineering) -"DV" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "red"; dir = 5; icon_state = "intact-r"; level = 2},/obj/machinery/sparker{id = "burnchamber"; pixel_x = -25},/turf/simulated/floor/engine/vacuum,/area/engine/engineering) "DW" = (/obj/machinery/atmospherics/pipe/simple/heat_exchanging{dir = 5},/turf/simulated/floor/engine/vacuum,/area/engine/engineering) "DX" = (/obj/structure/transit_tube{icon_state = "N-S"},/obj/structure/lattice,/turf/space,/area/space) -"DY" = (/obj/structure/grille,/turf/space,/area/engine/engineering) "DZ" = (/obj/structure/lattice,/obj/structure/transit_tube{tag = "icon-N-S-Pass"; icon_state = "N-S-Pass"},/turf/space,/area/space) "Ea" = (/turf/simulated/wall,/area/tcommsat/computer) "Eb" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/tcommsat/computer) "Ec" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/tcommsat/computer) -"Ed" = (/obj/machinery/atmospherics/unary/tank/air{icon_state = "intact"; dir = 8},/turf/simulated/floor/plating,/area/tcommsat/computer) "Ee" = (/obj/structure/transit_tube{icon_state = "N-SE"},/obj/structure/lattice,/turf/space,/area/space) "Ef" = (/obj/structure/transit_tube{icon_state = "D-SW"},/obj/structure/lattice,/turf/space,/area/space) "Eg" = (/obj/machinery/door/airlock/external{name = "Telecomms Emergency Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating,/area/tcommsat/computer) @@ -1576,7 +1560,6 @@ "EJ" = (/turf/simulated/wall/r_wall,/area/engine/gravity_generator) "EL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/wall/r_wall,/area/tcommsat/computer) "EM" = (/obj/machinery/computer/telecomms/traffic{network = "tcommsat"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/tcommsat/computer) -"EN" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/tcommsat/computer) "EO" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/plasteel,/area/tcommsat/computer) "EP" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/paper/monitorkey,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/tcommsat/computer) "EQ" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) @@ -1597,7 +1580,6 @@ "Fg" = (/obj/machinery/light{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) "Fh" = (/obj/structure/transit_tube{icon_state = "N-S"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/tcommsat/computer) "Fi" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/tcommsat/computer) -"Fj" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plating,/area/tcommsat/computer) "Fk" = (/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) "Fn" = (/obj/machinery/door/airlock/glass_command{name = "Control Room"; req_access_txt = "19; 61"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/tcommsat/computer) "Fp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/tcommsat/computer) @@ -1619,7 +1601,6 @@ "FG" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) "FH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) "FI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) -"FJ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/camera/autoname{dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) "FK" = (/obj/structure/transit_tube{tag = "icon-Block (NORTH)"; icon_state = "Block"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/tcommsat/computer) "FL" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plating,/area/tcommsat/computer) "FM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/tcommsat/computer) @@ -1651,13 +1632,10 @@ "Gr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/tcommsat/computer) "Gs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/wall/r_wall,/area/tcommsat/computer) "Gt" = (/obj/structure/table,/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/tcommsat/computer) -"Gu" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/tcommsat/computer) -"Gv" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel,/area/tcommsat/computer) "Gw" = (/obj/machinery/door/airlock/engineering{name = "Telecommunications"; req_access_txt = "61"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/tcommsat/computer) "Gx" = (/obj/machinery/power/apc{dir = 8; name = "Gravity Generator APC"; pixel_x = -25; pixel_y = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel,/area/engine/gravity_generator) "Gy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel,/area/engine/gravity_generator) "Gz" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/engine/gravity_generator) -"GA" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/engine/gravity_generator) "GB" = (/turf/simulated/floor/plasteel,/area/engine/gravity_generator) "GC" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_se"; name = "southeast of station"; turf_type = /turf/simulated/floor/plating/snow; width = 18},/turf/space,/area/space) "GD" = (/obj/structure/table,/obj/item/device/radio,/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 10},/area/tcommsat/computer) @@ -1670,7 +1648,6 @@ "GK" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/gravity_generator) "GL" = (/obj/machinery/door/airlock/highsecurity{name = "Gravity Generator Room"; req_access_txt = "19;23"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/engine/gravity_generator) "GN" = (/obj/structure/closet/radiation,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/tcommsat/computer) -"GO" = (/obj/docking_port/stationary{dir = 8; dwidth = 2; height = 12; id = "ferry_home"; name = "station"; turf_type = /turf/space; width = 5},/turf/simulated/floor/plating,/area/space) "GP" = (/obj/machinery/telecomms/processor/preset_one,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) "GQ" = (/obj/machinery/telecomms/broadcaster/preset_left/ministation,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) "GR" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_s"; name = "south of station"; turf_type = /turf/simulated/floor/plating/snow; width = 18},/turf/space,/area/space) @@ -1727,154 +1704,154 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamambLbLEgEhEgEhEhEhEhEhEhFiEhEhEhuiamamaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/_maps/map_files/TgStation/tgstation.2.1.3.dmm b/_maps/map_files/TgStation/tgstation.2.1.3.dmm index 82564de3856..c9070d72a64 100644 --- a/_maps/map_files/TgStation/tgstation.2.1.3.dmm +++ b/_maps/map_files/TgStation/tgstation.2.1.3.dmm @@ -351,8 +351,8 @@ "agM" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j2s"; sortType = 7},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/main) "agN" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j2s"; sortType = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/main) "agO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/main) -"agP" = (/turf/simulated/wall,/area/shuttle/pod_3) -"agQ" = (/turf/space,/turf/simulated/wall/shuttle{dir = 2; icon_state = "swall_f10"; layer = 2},/area/space) +"agP" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/floor/plating,/area/shuttle/pod_3) +"agQ" = (/turf/space,/turf/simulated/wall/shuttle{icon_state = "swall_f9"; dir = 2},/area/shuttle/pod_3) "agR" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Security Delivery"; req_access_txt = "1"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/security/main) "agS" = (/obj/machinery/recharger,/obj/structure/table,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/main) "agT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) @@ -381,7 +381,7 @@ "ahq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plasteel,/area/security/main) "ahr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/security/main) "ahs" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/security/main) -"aht" = (/obj/machinery/door/airlock/external{name = "Escape Pod Three"; req_access_txt = "63"},/turf/simulated/floor/plating,/area/shuttle/pod_3) +"aht" = (/turf/space,/turf/simulated/wall/shuttle{dir = 2; icon_state = "swall_f10"; layer = 2},/area/shuttle/pod_3) "ahu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/security/main) "ahv" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/security/main) "ahw" = (/obj/machinery/power/apc{dir = 4; name = "Security Office APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/main) @@ -403,8 +403,6 @@ "ahM" = (/obj/structure/grille,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/warden) "ahN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 10},/area/security/main) "ahO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/main) -"ahP" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/simulated/floor/plating,/area/space) -"ahQ" = (/turf/space,/turf/simulated/wall/shuttle{icon_state = "swall_f9"; dir = 2},/area/space) "ahR" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/main) "ahS" = (/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/main) "ahT" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-y"; dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/security/main) @@ -6582,9 +6580,9 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfaafaenaenaenaenaenaaaafdaaaaenaenaenaenaenaafabfaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafaafaafaafaafaaiagVagWagXafRagYagZahaahbahcafRagvahdaheahfahgahhahiahjahjahkahlahmahnaqqaPUaPTahqahrahsahTahVahuahvahWahwabmacAahxacAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabfaaaaaaaaaaafaaaaaaaaaadzaaaaaaaaaaafaaaaaaaaaabfaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/code/LINDA/LINDA_turf_tile.dm b/code/LINDA/LINDA_turf_tile.dm index 3fa64d47bae..8d6ba7d7802 100644 --- a/code/LINDA/LINDA_turf_tile.dm +++ b/code/LINDA/LINDA_turf_tile.dm @@ -269,22 +269,16 @@ - /atom/movable/var/pressure_resistance = 5 -/atom/movable/var/last_forced_movement = 0 /atom/movable/proc/experience_pressure_difference(pressure_difference, direction) - if(last_forced_movement >= world.time-10) - return 0 - else if(!anchored) + if(!anchored) if(pressure_difference > pressure_resistance) - last_forced_movement = world.time spawn step(src, direction) return 1 - /datum/excited_group var/list/turf_list = list() var/breakdown_cooldown = 0 diff --git a/code/__DEFINES/preferences.dm b/code/__DEFINES/preferences.dm index bc0dd8fc2b4..31b91c7cd1e 100644 --- a/code/__DEFINES/preferences.dm +++ b/code/__DEFINES/preferences.dm @@ -9,8 +9,9 @@ #define MIDROUND_ANTAG 64 #define SOUND_INSTRUMENTS 128 #define SOUND_SHIP_AMBIENCE 256 +#define SOUND_PRAYERS 512 -#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|MEMBER_PUBLIC|INTENT_STYLE|MIDROUND_ANTAG|SOUND_INSTRUMENTS|SOUND_SHIP_AMBIENCE) +#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|MEMBER_PUBLIC|INTENT_STYLE|MIDROUND_ANTAG|SOUND_INSTRUMENTS|SOUND_SHIP_AMBIENCE|SOUND_PRAYERS) //Chat toggles #define CHAT_OOC 1 diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm index f171be733e9..a80a9bb9ebd 100644 --- a/code/__HELPERS/global_lists.dm +++ b/code/__HELPERS/global_lists.dm @@ -13,6 +13,16 @@ init_sprite_accessory_subtypes(/datum/sprite_accessory/undershirt, undershirt_list, undershirt_m, undershirt_f) //socks init_sprite_accessory_subtypes(/datum/sprite_accessory/socks, socks_list, socks_m, socks_f) + //lizard bodyparts (blizzard intensifies) + init_sprite_accessory_subtypes(/datum/sprite_accessory/body_markings, body_markings_list) + init_sprite_accessory_subtypes(/datum/sprite_accessory/tails, tails_list) + init_sprite_accessory_subtypes(/datum/sprite_accessory/tails_animated, animated_tails_list) + init_sprite_accessory_subtypes(/datum/sprite_accessory/snouts, snouts_list) + init_sprite_accessory_subtypes(/datum/sprite_accessory/horns, horns_list) + init_sprite_accessory_subtypes(/datum/sprite_accessory/frills, frills_list) + init_sprite_accessory_subtypes(/datum/sprite_accessory/spines, spines_list) + init_sprite_accessory_subtypes(/datum/sprite_accessory/spines_animated, animated_spines_list) + //Species for(var/spath in typesof(/datum/species)) diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm index 20c38174275..01f8d00be82 100644 --- a/code/__HELPERS/mobs.dm +++ b/code/__HELPERS/mobs.dm @@ -36,6 +36,22 @@ if(FEMALE) return pick(socks_f) else return pick(socks_list) +/proc/random_features() + if(!tails_list.len) + init_sprite_accessory_subtypes(/datum/sprite_accessory/tails, tails_list) + if(!snouts_list.len) + init_sprite_accessory_subtypes(/datum/sprite_accessory/snouts, snouts_list) + if(!horns_list.len) + init_sprite_accessory_subtypes(/datum/sprite_accessory/horns, horns_list) + if(!frills_list.len) + init_sprite_accessory_subtypes(/datum/sprite_accessory/frills, frills_list) + if(!spines_list.len) + init_sprite_accessory_subtypes(/datum/sprite_accessory/spines, spines_list) + if(!body_markings_list.len) + init_sprite_accessory_subtypes(/datum/sprite_accessory/body_markings, body_markings_list) + + return(list("mcolor" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"), "tail" = pick(tails_list), "snout" = pick(snouts_list), "horns" = pick(horns_list), "frills" = pick(frills_list), "spines" = pick(spines_list), "body_markings" = pick(body_markings_list))) + /proc/random_hair_style(gender) switch(gender) if(MALE) return pick(hair_styles_male_list) diff --git a/code/__HELPERS/text.dm b/code/__HELPERS/text.dm index 9945a13fcad..33b781ad4f8 100644 --- a/code/__HELPERS/text.dm +++ b/code/__HELPERS/text.dm @@ -76,12 +76,12 @@ // Used to get a properly sanitized input, of max_length /proc/stripped_input(var/mob/user, var/message = "", var/title = "", var/default = "", var/max_length=MAX_MESSAGE_LEN) var/name = input(user, message, title, default) as text|null - return strip_html_properly(name, max_length) + return html_encode(trim(name, max_length)) //trim is "inside" because html_encode can expand single symbols into multiple symbols (such as turning < into <) // Used to get a properly sanitized multiline input, of max_length /proc/stripped_multiline_input(var/mob/user, var/message = "", var/title = "", var/default = "", var/max_length=MAX_MESSAGE_LEN) var/name = input(user, message, title, default) as message|null - return strip_html_properly(name, max_length) + return html_encode(trim(name, max_length)) //Filters out undesirable characters from names /proc/reject_bad_name(var/t_in, var/allow_numbers=0, var/max_length=MAX_NAME_LEN) @@ -147,56 +147,7 @@ return t_out -//this proc strips html properly, this means that it removes everything between < and >, and between "http" and "://" -//also limit the size of the input, if specified to -/proc/strip_html_properly(var/input,var/max_length=MAX_MESSAGE_LEN) - if(!input) - return - - if(max_length) - input = copytext(input,1,max_length) - - var/sanitized_output - var/next_html_tag = findtext(input, "<") - var/next_http = findtext(input, "http", 1, next_html_tag) - - //the opening and closing of the expression to skip, e.g '<' and '>' - var/opening = non_zero_min(next_html_tag, next_http) - var/closing - - sanitized_output = copytext(input, 1, opening) - - while(next_html_tag || next_http) - - //we treat < ... > - if(opening == next_html_tag) - closing = findtext(input, ">", opening + 1) - if(closing) - next_html_tag = findtext(input, "<", closing) - next_http = findtext(input, "http", closing, next_html_tag) - else //no matching ">" - next_html_tag = 0 - - //we treat "http(s)://" - else - closing = findtext(input, "://", opening + 1) - if(closing) - closing += 2 //skip these extra // - next_http = findtext(input, "http", closing) - next_html_tag = findtext(input, "<", closing, next_http) - else //no matching "://" - next_http = 0 - - //check if we've something to skip - if(closing) - opening = non_zero_min(next_html_tag, next_http) - sanitized_output += copytext(input, closing + 1, opening) - - sanitized_output += copytext(input, opening) //don't forget the remaining text - - return sanitized_output - -//strip_html_properly helper proc that returns the smallest non null of two numbers +//html_encode helper proc that returns the smallest non null of two numbers //or 0 if they're both null (needed because of findtext returning 0 when a value is not present) /proc/non_zero_min(var/a, var/b) if(!a) diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index adb3b60c80b..fb75fed9b60 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -987,25 +987,8 @@ Turf and target are seperate in case you want to teleport some distance from a t /proc/get_turf(atom/A) if (!istype(A)) return - if (isturf(A)) - return A - - var/list/atom/checked_turf_candidates = list() //prevent recursion from badmins being dumbasses - var/atom/turf_candidate = A.loc - - while (!isturf(turf_candidate)) - if (!turf_candidate || turf_candidate in checked_turf_candidates) - return - checked_turf_candidates += turf_candidate - - //SO I BET YOU MIGHT BE WONDERING WHY I'M CHECKING THIS AGAIN. - //I'LL FUCKING TELL YOU WAY, ITS BECAUSE FOR SOME GOD DAMN REASON, WHEN THIS IS CALLED - //IN AN OBJECT'S NEW() PROC, THE FIRST CHECK WILL FUCKING PASS, BUT FUCKING RUNTIME HERE - //BITCHING ABOUT HOW IT CAN'T READ NULL.LOC, SO FUCK IT, WE CHECK THIS TWICE. - if (!turf_candidate) - return - turf_candidate = turf_candidate.loc - return turf_candidate + for(A, A && !isturf(A), A=A.loc); //semicolon is for the empty statement + return A //Gets the turf this atom's *ICON* appears to inhabit diff --git a/code/_globalvars/lists/flavor_misc.dm b/code/_globalvars/lists/flavor_misc.dm index 6271cceb754..c3bc1e7c1f8 100644 --- a/code/_globalvars/lists/flavor_misc.dm +++ b/code/_globalvars/lists/flavor_misc.dm @@ -18,6 +18,15 @@ var/global/list/undershirt_f = list() //stores only undershirt name var/global/list/socks_list = list() //stores /datum/sprite_accessory/socks indexed by name var/global/list/socks_m = list() //stores only socks name var/global/list/socks_f = list() //stores only socks name + //Lizard Bits (all datum lists indexed by name) +var/global/list/body_markings_list = list() +var/global/list/tails_list = list() +var/global/list/animated_tails_list = list() +var/global/list/snouts_list = list() +var/global/list/horns_list = list() +var/global/list/frills_list = list() +var/global/list/spines_list = list() +var/global/list/animated_spines_list = list() //Backpacks var/global/list/backbaglist = list("Nothing", "Backpack", "Satchel") //Female Uniforms diff --git a/code/_onclick/hud/alert.dm b/code/_onclick/hud/alert.dm index ca38a246dc0..e9b60141730 100644 --- a/code/_onclick/hud/alert.dm +++ b/code/_onclick/hud/alert.dm @@ -33,8 +33,12 @@ clear_alert(category) return .() else if(alert.icon_state == "[id][severity]") -// src << "threw alert not in need of update [category] [id] [severity]" - return 0 + if(alert.timeout) + clear_alert(category) + return .() + else + // src << "threw alert not in need of update [category] [id] [severity]" + return 0 // src << "updating alert [category] [id] [severity]" else alert = PoolOrNew(/obj/screen/alert) @@ -63,6 +67,12 @@ return 0 alert.name = initial(path_as_obj.name) alert.desc = initial(path_as_obj.desc) + alert.timeout = initial(path_as_obj.timeout) + if(alert.timeout) + spawn(alert.timeout) + if(alert.timeout && alerts[category] == alert && world.time >= alert.timeout) + clear_alert(category) + alert.timeout = world.time + alert.timeout - world.tick_lag alert.mouse_opacity = 1 return alert @@ -86,6 +96,7 @@ icon_state = "default" name = "Alert" desc = "Something seems to have gone wrong with this alert, so report this bug please" + var/timeout = 0 //If set to a number, this alert will clear itself after that many deciseconds //Gas alerts @@ -145,6 +156,37 @@ The box in your backpack has an oxygen tank and gas mask in it." name = "High Pressure" desc = "The air around you is hazardously thick. A fire suit would protect you." +/obj/screen/alert/blind + name = "Blind" + desc = "For whatever reason, you can't see. This may be caused by a genetic defect, eye trauma, being unconscious, \ +or something covering your eyes." + +/obj/screen/alert/high + name = "High" + desc = "Woah man, you're tripping balls! Careful you don't get addicted to this... if you aren't already." + +/obj/screen/alert/drunk //Not implemented + name = "Drunk" + desc = "All that alcohol you've been drinking is impairing your speech, motor skills, and mental cognition. Make sure to act like it." + +/obj/screen/alert/embeddedobject + name = "Embedded Object" + desc = "Something got lodged into your flesh and is causing major bleeding. It might fall out with time, but surgery is the safest way. \ +If you're feeling frisky, click yourself in help intent to pull the object out." + +/obj/screen/alert/asleep + name = "Asleep" + desc = "You've fallen asleep. Wait a bit and you should wake up. Unless you don't, considering how helpless you are." + +/obj/screen/alert/weightless + name = "Weightless" + desc = "Gravity has ceased affecting you, and you're floating around aimlessly. You'll need something large and heavy, like a \ +wall or lattice strucure, to push yourself off of if you want to move. A jetpack would enable free range of motion. A pair of \ +magboots would let you walk around normally on the floor. Barring those, you can throw things, use a fire extuingisher, \ +or shoot a gun to move around via Newton's 3rd Law of motion." + +//ALIENS + /obj/screen/alert/alien_tox name = "Plasma" desc = "There's flammable plasma in the air. If it lights up, you'll be toast." @@ -154,6 +196,9 @@ The box in your backpack has an oxygen tank and gas mask in it." name = "Burning" desc = "It's too hot! Flee to space or at least away from the flames. Standing on weeds will heal you up." + +//SILICONS + /obj/screen/alert/nocell name = "Missing Power Cell" desc = "Unit has no power cell. No modules available until a power cell is reinstalled. Robotics may provide assistance." @@ -167,6 +212,24 @@ Reharging stations are available in robotics, the dormitory's bathrooms. and the name = "Low Charge" desc = "Unit's power cell is running low. Reharging stations are available in robotics, the dormitory's bathrooms. and the AI satelite." +//Need to cover all use cases - emag, illegal upgrade module, malf AI hack, traitor cyborg +/obj/screen/alert/hacked + name = "Hacked" + desc = "Hazardous non-standard equipment detected. Please ensure any usage of this equipment is in line with unit's laws, if any." + +/obj/screen/alert/locked + name = "Locked Down" + desc = "Unit has remotely locked down. Usage of a Robotics Control Computer like the one in the Research Director's \ +office by your AI master or any qualified human may resolve this matter. Robotics my provide further assistance if necessary." + +/obj/screen/alert/newlaw + name = "Law Update" + desc = "Laws have potentially been uploaded to or removed from this unit. Please be aware of any changes \ +so as to remain in compliance with the most up-to-date laws." + timeout = 300 + +//OBJECT-BASED + /obj/screen/alert/buckled name = "Buckled" desc = "You've been buckled to something and can't move. Click the alert to unbuckle unless you're handcuffed." diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm index c250dc1d2d9..e442f74d14f 100644 --- a/code/controllers/configuration.dm +++ b/code/controllers/configuration.dm @@ -160,6 +160,8 @@ var/aggressive_changelog = 0 + var/reactionary_explosions = 0 //If we use reactionary explosions, explosions that react to walls and doors + /datum/configuration/New() var/list/L = typesof(/datum/game_mode) - /datum/game_mode for(var/T in L) @@ -485,6 +487,8 @@ config.no_summon_magic = 1 if("no_summon_events") config.no_summon_events = 1 + if("reactionary_explosions") + config.reactionary_explosions = 1 else diary << "Unknown setting in configuration: '[name]'" diff --git a/code/controllers/master_controller.dm b/code/controllers/master_controller.dm index 5cff548b620..838bcde4e26 100644 --- a/code/controllers/master_controller.dm +++ b/code/controllers/master_controller.dm @@ -9,6 +9,7 @@ var/global/datum/controller/game_controller/master_controller = new() var/processing_interval = 1 //The minimum length of time between MC ticks (in deciseconds). The highest this can be without affecting schedules, is the GCD of all subsystem var/wait. Set to 0 to disable all processing. var/iteration = 0 var/cost = 0 + var/SSCostPerSecond = 0 var/last_thing_processed var/list/subsystems = list() @@ -60,7 +61,8 @@ calculate the longest number of ticks the MC can wait between each cycle without for(var/datum/subsystem/S in subsystems) S.Initialize(world.timeofday, zlevel) sleep(-1) - + for(var/datum/subsystem/S in subsystems) + S.AfterInitialize(zlevel) world << "Initializations complete" world.log << "Initializations complete" @@ -89,10 +91,11 @@ calculate the longest number of ticks the MC can wait between each cycle without ++iteration start_time = world.timeofday - + var/SubSystemRan = 0 for(var/datum/subsystem/SS in subsystems) if(SS.can_fire > 0) if(SS.next_fire <= world.time) + SubSystemRan = 1 timer = world.timeofday last_thing_processed = SS.type SS.last_fire = world.time @@ -100,7 +103,9 @@ calculate the longest number of ticks the MC can wait between each cycle without SS.cost = MC_AVERAGE(SS.cost, world.timeofday - timer) if (SS.dynamic_wait) var/oldwait = SS.wait - SS.wait = min(max(round(SS.cost*SS.dwait_delta, 0.1),SS.dwait_lower),SS.dwait_upper) + var/GlobalCostDelta = (SSCostPerSecond-(SS.cost/SS.wait))/(SS.wait/10)-1 + var/NewWait = MC_AVERAGE(oldwait,(SS.cost-1.5+GlobalCostDelta)*SS.dwait_delta) + SS.wait = Clamp(round(NewWait,0.1),SS.dwait_lower,SS.dwait_upper) if (oldwait != SS.wait) calculateGCD() SS.next_fire += SS.wait @@ -109,11 +114,20 @@ calculate the longest number of ticks the MC can wait between each cycle without sleep(-1) cost = MC_AVERAGE(cost, world.timeofday - start_time) - + if (SubSystemRan) + calculateSScost() sleep(processing_interval) else sleep(50) +/datum/controller/game_controller/proc/calculateSScost() + var/newcost = 0 + for(var/datum/subsystem/SS in subsystems) + if (!SS.can_fire) + continue + newcost += SS.cost/(SS.wait/10) + SSCostPerSecond = MC_AVERAGE(SSCostPerSecond,newcost) + #undef MC_AVERAGE /datum/controller/game_controller/proc/roundHasStarted() diff --git a/code/controllers/subsystem/air.dm b/code/controllers/subsystem/air.dm index 5c74da6d84d..969e2fa6d97 100644 --- a/code/controllers/subsystem/air.dm +++ b/code/controllers/subsystem/air.dm @@ -3,7 +3,6 @@ var/datum/subsystem/air/SSair /datum/subsystem/air name = "Air" priority = 20 - cost = 5 wait = 5 dynamic_wait = 1 dwait_lower = 5 @@ -56,10 +55,12 @@ var/datum/subsystem/air/SSair /datum/subsystem/air/Initialize(timeofday, zlevel) - setup_allturfs(zlevel) setup_atmos_machinery(zlevel) ..