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Sentient blob mobs legit mass status
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@@ -34,12 +34,17 @@
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verbs -= /mob/living/verb/pulled
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else
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pass_flags &= ~PASSBLOB
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/mob/living/simple_animal/hostile/blob/Destroy()
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if(overmind)
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overmind.blob_mobs -= src
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return ..()
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/mob/living/simple_animal/hostile/blob/Stat()
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..()
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if(overmind && statpanel("Status"))
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stat(null, "Blobs to Win: [overmind.blobs_legit.len]/[overmind.blobwincount]")
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/mob/living/simple_animal/hostile/blob/blob_act(obj/structure/blob/B)
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if(stat != DEAD && health < maxHealth)
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for(var/i in 1 to 2)
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@@ -128,7 +133,7 @@
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if(factory && z != factory.z)
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death()
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..()
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/mob/living/simple_animal/hostile/blob/blobspore/attack_ghost(mob/user)
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. = ..()
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if(.)
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