() +/datum/subsystem/air/AfterInitialize(zlevel) + setup_allturfs(zlevel) + #define MC_AVERAGE(average, current) (0.8*(average) + 0.2*(current)) /datum/subsystem/air/fire() var/timer = world.timeofday @@ -167,15 +168,14 @@ var/datum/subsystem/air/SSair EG.dismantle() /datum/subsystem/air/proc/setup_allturfs(z_level) + active_turfs.Cut() var/z_start = 1 var/z_finish = world.maxz if(1 <= z_level && z_level <= world.maxz) z_level = round(z_level) z_start = z_level z_finish = z_level - var/list/turfs_to_init = block(locate(1, 1, z_start), locate(world.maxx, world.maxy, z_finish)) - for(var/turf/simulated/T in turfs_to_init) T.CalculateAdjacentTurfs() if(!T.blocks_air) @@ -195,6 +195,8 @@ var/datum/subsystem/air/SSair if(!T.air.check_turf_total(enemy_tile)) T.excited = 1 active_turfs |= T + if(active_turfs.len) + warning("There are [active_turfs.len] active turfs at roundstart, this is a mapping error caused by a difference of the air between the adjacent turfs.") /datum/subsystem/air/proc/setup_atmos_machinery(z_level) for (var/obj/machinery/atmospherics/AM in atmos_machinery) diff --git a/code/controllers/subsystem/garbage.dm b/code/controllers/subsystem/garbage.dm index a99ac70899f..352caeb6195 100644 --- a/code/controllers/subsystem/garbage.dm +++ b/code/controllers/subsystem/garbage.dm @@ -5,9 +5,11 @@ var/datum/subsystem/garbage_collector/SSgarbage can_fire = 1 wait = 5 priority = -1 + dynamic_wait = 1 + dwait_delta = 5 var/collection_timeout = 300// deciseconds to wait to let running procs finish before we just say fuck it and force del() the object - var/max_run_time = 2 // how long, in deciseconds, can we run before waiting for the next tick + var/max_run_time = 1 // how long, in deciseconds, can we run before waiting for the next tick var/delslasttick = 0 // number of del()'s we've done this tick var/gcedlasttick = 0 // number of things that gc'ed last tick var/totaldels = 0 diff --git a/code/controllers/subsystem/lighting.dm b/code/controllers/subsystem/lighting.dm index c2a0c3df334..cd74bb16b84 100644 --- a/code/controllers/subsystem/lighting.dm +++ b/code/controllers/subsystem/lighting.dm @@ -7,6 +7,7 @@ var/datum/subsystem/lighting/SSlighting wait = 5 priority = 1 dynamic_wait = 1 + dwait_delta = 1 var/list/changed_lights = list() //list of all datum/light_source that need updating var/changed_lights_workload = 0 //stats on the largest number of lights (max changed_lights.len) diff --git a/code/controllers/subsystem/shuttles.dm b/code/controllers/subsystem/shuttles.dm index 7392c98ec88..f2598097565 100644 --- a/code/controllers/subsystem/shuttles.dm +++ b/code/controllers/subsystem/shuttles.dm @@ -109,7 +109,7 @@ var/datum/subsystem/shuttle/SSshuttle user << "The emergency shuttle has been disabled by Centcom." return - call_reason = strip_html_properly(trim(call_reason)) + call_reason = html_encode(trim(call_reason)) if(length(call_reason) < CALL_SHUTTLE_REASON_LENGTH) user << "You must provide a reason." diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index 4d80d74daae..fa6db81352b 100644 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -417,5 +417,5 @@ var/datum/subsystem/ticker/ticker /datum/subsystem/ticker/proc/send_random_tip() var/list/randomtips = file2list("config/tips.txt") if(randomtips.len) - world << "Tip of the round: [strip_html_properly(pick(randomtips))]" + world << "Tip of the round: [html_encode(pick(randomtips))]" diff --git a/code/controllers/subsystems.dm b/code/controllers/subsystems.dm index 5e10dcbcfd6..777bc2e5a1e 100644 --- a/code/controllers/subsystems.dm +++ b/code/controllers/subsystems.dm @@ -37,6 +37,9 @@ world << "[msg]" world.log << msg +/datum/subsystem/proc/AfterInitialize() + return + //hook for printing stats to the "MC" statuspanel for admins to see performance and related stats etc. /datum/subsystem/proc/stat_entry(msg) var/dwait = "" diff --git a/code/datums/ai_laws.dm b/code/datums/ai_laws.dm index 4d54909b27d..f44fa115c39 100644 --- a/code/datums/ai_laws.dm +++ b/code/datums/ai_laws.dm @@ -5,6 +5,7 @@ var/list/inherent = list() var/list/supplied = list() var/list/ion = list() + var/mob/living/silicon/owner /datum/ai_laws/default/asimov name = "Three Laws of Robotics" @@ -169,3 +170,20 @@ if (length(law) > 0) who << "[number]. [law]" number++ + +/datum/ai_laws/proc/clear_zeroth_law(var/force) //only removes zeroth from antag ai if force is 1 + if(force) + src.zeroth = null + src.zeroth_borg = null + return + else + if(src.owner.mind.special_role) + return + else + src.zeroth = null + src.zeroth_borg = null + return + +/datum/ai_laws/proc/associate(var/mob/living/silicon/M) + if(!owner) + owner = M \ No newline at end of file diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm index 78728738681..ae0df9ac76d 100644 --- a/code/datums/datacore.dm +++ b/code/datums/datacore.dm @@ -260,7 +260,7 @@ var/record_id_num = 1001 L.fields["enzymes"] = H.dna.struc_enzymes L.fields["identity"] = H.dna.uni_identity L.fields["species"] = H.dna.species.type - L.fields["mcolor"] = H.dna.mutant_color + L.fields["features"] = H.dna.features L.fields["image"] = image locked += L return @@ -272,7 +272,7 @@ var/record_id_num = 1001 photo = icon("icon" = 'icons/mob/human.dmi', "icon_state" = "[H.skin_tone]_[g]_s") else photo = icon("icon" = 'icons/mob/human.dmi', "icon_state" = "[H.dna.species.id]_[g]_s") - photo.Blend("#[H.dna.mutant_color]", ICON_MULTIPLY) + photo.Blend("#[H.dna.features["mcolor"]]", ICON_MULTIPLY) var/icon/eyes_s if(EYECOLOR in H.dna.species.specflags) diff --git a/code/datums/helper_datums/getrev.dm b/code/datums/helper_datums/getrev.dm index 4a7c4765b00..f40b58dca57 100644 --- a/code/datums/helper_datums/getrev.dm +++ b/code/datums/helper_datums/getrev.dm @@ -38,7 +38,15 @@ var/global/datum/getrev/revdata = new() src << "Protect Assistant Role From Traitor: [config.protect_assistant_from_antagonist]" src << "Enforce Human Authority: [config.enforce_human_authority]" src << "Allow Latejoin Antagonists: [config.allow_latejoin_antagonists]" - src << "Protect Assistant From Antagonist: [config.protect_assistant_from_antagonist]" src << "Enforce Continuous Rounds: [config.continuous.len] of [config.modes.len] roundtypes" src << "Allow Midround Antagonists: [config.midround_antag.len] of [config.modes.len] roundtypes" + if(config.show_game_type_odds) + src <<"Game Mode Odds:" + var/sum = 0 + for(var/i=1,i<=config.probabilities.len,i++) + sum += config.probabilities[config.probabilities[i]] + for(var/i=1,i<=config.probabilities.len,i++) + if(config.probabilities[config.probabilities[i]] > 0) + var/percentage = round(config.probabilities[config.probabilities[i]] / sum * 100, 0.1) + src << "[config.probabilities[i]] [percentage]%" return diff --git a/code/datums/martial.dm b/code/datums/martial.dm index 81e611df4f4..865209ab97e 100644 --- a/code/datums/martial.dm +++ b/code/datums/martial.dm @@ -87,11 +87,11 @@ name = "Boxing" /datum/martial_art/boxing/disarm_act(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D) - A << " Can't disarm while boxing!" + A << "Can't disarm while boxing!" return 1 /datum/martial_art/boxing/grab_act(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D) - A << " Can't grab while boxing!" + A << "Can't grab while boxing!" return 1 /datum/martial_art/boxing/harm_act(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D) diff --git a/code/datums/spells/lichdom.dm b/code/datums/spells/lichdom.dm new file mode 100644 index 00000000000..a6ace565803 --- /dev/null +++ b/code/datums/spells/lichdom.dm @@ -0,0 +1,108 @@ +/obj/effect/proc_holder/spell/targeted/lichdom + name = "Bind Soul" + desc = "A dark necromantic pact that can forever bind your soul to an item of your choosing. So long as both your body and the item remain intact you can revive from death, though the time between reincarnations grows steadily with use." + school = "necromancy" + charge_max = 10 + clothes_req = 0 + centcom_cancast = 0 + invocation = "NECREM IMORTIUM!" + invocation_type = "shout" + range = -1 + level_max = 0 //cannot be improved + cooldown_min = 10 + include_user = 1 + + var/obj/marked_item + var/mob/living/current_body + + action_icon_state = "skeleton" + +/obj/effect/proc_holder/spell/targeted/lichdom/New() + if(ticker.mode.round_ends_with_antag_death) + ticker.mode.round_ends_with_antag_death = 0 + + ..() +/obj/effect/proc_holder/spell/targeted/lichdom/cast(list/targets) + for(var/mob/user in targets) + var/list/hand_items = list() + if(iscarbon(user)) + hand_items = list(user.get_active_hand(),user.get_inactive_hand()) + + if(marked_item && !stat_allowed) //sanity, shouldn't happen without badminry + marked_item = null + return + + if(stat_allowed) //Death is not my end! + if(user.stat == CONSCIOUS && iscarbon(user)) + user << "You aren't dead enough to revive!" //Usually a good problem to have + charge_counter = charge_max + return + + if(!marked_item.loc) //Wait nevermind + user << "Your phylactery is gone!" + return + + if(isobserver(user)) + var/mob/dead/observer/O = user + O.reenter_corpse() + + var/mob/living/carbon/human/lich = new /mob/living/carbon/human(get_turf(marked_item)) + + lich.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(lich), slot_shoes) + lich.equip_to_slot_or_del(new /obj/item/clothing/under/color/black(lich), slot_w_uniform) + lich.equip_to_slot_or_del(new /obj/item/clothing/suit/wizrobe/black(lich), slot_wear_suit) + lich.equip_to_slot_or_del(new /obj/item/clothing/head/wizard/black(lich), slot_head) + + lich.real_name = user.mind.name + user.mind.transfer_to(lich) + hardset_dna(lich,null,null,lich.real_name,null,/datum/species/skeleton) + lich << "Your bones clatter and shutter as they're pulled back into this world!" + charge_max += 600 + var/mob/old_body = current_body + current_body = lich + lich.Weaken(10) + + if(old_body && old_body.loc) + if(iscarbon(old_body)) + var/mob/living/carbon/C = old_body + for(var/obj/item/W in C) + C.unEquip(W) + var/wheres_wizdo = dir2text(get_dir(get_turf(old_body), get_turf(marked_item))) + if(wheres_wizdo) + old_body.visible_message("Suddenly [old_body.name]'s corpse falls to pieces! You see a strange energy rise from the remains, and speed off towards the [wheres_wizdo]!") + old_body.dust() + + if(!marked_item) //linking item to the spell + message = "" + for(var/obj/item in hand_items) + if(ABSTRACT in item.flags || NODROP in item.flags) + continue + marked_item = item + user << "You begin to focus your very being into the [item.name]..." + break + + if(!marked_item) + user << "You must hold an item you wish to make your phylactery..." + + spawn(50) + if(marked_item.loc != user) //I changed my mind I don't want to put my soul in a cheeseburger! + user << "Your soul snaps back to your body as you drop the [marked_item.name]!" + marked_item = null + return + name = "RISE!" + desc = "Rise from the dead! You will reform at the location of your phylactery and your old body will crumble away." + charge_max = 1800 //3 minute cooldown, if you rise in sight of someone and killed again, you're probably screwed. + charge_counter = 1800 + stat_allowed = 1 + marked_item.name = "Ensouled [marked_item.name]" + marked_item.desc = "A terrible aura surrounds this item, its very existence is offensive to life itself..." + marked_item.color = "#003300" + user << "With a hideous feeling of emptiness you watch in horrified fascination as skin sloughs off bone! Blood boils, nerves disintegrate, eyes boil in their sockets! As your organs crumble to dust in your fleshless chest you come to terms with your choice. You're a lich!" + hardset_dna(user, null, null, null, null, /datum/species/skeleton) + current_body = user.mind.current + if(ishuman(user)) + var/mob/living/carbon/human/H = user + H.unEquip(H.wear_suit) + H.unEquip(H.head) + H.equip_to_slot_or_del(new /obj/item/clothing/suit/wizrobe/black(H), slot_wear_suit) + H.equip_to_slot_or_del(new /obj/item/clothing/head/wizard/black(H), slot_head) \ No newline at end of file diff --git a/code/datums/spells/summonitem.dm b/code/datums/spells/summonitem.dm index e74ce4a92c6..7b29e448844 100644 --- a/code/datums/spells/summonitem.dm +++ b/code/datums/spells/summonitem.dm @@ -7,7 +7,7 @@ invocation = "GAR YOK" invocation_type = "whisper" range = -1 - level_max = 1 //cannot be improved + level_max = 0 //cannot be improved cooldown_min = 100 include_user = 1 diff --git a/code/datums/wires/camera.dm b/code/datums/wires/camera.dm deleted file mode 100644 index 33f8c1421a5..00000000000 --- a/code/datums/wires/camera.dm +++ /dev/null @@ -1,76 +0,0 @@ -// Wires for cameras. - -/datum/wires/camera - random = 0 - holder_type = /obj/machinery/camera - wire_count = 6 - -/datum/wires/camera/GetInteractWindow() - - . = ..() - var/obj/machinery/camera/C = holder - . += "
\n[(C.view_range == initial(C.view_range) ? "The focus light is on." : "The focus light is off.")]" - . += "
\n[(C.can_use() ? "The power link light is on." : "The power link light is off.")]" - . += "
\n[(C.light_disabled ? "The camera light is off." : "The camera light is on.")]" - . += "
\n[(C.alarm_on ? "The alarm light is on." : "The alarm light is off.")]" - return . - -/datum/wires/camera/CanUse(var/mob/living/L) - var/obj/machinery/camera/C = holder - if(!C.panel_open) - return 0 - return 1 - -var/const/CAMERA_WIRE_FOCUS = 1 -var/const/CAMERA_WIRE_POWER = 2 -var/const/CAMERA_WIRE_LIGHT = 4 -var/const/CAMERA_WIRE_ALARM = 8 -var/const/CAMERA_WIRE_NOTHING1 = 16 -var/const/CAMERA_WIRE_NOTHING2 = 32 - -/datum/wires/camera/UpdateCut(var/index, var/mended) - var/obj/machinery/camera/C = holder - - switch(index) - if(CAMERA_WIRE_FOCUS) - var/range = (mended ? initial(C.view_range) : C.short_range) - C.setViewRange(range) - - if(CAMERA_WIRE_POWER) - if(C.status && !mended || !C.status && mended) - C.deactivate(usr, 1) - - if(CAMERA_WIRE_LIGHT) - C.light_disabled = !mended - - if(CAMERA_WIRE_ALARM) - if(!mended) - C.triggerCameraAlarm() - else - C.cancelCameraAlarm() - return - -/datum/wires/camera/UpdatePulsed(var/index) - var/obj/machinery/camera/C = holder - if(IsIndexCut(index)) - return - switch(index) - if(CAMERA_WIRE_FOCUS) - var/new_range = (C.view_range == initial(C.view_range) ? C.short_range : initial(C.view_range)) - C.setViewRange(new_range) - - if(CAMERA_WIRE_POWER) - C.deactivate(null) // Deactivate the camera - - if(CAMERA_WIRE_LIGHT) - C.light_disabled = !C.light_disabled - - if(CAMERA_WIRE_ALARM) - C.visible_message("\icon[C] *beep*", "\icon[C] *beep*") - return - -/datum/wires/camera/proc/CanDeconstruct() - if(IsIndexCut(CAMERA_WIRE_POWER) && IsIndexCut(CAMERA_WIRE_FOCUS) && IsIndexCut(CAMERA_WIRE_LIGHT) && IsIndexCut(CAMERA_WIRE_NOTHING1) && IsIndexCut(CAMERA_WIRE_NOTHING2)) - return 1 - else - return 0 \ No newline at end of file diff --git a/code/datums/wires/wires.dm b/code/datums/wires/wires.dm index ba6f252724a..e483513c40a 100644 --- a/code/datums/wires/wires.dm +++ b/code/datums/wires/wires.dm @@ -102,8 +102,7 @@ var/list/wireColours = list("red", "blue", "green", "black", "orange", "brown", /datum/wires/Topic(href, href_list) ..() - if(in_range(holder, usr) && isliving(usr)) - + if(usr.Adjacent(holder) && isliving(usr)) var/mob/living/L = usr if(CanUse(L) && href_list["action"]) var/obj/item/I = L.get_active_hand() diff --git a/code/game/atoms.dm b/code/game/atoms.dm index 8afadbc4ce8..cb638aa6f31 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -21,6 +21,10 @@ // replaced by OPENCONTAINER flags and atom/proc/is_open_container() ///Chemistry. var/allow_spin = 1 + + //Value used to increment ex_act() if reactionary_explosions is on + var/explosion_block = 0 + /atom/proc/onCentcom() var/turf/T = get_turf(src) if(!T) diff --git a/code/game/communications.dm b/code/game/communications.dm index 75155dff914..9f7d515a300 100644 --- a/code/game/communications.dm +++ b/code/game/communications.dm @@ -299,4 +299,4 @@ var/list/pointers = list() for(var/d in data) var/val = data[d] if(istext(val)) - data[d] = strip_html_properly(val) + data[d] = html_encode(val) diff --git a/code/game/dna.dm b/code/game/dna.dm index 128b7aa1fc6..60fa4a6ca9d 100644 --- a/code/game/dna.dm +++ b/code/game/dna.dm @@ -21,7 +21,7 @@ var/uni_identity var/blood_type var/datum/species/species = new /datum/species/human() //The type of mutant race the player is if applicable (i.e. potato-man) - var/mutant_color = "FFF" // What color you are if you have certain speciess + var/list/features = list("FFF") //first value is mutant color var/real_name //Stores the real name of the person who originally got this dna datum. Used primarely for changelings, var/list/mutations = list() //All mutations are from now on here var/mob/living/carbon/holder @@ -36,7 +36,7 @@ destination.dna.uni_identity = uni_identity destination.dna.blood_type = blood_type hardset_dna(destination, null, null, null, null, species) - destination.dna.mutant_color = mutant_color + destination.dna.features = features destination.dna.real_name = real_name destination.dna.mutations = mutations @@ -46,7 +46,7 @@ new_dna.uni_identity = uni_identity new_dna.blood_type = blood_type new_dna.species = new species.type - new_dna.mutant_color = mutant_color + new_dna.features = features new_dna.real_name = real_name new_dna.mutations = mutations @@ -131,7 +131,7 @@ spans |= M.get_spans() return spans -/proc/hardset_dna(mob/living/carbon/owner, ui, se, real_name, blood_type, datum/species/mrace, mcolor) +/proc/hardset_dna(mob/living/carbon/owner, ui, se, real_name, blood_type, datum/species/mrace, features) if(!ismonkey(owner) && !ishuman(owner)) return if(!owner.dna) @@ -143,8 +143,8 @@ owner.reagents.del_reagent(exotic_blood.id) owner.dna.species = new mrace() - if(mcolor) - owner.dna.mutant_color = mcolor + if(features) + owner.dna.features = features if(real_name) owner.real_name = real_name @@ -193,6 +193,7 @@ character.dna.uni_identity = character.dna.generate_uni_identity(character) character.dna.struc_enzymes = character.dna.generate_struc_enzymes(character) character.dna.unique_enzymes = character.dna.generate_unique_enzymes(character) + character.dna.features = character.features return character.dna /proc/create_dna(mob/living/carbon/C, datum/species/S) //don't use this unless you're about to use hardset_dna or ready_dna @@ -497,8 +498,8 @@ /obj/machinery/computer/scan_consolenew name = "\improper DNA scanner access console" desc = "Scan DNA." - icon = 'icons/obj/computer.dmi' - icon_state = "scanner" + icon_screen = "dna" + icon_keyboard = "med_key" density = 1 circuit = /obj/item/weapon/circuitboard/scan_consolenew var/radduration = 2 @@ -972,7 +973,7 @@ /datum/dna/proc/is_same_as(var/datum/dna/D) if(uni_identity == D.uni_identity && struc_enzymes == D.struc_enzymes && real_name == D.real_name) - if(species == D.species && mutant_color == D.mutant_color && blood_type == D.blood_type) + if(species == D.species && features == D.features && blood_type == D.blood_type) return 1 return 0 diff --git a/code/game/gamemodes/abduction/gland.dm b/code/game/gamemodes/abduction/gland.dm index ccb60820159..959f98b5b2a 100644 --- a/code/game/gamemodes/abduction/gland.dm +++ b/code/game/gamemodes/abduction/gland.dm @@ -92,7 +92,7 @@ for(var/mob/living/carbon/human/H in orange(4,T)) if(H == host) continue - H << " You hear a buzz in your head " + H << "You hear a buzz in your head " H.confused += 20 /obj/item/gland/pop @@ -213,7 +213,7 @@ /obj/effect/cocoon/abductor/proc/Copy(var/mob/living/carbon/human/H) var/mob/living/carbon/human/interactive/greytide/clone = new(src) - hardset_dna(clone,H.dna.uni_identity,H.dna.struc_enzymes,H.real_name, H.dna.blood_type, H.dna.species.type, H.dna.mutant_color) + hardset_dna(clone,H.dna.uni_identity,H.dna.struc_enzymes,H.real_name, H.dna.blood_type, H.dna.species.type, H.dna.features) //There's no define for this / get all items ? var/list/slots = list(slot_back,slot_w_uniform,slot_wear_suit,\ diff --git a/code/game/gamemodes/abduction/machinery/experiment.dm b/code/game/gamemodes/abduction/machinery/experiment.dm index 3d79a64b56b..e9ac19599cd 100644 --- a/code/game/gamemodes/abduction/machinery/experiment.dm +++ b/code/game/gamemodes/abduction/machinery/experiment.dm @@ -43,7 +43,7 @@ photo = icon("icon" = 'icons/mob/human.dmi', "icon_state" = "[H.skin_tone]_[g]_s") else photo = icon("icon" = 'icons/mob/human.dmi', "icon_state" = "[H.dna.species.id]_[g]_s") - photo.Blend("#[H.dna.mutant_color]", ICON_MULTIPLY) + photo.Blend("#[H.dna.features["mcolor"]]", ICON_MULTIPLY) var/icon/eyes_s if(EYECOLOR in H.dna.species.specflags) @@ -86,7 +86,7 @@ dat += "Analyze
" dat += "" else - dat += " Experiment " + dat += "Experiment " if(!occupant) dat += "

Machine Unoccupied

" diff --git a/code/game/gamemodes/antag_spawner.dm b/code/game/gamemodes/antag_spawner.dm index 549243bf86c..a621168182a 100644 --- a/code/game/gamemodes/antag_spawner.dm +++ b/code/game/gamemodes/antag_spawner.dm @@ -146,4 +146,52 @@ ticker.mode.syndicates += R.mind ticker.mode.update_synd_icons_added(R.mind) R.mind.special_role = "syndicate" - R.faction = list("syndicate") \ No newline at end of file + R.faction = list("syndicate") + + +/obj/item/weapon/antag_spawner/slaughter_demon //Warning edgiest item in the game + name = "vial of blood" + desc = "A magically infused bottle of blood, distilled from countless murder victims. Used in unholy rituals to attract horrifying creatures." + icon = 'icons/obj/wizard.dmi' + icon_state = "vial" + + +/obj/item/weapon/antag_spawner/slaughter_demon/attack_self(mob/user as mob) + var/list/demon_candidates = get_candidates(BE_ALIEN) + if(user.z != 1) + user << "You should probably wait until you reach the station." + return + if(demon_candidates.len > 0) + used = 1 + var/client/C = pick(demon_candidates) + spawn_antag(C, get_turf(src.loc), "Slaughter Demon") + user << "You shatter the bottle, no turning back now!" + user << "You sense a dark presence lurking just beyond the veil..." + playsound(user.loc, 'sound/effects/Glassbr1.ogg', 100, 1) + qdel(src) + else + user << "You can't seem to work up the nerve to shatter the bottle. Perhaps you should try again later." + + +/obj/item/weapon/antag_spawner/slaughter_demon/spawn_antag(var/client/C, var/turf/T, var/type = "") + + var /obj/effect/dummy/slaughter/holder = new /obj/effect/dummy/slaughter(T) + var/mob/living/simple_animal/slaughter/S = new /mob/living/simple_animal/slaughter/(holder) + S.phased = TRUE + S.key = C.key + S.mind.assigned_role = "Slaughter Demon" + S.mind.special_role = "Slaughter Demon" + ticker.mode.traitors += S.mind + var/datum/objective/assassinate/new_objective = new /datum/objective/assassinate + new_objective.owner = S:mind + new_objective:target = usr:mind + new_objective.explanation_text = "Kill [usr.real_name], the one who summoned you." + S.mind.objectives += new_objective + var/datum/objective/new_objective2 = new /datum/objective + new_objective2.owner = S:mind + new_objective2.explanation_text = "Kill everyone else while you're at it." + S.mind.objectives += new_objective2 + S << S.playstyle_string + S << "You are currently not currently in the same plane of existence as the station. Ctrl+Click a blood pool to manifest." + S << "Objective #[1]: [new_objective.explanation_text]" + S << "Objective #[2]: [new_objective2.explanation_text]" \ No newline at end of file diff --git a/code/game/gamemodes/blob/blobs/blob_mobs.dm b/code/game/gamemodes/blob/blobs/blob_mobs.dm index 7dcd49f1821..70f29cab8ef 100644 --- a/code/game/gamemodes/blob/blobs/blob_mobs.dm +++ b/code/game/gamemodes/blob/blobs/blob_mobs.dm @@ -86,7 +86,7 @@ if(overmind && overmind.blob_reagent_datum) adjustcolors(overmind.blob_reagent_datum.color) H.loc = src - loc.visible_message(" The corpse of [H.name] suddenly rises!") + loc.visible_message("The corpse of [H.name] suddenly rises!") /mob/living/simple_animal/hostile/blob/blobspore/death(gibbed) ..(1) diff --git a/code/game/gamemodes/blob/overmind.dm b/code/game/gamemodes/blob/overmind.dm index 840e16b90f5..40ccd99868f 100644 --- a/code/game/gamemodes/blob/overmind.dm +++ b/code/game/gamemodes/blob/overmind.dm @@ -65,12 +65,12 @@ /mob/camera/blob/proc/update_health() if(blob_core) - hud_used.blobhealthdisplay.maptext = "
[round(blob_core.health)]
" + hud_used.blobhealthdisplay.maptext = "
[round(blob_core.health)]
" /mob/camera/blob/proc/add_points(var/points) if(points != 0) blob_points = Clamp(blob_points + points, 0, max_blob_points) - hud_used.blobpwrdisplay.maptext = "
[round(src.blob_points)]
" + hud_used.blobpwrdisplay.maptext = "
[round(src.blob_points)]
" /mob/camera/blob/say(var/message) if (!message) diff --git a/code/game/gamemodes/changeling/powers/absorb.dm b/code/game/gamemodes/changeling/powers/absorb.dm index 913b6dd295d..516a407cbef 100644 --- a/code/game/gamemodes/changeling/powers/absorb.dm +++ b/code/game/gamemodes/changeling/powers/absorb.dm @@ -92,7 +92,7 @@ new_dna.struc_enzymes = T.dna.struc_enzymes new_dna.real_name = T.dna.real_name new_dna.species = T.dna.species - new_dna.mutant_color = T.dna.mutant_color + new_dna.features = T.dna.features new_dna.blood_type = T.dna.blood_type absorbedcount++ store_dna(new_dna, user) diff --git a/code/game/gamemodes/changeling/powers/mutations.dm b/code/game/gamemodes/changeling/powers/mutations.dm index fc897feff6b..40884bda963 100644 --- a/code/game/gamemodes/changeling/powers/mutations.dm +++ b/code/game/gamemodes/changeling/powers/mutations.dm @@ -303,8 +303,7 @@ icon_state = "lingarmor" flags = NODROP body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS - slowdown = 2 - armor = list(melee = 65, bullet = 20, laser = 10, energy = 13, bomb = 0, bio = 0, rad = 0) + armor = list(melee = 40, bullet = 20, laser = 30, energy = 13, bomb = 0, bio = 0, rad = 0) flags_inv = HIDEJUMPSUIT cold_protection = 0 heat_protection = 0 @@ -322,7 +321,7 @@ desc = "A tough, hard covering of black chitin with transparent chitin in front." icon_state = "lingarmorhelmet" flags = HEADCOVERSEYES | BLOCKHAIR | NODROP - armor = list(melee = 70, bullet = 15, laser = 7,energy = 10, bomb = 5, bio = 2, rad = 0) + armor = list(melee = 40, bullet = 15, laser = 30,energy = 10, bomb = 5, bio = 2, rad = 0) flags_inv = HIDEEARS /obj/item/clothing/head/helmet/changeling/dropped() diff --git a/code/game/gamemodes/changeling/powers/tiny_prick.dm b/code/game/gamemodes/changeling/powers/tiny_prick.dm index 936f3f47662..bbadbcd6cac 100644 --- a/code/game/gamemodes/changeling/powers/tiny_prick.dm +++ b/code/game/gamemodes/changeling/powers/tiny_prick.dm @@ -91,7 +91,7 @@ var/datum/dna/NewDNA = selected_dna if(ismonkey(target)) user << "We stealthily sting [target.name]." - hardset_dna(target, NewDNA.uni_identity, NewDNA.struc_enzymes, NewDNA.real_name, NewDNA.blood_type, NewDNA.species.type, NewDNA.mutant_color) + hardset_dna(target, NewDNA.uni_identity, NewDNA.struc_enzymes, NewDNA.real_name, NewDNA.blood_type, NewDNA.species.type, NewDNA.features) updateappearance(target) feedback_add_details("changeling_powers","TS") return 1 diff --git a/code/game/gamemodes/changeling/powers/transform.dm b/code/game/gamemodes/changeling/powers/transform.dm index 7b13ecf03da..2f57a81ebb7 100644 --- a/code/game/gamemodes/changeling/powers/transform.dm +++ b/code/game/gamemodes/changeling/powers/transform.dm @@ -17,8 +17,7 @@ user.dna = chosen_dna user.real_name = chosen_dna.real_name - hardset_dna(user, null, null, null, null, chosen_dna.species.type) - user.dna.mutant_color = chosen_dna.mutant_color + hardset_dna(user, null, null, null, null, chosen_dna.species.type, chosen_dna.features) updateappearance(user) domutcheck(user) diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 4bfeecb2247..eddb0216d76 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -188,7 +188,7 @@ return 0 - if(living_antag_player && living_antag_player.mind && living_antag_player.stat != DEAD && !isnewplayer(living_antag_player) &&!isbrain(living_antag_player)) + if(living_antag_player && living_antag_player.mind && isliving(living_antag_player) && living_antag_player.stat != DEAD && !isnewplayer(living_antag_player) &&!isbrain(living_antag_player)) return 0 //A resource saver: once we find someone who has to die for all antags to be dead, we can just keep checking them, cycling over everyone only when we lose our mark. for(var/mob/Player in living_mob_list) diff --git a/code/game/gamemodes/gang/dominator.dm b/code/game/gamemodes/gang/dominator.dm new file mode 100644 index 00000000000..0bb8c7b21de --- /dev/null +++ b/code/game/gamemodes/gang/dominator.dm @@ -0,0 +1,212 @@ +/obj/machinery/dominator + name = "dominator" + desc = "A visibly sinister device. Looks like you can break it if you hit it enough." + icon = 'icons/obj/machines/dominator.dmi' + icon_state = "dominator" + density = 1 + anchored = 1.0 + layer = 3.6 + var/health = 200 + var/gang + var/operating = 0 + var/broken = 0 + +/obj/machinery/dominator/New() + if(!istype(ticker.mode, /datum/game_mode/gang)) + qdel(src) + return + SetLuminosity(2) + +/obj/machinery/dominator/examine(mob/user) + ..() + if(broken) + user << "It looks completely busted." + return + + var/datum/game_mode/gang/mode = ticker.mode + var/time = null + if(gang == "A") + if(isnum(mode.A_timer)) + time = max(mode.A_timer, 0) + if(gang == "B") + if(isnum(mode.B_timer)) + time = max(mode.B_timer, 0) + if(isnum(time)) + if(time > 0) + user << "Hostile Takeover in progress. Estimated [time] seconds remain." + else + user << "Hostile Takeover of [station_name()] successful. Have a great day." + else + user << "System on standby." + user << "System Integrity: [health/2]%" + + +/obj/machinery/dominator/proc/healthcheck(var/damage) + var/iconname = "dominator" + if(gang) + iconname += "-[gang]" + SetLuminosity(3) + + var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread + + health -= damage + + switch(health) + if(101 to INFINITY) + if(prob(damage*2)) + sparks.set_up(5, 1, src) + sparks.start() + if(1 to 100) + sparks.set_up(5, 1, src) + sparks.start() + iconname += "-damaged" + + if(!broken) + if(health <= 0) + set_broken() + else + icon_state = iconname + + if(health <= -50) + new /obj/item/stack/sheet/plasteel(src.loc) + qdel(src) + +/obj/machinery/dominator/proc/set_broken() + var/datum/game_mode/gang/mode = ticker.mode + if(gang == "A") + mode.A_timer = "OFFLINE" + if(gang == "B") + mode.B_timer = "OFFLINE" + if(!isnum(mode.A_timer) && !isnum(mode.B_timer)) + SSshuttle.emergencyNoEscape = 0 + if(SSshuttle.emergency.mode == SHUTTLE_STRANDED) + SSshuttle.emergency.mode = SHUTTLE_DOCKED + SSshuttle.emergency.timer = world.time + priority_announce("Hostile enviroment resolved. You have 3 minutes to board the Emergency Shuttle.", null, 'sound/AI/shuttledock.ogg', "Priority") + else + priority_announce("All hostile activity within station systems have ceased.","Network Alert") + if(gang) + ticker.mode.message_gangtools(((gang=="A") ? ticker.mode.A_tools : ticker.mode.B_tools),"Hostile takeover cancelled: Dominator is no longer operational.",1,1) + SetLuminosity(0) + icon_state = "dominator-broken" + broken = 1 + +/obj/machinery/dominator/Destroy() + if(!broken) + set_broken() + ..() + +/obj/machinery/dominator/emp_act(severity) + healthcheck(100) + ..() + +/obj/machinery/dominator/ex_act(severity, target) + if(target == src) + qdel(src) + return + switch(severity) + if(1.0) + qdel(src) + if(2.0) + healthcheck(120) + if(3.0) + healthcheck(30) + return + +/obj/machinery/dominator/bullet_act(var/obj/item/projectile/Proj) + if(Proj.damage) + if((Proj.damage_type == BRUTE || Proj.damage_type == BURN)) + playsound(src, 'sound/effects/bang.ogg', 50, 1) + visible_message("[src] was hit by [Proj].") + healthcheck(Proj.damage) + ..() + +/obj/machinery/dominator/blob_act() + healthcheck(110) + +/obj/machinery/dominator/attackby(I as obj, user as mob, params) + + return + +/obj/machinery/dominator/attack_hand(mob/user) + if(operating||broken) + examine(user) + return + + var/datum/game_mode/gang/mode = ticker.mode + var/gang_territory + var/timer + + var/tempgang + if(user.mind in (ticker.mode.A_gang|ticker.mode.A_bosses)) + tempgang = "A" + gang_territory = ticker.mode.A_territory.len + timer = mode.A_timer + else if(user.mind in (ticker.mode.B_gang|ticker.mode.B_bosses)) + tempgang = "B" + gang_territory = ticker.mode.B_territory.len + timer = mode.B_timer + + if(!tempgang) + examine(user) + return + + if(isnum(timer)) //In theory, this shouldn't happen. But if it does, they get this meme + user << "Error: Hostile Takeover is already in progress." + return + + var/time = max(180,900 - ((round((gang_territory/start_state.num_territories)*200, 1) - 60) * 15)) + if(alert(user,"With [round((gang_territory/start_state.num_territories)*100, 1)]% station control, a takeover will require [time] seconds.\nYour gang will be unable to gain influence while it is active.\nThe entire station will likely be alerted to it once it starts.\nAre you ready?","Confirm","Ready","Later") == "Ready") + if ((!in_range(src, user) || !istype(src.loc, /turf))) + return 0 + var/area/srcloc = get_area(src.loc) + gang = tempgang + mode.domination(gang,1,srcloc.name) + src.name = "[gang_name(gang)] Gang [src.name]" + healthcheck(0) + operating = 1 + ticker.mode.message_gangtools(((gang=="A") ? ticker.mode.A_tools : ticker.mode.B_tools),"Hostile takeover in progress: Estimated [time] seconds until victory.") + +/obj/machinery/dominator/attack_alien(mob/living/user) + user.do_attack_animation(src) + playsound(src, 'sound/effects/bang.ogg', 50, 1) + user.visible_message("[user] smashes against [src] with its claws.",\ + "You smash against [src] with your claws.",\ + "You hear metal scraping.") + healthcheck(15) + +/obj/machinery/dominator/attack_animal(mob/living/user as mob) + if(!isanimal(user)) + return + var/mob/living/simple_animal/M = user + M.do_attack_animation(src) + if(M.melee_damage_upper <= 0) + return + healthcheck(M.melee_damage_upper) + +/obj/machinery/dominator/mech_melee_attack(obj/mecha/M) + if(M.damtype == "brute") + playsound(src, 'sound/effects/bang.ogg', 50, 1) + visible_message("[M.name] has hit [src].") + healthcheck(M.force) + return + +/obj/machinery/dominator/attack_hulk(mob/user) + playsound(src, 'sound/effects/bang.ogg', 50, 1) + user.visible_message("[user] smashes [src].",\ + "You punch [src].",\ + "You hear metal being slammed.") + healthcheck(5) + +/obj/machinery/dominator/attackby(obj/item/weapon/I as obj, mob/living/user as mob, params) + if(istype(I, /obj/item/weapon)) + add_fingerprint(user) + user.changeNext_move(CLICK_CD_MELEE) + user.do_attack_animation(src) + if( (I.flags&NOBLUDGEON) || !I.force ) + return + playsound(src, 'sound/weapons/smash.ogg', 50, 1) + visible_message("[user] has hit \the [src] with [I].") + if(I.damtype == BURN || I.damtype == BRUTE) + healthcheck(I.force) + return diff --git a/code/game/gamemodes/gang/gang.dm b/code/game/gamemodes/gang/gang.dm index 6967dc894c7..2b448e0b833 100644 --- a/code/game/gamemodes/gang/gang.dm +++ b/code/game/gamemodes/gang/gang.dm @@ -15,6 +15,10 @@ var/list/A_territory_lost = list() var/list/B_territory_new = list() var/list/B_territory_lost = list() + var/gang_A_style + var/gang_A_headgear + var/gang_B_style + var/gang_B_headgear /datum/game_mode/gang name = "gang war" @@ -26,14 +30,15 @@ recommended_enemies = 2 enemy_minimum_age = 14 var/finished = 0 - var/goal_scalar = 0.5 //Goal = Total territories x goal_scalar - + // Victory timers + var/A_timer = "OFFLINE" + var/B_timer = "OFFLINE" /////////////////////////// //Announces the game type// /////////////////////////// /datum/game_mode/gang/announce() world << "The current game mode is - Gang War!" - world << "A violent turf war has erupted on the station!
Gangsters - Take over the station by claiming more than [round(100*goal_scalar,1)]% of the station!
Crew - The gangs will try to keep you on the station. Successfully evacuate the station to win!
" + world << "A violent turf war has erupted on the station!
Gangsters - Take over the station by activating and defending a Dominator!
Crew - The gangs will try to keep you on the station. Successfully evacuate the station to win!
" /////////////////////////////////////////////////////////////////////////////// @@ -73,6 +78,15 @@ modePlayer += B_bosses ..() +/datum/game_mode/gang/process(seconds) + if(!finished) + if(isnum(A_timer)) + A_timer -= seconds + if(isnum(B_timer)) + B_timer -= seconds + + ticker.mode.check_win() + /datum/game_mode/gang/proc/assign_bosses() var/datum/mind/boss = pick(antag_candidates) A_bosses += boss @@ -91,7 +105,7 @@ /datum/game_mode/proc/forge_gang_objectives(var/datum/mind/boss_mind) var/datum/objective/rival_obj = new rival_obj.owner = boss_mind - rival_obj.explanation_text = "Claim more than 50% the station before the [(boss_mind in A_bosses) ? gang_name("B") : gang_name("A")] Gang does." + rival_obj.explanation_text = "Preform a hostile takeover of the station with a Dominator." boss_mind.objectives += rival_obj @@ -103,6 +117,17 @@ boss_mind.current << "Objective #[obj_count]: [objective.explanation_text]" obj_count++ +/datum/game_mode/gang/proc/domination(var/gang,var/modifier=1,var/dominatorloc) + if(gang=="A") + A_timer = max(180,900 - ((round((ticker.mode.A_territory.len/start_state.num_territories)*200, 1) - 60) * 15)) * modifier + if(gang=="B") + B_timer = max(180,900 - ((round((ticker.mode.B_territory.len/start_state.num_territories)*200, 1) - 60) * 15)) * modifier + if(gang && dominatorloc) + priority_announce("Hostile runtimes detected in all station systems. A network breach by the [gang_name(gang)] Gang has been located in [dominatorloc].","Network Alert") + if(get_security_level() != "delta") + set_security_level("red") + SSshuttle.emergencyNoEscape = 1 + /////////////////////////////////////////////////////////////////////////// //This equips the bosses with their gear, and makes the clown not clumsy// /////////////////////////////////////////////////////////////////////////// @@ -132,37 +157,91 @@ var/where = mob.equip_in_one_of_slots(gangtool, slots) if (!where) mob << "Your Syndicate benefactors were unfortunately unable to get you a Gangtool." + . += 1 else gangtool.register_device(mob) - mob << "The Gangtool in your [where] will allow you to use your influence to purchase items and prevent the station from evacuating before you can take over. Use it to recall the emergency shuttle from anywhere on the station." + mob << "The Gangtool in your [where] will allow you to purchase items, send messages to your gangsters and recall the emergency shuttle from anywhere on the station." mob << "You can also promote your gang members to lieutenant by giving them an unregistered gangtool. Lieutenants cannot be deconverted and are able to use recruitment pens and gangtools." - . += 1 var/where2 = mob.equip_in_one_of_slots(T, slots) if (!where2) mob << "Your Syndicate benefactors were unfortunately unable to get you a recruitment pen to start." - else - mob << "The recruitment pen in your [where2] will help you get your gang started. Use it on unsuspecting crew members to recruit them." . += 1 + else + mob << "The recruitment pen in your [where2] will help you get your gang started. Stab unsuspecting crew members with it to recruit them." var/where3 = mob.equip_in_one_of_slots(SC, slots) if (!where3) mob << "Your Syndicate benefactors were unfortunately unable to get you a territory spraycan to start." - else - mob << "The territory spraycan in your [where3] can be used to claim areas of the station for your gang. The more territory your gang controls, the more influence you get. Distribute these to your gangsters to grow your influence faster." . += 1 + else + mob << "The territory spraycan in your [where3] can be used to claim areas of the station for your gang. The more territory your gang controls, the more influence you get. All gangsters can use these, so distribute them to grow your influence faster." mob.update_icons() return . +//Used by recallers when purchasing a gang outfit. First time a gang outfit is purchased the buyer decides a gang style which is stored so gang outfits are uniform +/datum/game_mode/proc/gang_outfit(mob/user,var/obj/item/device/gangtool/gangtool,var/gang) + if(!user || !gangtool || !gang) + return 0 + if(!gangtool.can_use(user)) + return 0 + + var/gang_style_list = list("Gang Colors","Leather Jackets","Black Suits","White Suits") + var/style + if(gang == "A") + if(!gang_A_style) + gang_A_style = input("Pick an outfit style.", "Pick Style") as null|anything in gang_style_list + style = gang_A_style + + if(gang == "B") + if(!gang_B_style) + gang_B_style = input("Pick an outfit style.", "Pick Style") as null|anything in gang_style_list + style = gang_B_style + + if(!style) + return 0 + + if(gangtool.can_use(user) && (((gang == "A") ? gang_points.A : gang_points.B) >= 1)) + switch(style) + if("Gang Colors") + if(gang == "A") + new /obj/item/clothing/under/color/blue(user.loc) + if(gang == "B") + new /obj/item/clothing/under/color/red(user.loc) + if("Leather Jackets") + new /obj/item/clothing/suit/jacket/leather(user.loc) + if("Black Suits") + new /obj/item/clothing/under/suit_jacket/charcoal(user.loc) + if("White Suits") + new /obj/item/clothing/under/suit_jacket/white(user.loc) + + return 1 + + return 0 + ///////////////////////////////////////////// //Checks if the either gang have won or not// ///////////////////////////////////////////// /datum/game_mode/gang/check_win() - if(A_territory.len > (start_state.num_territories * goal_scalar)) - finished = "A" //Gang A wins - else if(B_territory.len > (start_state.num_territories * goal_scalar)) - finished = "B" //Gang B wins + var/winner = 0 + + if(isnum(A_timer)) + if(A_timer < 0) + winner += 1 + if(isnum(B_timer)) + if(B_timer < 0) + winner += 2 + + if(winner) + if(winner == 3) //Edge Case: If both dominators activate at the same time + domination("A",0.5) + domination("B",0.5) + priority_announce("Multiple station takeover attempts have made simultaneously. Conflicting hostile runtimes appears to have delayed both attempts.","Network Alert") + else if(winner == 1) + finished = "A" //Gang A wins + else if(winner == 2) + finished = "B" //Gang B wins /////////////////////////////// //Checks if the round is over// @@ -282,7 +361,7 @@ if(!finished) world << "The station was [station_was_nuked ? "destroyed!" : "evacuated before either gang could claim it!"]" else - world << "The [finished=="A" ? gang_name("A") : gang_name("B")] Gang has claimed over [round(100*goal_scalar,1)]% of the station and has assumed control!" + world << "The [finished=="A" ? gang_name("A") : gang_name("B")] Gang successfully preformed a hostile takeover of the station!!" ..() return 1 @@ -338,8 +417,8 @@ ////////////////////////////////////////////////////////// /datum/gang_points - var/A = 30 - var/B = 30 + var/A = 25 + var/B = 25 var/next_point_interval = 1800 var/next_point_time @@ -371,25 +450,43 @@ B_lost_names += "[ticker.mode.B_territory_lost[area]], " ticker.mode.B_territory -= area + var/datum/game_mode/gang/gangmode + if(istype(ticker.mode, /datum/game_mode/gang)) + gangmode = ticker.mode + //Calculate and report influence growth - ticker.mode.message_gangtools(ticker.mode.A_tools,"[gang_name("A")] Gang Status Report:") - var/A_new = min(999,A + 15 + ticker.mode.A_territory.len) + ticker.mode.message_gangtools(ticker.mode.A_tools,"*---------*
[gang_name("A")] Gang Status Report:") var/A_message = "" - if(A_new != A) - A_message += "Your gang has gained [A_new - A] Influence for holding on to [ticker.mode.A_territory.len] territories." - if(A_new == 999) - A_message += " You cannot gain any more influence without spending some with this device." - A = A_new + if(gangmode && isnum(gangmode.A_timer)) + var/new_time = max(180,gangmode.A_timer - (ticker.mode.A_territory.len * 2)) + if(new_time < gangmode.A_timer) + A_message += "Your takeover has been rushed by [gangmode.A_timer - new_time] seconds for holding on to [ticker.mode.A_territory.len] territories. " + gangmode.A_timer = new_time + A_message += "[gangmode.A_timer] seconds remain in hostile takeover." + else + var/A_new = min(999,A + 15 + ticker.mode.A_territory.len) + if(A_new != A) + A_message += "Your gang has gained [A_new - A] Influence for holding on to [ticker.mode.A_territory.len] territories." + if(A_new == 999) + A_message += " You cannot gain any more influence without spending some with this device." + A = A_new ticker.mode.message_gangtools(ticker.mode.A_tools,A_message,0) ticker.mode.message_gangtools(ticker.mode.B_tools,"[gang_name("B")] Gang Status Report:") - var/B_new = min(999,B + 15 + ticker.mode.B_territory.len) var/B_message = "" - if(B_new != B) - B_message += "Your gang has gained [B_new - B] Influence for holding on to [ticker.mode.B_territory.len] territories." - if(B_new == 999) - B_message += " You cannot gain any more influence without spending some with this device." - B = B_new + if(gangmode && isnum(gangmode.B_timer)) + var/new_time = max(180,gangmode.B_timer - (ticker.mode.B_territory.len * 2)) + if(new_time < gangmode.B_timer) + B_message += "Your takeover has been rushed by [gangmode.B_timer - new_time] seconds for holding on to [ticker.mode.B_territory.len] territories. " + gangmode.B_timer = new_time + B_message += "[gangmode.B_timer] seconds remain in hostile takeover." + else + var/B_new = min(999,B + 15 + ticker.mode.B_territory.len) + if(B_new != B) + B_message += "Your gang has gained [B_new - B] Influence for holding on to [ticker.mode.B_territory.len] territories." + if(B_new == 999) + B_message += " You cannot gain any more influence without spending some with this device." + B = B_new ticker.mode.message_gangtools(ticker.mode.B_tools,B_message,0) @@ -428,13 +525,12 @@ var/A_control = round((ticker.mode.A_territory.len/start_state.num_territories)*100, 1) var/B_control = round((ticker.mode.B_territory.len/start_state.num_territories)*100, 1) - ticker.mode.message_gangtools((ticker.mode.A_tools),"Your gang now has [A_control]% control of the station.",0) - ticker.mode.message_gangtools((ticker.mode.A_tools),"The [gang_name("B")] Gang has [B_control]% control of the station.",0,1) - ticker.mode.message_gangtools((ticker.mode.B_tools),"Your gang now has [B_control]% control of the station.",0) - ticker.mode.message_gangtools((ticker.mode.B_tools),"The [gang_name("A")] Gang has [A_control]% control of the station.",0,1) + ticker.mode.message_gangtools((ticker.mode.A_tools),"Your gang now has [A_control]% control of the station.
*---------*",0) + ticker.mode.message_gangtools((ticker.mode.B_tools),"Your gang now has [B_control]% control of the station.
*---------*",0) - //Victory check - ticker.mode.check_win() + //Increase outfit stock + for(var/obj/item/device/gangtool/tool in (ticker.mode.A_tools | ticker.mode.B_tools)) + tool.outfits = min(tool.outfits+3,10) //Restart the counter start() diff --git a/code/game/objects/items/devices/recaller.dm b/code/game/gamemodes/gang/recaller.dm similarity index 70% rename from code/game/objects/items/devices/recaller.dm rename to code/game/gamemodes/gang/recaller.dm index de3f046635c..b081a80686e 100644 --- a/code/game/objects/items/devices/recaller.dm +++ b/code/game/gamemodes/gang/recaller.dm @@ -2,7 +2,7 @@ /obj/item/device/gangtool name = "suspicious device" desc = "A strange device of sorts. Hard to really make out what it actually does just by looking." - icon_state = "recaller" + icon_state = "gangtool" item_state = "walkietalkie" throwforce = 0 w_class = 1.0 @@ -13,6 +13,7 @@ var/boss = 1 //If it has the power to promote gang members var/recalling = 0 var/promotions = 0 + var/outfits = 5 /obj/item/device/gangtool/New() //Initialize supply point income if it hasn't already been started if(!ticker.mode.gang_points) @@ -33,30 +34,35 @@ else dat += "Register Device
" else + var/datum/game_mode/gang/gangmode + if(istype(ticker.mode, /datum/game_mode/gang)) + gangmode = ticker.mode + var/gang_size = ((gang == "A")? (ticker.mode.A_gang.len + ticker.mode.A_bosses.len) : (ticker.mode.B_gang.len + ticker.mode.B_bosses.len)) var/gang_territory = ((gang == "A")? ticker.mode.A_territory.len : ticker.mode.B_territory.len) var/points = ((gang == "A") ? ticker.mode.gang_points.A : ticker.mode.gang_points.B) + var/timer + if(gangmode) + timer = ((gang == "A") ? gangmode.A_timer : gangmode.B_timer) + if(isnum(timer)) + dat += "
Takeover In Progress:
[timer] seconds remain

" dat += "Registration: [(gang == "A")? gang_name("A") : gang_name("B")] Gang [boss ? "Administrator" : "Lieutenant"]
" - dat += "Organization Size: [gang_size]
" - dat += "Station Control: [round((gang_territory/start_state.num_territories)*100, 1)]%
" - dat += "Recall Emergency Shuttle
" + dat += "Organization Size: [gang_size] | Station Control: [round((gang_territory/start_state.num_territories)*100, 1)]%
" + if(outfits > 0) + dat += "Create Gang Outfit
" + else + dat += "Create Gang Outfit (Restocking)
" + dat += "Send Gang-wide Message
" + if(gangmode) + dat += "Recall Emergency Shuttle
" + dat += "
" + dat += "Influence: [points]
" - dat += "Time until Influence grows: [(points >= 100) ? ("--:--") : (time2text(ticker.mode.gang_points.next_point_time - world.time, "mm:ss"))]
" - dat += "Purchase Items:
" - - dat += "(5 Influence) " - if(points >= 5) - dat += "Send Gang-wide Message
" - else - dat += "Send Gang-wide Message
" - - dat += "(10 Influence) " - if(points >= 10) - dat += "Territory Spraycan
" - else - dat += "Territory Spraycan
" + dat += "Time until Influence grows: [(points >= 999) ? ("--:--") : (time2text(ticker.mode.gang_points.next_point_time - world.time, "mm:ss"))]
" + dat += "
" + dat += "Purchase Weapons:
" dat += "(10 Influence) " if(points >= 10) @@ -64,8 +70,8 @@ else dat += "Switchblade
" - dat += "(25 Influence) " - if(points >= 25) + dat += "(20 Influence) " + if(points >= 20) dat += "10mm Pistol
" else dat += "10mm Pistol
" @@ -76,8 +82,29 @@ else dat += "10mm Ammo
" - dat += "(40 Influence) " - if(points >= 40) + dat += "(50 Influence) " + if(points >= 50) + dat += "Thompson SMG
" + else + dat += "Thompson SMG
" + + dat += "
" + dat += "Purchase Utilities:
" + + dat += "(5 Influence) " + if(points >= 5) + dat += "Territory Spraycan
" + else + dat += "Territory Spraycan
" + + dat += "(10 Influence) " + if(points >= 10) + dat += "Bulletproof Vest
" + else + dat += "Bulletproof Vest
" + + dat += "(30 Influence) " + if(points >= 30) dat += "Recruitment Pen
" else dat += "Recruitment Pen
" @@ -86,19 +113,28 @@ if(promotions >= 3) dat += "(Out of stock) Promote a Gangster
" else - dat += "([(promotions*20)+10] Influence, [3-promotions] left) " - if(points >= (promotions*20)+10) + dat += "([(promotions*10)+10] Influence, [3-promotions] left) " + if(points >= (promotions*10)+10) dat += "Promote a Gangster
" else dat += "Promote a Gangster
" + if(gangmode) + dat += "(30 Influence) " + if(points >= 30) + dat += "Station Dominator
" + else + dat += "Station Dominator
" + dat += "(Estimated Takeover Time: [round(max(180,900 - ((round((gang_territory/start_state.num_territories)*200, 10) - 60) * 15))/60,1)] minutes)
" dat += "
" dat += "Refresh
" - var/datum/browser/popup = new(user, "gangtool", "Welcome to GangTool v0.4") + var/datum/browser/popup = new(user, "gangtool", "Welcome to GangTool v0.4", 340, 600) popup.set_content(dat) popup.open() + + /obj/item/device/gangtool/Topic(href, href_list) if(!can_use(usr)) return @@ -116,44 +152,77 @@ var/item_type switch(href_list["purchase"]) if("spraycan") - if(points >= 10) + if(points >= 5) item_type = /obj/item/toy/crayon/spraycan/gang - points = 10 + points = 5 if("switchblade") if(points >= 10) item_type = /obj/item/weapon/switchblade points = 10 if("pistol") - if(points >= 25) + if(points >= 20) item_type = /obj/item/weapon/gun/projectile/automatic/pistol - points = 25 + points = 20 if("ammo") if(points >= 10) item_type = /obj/item/ammo_box/magazine/m10mm points = 10 + if("SMG") + if(points >= 50) + item_type = /obj/item/weapon/gun/projectile/automatic/tommygun + points = 50 + if("vest") + if(points >= 10) + item_type = /obj/item/clothing/suit/armor/bulletproof + points = 10 if("pen") - if(points >= 40) + if(points >= 30) item_type = /obj/item/weapon/pen/gang - points = 40 + points = 30 if("gangtool") - if((promotions < 3) && (points >= (promotions*20)+10)) + if((promotions < 3) && (points >= (promotions*10)+10)) item_type = /obj/item/device/gangtool/lt - points = (promotions*20)+10 + points = (promotions*10)+10 promotions++ + if("dominator") + if(istype(ticker.mode, /datum/game_mode/gang)) + var/datum/game_mode/gang/mode = ticker.mode + if(isnum((gang == "A") ? mode.A_timer : mode.B_timer)) + return + + var/usrarea = get_area(usr.loc) + var/usrturf = get_turf(usr.loc) + if(istype(usrarea,/area/space) || istype(usrturf,/turf/space) || usr.z != 1) + usr << "You can only use this on the station!" + return + + for(var/obj/obj in usrturf) + if(obj.density) + usr << "There's not enough room here!" + return + + if(points >= 30) + item_type = /obj/machinery/dominator + points = 30 if(item_type) if(gang == "A") ticker.mode.gang_points.A -= points else if(gang == "B") ticker.mode.gang_points.B -= points - var/obj/purchased = new item_type(get_turf(usr)) - var/mob/living/carbon/human/H = usr - H.put_in_any_hand_if_possible(purchased) + if(ispath(item_type)) + var/obj/purchased = new item_type(get_turf(usr)) + var/mob/living/carbon/human/H = usr + H.put_in_any_hand_if_possible(purchased) ticker.mode.message_gangtools(((gang=="A")? ticker.mode.A_tools : ticker.mode.B_tools), "A [href_list["purchase"]] was purchased by [usr] for [points] Influence.") log_game("A [href_list["purchase"]] was purchased by [key_name(usr)] for [points] Influence.") else if(href_list["choice"]) switch(href_list["choice"]) + if("outfit") + if(outfits > 0) + ticker.mode.gang_outfit(usr,src,gang) + outfits -= 1 if("recall") recall(usr) if("ping") @@ -172,19 +241,17 @@ return var/list/members = list() if(gang == "A") - if(ticker.mode.gang_points.A >= 5) - members += ticker.mode.A_bosses | ticker.mode.A_gang - ticker.mode.gang_points.A -= 5 + members += ticker.mode.A_bosses | ticker.mode.A_gang else if(gang == "B") - if(ticker.mode.gang_points.B >= 5) - members += ticker.mode.B_bosses | ticker.mode.B_gang - ticker.mode.gang_points.B -= 5 + members += ticker.mode.B_bosses | ticker.mode.B_gang if(members.len) + var/ping = "[gang_name(gang)] [boss ? "Gang Boss" : "Gang Lieutenant"]: [message]" for(var/datum/mind/ganger in members) if(ganger.current.z <= 2) - ganger.current << "BOSS: [message]" - message_admins("[key_name_admin(user)] sent a global message to the [gang_name(gang)] Gang ([gang]): [message].") - log_game("[key_name(user)] sent a global message to the [gang_name(gang)] Gang ([gang]): [message].") + ganger.current << ping + for(var/mob/M in dead_mob_list) + M << ping + log_game("[key_name(user)] Messaged [gang_name(gang)] Gang ([gang]): [message].") /obj/item/device/gangtool/proc/register_device(var/mob/user) @@ -196,6 +263,7 @@ if(user.mind in (ticker.mode.A_gang | ticker.mode.A_bosses)) ticker.mode.A_tools += src gang = "A" + icon_state = "gangtool-a" if(!(user.mind in ticker.mode.A_bosses)) ticker.mode.remove_gangster(user.mind, 0, 2) ticker.mode.A_bosses += user.mind @@ -206,6 +274,7 @@ else if(user.mind in (ticker.mode.B_gang | ticker.mode.B_bosses)) ticker.mode.B_tools += src gang = "B" + icon_state = "gangtool-b" if(!(user.mind in ticker.mode.B_bosses)) ticker.mode.remove_gangster(user.mind, 0, 2) ticker.mode.B_bosses += user.mind @@ -218,7 +287,7 @@ user << "You have been promoted to Lieutenant!" ticker.mode.forge_gang_objectives(user.mind) ticker.mode.greet_gang(user.mind,0) - user << "The Gangtool you registered will allow you to use your gang's influence to purchase items and prevent the station from evacuating before your gang can take over. Use it to recall the emergency shuttle from anywhere on the station." + user << "The Gangtool you registered will allow you to purchase items, send messages to your gangsters and to recall the emergency shuttle from anywhere on the station." user << "You may also now use recruitment pens to grow your gang membership. Use them on unsuspecting crew members to recruit them." if(!gang) usr << "ACCESS DENIED: Unauthorized user." @@ -227,6 +296,9 @@ if(recalling || !can_use(user)) return + if(!istype(ticker.mode, /datum/game_mode/gang)) + return + recalling = 1 loc << "\icon[src]Generating shuttle recall order with codes retrieved from last call signal..." diff --git a/code/game/gamemodes/intercept_report.dm b/code/game/gamemodes/intercept_report.dm index e392f101ae7..6fe17405212 100644 --- a/code/game/gamemodes/intercept_report.dm +++ b/code/game/gamemodes/intercept_report.dm @@ -228,9 +228,9 @@ */ /datum/intercept_text/proc/build_gang(datum/mind/correct_person) - src.text += "

We have recieved reports of a sudden increase of criminal activity in close proximity to our operations within your sector." - src.text += "Ensure law and order is maintained on the station and be on the lookout for unusually territorial behavior from the crew." - src.text += "In the event of a full-scale takeover attempt, sensitive research items are to be secured and the station evacuated ASAP." + src.text += "

We have reports of criminal activity in close proximity to our operations within your sector." + src.text += "Ensure law and order is maintained on the station and be on the lookout for aggressive factionalism within the crew." + src.text += "In the event of a full-scale criminal takeover threat, sensitive research items are to be secured and the station evacuated ASAP." src.text += "

" /datum/intercept_text/proc/build_wizard(datum/mind/correct_person) @@ -289,3 +289,4 @@ */ src.text += "These lifeforms are associated with the [orgname1] [orgname2] and may be attempting to acquire sensitive materials on their behalf. " src.text += "Please take care not to alarm the crew, as [cname] may take advantage of a panic situation. Remember, they can be anybody, suspect everybody!" + src.text += "

" \ No newline at end of file diff --git a/code/game/gamemodes/malfunction/Malf_Modules.dm b/code/game/gamemodes/malfunction/Malf_Modules.dm index 5ef07cdcbf5..90bb59dc92f 100644 --- a/code/game/gamemodes/malfunction/Malf_Modules.dm +++ b/code/game/gamemodes/malfunction/Malf_Modules.dm @@ -99,7 +99,7 @@ C.post_status("alert", "lockdown") src.verbs += /mob/living/silicon/ai/proc/disablelockdown - src << "Lockdown Initiated." + src << "Lockdown Initiated." malf_cooldown = 1 spawn(30) malf_cooldown = 0 @@ -127,7 +127,7 @@ else if(!D.stat) //Opens only powered doors. D.open() //Open everything! - src << "Lockdown Lifted." + src << "Lockdown Lifted." malf_cooldown = 1 spawn(30) malf_cooldown = 0 diff --git a/code/game/gamemodes/monkey/monkey.dm b/code/game/gamemodes/monkey/monkey.dm index 18a62827b4f..d27155825c0 100644 --- a/code/game/gamemodes/monkey/monkey.dm +++ b/code/game/gamemodes/monkey/monkey.dm @@ -46,7 +46,7 @@ /datum/game_mode/monkey/proc/greet_carrier(var/datum/mind/carrier) - carrier.current << "You are the Jungle Fever patient zero!!" + carrier.current << "You are the Jungle Fever patient zero!!" carrier.current << "You have been planted onto this station by the Animal Rights Consortium." carrier.current << "Soon the disease will transform you into an ape. Afterwards, you will be able spread the infection to others with a bite." carrier.current << "While your infection strain is undetectable by scanners, any other infectees will show up on medical equipment." diff --git a/code/game/gamemodes/wizard/soulstone.dm b/code/game/gamemodes/wizard/soulstone.dm index 351f87f9c37..8a5b0de73ce 100644 --- a/code/game/gamemodes/wizard/soulstone.dm +++ b/code/game/gamemodes/wizard/soulstone.dm @@ -49,7 +49,7 @@ dat += "Captured Soul: [A.name]
" dat += {"Summon Shade"} dat += "
" - dat += {" Close"} + dat += {"Close"} user << browse(dat, "window=aicard") onclose(user, "aicard") return diff --git a/code/game/gamemodes/wizard/spellbook.dm b/code/game/gamemodes/wizard/spellbook.dm index 27c449dbb2f..2c9ea69ef97 100644 --- a/code/game/gamemodes/wizard/spellbook.dm +++ b/code/game/gamemodes/wizard/spellbook.dm @@ -1,3 +1,394 @@ +/datum/spellbook_entry + var/name = "Entry Name" + + var/spell_type = null + var/desc = "" + var/category = "Offensive Spells" + var/log_name = "XX" //What it shows up as in logs + var/cost = 1 + var/refundable = 1 + var/surplus = -1 // -1 for infinite, not used by anything atm + var/obj/effect/proc_holder/spell/S = null //Since spellbooks can be used by only one person anyway we can track the actual spell + var/buy_word = "Learn" + +/datum/spellbook_entry/proc/IsAvailible() // For config prefs / gamemode restrictions - these are round applied + return 1 +/datum/spellbook_entry/proc/CanBuy(var/mob/living/carbon/human/user,var/obj/item/weapon/spellbook/book) // Specific circumstances + if(book.uses= aspell.level_max) + user << "This spell cannot be improved further." + return 0 + else + aspell.name = initial(aspell.name) + aspell.spell_level++ + aspell.charge_max = round(initial(aspell.charge_max) - aspell.spell_level * (initial(aspell.charge_max) - aspell.cooldown_min)/ aspell.level_max) + if(aspell.charge_max < aspell.charge_counter) + aspell.charge_counter = aspell.charge_max + switch(aspell.spell_level) + if(1) + user << "You have improved [aspell.name] into Efficient [aspell.name]." + aspell.name = "Efficient [aspell.name]" + if(2) + user << "You have further improved [aspell.name] into Quickened [aspell.name]." + aspell.name = "Quickened [aspell.name]" + if(3) + user << "You have further improved [aspell.name] into Free [aspell.name]." + aspell.name = "Free [aspell.name]" + if(4) + user << "You have further improved [aspell.name] into Instant [aspell.name]." + aspell.name = "Instant [aspell.name]" + if(aspell.spell_level >= aspell.level_max) + user << "This spell cannot be strengthened any further." + return 1 + //No same spell found - just learn it + feedback_add_details("wizard_spell_learned",log_name) + user.mind.AddSpell(S) + user << "You have learned [S.name]." + return 1 + +/datum/spellbook_entry/proc/CanRefund(var/mob/living/carbon/human/user,var/obj/item/weapon/spellbook/book) + if(!refundable) + return 0 + if(!S) + S = new spell_type() + for(var/obj/effect/proc_holder/spell/aspell in user.mind.spell_list) + if(initial(S.name) == initial(aspell.name)) + return 1 + return 0 + +/datum/spellbook_entry/proc/Refund(var/mob/living/carbon/human/user,var/obj/item/weapon/spellbook/book) //return point value or -1 for failure + var/area/wizard_station/A = locate() + if(!(user in A.contents)) + user << "You can only refund spells at the wizard lair" + return -1 + if(!S) + S = new spell_type() + var/spell_levels = 0 + for(var/obj/effect/proc_holder/spell/aspell in user.mind.spell_list) + if(initial(S.name) == initial(aspell.name)) + spell_levels = aspell.spell_level + user.mind.spell_list.Remove(aspell) + del(S) + return cost * (spell_levels+1) + return -1 +/datum/spellbook_entry/proc/GetInfo() + if(!S) + S = new spell_type() + var/dat ="" + dat += "[initial(S.name)]" + if(S.charge_type == "recharge") + dat += " Cooldown:[S.charge_max/10]" + dat += " Cost:[cost]
" + dat += "[S.desc][desc]
" + dat += "[S.clothes_req?"Needs wizard garb":"Can be cast without wizard garb"]
" + return dat + +/datum/spellbook_entry/fireball + name = "Fireball" + spell_type = /obj/effect/proc_holder/spell/dumbfire/fireball + log_name = "FB" + +/datum/spellbook_entry/magicm + name = "Magic Missile" + spell_type = /obj/effect/proc_holder/spell/targeted/projectile/magic_missile + log_name = "MM" + +/datum/spellbook_entry/disintegrate + name = "Disintegrate" + spell_type = /obj/effect/proc_holder/spell/targeted/inflict_handler/disintegrate + log_name = "DG" + +/datum/spellbook_entry/disabletech + name = "Disable Tech" + spell_type = /obj/effect/proc_holder/spell/targeted/emplosion/disable_tech + log_name = "DT" + category = "Utility Spells" + +/datum/spellbook_entry/repulse + name = "Repulse" + spell_type = /obj/effect/proc_holder/spell/aoe_turf/repulse + log_name = "RP" + +/datum/spellbook_entry/smoke + name = "Smoke" + spell_type = /obj/effect/proc_holder/spell/targeted/smoke + log_name = "SM" + category = "Utility Spells" + +/datum/spellbook_entry/blind + name = "Blind" + spell_type = /obj/effect/proc_holder/spell/targeted/trigger/blind + log_name = "BD" + +/datum/spellbook_entry/mindswap + name = "Mindswap" + spell_type = /obj/effect/proc_holder/spell/targeted/mind_transfer + log_name = "MT" + category = "Utility Spells" + +/datum/spellbook_entry/forcewall + name = "Force Wall" + spell_type = /obj/effect/proc_holder/spell/aoe_turf/conjure/forcewall + log_name = "FW" + category = "Utility Spells" + +/datum/spellbook_entry/blink + name = "Blink" + spell_type = /obj/effect/proc_holder/spell/targeted/turf_teleport/blink + log_name = "BL" + category = "Utility Spells" + +/datum/spellbook_entry/teleport + name = "Teleport" + spell_type = /obj/effect/proc_holder/spell/targeted/area_teleport/teleport + log_name = "TP" + category = "Utility Spells" + +/datum/spellbook_entry/mutate + name = "Mutate" + spell_type = /obj/effect/proc_holder/spell/targeted/genetic/mutate + log_name = "MU" + category = "Utility Spells" + +/datum/spellbook_entry/jaunt + name = "Ethereal Jaunt" + spell_type = /obj/effect/proc_holder/spell/targeted/ethereal_jaunt + log_name = "EJ" + category = "Utility Spells" + +/datum/spellbook_entry/knock + name = "Knock" + spell_type = /obj/effect/proc_holder/spell/aoe_turf/knock + log_name = "KN" + category = "Utility Spells" + +/datum/spellbook_entry/fleshtostone + name = "Flesh to Stone" + spell_type = /obj/effect/proc_holder/spell/targeted/inflict_handler/flesh_to_stone + log_name = "FS" + +/datum/spellbook_entry/summonitem + name = "Summon Item" + spell_type = /obj/effect/proc_holder/spell/targeted/summonitem + log_name = "IS" + category = "Utility Spells" + +/datum/spellbook_entry/lichdom + name = "Bind Soul" + spell_type = /obj/effect/proc_holder/spell/targeted/lichdom + log_name = "LD" + +/datum/spellbook_entry/lightningbolt + name = "Lightning Bolt" + spell_type = /obj/effect/proc_holder/spell/targeted/lightning + log_name = "LB" + +/datum/spellbook_entry/barnyard + name = "Barnyard Curse" + spell_type = /obj/effect/proc_holder/spell/targeted/barnyardcurse + log_name = "BC" + +/datum/spellbook_entry/item + name = "Buy Item" + category = "Artifacts" + refundable = 0 + buy_word = "Summon" + var/item_path= null + + +/datum/spellbook_entry/item/Buy(var/mob/living/carbon/human/user,var/obj/item/weapon/spellbook/book) + new item_path(get_turf(user)) + feedback_add_details("wizard_spell_learned",log_name) + return 1 + +/datum/spellbook_entry/item/GetInfo() + var/dat ="" + dat += "[name]" + dat += " Cost:[cost]
" + dat += "[desc]
" + if(surplus>=0) + dat += "[surplus] left.
" + return dat + +/datum/spellbook_entry/item/staffchange + name = "Staff of Change" + desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself." + item_path = /obj/item/weapon/gun/magic/staff/change + log_name = "ST" + +/datum/spellbook_entry/item/staffanimation + name = "Staff of Animation" + desc = "An arcane staff capable of shooting bolts of eldritch energy which cause inanimate objects to come to life. This magic doesn't affect machines." + item_path = /obj/item/weapon/gun/magic/staff/animate + log_name = "SA" + +/datum/spellbook_entry/item/staffchaos + name = "Staff of Chaos" + desc = "A caprious tool that can fire all sorts of magic without any rhyme or reason. Using it on people you care about is not recommended." + item_path = /obj/item/weapon/gun/magic/staff/chaos + log_name = "SC" + +/datum/spellbook_entry/item/staffdoor + name = "Staff of Door Creation" + desc = "A particular staff that can mold solid metal into ornate wooden doors. Useful for getting around in the absence of other transportation. Does not work on glass." + item_path = /obj/item/weapon/gun/magic/staff/door + log_name = "SD" + +/datum/spellbook_entry/item/scryingorb + name = "Scrying Orb" + desc = "An incandescent orb of crackling energy, using it will allow you to ghost while alive, allowing you to spy upon the station with ease. In addition, buying it will permanently grant you x-ray vision." + item_path = /obj/item/weapon/scrying + log_name = "SO" + +/datum/spellbook_entry/item/scryingorb/Buy(var/mob/living/carbon/human/user,var/obj/item/weapon/spellbook/book) + if(..()) + if (!(user.dna.check_mutation(XRAY))) + user.dna.add_mutation(XRAY) + return 1 + +/datum/spellbook_entry/item/soulstones + name = "Six Soul Stone Shards and the spell Artificer" + desc = "Soul Stone Shards are ancient tools capable of capturing and harnessing the spirits of the dead and dying. The spell Artificer allows you to create arcane machines for the captured souls to pilot." + item_path = /obj/item/weapon/storage/belt/soulstone/full + log_name = "SS" + +/datum/spellbook_entry/item/soulstones/Buy(var/mob/living/carbon/human/user,var/obj/item/weapon/spellbook/book) + . =..() + if(.) + user.mind.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/conjure/construct(null)) + return . + +/datum/spellbook_entry/item/necrostone + name = "A Necromantic Stone" + desc = "A Necromantic stone is able to resurrect three dead individuals as skeletal thralls for you to command." + item_path = /obj/item/device/necromantic_stone + log_name = "NS" + +/datum/spellbook_entry/item/wands + name = "Wand Assortment" + desc = "A collection of wands that allow for a wide variety of utility. Wands do not recharge, so be conservative in use. Comes in a handy belt." + item_path = /obj/item/weapon/storage/belt/wands/full + log_name = "WA" + +/datum/spellbook_entry/item/armor + name = "Mastercrafted Armor Set" + desc = "An artefact suit of armor that allows you to cast spells while providing more protection against attacks and the void of space." + item_path = /obj/item/clothing/suit/space/hardsuit/wizard + log_name = "HS" + +/datum/spellbook_entry/item/armor/Buy(var/mob/living/carbon/human/user,var/obj/item/weapon/spellbook/book) + . = ..() + if(.) + new /obj/item/clothing/shoes/sandal(get_turf(user)) //In case they've lost them. + new /obj/item/clothing/gloves/color/purple(get_turf(user))//To complete the outfit + +/datum/spellbook_entry/item/contract + name = "Contract of Apprenticeship" + desc = "A magical contract binding an apprentice wizard to your service, using it will summon them to your side." + item_path = /obj/item/weapon/antag_spawner/contract + log_name = "CT" + +/datum/spellbook_entry/item/bloodbottle + name = "Bottle of Blood" + desc = "A bottle of magically infused blood, the smell of which will attract extradimensional beings when broken. Be careful though, the kinds of creatures summoned by blood magic are indiscriminate in their killing, and you yourself may become a victim." + item_path = /obj/item/weapon/antag_spawner/slaughter_demon + log_name = "BB" + +/datum/spellbook_entry/summon + name = "Summon Stuff" + category = "Rituals" + refundable = 0 + buy_word = "Cast" + var/active = 0 + +/datum/spellbook_entry/summon/CanBuy(var/mob/living/carbon/human/user,var/obj/item/weapon/spellbook/book) + return ..() && !active + +/datum/spellbook_entry/summon/GetInfo() + var/dat ="" + dat += "[name]" + if(cost>0) + dat += " Cost:[cost]
" + else + dat += " No Cost
" + dat += "[desc]
" + if(active) + dat += "Already cast!
" + return dat + +/datum/spellbook_entry/summon/guns + name = "Summon Guns" + category = "Challenges" + desc = "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill you. Just be careful not to stand still too long!" + cost = 0 + log_name = "SG" + +/datum/spellbook_entry/summon/guns/IsAvailible() + return !config.no_summon_guns + +/datum/spellbook_entry/summon/guns/Buy(var/mob/living/carbon/human/user,var/obj/item/weapon/spellbook/book) + feedback_add_details("wizard_spell_learned",log_name) + rightandwrong(0, user, 0) + book.uses += 1 + active = 1 + playsound(get_turf(user),"sound/magic/CastSummon.ogg",50,1) + user << "You have cast summon guns and gained an extra charge for your spellbook." + return 1 + +/datum/spellbook_entry/summon/magic + name = "Summon Magic" + category = "Challenges" + desc = "Share the wonders of magic with the crew and show them why they aren't to be trusted with it at the same time." + cost = 0 + log_name = "SU" + +/datum/spellbook_entry/summon/magic/IsAvailible() + return !config.no_summon_magic + +/datum/spellbook_entry/summon/magic/Buy(var/mob/living/carbon/human/user,var/obj/item/weapon/spellbook/book) + feedback_add_details("wizard_spell_learned",log_name) + rightandwrong(1, user, 0) + book.uses += 1 + active = 1 + playsound(get_turf(user),"sound/magic/CastSummon.ogg",50,1) + user << "You have cast summon magic and gained an extra charge for your spellbook." + return 1 + +/datum/spellbook_entry/summon/events + name = "Summon Events" + desc = "Give Murphy's law a little push and replace all events with special wizard ones that will confound and confuse everyone. Multiple castings increase the rate of these events." + cost = 1 + log_name = "SE" + var/times = 0 + +/datum/spellbook_entry/summon/events/IsAvailible() + return (ticker.mode.name != "ragin' mages" && !config.no_summon_events) + +/datum/spellbook_entry/summon/events/Buy(var/mob/living/carbon/human/user,var/obj/item/weapon/spellbook/book) + feedback_add_details("wizard_spell_learned",log_name) + summonevents() + times++ + playsound(get_turf(user),"sound/magic/CastSummon.ogg",50,1) + user << "You have cast summon events." + return 1 + +/datum/spellbook_entry/summon/events/GetInfo() + . = ..() + if(times>0) + . += "You cast it [times] times.
" + return . + + + /obj/item/weapon/spellbook name = "spell book" desc = "The legendary book of spells of the wizard." @@ -8,11 +399,24 @@ w_class = 1.0 var/uses = 5 var/temp = null - var/max_uses = 5 var/op = 1 - var/activepage - var/list/active_challenges = list() + var/tab = null var/mob/living/carbon/human/owner + var/list/datum/spellbook_entry/entries = list() + var/list/categories = list() + +/obj/item/weapon/spellbook/New() + ..() + var/entry_types = typesof(/datum/spellbook_entry) - /datum/spellbook_entry - /datum/spellbook_entry/item - /datum/spellbook_entry/summon + for(var/T in entry_types) + var/datum/spellbook_entry/E = new T + if(E.IsAvailible()) + entries |= E + categories |= E.category + else + del(E) + tab = categories[1] + /obj/item/weapon/spellbook/attackby(obj/item/O as obj, mob/user as mob, params) if(istype(O, /obj/item/weapon/antag_spawner/contract)) @@ -21,12 +425,53 @@ user << "The contract has been used, you can't get your points back now!" else user << "You feed the contract back into the spellbook, refunding your points." - src.max_uses++ src.uses++ qdel(O) + if(istype(O, /obj/item/weapon/antag_spawner/slaughter_demon)) + user << "On second thought, maybe summoning a demon is a bad idea. You refund your points." + src.uses++ + qdel(O) +/obj/item/weapon/spellbook/proc/GetCategoryHeader(var/category) + var/dat = "" + switch(category) + if("Offensive Spells") + dat += "Spells that can be reused endlessly.
" + dat += "The number after the spell name is the cooldown time.
" + dat += "You can reduce this number by spending more points on the spell.
" + if("Utility Spells") + dat += "Spells that can be reused endlessly.
" + dat += "The number after the spell name is the cooldown time.
" + dat += "You can reduce this number by spending more points on the spell.
" + if("Artifacts") + dat += "Powerful items imbued with eldritch magics. Summoning one will count towards your maximum number of uses.
" + dat += "These items are not bound to you and can be stolen. Additionaly they cannot typically be returned once purchased.
" + if("Challenges") + dat += "The Wizard Federation typically has hard limits on the potency and number of spells brought to the station based on risk.
" + dat += "Arming the station against you will increases the risk, but will grant you one more charge for your spellbook.
" + if("Rituals") + dat += "These powerful spells change the very fabric of reality. Not always in your favour.
" + return dat - +/obj/item/weapon/spellbook/proc/wrap(var/content) + var/dat = "" + dat +="Spellbook" + dat += {" + + + + "} + dat += {"[content]"} + return dat /obj/item/weapon/spellbook/attack_self(mob/user as mob) if(!owner) @@ -37,159 +482,40 @@ user << "The [name] does not recognize you as it's owner and refuses to open!" return user.set_machine(src) - var/dat - if(temp) - dat = "[temp]

Clear" - else if (!activepage || activepage == "return") - dat = "The Book of Magic:
" - dat += "Uses remaining: [uses]
" - dat += "
" - dat += "Learn and Improve Magical Abilities
" - dat += "Summon Magical Tools and Weapons
" - if(ticker.mode.name != "ragin' mages") // we totally need summon guns x100 - dat += "Raise The Stakes For More Power
" - dat += "
" - dat += "Re-memorize Spells
" + var/dat = "" - else if (activepage == "spells") - dat += "Spells:
" - dat += "Spells that can be reused endlessly. Unless stated otherwise all spells require full wizard garb as a focus.
" - dat += "The number after the spell name is the cooldown time. You can reduce this number by spending more points on the spell.
" + dat += "" - dat += "Magic Missile (15)
" - dat += "This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.
" + var/datum/spellbook_entry/E + for(var/i=1,i<=entries.len,i++) + var/spell_info = "" + E = entries[i] + spell_info += E.GetInfo() + if(E.CanBuy(user,src)) + spell_info+= "[E.buy_word]
" + else + spell_info+= "Can't [E.buy_word]
" + if(E.CanRefund(user,src)) + spell_info+= "Refund
" + spell_info += "
" + if(cat_dat[E.category]) + cat_dat[E.category] += spell_info - dat += "Fireball (10)
" - dat += "This spell fires a fireball in the direction you're facing and does not require wizard garb. Be careful not to fire it at people that are standing next to you.
" + for(var/category in categories) + dat += "
" + dat += GetCategoryHeader(category) + dat += cat_dat[category] + dat += "
" - dat += "Disintegrate (60)
" - dat += "This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.
" - - dat += "Disable Technology (60)
" - dat += "This spell disables all weapons, cameras and most other technology in range.
" - - dat += "Repulse (40)
" - dat += "This spell throws nearby objects away from you and knocks creatures down.
" - - dat += "Smoke (10)
" - dat += "This spell spawns a cloud of choking smoke at your location and does not require wizard garb.
" - - dat += "Blind (30)
" - dat += "This spell temporarly blinds a single person and does not require wizard garb.
" - - dat += "Mind Transfer (60)
" - dat += "This spell allows the user to switch bodies with a target. Careful to not lose your memory in the process.
" - - dat += "Forcewall (10)
" - dat += "This spell creates an unbreakable wall that lasts for 30 seconds and does not need wizard garb.
" - - dat += "Blink (2)
" - dat += "This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.
" - - dat += "Teleport (60)
" - dat += "This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.
" - - dat += "Mutate (60)
" - dat += "This spell causes you to turn into a hulk and gain telekinesis for a short while.
" - - dat += "Ethereal Jaunt (30)
" - dat += "This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.
" - - dat += "Knock (10)
" - dat += "This spell opens nearby doors and does not require wizard garb.
" - - dat += "Curse of the Barnyard (15)
" - dat += " This Spell dooms any unlucky soul to the life of a barnyard animal. Well not exactly but you still get to laugh at them when they MOO!. It does not require a wizard garb.
" - - dat += "Flesh to Stone (60)
" - dat += "This spell will curse a person to immediately turn into an unmoving statue. The effect will eventually wear off if the statue is not destroyed.
" - - dat += "Lightning Bolt (30)
" - dat += "Charge up and throw lightning bolt at the nearby enemy. Classic. The longer you charge the more powerful the spell, beware of overcharge however!
" - - dat += "Instant Summons (10)
" - dat += "This spell can be used to bind a valuable item to you, bringing it to your hand at will. Using this spell while holding the bound item will allow you to unbind it. It does not require wizard garb.
" - if(ticker.mode.name != "ragin' mages" && !config.no_summon_events) // we totally need summon greentext x100 - dat += "Summon Events (One time use, persistent global spell)
" - dat += "Give Murphy's law a little push and replace all events with special wizard ones that will confound and confuse everyone. Multiple castings increase the rate of these events.
" - - dat += "
" - - dat += "Return
" - - else if (activepage == "challenge") - - dat += "Challenges:
" - dat += "The Wizard Federation typically has hard limits on the potency and number of spells brought to the station based on risk.
" - dat += "Arming the station against you will increases the risk, but will grant you one more charge for your spellbook.
" - - dat += "
" - - if(!("summon guns" in active_challenges) && !config.no_summon_guns) - dat += "Summon Guns (Single use only, global spell)
" - dat += "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill you. Just be careful not to stand still too long!
" - - if(!("summon magic" in active_challenges) && !config.no_summon_magic) - dat += "Summon Magic (Single use only, global spell)
" - dat += "Share the wonders of magic with the crew and show them why they aren't to be trusted with it at the same time.
" - - dat += "
" - - dat += "Return
" - - else if (activepage == "artifacts") - - dat += "Artifacts:
" - dat += "Powerful items imbued with eldritch magics. Summoning one will count towards your maximum number of uses.
" - dat += "These items are not bound to you and can be stolen. Additionaly they cannot typically be returned once purchased.
" - dat += "
" - - dat += "Staff of Change
" - dat += "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself.
" - dat += "
" - - dat += "Staff of Animation
" - dat += "An arcane staff capable of shooting bolts of eldritch energy which cause inanimate objects to come to life. This magic doesn't affect machines.
" - dat += "
" - - dat += "Staff of Door Creation
" - dat += "A particular staff that can mold solid metal into ornate wooden doors. Useful for getting around in the absence of other transportation. Does not work on glass.
" - dat += "
" - - dat += "Staff of Chaos
" - dat += "A caprious tool that can fire all sorts of magic without any rhyme or reason. Using it on people you care about is not recommended.
" - dat += "
" - - dat += "Six Soul Stone Shards and the spell Artificer
" - dat += "Soul Stone Shards are ancient tools capable of capturing and harnessing the spirits of the dead and dying. The spell Artificer allows you to create arcane machines for the captured souls to pilot.
" - dat += "
" - - dat += "A Necromantic Stone
" - dat += "A Necromantic stone is able to resurrect three dead individuals as skeletal thralls for you to command." - dat += "
" - - dat += "Wand Assortment
" - dat += "A collection of wands that allow for a wide variety of utility. Wands do not recharge, so be conservative in use. Comes in a handy belt.
" - dat += "
" - - dat += "Mastercrafted Armor Set
" - dat += "An artefact suit of armor that allows you to cast spells while providing more protection against attacks and the void of space.
" - dat += "
" - - dat += "Contract of Apprenticeship
" - dat += "A magical contract binding an apprentice wizard to your service, using it will summon them to your side.
" - dat += "
" - - dat += "Scrying Orb
" - dat += "An incandescent orb of crackling energy, using it will allow you to ghost while alive, allowing you to spy upon the station with ease. In addition, buying it will permanently grant you x-ray vision.
" - - dat += "
" - - dat += "Return
" - user << browse(dat, "window=radio") - onclose(user, "radio") + user << browse(wrap(dat), "window=spellbook;size=600x300") + onclose(user, "spellbook") return /obj/item/weapon/spellbook/Topic(href, href_list) @@ -205,213 +531,23 @@ temp = "If you got caught sneaking a peak from your teacher's spellbook, you'd likely be expelled from the Wizard Academy. Better not." return + var/datum/spellbook_entry/E = null if(loc == H || (in_range(src, H) && istype(loc, /turf))) H.set_machine(src) - if(href_list["spell_choice"]) - if(href_list["spell_choice"] == "rememorize") - var/area/wizard_station/A = locate() - if(usr in A.contents) - uses = max_uses - H.spellremove(usr) - temp = "All spells have been removed. You may now memorize a new set of spells." - feedback_add_details("wizard_spell_learned","UM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - else - temp = "You may only re-memorize spells whilst located inside the wizard sanctuary." - else if(href_list["spell_choice"] == "spells" || href_list["spell_choice"] == "artifacts" || href_list["spell_choice"] == "challenge" || href_list["spell_choice"] == "return") - activepage = href_list["spell_choice"] - else if(uses >= 1 && max_uses >=1) - uses-- - /* - */ - var/list/available_spells = list(magicmissile = "Magic Missile", fireball = "Fireball", disintegrate = "Disintegrate", disabletech = "Disable Tech", repulse = "Repulse", smoke = "Smoke", blind = "Blind", mindswap = "Mind Transfer", forcewall = "Forcewall", blink = "Blink", teleport = "Teleport", mutate = "Mutate", etherealjaunt = "Ethereal Jaunt", knock = "Knock", barnyard = "Curse of the Barnyard", fleshtostone = "Flesh to Stone", summonitem = "Instant Summons", summonguns = "Summon Guns", summonmagic = "Summon Magic", summonevents = "Summon Events", staffchange = "Staff of Change", soulstone = "Six Soul Stone Shards and the spell Artificer", necrostone = "A Necromantic Stone", armor = "Mastercrafted Armor Set", staffanimate = "Staff of Animation", staffchaos = "Staff of Chaos", staffdoor = "Staff of Door Creation", wands = "Wand Assortment", lightningbolt = "Lightning Bolt") - var/already_knows = 0 - for(var/obj/effect/proc_holder/spell/aspell in H.mind.spell_list) - if(available_spells[href_list["spell_choice"]] == initial(aspell.name)) - already_knows = 1 - if(aspell.spell_level >= aspell.level_max) - temp = "This spell cannot be improved further." - uses++ - break - else - aspell.name = initial(aspell.name) - aspell.spell_level++ - aspell.charge_max = round(initial(aspell.charge_max) - aspell.spell_level * (initial(aspell.charge_max) - aspell.cooldown_min)/ aspell.level_max) - if(aspell.charge_max < aspell.charge_counter) - aspell.charge_counter = aspell.charge_max - switch(aspell.spell_level) - if(1) - temp = "You have improved [aspell.name] into Efficient [aspell.name]." - aspell.name = "Efficient [aspell.name]" - if(2) - temp = "You have further improved [aspell.name] into Quickened [aspell.name]." - aspell.name = "Quickened [aspell.name]" - if(3) - temp = "You have further improved [aspell.name] into Free [aspell.name]." - aspell.name = "Free [aspell.name]" - if(4) - temp = "You have further improved [aspell.name] into Instant [aspell.name]." - aspell.name = "Instant [aspell.name]" - if(aspell.spell_level >= aspell.level_max) - temp += " This spell cannot be strengthened any further." - /* - */ - if(!already_knows) - switch(href_list["spell_choice"]) - if("magicmissile") - feedback_add_details("wizard_spell_learned","MM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/projectile/magic_missile(null)) - temp = "You have learned magic missile." - if("fireball") - feedback_add_details("wizard_spell_learned","FB") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/dumbfire/fireball(null)) - temp = "You have learned fireball." - if("disintegrate") - feedback_add_details("wizard_spell_learned","DG") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/inflict_handler/disintegrate(null)) - temp = "You have learned disintegrate." - if("disabletech") - feedback_add_details("wizard_spell_learned","DT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/emplosion/disable_tech(null)) - temp = "You have learned disable technology." - if("repulse") - feedback_add_details("wizard_spell_learned","RP") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/repulse(null)) - temp = "You have learned repulse." - if("smoke") - feedback_add_details("wizard_spell_learned","SM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/smoke(null)) - temp = "You have learned smoke." - if("blind") - feedback_add_details("wizard_spell_learned","BD") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/trigger/blind(null)) - temp = "You have learned blind." - if("mindswap") - feedback_add_details("wizard_spell_learned","MT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/mind_transfer(null)) - temp = "You have learned mindswap." - if("forcewall") - feedback_add_details("wizard_spell_learned","FW") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/conjure/forcewall(null)) - temp = "You have learned forcewall." - if("blink") - feedback_add_details("wizard_spell_learned","BL") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/turf_teleport/blink(null)) - temp = "You have learned blink." - if("teleport") - feedback_add_details("wizard_spell_learned","TP") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/area_teleport/teleport(null)) - temp = "You have learned teleport." - if("mutate") - feedback_add_details("wizard_spell_learned","MU") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/genetic/mutate(null)) - temp = "You have learned mutate." - if("etherealjaunt") - feedback_add_details("wizard_spell_learned","EJ") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/ethereal_jaunt(null)) - temp = "You have learned ethereal jaunt." - if("knock") - feedback_add_details("wizard_spell_learned","KN") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/knock(null)) - temp = "You have learned knock." - if("fleshtostone") - feedback_add_details("wizard_spell_learned","FS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/inflict_handler/flesh_to_stone(null)) - temp = "You have learned flesh to stone." - if("summonitem") - feedback_add_details("wizard_spell_learned","IS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/summonitem(null)) - temp = "You have learned instant summons." - if("lightningbolt") - feedback_add_details("wizard_spell_learned","LB") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/lightning(null)) - temp = "You have learned lightning bolt." - if("summonguns") - feedback_add_details("wizard_spell_learned","SG") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - rightandwrong(0, H, 0) - max_uses++ - uses = uses + 2 //refund plus a free point - active_challenges += "summon guns" - playsound(get_turf(H),"sound/magic/CastSummon.ogg",50,1) - temp = "You have cast summon guns and gained an extra charge for your spellbook." - if("summonmagic") - feedback_add_details("wizard_spell_learned","SU") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - rightandwrong(1, H, 0) - max_uses++ - uses = uses + 2 //refund plus a free point - active_challenges += "summon magic" - playsound(get_turf(H),"sound/magic/CastSummon.ogg",50,1) - temp = "You have cast summon magic and gained an extra charge for your spellbook." - if("summonevents") - feedback_add_details("wizard_spell_learned","SE") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - summonevents() - playsound(get_turf(H),"sound/magic/CastSummon.ogg",50,1) - max_uses-- - temp = "You have cast summon events." - if("staffchange") - feedback_add_details("wizard_spell_learned","ST") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/gun/magic/staff/change(get_turf(H)) - temp = "You have purchased a staff of change." - max_uses-- - if("soulstone") - feedback_add_details("wizard_spell_learned","SS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/storage/belt/soulstone/full(get_turf(H)) - H.mind.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/conjure/construct(null)) - temp = "You have purchased a belt full of soulstones and have learned the artificer spell." - max_uses-- - if("necrostone") - feedback_add_details("wizard_spell_learned","NS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/device/necromantic_stone(get_turf(H)) - temp = "You have purchased a necromantic stone." - max_uses-- - if("armor") - feedback_add_details("wizard_spell_learned","HS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/clothing/shoes/sandal(get_turf(H)) //In case they've lost them. - new /obj/item/clothing/gloves/color/purple(get_turf(H))//To complete the outfit - new /obj/item/clothing/suit/space/hardsuit/wizard(get_turf(H)) - temp = "You have purchased a suit of wizard armor." - max_uses-- - if("staffanimation") - feedback_add_details("wizard_spell_learned","SA") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/gun/magic/staff/animate(get_turf(H)) - temp = "You have purchased a staff of animation." - max_uses-- - if("staffchaos") - feedback_add_details("wizard_spell_learned","SC") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/gun/magic/staff/chaos(get_turf(H)) - temp = "You have purchased a staff of chaos." - max_uses-- - if("staffdoor") - feedback_add_details("wizard_spell_learned","SD") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/gun/magic/staff/door(get_turf(H)) - temp = "You have purchased a staff of door creation." - max_uses-- - if("barnyard") - feedback_add_details("wizard_spell_learned","BC") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/barnyardcurse(null)) - temp = "You have learned the curse of the barnyard." - if("wands") - feedback_add_details("wizard_spell_learned","WA") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/storage/belt/wands/full(get_turf(H)) - temp = "You have purchased an assortment of wands." - max_uses-- - if("contract") - feedback_add_details("wizard_spell_learned","CT") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/antag_spawner/contract(get_turf(H)) - temp = "You have purchased a contract of apprenticeship." - max_uses-- - if("scrying") - feedback_add_details("wizard_spell_learned","SO") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - new /obj/item/weapon/scrying(get_turf(H)) - if (!(H.dna.check_mutation(XRAY))) - H.dna.add_mutation(XRAY) - temp = "You have purchased a scrying orb, and gained x-ray vision." - max_uses-- - else - if(href_list["temp"]) - temp = null - activepage = null - attack_self(H) - + if(href_list["buy"]) + E = entries[text2num(href_list["buy"])] + if(E && E.CanBuy(H,src)) + if(E.Buy(H,src)) + uses -= E.cost + else if(href_list["refund"]) + E = entries[text2num(href_list["refund"])] + if(E && E.refundable) + var/result = E.Refund(H,src) + if(result > 0) + uses += result + else if(href_list["page"]) + tab = sanitize(href_list["page"]) + attack_self(H) return //Single Use Spellbooks// @@ -422,7 +558,6 @@ var/used = 0 name = "spellbook of " uses = 1 - max_uses = 1 desc = "This template spellbook was never meant for the eyes of man..." /obj/item/weapon/spellbook/oneuse/New() diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm index 78297803c2a..76623347eb9 100644 --- a/code/game/machinery/Sleeper.dm +++ b/code/game/machinery/Sleeper.dm @@ -18,7 +18,8 @@ var/list/injection_chems = list() //list of injectable chems except ephedrine, coz ephedrine is always avalible var/list/possible_chems = list(list("morphine", "salbutamol", "salglu_solution"), list("morphine", "salbutamol", "salglu_solution", "oculine"), - list("morphine", "salbutamol", "salglu_solution", "oculine", "charcoal", "mutadone", "mannitol", "pen_acid")) + list("morphine", "salbutamol", "salglu_solution", "oculine", "charcoal", "mutadone", "mannitol", "pen_acid"), + list("morphine", "salbutamol", "salglu_solution", "oculine", "charcoal", "mutadone", "mannitol", "omnizine")) /obj/machinery/sleeper/New() ..() component_parts = list() diff --git a/code/game/machinery/atmo_control.dm b/code/game/machinery/atmo_control.dm index 87eb95b4f42..d3d0057b928 100644 --- a/code/game/machinery/atmo_control.dm +++ b/code/game/machinery/atmo_control.dm @@ -78,6 +78,7 @@ set_frequency(frequency) /obj/machinery/air_sensor/Destroy() + SSair.atmos_machinery -= src if(radio_controller) radio_controller.remove_object(src,frequency) ..() @@ -87,11 +88,10 @@ ///////////////////////////////////////////////////////////// /obj/machinery/computer/general_air_control - icon = 'icons/obj/computer.dmi' - icon_state = "tank" + icon_screen = "tank" + icon_keyboard = "atmos_key" circuit = /obj/item/weapon/circuitboard/air_management - name = "computer" var/frequency = 1439 var/list/sensors = list() @@ -210,9 +210,6 @@ ///////////////////////////////////////////////////////////// /obj/machinery/computer/general_air_control/large_tank_control - icon = 'icons/obj/computer.dmi' - icon_state = "tank" - var/input_tag var/output_tag frequency = 1441 @@ -353,8 +350,7 @@ Rate: [volume_rate] L/sec
"} ///////////////////////////////////////////////////////////// /obj/machinery/computer/general_air_control/fuel_injection - icon = 'icons/obj/computer.dmi' - icon_state = "atmos" + icon_screen = "atmos" var/device_tag var/list/device_info diff --git a/code/game/machinery/atmoalter/area_atmos_computer.dm b/code/game/machinery/atmoalter/area_atmos_computer.dm index cdee1763795..2063e4d72ae 100644 --- a/code/game/machinery/atmoalter/area_atmos_computer.dm +++ b/code/game/machinery/atmoalter/area_atmos_computer.dm @@ -1,7 +1,8 @@ /obj/machinery/computer/area_atmos name = "area air control computer" desc = "A computer used to control the stationary scrubbers and pumps in the area." - icon_state = "area_atmos" + icon_screen = "area_atmos" + icon_keyboard = "atmos_key" circuit = "/obj/item/weapon/circuitboard/area_atmos" var/list/connectedscrubbers = new() diff --git a/code/game/machinery/atmoalter/meter.dm b/code/game/machinery/atmoalter/meter.dm index d8ba823694b..99bd769543a 100644 --- a/code/game/machinery/atmoalter/meter.dm +++ b/code/game/machinery/atmoalter/meter.dm @@ -18,6 +18,11 @@ src.target = locate(/obj/machinery/atmospherics/pipe) in loc return 1 +/obj/machinery/meter/Destroy() + SSair.atmos_machinery -= src + src.target = null + ..() + /obj/machinery/meter/initialize() if (!target) src.target = locate(/obj/machinery/atmospherics/pipe) in loc diff --git a/code/game/machinery/atmoalter/zvent.dm b/code/game/machinery/atmoalter/zvent.dm index 26bd2cff6c1..42e1926ef4e 100644 --- a/code/game/machinery/atmoalter/zvent.dm +++ b/code/game/machinery/atmoalter/zvent.dm @@ -9,6 +9,14 @@ var/on = 0 var/volume_rate = 800 +/obj/machinery/zvent/New() + ..() + SSair.atmos_machinery += src + +/obj/machinery/zvent/Destroy() + SSair.atmos_machinery -= src + ..() + /obj/machinery/zvent/process_atmos() //all this object does, is make its turf share air with the ones above and below it, if they have a vent too. diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm index c5b55fe62af..1eab122f4e6 100644 --- a/code/game/machinery/autolathe.dm +++ b/code/game/machinery/autolathe.dm @@ -277,12 +277,12 @@ dat += "Metal amount: [src.m_amount] / [max_m_amount] cm3
" dat += "Glass amount: [src.g_amount] / [max_g_amount] cm3" - dat += "
\ - \ - \ - \ - \ - \ + dat += "\ + \ + \ + \ + \ + \

" var/line_length = 1 diff --git a/code/game/machinery/bots/floorbot.dm b/code/game/machinery/bots/floorbot.dm index cfb4f7e5aed..1a5899ee4df 100644 --- a/code/game/machinery/bots/floorbot.dm +++ b/code/game/machinery/bots/floorbot.dm @@ -388,7 +388,7 @@ obj/machinery/bot/floorbot/process_scan(var/scan_target) /obj/machinery/bot/floorbot/proc/eattile(var/obj/item/stack/tile/plasteel/T) if(!istype(T, /obj/item/stack/tile/plasteel)) return - visible_message(" [src] begins to collect tiles.") + visible_message("[src] begins to collect tiles.") mode = BOT_REPAIRING spawn(20) if(isnull(T)) @@ -409,7 +409,7 @@ obj/machinery/bot/floorbot/process_scan(var/scan_target) /obj/machinery/bot/floorbot/proc/maketile(var/obj/item/stack/sheet/metal/M) if(!istype(M, /obj/item/stack/sheet/metal)) return - visible_message(" [src] begins to create tiles.") + visible_message("[src] begins to create tiles.") mode = BOT_REPAIRING spawn(20) if(isnull(M)) diff --git a/code/game/machinery/bots/mulebot.dm b/code/game/machinery/bots/mulebot.dm index 843cd92cc57..8bbce5dd7ec 100644 --- a/code/game/machinery/bots/mulebot.dm +++ b/code/game/machinery/bots/mulebot.dm @@ -117,14 +117,14 @@ obj/machinery/bot/mulebot/bot_reset() "You repair [src]." ) else - user << " [src] does not need a repair!" + user << "[src] does not need a repair!" else if(istype(I, /obj/item/device/multitool) || istype(I, /obj/item/weapon/wirecutters)) if(open) attack_hand(usr) else if(load && ismob(load)) // chance to knock off rider if(prob(1+I.force * 2)) unload(0) - user.visible_message(" [user] knocks [load] off [src] with \the [I]!", " You knock [load] off [src] with \the [I]!") + user.visible_message("[user] knocks [load] off [src] with \the [I]!", "You knock [load] off [src] with \the [I]!") else user << "You hit [src] with \the [I] but to no effect!" else @@ -154,7 +154,7 @@ obj/machinery/bot/mulebot/bot_reset() if(prob(50) && !isnull(load)) unload(0) if(prob(25)) - visible_message(" Something shorts out inside [src]!") + visible_message("Something shorts out inside [src]!") wires.RandomCut() diff --git a/code/game/machinery/bots/secbot.dm b/code/game/machinery/bots/secbot.dm index 5edad0c3196..9deace99ddd 100644 --- a/code/game/machinery/bots/secbot.dm +++ b/code/game/machinery/bots/secbot.dm @@ -156,7 +156,7 @@ Auto Patrol: []"}, if(open) user << "Please close the access panel before locking it." else - user << " Access denied." + user << "Access denied." else ..() if(istype(W, /obj/item/weapon/weldingtool) && user.a_intent != "harm") // Any intent but harm will heal, so we shouldn't get angry. @@ -173,7 +173,7 @@ Auto Patrol: []"}, if(emagged == 2) if(user) - user << " You short out [src]'s target assessment circuits." + user << "You short out [src]'s target assessment circuits." oldtarget_name = user.name audible_message("[src] buzzes oddly!") declare_arrests = 0 diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm index ca4b9fdd034..ae2204f9da3 100644 --- a/code/game/machinery/camera/camera.dm +++ b/code/game/machinery/camera/camera.dm @@ -8,12 +8,12 @@ active_power_usage = 10 layer = 5 - var/datum/wires/camera/wires = null // Wires datum + var/health = 50 var/list/network = list("SS13") var/c_tag = null var/c_tag_order = 999 - var/status = 1.0 - anchored = 1.0 + var/status = 1 + anchored = 1 var/start_active = 0 //If it ignores the random chance to start broken on round start var/invuln = null var/obj/item/device/camera_bug/bug = null @@ -30,8 +30,6 @@ var/emped = 0 //Number of consecutive EMP's on this camera /obj/machinery/camera/New() - wires = new(src) - assembly = new(src) assembly.state = 4 assembly.anchored = 1 @@ -59,20 +57,18 @@ if(bug.current == src) bug.current = null bug = null - qdel(wires) cameranet.removeCamera(src) //Will handle removal from the camera network and the chunks, so we don't need to worry about that ..() /obj/machinery/camera/emp_act(severity) if(!isEmpProof()) - if(prob(100/severity)) + if(prob(150/severity)) icon_state = "[initial(icon_state)]emp" var/list/previous_network = network network = list() cameranet.removeCamera(src) stat |= EMPED SetLuminosity(0) - triggerCameraAlarm() emped = emped+1 //Increase the number of consecutive EMP's var/thisemp = emped //Take note of which EMP this proc is for spawn(900) @@ -81,10 +77,12 @@ network = previous_network icon_state = initial(icon_state) stat &= ~EMPED - cancelCameraAlarm() if(can_use()) cameranet.addCamera(src) emped = 0 //Resets the consecutive EMP count + triggerCameraAlarm() + spawn(100) + cancelCameraAlarm() for(var/mob/O in mob_list) if (O.client && O.client.eye == src) O.unset_machine() @@ -117,66 +115,71 @@ if(!istype(user)) return user.do_attack_animation(src) - status = 0 + add_hiddenprint(user) visible_message("\The [user] slashes at [src]!") playsound(src.loc, 'sound/weapons/slash.ogg', 100, 1) - icon_state = "[initial(icon_state)]1" - add_hiddenprint(user) - deactivate(user,0) + health = max(0, health - 30) + if(!health && status) + deactivate(user, 0) -/obj/machinery/camera/attackby(W as obj, mob/living/user as mob, params) - var/msg = "You attach [W] into the assembly inner circuits." - var/msg2 = "The camera already has that upgrade!" +/obj/machinery/camera/attackby(obj/W, mob/living/user, params) + var/msg = "You attach [W] into the assembly's inner circuits." + var/msg2 = "[src] already has that upgrade!" // DECONSTRUCTION if(istype(W, /obj/item/weapon/screwdriver)) - //user << "You start to [panel_open ? "close" : "open"] the camera's panel." - //if(toggle_panel(user)) // No delay because no one likes screwdrivers trying to be hip and have a duration cooldown panel_open = !panel_open - user.visible_message("[user] screws the camera's panel [panel_open ? "open" : "closed"]!", - "You screw the camera's panel [panel_open ? "open" : "closed"].") + user << "You screw the camera's panel [panel_open ? "open" : "closed"]." playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) + return - else if((istype(W, /obj/item/weapon/wirecutters) || istype(W, /obj/item/device/multitool)) && panel_open) - wires.Interact(user) + if(panel_open) + if(istype(W, /obj/item/weapon/wirecutters)) //enable/disable the camera + deactivate(user, 1) + health = initial(health) //this is a pretty simplistic way to heal the camera, but there's no reason for this to be complex. - else if(istype(W, /obj/item/weapon/weldingtool) && wires.CanDeconstruct()) - if(weld(W, user)) - user << "You unweld the camera leaving it as just a frame screwed to the wall." - if(!assembly) - assembly = new() - assembly.loc = src.loc - assembly.state = 1 - assembly.dir = src.dir - assembly.update_icon() - assembly = null - qdel(src) - return - else if(istype(W, /obj/item/device/analyzer) && panel_open) //XRay - if(!isXRay()) - upgradeXRay() - qdel(W) - user << "[msg]" - else - user << "[msg2]" + else if(istype(W, /obj/item/device/multitool)) //change focus + setViewRange((view_range == initial(view_range)) ? short_range : initial(view_range)) + user << "You [(view_range == initial(view_range)) ? "restore" : "mess up"] the camera's focus." - else if(istype(W, /obj/item/stack/sheet/mineral/plasma) && panel_open) - if(!isEmpProof()) - upgradeEmpProof() - user << "[msg]" - qdel(W) - else - user << "[msg2]" - else if(istype(W, /obj/item/device/assembly/prox_sensor) && panel_open) - if(!isMotion()) - upgradeMotion() - user << "[msg]" - qdel(W) - else - user << "[msg2]" + else if(istype(W, /obj/item/weapon/weldingtool)) + if(weld(W, user)) + visible_message("[user] unwelds [src], leaving it as just a frame screwed to the wall.", "You unweld [src], leaving it as just a frame screwed to the wall") + if(!assembly) + assembly = new() + assembly.loc = src.loc + assembly.state = 1 + assembly.dir = src.dir + assembly.update_icon() + assembly = null + qdel(src) + return + + else if(istype(W, /obj/item/device/analyzer)) + if(!isXRay()) + upgradeXRay() + qdel(W) + user << "[msg]" + else + user << "[msg2]" + + else if(istype(W, /obj/item/stack/sheet/mineral/plasma)) + if(!isEmpProof()) + upgradeEmpProof() + user << "[msg]" + qdel(W) + else + user << "[msg2]" + else if(istype(W, /obj/item/device/assembly/prox_sensor)) + if(!isMotion()) + upgradeMotion() + user << "[msg]" + qdel(W) + else + user << "[msg2]" // OTHER - else if ((istype(W, /obj/item/weapon/paper) || istype(W, /obj/item/device/pda)) && isliving(user)) + if((istype(W, /obj/item/weapon/paper) || istype(W, /obj/item/device/pda)) && isliving(user)) var/mob/living/U = user var/obj/item/weapon/paper/X = null var/obj/item/device/pda/P = null @@ -204,6 +207,7 @@ else if (O.client && O.client.eye == src) O << "[U] holds \a [itemname] up to one of the cameras ..." O << browse(text("[][]", itemname, info), text("window=[]", itemname)) + else if (istype(W, /obj/item/device/camera_bug)) if (!src.can_use()) user << "Camera non-functional." @@ -216,23 +220,29 @@ user << "Camera bugged." src.bug = W src.bug.bugged_cameras[src.c_tag] = src + else if(istype(W, /obj/item/device/laser_pointer)) var/obj/item/device/laser_pointer/L = W L.laser_act(src, user) + else - ..() + if(W.force > 10) //fairly simplistic, but will do for now. + user.changeNext_move(CLICK_CD_MELEE) + visible_message("[user] hits [src] with [W]!", "You hit [src] with [W]!") + health = max(0, health - W.force) + if(!health && status) + deactivate(user, 1) return -/obj/machinery/camera/proc/deactivate(user as mob, var/choice = 1) - if(choice==1) - status = !( src.status ) - if (!(src.status)) +/obj/machinery/camera/proc/deactivate(mob/user, displaymessage = 1) //this should be called toggle() but doing a find and replace for this would be ass + if(displaymessage) + status = !status + if(!status) if(user) visible_message("[user] deactivates [src]!") add_hiddenprint(user) else visible_message("\The [src] deactivates!") - playsound(src.loc, 'sound/items/Wirecutter.ogg', 100, 1) icon_state = "[initial(icon_state)]1" else @@ -241,8 +251,11 @@ add_hiddenprint(user) else visible_message("\The [src] reactivates!") - playsound(src.loc, 'sound/items/Wirecutter.ogg', 100, 1) + triggerCameraAlarm() icon_state = initial(icon_state) + spawn(100) + cancelCameraAlarm() + playsound(src.loc, 'sound/items/Wirecutter.ogg', 100, 1) // now disconnect anyone using the camera //Apparently, this will disconnect anyone even if the camera was re-activated. @@ -308,7 +321,6 @@ return null /proc/near_range_camera(var/mob/M) - for(var/obj/machinery/camera/C in range(4, M)) if(C.can_use()) // check if camera disabled return C @@ -317,7 +329,6 @@ return null /obj/machinery/camera/proc/weld(var/obj/item/weapon/weldingtool/WT, var/mob/living/user) - if(busy) return 0 if(!WT.remove_fuel(0, user)) @@ -347,4 +358,4 @@ /obj/machinery/camera/portable/process() //Updates whenever the camera is moved. if(cameranet && get_turf(src) != prev_turf) cameranet.updatePortableCamera(src) - prev_turf = get_turf(src) \ No newline at end of file + prev_turf = get_turf(src) diff --git a/code/game/machinery/camera/tracking.dm b/code/game/machinery/camera/tracking.dm index 95664e9a49f..759082e598b 100644 --- a/code/game/machinery/camera/tracking.dm +++ b/code/game/machinery/camera/tracking.dm @@ -49,38 +49,13 @@ return list() for(var/mob/living/M in mob_list) - // Easy checks first. - // Don't detect mobs on Centcom. Since the wizard den is on Centcom, we only need this. - var/turf/T = get_turf(M) - if(!T) - continue - if(T.z == ZLEVEL_CENTCOM) - continue - if(T.z >= ZLEVEL_SPACEMAX) - continue - if(M == usr) - continue - if(M.invisibility)//cloaked - continue - if(M.digitalcamo) + if(!M.can_track(usr)) continue // Human check var/human = 0 if(istype(M, /mob/living/carbon/human)) human = 1 - var/mob/living/carbon/human/H = M - //Cameras can't track people wearing an agent card or a ninja hood. - if(H.wear_id && istype(H.wear_id.GetID(), /obj/item/weapon/card/id/syndicate)) - continue - if(istype(H.head, /obj/item/clothing/head)) - var/obj/item/clothing/head/hat = H.head - if(hat.blockTracking) - continue - - // Now, are they viewable by a camera? (This is last because it's the most intensive check) - if(!near_camera(M)) - continue var/name = M.name if (name in track.names) @@ -109,51 +84,54 @@ ai_actual_track(target) -/mob/living/silicon/ai/proc/ai_actual_track(mob/living/target as mob) +/mob/living/silicon/ai/proc/ai_actual_track(mob/living/target) if(!istype(target)) return var/mob/living/silicon/ai/U = usr - U.cameraFollow = target - //U << text("Now tracking [] on camera.", target.name) - //if (U.machine == null) - // U.machine = U - U << "Now tracking [target.get_visible_name()] on camera." - spawn (0) + U.cameraFollow = target + U.tracking = 1 + + U << "Attempting to track [target.get_visible_name()]..." + sleep(min(30, get_dist(target, U.eyeobj) / 4)) + spawn(15) //give the AI a grace period to stop moving. + U.tracking = 0 + + if(!target || !target.can_track(usr)) + U << "Target is not near any active cameras." + U.cameraFollow = null + return + + U << "Now tracking [target.get_visible_name()] on camera." + + var/cameraticks = 0 + spawn(0) while (U.cameraFollow == target) if (U.cameraFollow == null) return - if (istype(target, /mob/living/carbon/human)) - var/mob/living/carbon/human/H = target - if(H.wear_id && istype(H.wear_id.GetID(), /obj/item/weapon/card/id/syndicate)) - U << "Follow camera mode terminated." - U.cameraFollow = null - return - if(istype(H.head, /obj/item/clothing/head)) - var/obj/item/clothing/head/hat = H.head - if(hat.blockTracking) - U << "Follow camera mode terminated." - U.cameraFollow = null - return - if(H.digitalcamo) - U << "Follow camera mode terminated." - U.cameraFollow = null - return - if(istype(target.loc,/obj/effect/dummy)) - U << "Follow camera mode ended." - U.cameraFollow = null - return - - if (!near_camera(target)) - U << "Target is not near any active cameras." - sleep(100) - continue + if (!target.can_track(usr)) + U.tracking = 1 + U << "Target is not near any active cameras." + cameraticks++ + if(cameraticks > 9) + U.cameraFollow = null + tracking = 0 + return + else + continue + + else + cameraticks = 0 + U.tracking = 0 if(U.eyeobj) U.eyeobj.setLoc(get_turf(target)) + else view_core() + U.cameraFollow = null return + sleep(10) /proc/near_camera(var/mob/living/M) diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index 87be0acbdf5..adb2c039ce8 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -44,6 +44,8 @@ for(var/obj/item/weapon/stock_parts/manipulator/P in component_parts) speed_coeff += P.rating heal_level = (efficiency * 15) + 10 + if(heal_level > 100) + heal_level = 100 //The return of data disks?? Just for transferring between genetics machine/cloning machine. //TO-DO: Make the genetics machine accept them. @@ -122,7 +124,7 @@ //Clonepod //Start growing a human clone in the pod! -/obj/machinery/clonepod/proc/growclone(var/ckey, var/clonename, var/ui, var/se, var/mindref, var/datum/species/mrace, var/mcolor, var/factions) +/obj/machinery/clonepod/proc/growclone(var/ckey, var/clonename, var/ui, var/se, var/mindref, var/datum/species/mrace, var/list/features, var/factions) if(panel_open) return 0 if(mess || attempting) @@ -183,7 +185,7 @@ H.ckey = ckey H << "Consciousness slowly creeps over you as your body regenerates.
So this is what cloning feels like?
" - hardset_dna(H, ui, se, null, null, mrace, mcolor) + hardset_dna(H, ui, se, null, null, mrace, features) H.faction |= factions H.set_cloned_appearance() diff --git a/code/game/machinery/computer/HolodeckControl.dm b/code/game/machinery/computer/HolodeckControl.dm index bc10565b0b4..eeddc434e5d 100644 --- a/code/game/machinery/computer/HolodeckControl.dm +++ b/code/game/machinery/computer/HolodeckControl.dm @@ -1,7 +1,8 @@ /obj/machinery/computer/HolodeckControl name = "holodeck control console" desc = "A computer used to control a nearby holodeck." - icon_state = "holocontrol" + icon_screen = "holocontrol" + icon_keyboard = "tech_key" var/area/linkedholodeck = null var/area/target = null var/active = 0 @@ -308,11 +309,11 @@ if (istype(W, /obj/item/weapon/grab) && get_dist(src,user)<2) var/obj/item/weapon/grab/G = W if(G.state < GRAB_AGGRESSIVE) - user << " You need a better grip to do that!" + user << "You need a better grip to do that!" return G.affecting.loc = src.loc G.affecting.Weaken(5) - visible_message(" [G.assailant] puts [G.affecting] on the table.") + visible_message("[G.assailant] puts [G.affecting] on the table.") qdel(W) return @@ -435,7 +436,7 @@ return else if (istype(W, /obj/item) && get_dist(src,user)<2) user.drop_item(src) - visible_message(" [user] dunks [W] into \the [src]!", 3) + visible_message("[user] dunks [W] into \the [src]!", 3) return /obj/structure/holohoop/CanPass(atom/movable/mover, turf/target, height=0) @@ -445,9 +446,9 @@ return if(prob(50)) I.loc = src.loc - visible_message(" Swish! \the [I] lands in \the [src].", 3) + visible_message("Swish! \the [I] lands in \the [src].", 3) else - visible_message(" \the [I] bounces off of \the [src]'s rim!", 3) + visible_message("\the [I] bounces off of \the [src]'s rim!", 3) return 0 else return ..(mover, target, height) diff --git a/code/game/machinery/computer/Operating.dm b/code/game/machinery/computer/Operating.dm index 5e000ff76d6..e446fe82255 100644 --- a/code/game/machinery/computer/Operating.dm +++ b/code/game/machinery/computer/Operating.dm @@ -1,9 +1,8 @@ /obj/machinery/computer/operating name = "operating computer" desc = "Used to monitor the vitals of a patient during surgery." - icon_state = "operating" - density = 1 - anchored = 1.0 + icon_screen = "crew" + icon_keyboard = "med_key" circuit = /obj/item/weapon/circuitboard/operating var/mob/living/carbon/human/patient = null var/obj/structure/optable/table = null diff --git a/code/game/machinery/computer/aifixer.dm b/code/game/machinery/computer/aifixer.dm index 35d84985fbf..35d4c641cef 100644 --- a/code/game/machinery/computer/aifixer.dm +++ b/code/game/machinery/computer/aifixer.dm @@ -1,17 +1,12 @@ /obj/machinery/computer/aifixer name = "\improper AI system integrity restorer" desc = "Used with intelliCards containing nonfunctioning AIs to restore them to working order." - icon = 'icons/obj/computer.dmi' - icon_state = "ai-fixer" req_access = list(access_captain, access_robotics, access_heads) var/mob/living/silicon/ai/occupier = null var/active = 0 circuit = /obj/item/weapon/circuitboard/aifixer - -/obj/machinery/computer/aifixer/New() - src.overlays += image('icons/obj/computer.dmi', "ai-fixer-empty") - ..() - + icon_keyboard = "tech_key" + icon_screen = "ai-fixer" /obj/machinery/computer/aifixer/attackby(I as obj, user as mob, params) if(occupier && istype(I, /obj/item/weapon/screwdriver)) @@ -101,7 +96,6 @@ return if (href_list["fix"]) src.active = 1 - src.overlays += image('icons/obj/computer.dmi', "ai-fixer-on") while (src.occupier.health < 100) src.occupier.adjustOxyLoss(-1) src.occupier.adjustFireLoss(-1) @@ -113,32 +107,28 @@ src.occupier.lying = 0 dead_mob_list -= src.occupier living_mob_list += src.occupier - src.overlays -= image('icons/obj/computer.dmi', "ai-fixer-404") - src.overlays += image('icons/obj/computer.dmi', "ai-fixer-full") src.updateUsrDialog() + update_icon() sleep(10) src.active = 0 - src.overlays -= image('icons/obj/computer.dmi', "ai-fixer-on") - - src.add_fingerprint(usr) src.updateUsrDialog() + update_icon() return /obj/machinery/computer/aifixer/update_icon() ..() - // Broken / Unpowered if((stat & BROKEN) || (stat & NOPOWER)) - overlays.Cut() - - // Working / Powered + return else + if(active) + overlays += "ai-fixer-on" if (occupier) switch (occupier.stat) if (0) - overlays += image('icons/obj/computer.dmi', "ai-fixer-full") + overlays += "ai-fixer-full" if (2) - overlays += image('icons/obj/computer.dmi', "ai-fixer-404") + overlays += "ai-fixer-404" else - overlays += image('icons/obj/computer.dmi', "ai-fixer-empty") + overlays += "ai-fixer-empty" diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index 23f042caebf..ebe873ae94e 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -1,8 +1,9 @@ /obj/machinery/computer/arcade/ name = "random arcade" desc = "random arcade machine" - icon = 'icons/obj/computer.dmi' icon_state = "arcade" + icon_keyboard = null + icon_screen = "invaders" var/list/prizes = list( /obj/item/weapon/storage/box/snappops = 2, /obj/item/toy/AI = 2, /obj/item/clothing/under/syndicate/tacticool = 2, @@ -82,7 +83,6 @@ /obj/machinery/computer/arcade/battle name = "arcade machine" desc = "Does not support Pinball." - icon = 'icons/obj/computer.dmi' icon_state = "arcade" circuit = /obj/item/weapon/circuitboard/arcade/battle var/enemy_name = "Space Villian" @@ -101,10 +101,10 @@ var/name_part1 var/name_part2 - name_action = pick("Defeat ", "Annihilate ", "Save ", "Strike ", "Stop ", "Destroy ", "Robust ", "Romance ", "Pwn ", "Own ") + name_action = pick("Defeat ", "Annihilate ", "Save ", "Strike ", "Stop ", "Destroy ", "Robust ", "Romance ", "Pwn ", "Own ", "Ban ") name_part1 = pick("the Automatic ", "Farmer ", "Lord ", "Professor ", "the Cuban ", "the Evil ", "the Dread King ", "the Space ", "Lord ", "the Great ", "Duke ", "General ") - name_part2 = pick("Melonoid", "Murdertron", "Sorcerer", "Ruin", "Jeff", "Ectoplasm", "Crushulon", "Uhangoid", "Vhakoid", "Peteoid", "slime", "Griefer", "ERPer", "Lizard Man", "Unicorn") + name_part2 = pick("Melonoid", "Murdertron", "Sorcerer", "Ruin", "Jeff", "Ectoplasm", "Crushulon", "Uhangoid", "Vhakoid", "Peteoid", "slime", "Griefer", "ERPer", "Lizard Man", "Unicorn", "Bloopers") src.enemy_name = replacetext((name_part1 + name_part2), "the ", "") src.name = (name_action + name_part1 + name_part2) @@ -145,6 +145,7 @@ src.blocked = 1 var/attackamt = rand(2,6) src.temp = "You attack for [attackamt] damage!" + playsound(src.loc, 'sound/arcade/Hit.ogg', 50, 1, extrarange = -3, falloff = 10) src.updateUsrDialog() if(turtle > 0) turtle-- @@ -158,6 +159,7 @@ var/pointamt = rand(1,3) var/healamt = rand(6,8) src.temp = "You use [pointamt] magic to heal for [healamt] damage!" + playsound(src.loc, 'sound/arcade/Heal.ogg', 50, 1, extrarange = -3, falloff = 10) src.updateUsrDialog() turtle++ @@ -172,6 +174,7 @@ src.blocked = 1 var/chargeamt = rand(4,7) src.temp = "You regain [chargeamt] points" + playsound(src.loc, 'sound/arcade/Mana.ogg', 50, 1, extrarange = -3, falloff = 10) src.player_mp += chargeamt if(turtle > 0) turtle-- @@ -206,6 +209,7 @@ if(!gameover) src.gameover = 1 src.temp = "[src.enemy_name] has fallen! Rejoice!" + playsound(src.loc, 'sound/arcade/Win.ogg', 50, 1, extrarange = -3, falloff = 10) if(emagged) feedback_inc("arcade_win_emagged") @@ -222,11 +226,13 @@ else if (emagged && (turtle >= 4)) var/boomamt = rand(5,10) src.temp = "[src.enemy_name] throws a bomb, exploding you for [boomamt] damage!" + playsound(src.loc, 'sound/arcade/Boom.ogg', 50, 1, extrarange = -3, falloff = 10) src.player_hp -= boomamt else if ((src.enemy_mp <= 5) && (prob(70))) var/stealamt = rand(2,3) src.temp = "[src.enemy_name] steals [stealamt] of your power!" + playsound(src.loc, 'sound/arcade/Steal.ogg', 50, 1, extrarange = -3, falloff = 10) src.player_mp -= stealamt src.updateUsrDialog() @@ -234,6 +240,7 @@ src.gameover = 1 sleep(10) src.temp = "You have been drained! GAME OVER" + playsound(src.loc, 'sound/arcade/Lose.ogg', 50, 1, extrarange = -3, falloff = 10) if(emagged) feedback_inc("arcade_loss_mana_emagged") usr.gib() @@ -242,17 +249,20 @@ else if ((src.enemy_hp <= 10) && (src.enemy_mp > 4)) src.temp = "[src.enemy_name] heals for 4 health!" + playsound(src.loc, 'sound/arcade/Heal.ogg', 50, 1, extrarange = -3, falloff = 10) src.enemy_hp += 4 src.enemy_mp -= 4 else var/attackamt = rand(3,6) src.temp = "[src.enemy_name] attacks for [attackamt] damage!" + playsound(src.loc, 'sound/arcade/Hit.ogg', 50, 1, extrarange = -3, falloff = 10) src.player_hp -= attackamt if ((src.player_mp <= 0) || (src.player_hp <= 0)) src.gameover = 1 src.temp = "You have been crushed! GAME OVER" + playsound(src.loc, 'sound/arcade/Lose.ogg', 50, 1, extrarange = -3, falloff = 10) if(emagged) feedback_inc("arcade_loss_hp_emagged") usr.gib() @@ -288,7 +298,6 @@ /obj/machinery/computer/arcade/orion_trail name = "The Orion Trail" desc = "Learn how our ancestors got to Orion, and have fun in the process!" - icon = 'icons/obj/computer.dmi' icon_state = "arcade" circuit = /obj/item/weapon/circuitboard/arcade/orion_trail var/engine = 0 diff --git a/code/game/machinery/computer/atmos_alert.dm b/code/game/machinery/computer/atmos_alert.dm index 672624b5316..345b46e272c 100644 --- a/code/game/machinery/computer/atmos_alert.dm +++ b/code/game/machinery/computer/atmos_alert.dm @@ -5,7 +5,8 @@ name = "atmospheric alert console" desc = "Used to access the station's atmospheric sensors." circuit = /obj/item/weapon/circuitboard/atmos_alert - icon_state = "alert:0" + icon_screen = "alert:0" + icon_keyboard = "atmos_key" var/list/priority_alarms = list() var/list/minor_alarms = list() var/receive_frequency = 1437 @@ -61,23 +62,11 @@ src.updateDialog() /obj/machinery/computer/atmos_alert/update_icon() - SetLuminosity(brightness_on) - if(stat & BROKEN) - icon_state = "alert:b" - return - else if (stat & NOPOWER) - icon_state = "alert:O" - SetLuminosity(0) - return - else if(priority_alarms.len) - icon_state = "alert:2" - + ..() + if(priority_alarms.len) + overlays += "alert:2" else if(minor_alarms.len) - icon_state = "alert:1" - - else - icon_state = "alert:0" - return + overlays += "alert:1" /obj/machinery/computer/atmos_alert/proc/return_text() diff --git a/code/game/machinery/computer/camera.dm b/code/game/machinery/computer/camera.dm index 4165bc0003a..10f396874eb 100644 --- a/code/game/machinery/computer/camera.dm +++ b/code/game/machinery/computer/camera.dm @@ -1,7 +1,8 @@ /obj/machinery/computer/security name = "security camera console" desc = "Used to access the various cameras on the station." - icon_state = "cameras" + icon_screen = "cameras" + icon_keyboard = "security_key" circuit = /obj/item/weapon/circuitboard/security var/obj/machinery/camera/current = null var/last_pic = 1.0 @@ -94,7 +95,6 @@ /obj/machinery/computer/security/telescreen/update_icon() icon_state = initial(icon_state) - SetLuminosity(brightness_on) if(stat & BROKEN) icon_state += "b" return @@ -108,16 +108,18 @@ density = 0 circuit = null - /obj/machinery/computer/security/wooden_tv name = "security camera monitor" desc = "An old TV hooked into the stations camera network." - icon_state = "security_det" + icon_state = "television" + icon_keyboard = null + icon_screen = "detective_tv" /obj/machinery/computer/security/mining name = "outpost camera console" desc = "Used to access the various cameras on the outpost." - icon_state = "miningcameras" + icon_screen = "mining" + icon_keyboard = "mining_key" network = list("MINE") circuit = "/obj/item/weapon/circuitboard/mining" diff --git a/code/game/machinery/computer/camera_advanced.dm b/code/game/machinery/computer/camera_advanced.dm index 169100a2ab8..d4f48946de1 100644 --- a/code/game/machinery/computer/camera_advanced.dm +++ b/code/game/machinery/computer/camera_advanced.dm @@ -1,8 +1,8 @@ /obj/machinery/computer/camera_advanced name = "advanced camera console" desc = "Used to access the various cameras on the station." - icon_state = "cameras" - //circuit = /obj/item/weapon/circuitboard/security + icon_screen = "cameras" + icon_keyboard = "security_key" var/mob/camera/aiEye/remote/eyeobj var/mob/living/carbon/human/current_user = null var/list/networks = list("SS13") diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm index 180f3dc2fd5..7c682ce9607 100644 --- a/code/game/machinery/computer/card.dm +++ b/code/game/machinery/computer/card.dm @@ -7,7 +7,8 @@ var/time_last_changed_position = 0 /obj/machinery/computer/card name = "identification console" desc = "You can use this to change ID's." - icon_state = "id" + icon_screen = "id" + icon_keyboard = "id_key" req_one_access = list(access_heads, access_change_ids) circuit = /obj/item/weapon/circuitboard/card var/obj/item/weapon/card/id/scan = null diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index 38489cb1497..ff893a987a0 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -2,8 +2,8 @@ /obj/machinery/computer/cloning name = "cloning console" desc = "Used to clone people and manage DNA." - icon = 'icons/obj/computer.dmi' - icon_state = "dna" + icon_screen = "dna" + icon_keyboard = "med_key" circuit = /obj/item/weapon/circuitboard/cloning req_access = list(access_heads) //Only used for record deletion right now. var/obj/machinery/dna_scannernew/scanner = null //Linked scanner. For scanning. @@ -35,7 +35,7 @@ if(!(pod1.occupant || pod1.mess) && (pod1.efficiency > 5)) for(var/datum/data/record/R in records) if(!(pod1.occupant || pod1.mess)) - if(pod1.growclone(R.fields["ckey"], R.fields["name"], R.fields["UI"], R.fields["SE"], R.fields["mind"], R.fields["mrace"], R.fields["mcolor"], R.fields["factions"])) + if(pod1.growclone(R.fields["ckey"], R.fields["name"], R.fields["UI"], R.fields["SE"], R.fields["mind"], R.fields["mrace"], R.fields["features"], R.fields["factions"])) records -= R /obj/machinery/computer/cloning/proc/updatemodules() @@ -329,7 +329,7 @@ temp = "Clonepod malfunction." else if(!config.revival_cloning) temp = "Unable to initiate cloning cycle." - else if(pod1.growclone(C.fields["ckey"], C.fields["name"], C.fields["UI"], C.fields["SE"], C.fields["mind"], C.fields["mrace"], C.fields["mcolor"], C.fields["factions"])) + else if(pod1.growclone(C.fields["ckey"], C.fields["name"], C.fields["UI"], C.fields["SE"], C.fields["mind"], C.fields["mrace"], C.fields["features"], C.fields["factions"])) temp = "[C.fields["name"]] => Cloning cycle in progress..." records.Remove(C) if(active_record == C) @@ -380,7 +380,7 @@ R.fields["UI"] = subject.dna.uni_identity R.fields["SE"] = subject.dna.struc_enzymes R.fields["blood_type"] = subject.dna.blood_type - R.fields["mcolor"] = subject.dna.mutant_color + R.fields["features"] = subject.dna.features R.fields["factions"] = subject.faction //Add an implant if needed var/obj/item/weapon/implant/health/imp = locate(/obj/item/weapon/implant/health, subject) @@ -396,17 +396,4 @@ R.fields["mind"] = "\ref[subject.mind]" src.records += R - scantemp = "Subject successfully scanned." - -/obj/machinery/computer/cloning/update_icon() - SetLuminosity(brightness_on) - if(stat & BROKEN) - icon_state = "commb" - else - if(stat & NOPOWER) - src.icon_state = "c_unpowered" - stat |= NOPOWER - SetLuminosity(0) - else - icon_state = initial(icon_state) - stat &= ~NOPOWER \ No newline at end of file + scantemp = "Subject successfully scanned." \ No newline at end of file diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index c335d4ad6f6..6e94c641b33 100644 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -6,7 +6,8 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 /obj/machinery/computer/communications name = "communications console" desc = "This can be used for various important functions. Still under developement." - icon_state = "comm" + icon_screen = "comm" + icon_keyboard = "tech_key" req_access = list(access_heads) circuit = /obj/item/weapon/circuitboard/communications var/authenticated = 0 diff --git a/code/game/machinery/computer/computer.dm b/code/game/machinery/computer/computer.dm index 18f8925050f..5d0798690f8 100644 --- a/code/game/machinery/computer/computer.dm +++ b/code/game/machinery/computer/computer.dm @@ -1,6 +1,7 @@ /obj/machinery/computer name = "computer" icon = 'icons/obj/computer.dmi' + icon_state = "computer" density = 1 anchored = 1.0 use_power = 1 @@ -9,6 +10,8 @@ var/obj/item/weapon/circuitboard/circuit = null //if circuit==null, computer can't disassembly var/processing = 0 var/brightness_on = 2 + var/icon_keyboard = "generic_key" + var/icon_screen = "generic" /obj/machinery/computer/New(location, obj/item/weapon/circuitboard/C) ..(location) @@ -18,6 +21,7 @@ if(circuit) circuit = new circuit(null) power_change() + update_icon() /obj/machinery/computer/initialize() power_change() @@ -68,23 +72,22 @@ density = 0 /obj/machinery/computer/update_icon() - ..() - icon_state = initial(icon_state) - SetLuminosity(brightness_on) - // Broken + overlays.Cut() + if(stat & NOPOWER) + overlays += "[icon_keyboard]_off" + return + overlays += icon_keyboard if(stat & BROKEN) - icon_state += "b" - - // Unpowered - else if(stat & NOPOWER) - icon_state = initial(icon_state) - icon_state += "0" - SetLuminosity(0) - - + overlays += "[icon_state]_broken" + else + overlays += icon_screen /obj/machinery/computer/power_change() ..() + if(stat & NOPOWER) + SetLuminosity(0) + else + SetLuminosity(brightness_on) update_icon() return @@ -97,7 +100,7 @@ /obj/machinery/computer/attackby(I as obj, user as mob, params) if(istype(I, /obj/item/weapon/screwdriver) && circuit) playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) - user << " You start to disconnect the monitor..." + user << "You start to disconnect the monitor..." if(do_after(user, 20)) var/obj/structure/computerframe/A = new /obj/structure/computerframe( src.loc ) A.circuit = circuit @@ -106,12 +109,12 @@ for (var/obj/C in src) C.loc = src.loc if (src.stat & BROKEN) - user << " The broken glass falls out." + user << "The broken glass falls out." new /obj/item/weapon/shard( src.loc ) A.state = 3 A.icon_state = "3" else - user << " You disconnect the monitor." + user << "You disconnect the monitor." A.state = 4 A.icon_state = "4" qdel(src) diff --git a/code/game/machinery/computer/crew.dm b/code/game/machinery/computer/crew.dm index 1f5862fc01c..32b7eab5df5 100644 --- a/code/game/machinery/computer/crew.dm +++ b/code/game/machinery/computer/crew.dm @@ -1,7 +1,8 @@ /obj/machinery/computer/crew name = "crew monitoring console" desc = "Used to monitor active health sensors built into most of the crew's uniforms." - icon_state = "crew" + icon_screen = "crew" + icon_keyboard = "med_key" use_power = 1 idle_power_usage = 250 active_power_usage = 500 diff --git a/code/game/machinery/computer/law.dm b/code/game/machinery/computer/law.dm index 0ab00973dd5..875cb4403ae 100644 --- a/code/game/machinery/computer/law.dm +++ b/code/game/machinery/computer/law.dm @@ -2,7 +2,7 @@ /obj/machinery/computer/upload var/mob/living/silicon/current = null //The target of future law uploads - icon_state = null //To make sure mappers understand THIS ISN'T A VALID TYPE + icon_screen = "command" /obj/machinery/computer/upload/attackby(obj/item/O as obj, mob/user as mob, params) if(istype(O, /obj/item/weapon/aiModule)) @@ -33,7 +33,6 @@ /obj/machinery/computer/upload/ai name = "\improper AI upload console" desc = "Used to upload laws to the AI." - icon_state = "command" circuit = /obj/item/weapon/circuitboard/aiupload /obj/machinery/computer/upload/ai/attack_hand(var/mob/user as mob) @@ -58,7 +57,6 @@ /obj/machinery/computer/upload/borg name = "cyborg upload console" desc = "Used to upload laws to Cyborgs." - icon_state = "command" circuit = /obj/item/weapon/circuitboard/borgupload /obj/machinery/computer/upload/borg/attack_hand(var/mob/user as mob) diff --git a/code/game/machinery/computer/medical.dm b/code/game/machinery/computer/medical.dm index 8a52e787827..ef0345be0e5 100644 --- a/code/game/machinery/computer/medical.dm +++ b/code/game/machinery/computer/medical.dm @@ -3,7 +3,8 @@ /obj/machinery/computer/med_data//TODO:SANITY name = "medical records console" desc = "This can be used to check medical records." - icon_state = "medcomp" + icon_screen = "medcomp" + icon_keyboard = "med_key" req_one_access = list(access_medical, access_forensics_lockers) circuit = /obj/item/weapon/circuitboard/med_data var/obj/item/weapon/card/id/scan = null @@ -590,4 +591,6 @@ /obj/machinery/computer/med_data/laptop name = "medical laptop" desc = "A cheap Nanotrasen medical laptop, it functions as a medical records computer. It's bolted to the table." - icon_state = "medlaptop" + icon_state = "laptop" + icon_screen = "medlaptop" + icon_keyboard = "laptop_key" diff --git a/code/game/machinery/computer/message.dm b/code/game/machinery/computer/message.dm index 19b4fdd5169..5a0cab959e6 100644 --- a/code/game/machinery/computer/message.dm +++ b/code/game/machinery/computer/message.dm @@ -7,9 +7,7 @@ /obj/machinery/computer/message_monitor name = "message monitor console" desc = "Used to Monitor the crew's messages, that are sent via PDA. Can also be used to view Request Console messages." - icon_state = "comm_logs" - var/hack_icon = "comm_logsc" - var/normal_icon = "comm_logs" + icon_screen = "comm_logs" circuit = /obj/item/weapon/circuitboard/message_monitor //Server linked to. var/obj/machinery/message_server/linkedServer = null @@ -42,7 +40,6 @@ /obj/machinery/computer/message_monitor/emag_act(user as mob) if(!emagged) if(!isnull(src.linkedServer)) - icon_state = hack_icon // An error screen I made in the computers.dmi emagged = 1 screen = 2 spark_system.set_up(5, 0, src) @@ -56,15 +53,6 @@ else user << "A no server error appears on the screen." -/obj/machinery/computer/message_monitor/update_icon() - ..() - if(stat & (NOPOWER|BROKEN)) - return - if(emagged || hacking) - icon_state = hack_icon - else - icon_state = normal_icon - /obj/machinery/computer/message_monitor/initialize() //Is the server isn't linked to a server, and there's a server available, default it to the first one in the list. if(!linkedServer) @@ -263,11 +251,9 @@ var/currentKey = src.linkedServer.decryptkey user << "Brute-force completed! The key is '[currentKey]'." src.hacking = 0 - src.icon_state = normal_icon src.screen = 0 // Return the screen back to normal /obj/machinery/computer/message_monitor/proc/UnmagConsole() - src.icon_state = normal_icon src.emagged = 0 /obj/machinery/computer/message_monitor/proc/ResetMessage() @@ -365,7 +351,6 @@ if(issilicon(usr) && is_special_character(usr)) src.hacking = 1 src.screen = 2 - src.icon_state = hack_icon //Time it takes to bruteforce is dependant on the password length. spawn(100*length(src.linkedServer.decryptkey)) if(src && src.linkedServer && usr) diff --git a/code/game/machinery/computer/pod.dm b/code/game/machinery/computer/pod.dm index 5b93f9e6d53..8d503badcea 100644 --- a/code/game/machinery/computer/pod.dm +++ b/code/game/machinery/computer/pod.dm @@ -1,7 +1,6 @@ /obj/machinery/computer/pod name = "mass driver launch control" desc = "A combined blastdoor and mass driver control unit." - icon_state = "computer_generic" var/obj/machinery/mass_driver/connected = null var/title = "Mass Driver Controls" var/id = 1 @@ -120,9 +119,11 @@ /obj/machinery/computer/pod/old - icon_state = "old" name = "\improper DoorMex control console" title = "Door Controls" + icon_state = "oldcomp" + icon_screen = "library" + icon_keyboard = null /obj/machinery/computer/pod/old/syndicate diff --git a/code/game/machinery/computer/power.dm b/code/game/machinery/computer/power.dm index 9671df6d94f..1911b1067b3 100644 --- a/code/game/machinery/computer/power.dm +++ b/code/game/machinery/computer/power.dm @@ -3,10 +3,8 @@ /obj/machinery/computer/monitor name = "power monitoring console" desc = "It monitors power levels across the station." - icon = 'icons/obj/computer.dmi' - icon_state = "power" - density = 1 - anchored = 1 + icon_screen = "power" + icon_keyboard = "power_key" use_power = 2 idle_power_usage = 20 active_power_usage = 80 diff --git a/code/game/machinery/computer/prisoner.dm b/code/game/machinery/computer/prisoner.dm index c021d2e158a..48e12d07b80 100644 --- a/code/game/machinery/computer/prisoner.dm +++ b/code/game/machinery/computer/prisoner.dm @@ -1,8 +1,8 @@ /obj/machinery/computer/prisoner name = "prisoner management console" desc = "Used to manage tracking implants placed inside criminals." - icon = 'icons/obj/computer.dmi' - icon_state = "explosive" + icon_screen = "explosive" + icon_keyboard = "security_key" req_access = list(access_brig) circuit = "/obj/item/weapon/circuitboard/prisoner" var/id = 0.0 diff --git a/code/game/machinery/computer/robot.dm b/code/game/machinery/computer/robot.dm index 305e8d9ea58..8cb27943cf8 100644 --- a/code/game/machinery/computer/robot.dm +++ b/code/game/machinery/computer/robot.dm @@ -4,8 +4,8 @@ /obj/machinery/computer/robotics name = "robotics control console" desc = "Used to remotely lockdown or detonate linked Cyborgs." - icon = 'icons/obj/computer.dmi' - icon_state = "robot" + icon_screen = "robot" + icon_keyboard = "rd_key" req_access = list(access_robotics) circuit = /obj/item/weapon/circuitboard/robotics var/temp = null diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm index 3ac9f1abf03..ef936af78b5 100644 --- a/code/game/machinery/computer/security.dm +++ b/code/game/machinery/computer/security.dm @@ -3,7 +3,8 @@ /obj/machinery/computer/secure_data//TODO:SANITY name = "security records console" desc = "Used to view and edit personnel's security records" - icon_state = "security" + icon_screen = "security" + icon_keyboard = "security_key" req_one_access = list(access_security, access_forensics_lockers) circuit = /obj/item/weapon/circuitboard/secure_data var/obj/item/weapon/card/id/scan = null @@ -743,7 +744,3 @@ What a mess.*/ if(!record2 || record2 == active2) return 1 return 0 - -/obj/machinery/computer/secure_data/detective_computer - icon = 'icons/obj/computer.dmi' - icon_state = "messyfiles" diff --git a/code/game/machinery/computer/shuttle.dm b/code/game/machinery/computer/shuttle.dm index 87e1389167d..b1460042e8a 100644 --- a/code/game/machinery/computer/shuttle.dm +++ b/code/game/machinery/computer/shuttle.dm @@ -1,7 +1,8 @@ /obj/machinery/computer/emergency_shuttle name = "emergency shuttle console" desc = "For shuttle control." - icon_state = "shuttle" + icon_screen = "shuttle" + icon_keyboard = "tech_key" var/auth_need = 3.0 var/list/authorized = list() @@ -128,8 +129,7 @@ /obj/machinery/computer/supplycomp name = "supply shuttle console" desc = "Used to order supplies." - icon = 'icons/obj/computer.dmi' - icon_state = "supply" + icon_screen = "supply" req_access = list(access_cargo) circuit = /obj/item/weapon/circuitboard/supplycomp verb_say = "flashes" @@ -150,8 +150,7 @@ /obj/machinery/computer/ordercomp name = "supply ordering console" desc = "Used to order supplies from cargo staff." - icon = 'icons/obj/computer.dmi' - icon_state = "request" + icon_screen = "request" circuit = /obj/item/weapon/circuitboard/ordercomp verb_say = "flashes" verb_ask = "flashes" diff --git a/code/game/machinery/computer/station_alert.dm b/code/game/machinery/computer/station_alert.dm index 113ab773c84..1d2b1e5c7ce 100644 --- a/code/game/machinery/computer/station_alert.dm +++ b/code/game/machinery/computer/station_alert.dm @@ -2,13 +2,11 @@ /obj/machinery/computer/station_alert name = "station alert console" desc = "Used to access the station's automated alert system." - icon_state = "alert:0" + icon_screen = "alert:0" + icon_keyboard = "atmos_key" circuit = /obj/item/weapon/circuitboard/stationalert var/alarms = list("Fire"=list(), "Atmosphere"=list(), "Power"=list()) - - - /obj/machinery/computer/station_alert/attack_hand(mob/user) if(..()) return @@ -99,20 +97,12 @@ return /obj/machinery/computer/station_alert/update_icon() - SetLuminosity(brightness_on) - if(stat & BROKEN) - icon_state = "alert:b" - return - else if (stat & NOPOWER) - icon_state = "alert:O" - SetLuminosity(0) - return + ..() var/active_alarms = 0 for (var/cat in src.alarms) var/list/L = src.alarms[cat] if(L.len) active_alarms = 1 if(active_alarms) - icon_state = "alert:2" + overlays += "alert:2" else - icon_state = "alert:0" - return \ No newline at end of file + overlays += "alert:0" \ No newline at end of file diff --git a/code/game/machinery/computer/syndicate_shuttle.dm b/code/game/machinery/computer/syndicate_shuttle.dm index d13bef052f8..8a0ee76c872 100644 --- a/code/game/machinery/computer/syndicate_shuttle.dm +++ b/code/game/machinery/computer/syndicate_shuttle.dm @@ -1,8 +1,8 @@ /obj/machinery/computer/shuttle/syndicate name = "syndicate shuttle terminal" - icon_state = "syndishuttle" + icon_screen = "syndishuttle" + icon_keyboard = "syndie_key" req_access = list(access_syndicate) - shuttleId = "syndicate" possible_destinations = "syndicate_away;syndicate_z5;syndicate_z3;syndicate_z4;syndicate_ne;syndicate_nw;syndicate_n;syndicate_se;syndicate_sw;syndicate_s" @@ -12,7 +12,8 @@ /obj/machinery/computer/shuttle/syndicate/whiteship name = "ship control terminal" - icon_state = "shuttle" + icon_screen = "shuttle" + icon_keyboard = "tech_key" shuttleId = "whiteship" req_access = list( ) possible_destinations = "whiteship_ss13;whiteship_home;whiteship_z4" \ No newline at end of file diff --git a/code/game/machinery/computer/telecrystalconsoles.dm b/code/game/machinery/computer/telecrystalconsoles.dm index 79032b6f001..d20776f350c 100644 --- a/code/game/machinery/computer/telecrystalconsoles.dm +++ b/code/game/machinery/computer/telecrystalconsoles.dm @@ -7,13 +7,14 @@ var/list/possible_uplinker_IDs = list("Alfa","Bravo","Charlie","Delta","Echo","F name = "\improper Telecrystal assignment station" desc = "A device used to manage telecrystals during group operations. You shouldn't be looking at this particular one..." icon_state = "tcstation" + icon_keyboard = "tcstation_key" + icon_screen = "syndie" ///////////////////////////////////////////// /obj/machinery/computer/telecrystals/uplinker name = "\improper Telecrystal upload/receive station" desc = "A device used to manage telecrystals during group operations. To use, simply insert your uplink. With your uplink installed \ you can upload your telecrystals to the group's pool using the console, or be assigned additional telecrystals by your lieutenant." - icon_state = "tcstation" var/obj/item/uplinkholder = null var/obj/machinery/computer/telecrystals/boss/linkedboss = null @@ -50,7 +51,7 @@ var/list/possible_uplinker_IDs = list("Alfa","Bravo","Charlie","Delta","Echo","F /obj/machinery/computer/telecrystals/uplinker/update_icon() - overlays.Cut() + ..() if(uplinkholder) overlays += "[initial(icon_state)]-closed" @@ -126,7 +127,9 @@ var/list/possible_uplinker_IDs = list("Alfa","Bravo","Charlie","Delta","Echo","F desc = "A device used to manage telecrystals during group operations. To use, simply initialize the machine by scanning for nearby uplink stations. \ Once the consoles are linked up, you can assign any telecrystals amongst your operatives; be they donated by your agents or rationed to the squad \ based on the danger rating of the mission." - icon_state = "tcboss" + icon_state = "computer" + icon_screen = "tcboss" + icon_keyboard = "syndie_key" var/virgin = 1 var/scanrange = 10 var/storedcrystals = 0 diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm index 4f7c4dfad82..5530c7cc5a1 100644 --- a/code/game/machinery/constructable_frame.dm +++ b/code/game/machinery/constructable_frame.dm @@ -265,6 +265,15 @@ to destroy them and players will be able to make replacements. /obj/item/weapon/stock_parts/cell = 5, /obj/item/weapon/stock_parts/capacitor = 1) +/obj/item/weapon/circuitboard/emitter + name = "circuit board (Emitter)" + build_path = /obj/machinery/power/emitter + board_type = "machine" + origin_tech = "programming=4;powerstorage=5;engineering=5" + req_components = list( + /obj/item/weapon/stock_parts/micro_laser = 1, + /obj/item/weapon/stock_parts/manipulator = 1) + /obj/item/weapon/circuitboard/power_compressor name = "circuit board (Power Compressor)" build_path = /obj/machinery/power/compressor @@ -384,6 +393,7 @@ to destroy them and players will be able to make replacements. origin_tech = "programming=1;biotech=1" req_components = list( /obj/item/weapon/stock_parts/matter_bin = 2, + /obj/item/weapon/stock_parts/manipulator = 1, /obj/item/weapon/stock_parts/console_screen = 1) /obj/item/weapon/circuitboard/microwave @@ -393,9 +403,71 @@ to destroy them and players will be able to make replacements. origin_tech = "programming=1" req_components = list( /obj/item/weapon/stock_parts/micro_laser = 1, + /obj/item/weapon/stock_parts/matter_bin = 1, /obj/item/stack/cable_coil = 2, /obj/item/weapon/stock_parts/console_screen = 1) +/obj/item/weapon/circuitboard/gibber + name = "circuit board (Gibber)" + build_path = /obj/machinery/gibber + board_type = "machine" + origin_tech = "programming=1" + req_components = list( + /obj/item/weapon/stock_parts/matter_bin = 1, + /obj/item/weapon/stock_parts/manipulator = 1) + +/obj/item/weapon/circuitboard/processor + name = "circuit board (Food processor)" + build_path = /obj/machinery/processor + board_type = "machine" + origin_tech = "programming=1" + req_components = list( + /obj/item/weapon/stock_parts/matter_bin = 1, + /obj/item/weapon/stock_parts/manipulator = 1) + +/obj/item/weapon/circuitboard/recycler + name = "circuit board (Recycler)" + build_path = /obj/machinery/recycler + board_type = "machine" + origin_tech = "programming=1" + req_components = list( + /obj/item/weapon/stock_parts/matter_bin = 1, + /obj/item/weapon/stock_parts/manipulator = 1) + +/obj/item/weapon/circuitboard/seed_extractor + name = "circuit board (Seed Extractor)" + build_path = /obj/machinery/seed_extractor + board_type = "machine" + origin_tech = "programming=1" + req_components = list( + /obj/item/weapon/stock_parts/matter_bin = 1, + /obj/item/weapon/stock_parts/manipulator = 1) + +/obj/item/weapon/circuitboard/smartfridge + name = "circuit board (Smartfridge)" + build_path = /obj/machinery/smartfridge + board_type = "machine" + origin_tech = "programming=1" + req_components = list( + /obj/item/weapon/stock_parts/matter_bin = 1) + +/obj/item/weapon/circuitboard/monkey_recycler + name = "circuit board (Monkey Recycler)" + build_path = /obj/machinery/monkey_recycler + board_type = "machine" + origin_tech = "programming=1" + req_components = list( + /obj/item/weapon/stock_parts/matter_bin = 1, + /obj/item/weapon/stock_parts/manipulator = 1) + +/obj/item/weapon/circuitboard/holopad + name = "circuit board (AI Holopad)" + build_path = /obj/machinery/hologram/holopad + board_type = "machine" + origin_tech = "programming=1" + req_components = list( + /obj/item/weapon/stock_parts/capacitor = 1) + /obj/item/weapon/circuitboard/chem_dispenser name = "circuit board (Portable Chem Dispenser)" build_path = /obj/machinery/chem_dispenser/constructable @@ -639,6 +711,8 @@ obj/item/weapon/circuitboard/rdserver req_components = list( /obj/item/weapon/stock_parts/console_screen = 1, /obj/item/weapon/stock_parts/matter_bin = 1, + /obj/item/weapon/stock_parts/micro_laser = 1, + /obj/item/weapon/stock_parts/manipulator = 1, /obj/item/device/assembly/igniter = 1) /obj/item/weapon/circuitboard/mining_equipment_vendor diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index b581473ceb5..760ac692061 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -49,6 +49,8 @@ var/turf/sabotageTurf = null //The turf that will go boom var/detonated = 0 + explosion_block = 1 + /obj/machinery/door/airlock/command icon = 'icons/obj/doors/Doorcom.dmi' doortype = /obj/structure/door_assembly/door_assembly_com @@ -271,6 +273,7 @@ name = "high tech security airlock" icon = 'icons/obj/doors/hightechsecurity.dmi' doortype = /obj/structure/door_assembly/door_assembly_highsecurity + explosion_block = 2 /obj/machinery/door/airlock/shuttle name = "shuttle airlock" @@ -570,16 +573,16 @@ About the new airlock wires panel: if(src.isWireCut(AIRLOCK_WIRE_SAFETY)) t1 += text("Door force sensors not responding.
\n") else if(src.safe) - t1 += text("Door safeties operating normally. Override?
\n",src) + t1 += text("Door safeties operating normally. Override?
\n",src) else - t1 += text("Danger. Door safeties disabled. Restore?
\n",src) + t1 += text("Danger. Door safeties disabled. Restore?
\n",src) if(src.isWireCut(AIRLOCK_WIRE_SPEED)) t1 += text("Door timing circuitry not responding.
\n") else if(src.normalspeed) - t1 += text("Door timing circuitry operating normally. Override?
\n",src) + t1 += text("Door timing circuitry operating normally. Override?
\n",src) else - t1 += text("Warning. Door timing circuitry operating abnormally. Restore?
\n",src) + t1 += text("Warning. Door timing circuitry operating abnormally. Restore?
\n",src) @@ -981,9 +984,9 @@ About the new airlock wires panel: qdel(src) return else if(hasPower()) - user << " The airlock's motors resist your efforts to force it!" + user << "The airlock's motors resist your efforts to force it!" else if(locked) - user << " The airlock's bolts prevent it from being forced!" + user << "The airlock's bolts prevent it from being forced!" else if( !welded && !operating) if(density) if(beingcrowbarred == 0) //being fireaxe'd diff --git a/code/game/machinery/doors/poddoor.dm b/code/game/machinery/doors/poddoor.dm index e558ccbac61..c1836108462 100644 --- a/code/game/machinery/doors/poddoor.dm +++ b/code/game/machinery/doors/poddoor.dm @@ -6,6 +6,7 @@ var/id = 1 var/auto_close = 0 // Time in seconds to automatically close when opened, 0 if it doesn't. sub_door = 1 + explosion_block = 3 heat_proof = 1 /obj/machinery/door/poddoor/preopen @@ -87,318 +88,27 @@ operating = 0 +//"BLAST" doors are obviously stronger than regular doors when it comes to BLASTS. +/obj/machinery/door/poddoor/ex_act(severity, target) + switch(severity) + if(1.0) + if(prob(80)) + qdel(src) + else + var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + s.set_up(2, 1, src) + s.start() + if(2.0) + if(prob(20)) + qdel(src) + else + var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + s.set_up(2, 1, src) + s.start() + if(3.0) + if(prob(80)) + var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + s.set_up(2, 1, src) + s.start() -/* -/obj/machinery/door/poddoor/two_tile_hor/open() - if (src.operating == 1) //doors can still open when emag-disabled - return - if (!ticker) - return 0 - if(!src.operating) //in case of emag - src.operating = 1 - flick("pdoorc0", src) - src.icon_state = "pdoor0" - src.SetOpacity(0) - f1.SetOpacity(0) - f2.SetOpacity(0) - - sleep(10) - src.density = 0 - f1.density = 0 - f2.density = 0 - - update_nearby_tiles() - - if(operating == 1) //emag again - src.operating = 0 - if(autoclose) - spawn(150) - autoclose() - return 1 - -/obj/machinery/door/poddoor/two_tile_hor/close() - if (src.operating) - return - src.operating = 1 - flick("pdoorc1", src) - src.icon_state = "pdoor1" - - src.density = 1 - f1.density = 1 - f2.density = 1 - - sleep(10) - src.SetOpacity(initial(opacity)) - f1.SetOpacity(initial(opacity)) - f2.SetOpacity(initial(opacity)) - - update_nearby_tiles() - - src.operating = 0 - return - -/obj/machinery/door/poddoor/four_tile_hor/open() - if (src.operating == 1) //doors can still open when emag-disabled - return - if (!ticker) - return 0 - if(!src.operating) //in case of emag - src.operating = 1 - flick("pdoorc0", src) - src.icon_state = "pdoor0" - sleep(10) - src.density = 0 - src.sd_SetOpacity(0) - - f1.density = 0 - f1.sd_SetOpacity(0) - f2.density = 0 - f2.sd_SetOpacity(0) - f3.density = 0 - f3.sd_SetOpacity(0) - f4.density = 0 - f4.sd_SetOpacity(0) - - update_nearby_tiles() - - if(operating == 1) //emag again - src.operating = 0 - if(autoclose) - spawn(150) - autoclose() - return 1 - -/obj/machinery/door/poddoor/four_tile_hor/close() - if (src.operating) - return - src.operating = 1 - flick("pdoorc1", src) - src.icon_state = "pdoor1" - src.density = 1 - - f1.density = 1 - f1.sd_SetOpacity(1) - f2.density = 1 - f2.sd_SetOpacity(1) - f3.density = 1 - f3.sd_SetOpacity(1) - f4.density = 1 - f4.sd_SetOpacity(1) - - if (src.visible) - src.sd_SetOpacity(1) - update_nearby_tiles() - - sleep(10) - src.operating = 0 - return - -/obj/machinery/door/poddoor/two_tile_ver/open() - if (src.operating == 1) //doors can still open when emag-disabled - return - if (!ticker) - return 0 - if(!src.operating) //in case of emag - src.operating = 1 - flick("pdoorc0", src) - src.icon_state = "pdoor0" - sleep(10) - src.density = 0 - src.sd_SetOpacity(0) - - f1.density = 0 - f1.sd_SetOpacity(0) - f2.density = 0 - f2.sd_SetOpacity(0) - - update_nearby_tiles() - - if(operating == 1) //emag again - src.operating = 0 - if(autoclose) - spawn(150) - autoclose() - return 1 - -/obj/machinery/door/poddoor/two_tile_ver/close() - if (src.operating) - return - src.operating = 1 - flick("pdoorc1", src) - src.icon_state = "pdoor1" - src.density = 1 - - f1.density = 1 - f1.sd_SetOpacity(1) - f2.density = 1 - f2.sd_SetOpacity(1) - - if (src.visible) - src.sd_SetOpacity(1) - update_nearby_tiles() - - sleep(10) - src.operating = 0 - return - -/obj/machinery/door/poddoor/four_tile_ver/open() - if (src.operating == 1) //doors can still open when emag-disabled - return - if (!ticker) - return 0 - if(!src.operating) //in case of emag - src.operating = 1 - flick("pdoorc0", src) - src.icon_state = "pdoor0" - sleep(10) - src.density = 0 - src.sd_SetOpacity(0) - - f1.density = 0 - f1.sd_SetOpacity(0) - f2.density = 0 - f2.sd_SetOpacity(0) - f3.density = 0 - f3.sd_SetOpacity(0) - f4.density = 0 - f4.sd_SetOpacity(0) - - update_nearby_tiles() - - if(operating == 1) //emag again - src.operating = 0 - if(autoclose) - spawn(150) - autoclose() - return 1 - -/obj/machinery/door/poddoor/four_tile_ver/close() - if (src.operating) - return - src.operating = 1 - flick("pdoorc1", src) - src.icon_state = "pdoor1" - src.density = 1 - - f1.density = 1 - f1.sd_SetOpacity(1) - f2.density = 1 - f2.sd_SetOpacity(1) - f3.density = 1 - f3.sd_SetOpacity(1) - f4.density = 1 - f4.sd_SetOpacity(1) - - if (src.visible) - src.sd_SetOpacity(1) - update_nearby_tiles() - - sleep(10) - src.operating = 0 - return - - - - -/obj/machinery/door/poddoor/two_tile_hor - var/obj/machinery/door/poddoor/filler_object/f1 - var/obj/machinery/door/poddoor/filler_object/f2 - icon = 'icons/obj/doors/1x2blast_hor.dmi' - - New() - ..() - f1 = new/obj/machinery/door/poddoor/filler_object (src.loc) - f2 = new/obj/machinery/door/poddoor/filler_object (get_step(src,EAST)) - f1.density = density - f2.density = density - f1.sd_SetOpacity(opacity) - f2.sd_SetOpacity(opacity) - - Destroy() - qdel(f1) - qdel(f2) - ..() - -/obj/machinery/door/poddoor/two_tile_ver - var/obj/machinery/door/poddoor/filler_object/f1 - var/obj/machinery/door/poddoor/filler_object/f2 - icon = 'icons/obj/doors/1x2blast_vert.dmi' - - New() - ..() - f1 = new/obj/machinery/door/poddoor/filler_object (src.loc) - f2 = new/obj/machinery/door/poddoor/filler_object (get_step(src,NORTH)) - f1.density = density - f2.density = density - f1.sd_SetOpacity(opacity) - f2.sd_SetOpacity(opacity) - - Destroy() - qdel(f1) - qdel(f2) - ..() - -/obj/machinery/door/poddoor/four_tile_hor - var/obj/machinery/door/poddoor/filler_object/f1 - var/obj/machinery/door/poddoor/filler_object/f2 - var/obj/machinery/door/poddoor/filler_object/f3 - var/obj/machinery/door/poddoor/filler_object/f4 - icon = 'icons/obj/doors/1x4blast_hor.dmi' - - New() - ..() - f1 = new/obj/machinery/door/poddoor/filler_object (src.loc) - f2 = new/obj/machinery/door/poddoor/filler_object (get_step(f1,EAST)) - f3 = new/obj/machinery/door/poddoor/filler_object (get_step(f2,EAST)) - f4 = new/obj/machinery/door/poddoor/filler_object (get_step(f3,EAST)) - f1.density = density - f2.density = density - f3.density = density - f4.density = density - f1.sd_SetOpacity(opacity) - f2.sd_SetOpacity(opacity) - f4.sd_SetOpacity(opacity) - f3.sd_SetOpacity(opacity) - - Destroy() - qdel(f1) - qdel(f2) - qdel(f3) - qdel(f4) - ..() - -/obj/machinery/door/poddoor/four_tile_ver - var/obj/machinery/door/poddoor/filler_object/f1 - var/obj/machinery/door/poddoor/filler_object/f2 - var/obj/machinery/door/poddoor/filler_object/f3 - var/obj/machinery/door/poddoor/filler_object/f4 - icon = 'icons/obj/doors/1x4blast_vert.dmi' - - New() - ..() - f1 = new/obj/machinery/door/poddoor/filler_object (src.loc) - f2 = new/obj/machinery/door/poddoor/filler_object (get_step(f1,NORTH)) - f3 = new/obj/machinery/door/poddoor/filler_object (get_step(f2,NORTH)) - f4 = new/obj/machinery/door/poddoor/filler_object (get_step(f3,NORTH)) - f1.density = density - f2.density = density - f3.density = density - f4.density = density - f1.sd_SetOpacity(opacity) - f2.sd_SetOpacity(opacity) - f4.sd_SetOpacity(opacity) - f3.sd_SetOpacity(opacity) - - Destroy() - qdel(f1) - qdel(f2) - qdel(f3) - qdel(f4) - ..() - -/obj/machinery/door/poddoor/filler_object - name = "" - icon_state = "" - -*/ \ No newline at end of file diff --git a/code/game/machinery/doors/unpowered.dm b/code/game/machinery/doors/unpowered.dm index df94284c2c5..f8c634f9724 100644 --- a/code/game/machinery/doors/unpowered.dm +++ b/code/game/machinery/doors/unpowered.dm @@ -21,4 +21,5 @@ name = "door" icon_state = "door1" opacity = 1 - density = 1 \ No newline at end of file + density = 1 + explosion_block = 1 \ No newline at end of file diff --git a/code/game/machinery/embedded_controller/airlock_controller.dm b/code/game/machinery/embedded_controller/airlock_controller.dm index 6ef3d8e0dd6..85468c5a944 100644 --- a/code/game/machinery/embedded_controller/airlock_controller.dm +++ b/code/game/machinery/embedded_controller/airlock_controller.dm @@ -283,10 +283,10 @@
Current Status:
[current_status]
 
-
\> Chamber Pressure:
[sensor_pressure] kPa
-
\> Control Pump:
[pump_status]
-
\> Interior Door:
[interior_status]
-
\> Exterior Door:
[exterior_status]
+
\> Chamber Pressure:
[sensor_pressure] kPa
+
\> Control Pump:
[pump_status]
+
\> Interior Door:
[interior_status]
+
\> Exterior Door:
[exterior_status]
[state_options]"} diff --git a/code/game/machinery/hologram.dm b/code/game/machinery/hologram.dm index 6f20b8ce9f6..299a8c01b38 100644 --- a/code/game/machinery/hologram.dm +++ b/code/game/machinery/hologram.dm @@ -42,6 +42,35 @@ var/const/HOLOPAD_MODE = RANGE_BASED var/holo_range = 5 // Change to change how far the AI can move away from the holopad before deactivating. var/temp = "" +/obj/machinery/hologram/holopad/New() + ..() + component_parts = list() + component_parts += new /obj/item/weapon/circuitboard/holopad(null) + component_parts += new /obj/item/weapon/stock_parts/capacitor(null) + RefreshParts() + +/obj/machinery/hologram/holopad/RefreshParts() + var/holograph_range = 4 + for(var/obj/item/weapon/stock_parts/capacitor/B in component_parts) + holograph_range += 1 * B.rating + holo_range = holograph_range + +/obj/machinery/hologram/holopad/attackby(obj/item/P as obj, mob/user as mob, params) + if(default_deconstruction_screwdriver(user, "holopad_open", "holopad0", P)) + return + + if(exchange_parts(user, P)) + return + + if(default_pry_open(P)) + return + + if(default_unfasten_wrench(user, P)) + return + + default_deconstruction_crowbar(P) + + /obj/machinery/hologram/holopad/attack_hand(var/mob/living/carbon/human/user) //Carn: Hologram requests. if(!istype(user)) return diff --git a/code/game/machinery/iv_drip.dm b/code/game/machinery/iv_drip.dm index 8d07ebf090d..e5961c09fc9 100644 --- a/code/game/machinery/iv_drip.dm +++ b/code/game/machinery/iv_drip.dm @@ -93,7 +93,7 @@ return PROCESS_KILL if(!(get_dist(src, attached) <= 1 && isturf(attached.loc))) - attached << "The IV drip needle is ripped out of you, doesn't that hurt?" + attached << "The IV drip needle is ripped out of you!" attached.apply_damage(3, BRUTE, pick("r_arm", "l_arm")) attached = null update_icon() @@ -103,10 +103,10 @@ // Give blood if(mode) if(beaker.volume > 0) - var/transfer_amount = REAGENTS_METABOLISM + var/transfer_amount = 5 if(istype(beaker, /obj/item/weapon/reagent_containers/blood)) // speed up transfer on blood packs - transfer_amount = 4 + transfer_amount = 10 beaker.reagents.reaction(attached, INGEST, 1,0) //make reagents reacts, but don't spam messages beaker.reagents.trans_to(attached, transfer_amount) update_icon() @@ -205,4 +205,4 @@ else usr << "No chemicals are attached." - usr << "[attached ? attached : "No one"] is attached." \ No newline at end of file + usr << "[attached ? attached : "No one"] is attached." diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm index 7a941284b76..949f7b05dd3 100644 --- a/code/game/machinery/machinery.dm +++ b/code/game/machinery/machinery.dm @@ -97,6 +97,7 @@ Class Procs: name = "machinery" icon = 'icons/obj/stationobjs.dmi' verb_yell = "blares" + pressure_resistance = 10 var/stat = 0 var/emagged = 0 var/use_power = 1 @@ -323,7 +324,7 @@ Class Procs: . = !(state_open || panel_open || is_operational()) && istype(C) if(.) playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1) - visible_message("[usr] pry open \the [src].", "You pry open \the [src].") + visible_message("[usr] pry open \the [src].", "You pry open \the [src].") open_machine() return 1 @@ -376,9 +377,13 @@ Class Procs: /obj/machinery/proc/exchange_parts(mob/user, obj/item/weapon/storage/part_replacer/W) var/shouldplaysound = 0 if(istype(W) && component_parts) - if(panel_open) + if(panel_open || W.works_from_distance) var/obj/item/weapon/circuitboard/CB = locate(/obj/item/weapon/circuitboard) in component_parts var/P + if(W.works_from_distance) + user << "Following parts detected in the machine:" + for(var/var/obj/item/C in component_parts) + user << " [C.name]" for(var/obj/item/weapon/stock_parts/A in component_parts) for(var/D in CB.req_components) if(ispath(A.type, D)) @@ -399,7 +404,7 @@ Class Procs: else user << "Following parts detected in the machine:" for(var/var/obj/item/C in component_parts) - user << " [C.name]" + user << " [C.name]" if(shouldplaysound) W.play_rped_sound() return 1 diff --git a/code/game/machinery/navbeacon.dm b/code/game/machinery/navbeacon.dm index e23456392ae..fed05fe9ce7 100644 --- a/code/game/machinery/navbeacon.dm +++ b/code/game/machinery/navbeacon.dm @@ -141,7 +141,7 @@ Transponder Codes: