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[MIRROR] Defines damage flags. (Hopefully without 50+ commits) (#491)
* Defines damage flags. (#53158) * Defines damage flags. (Hopefully without 50+ commits) Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
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@@ -663,7 +663,7 @@
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heat_protection = HANDS
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max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
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resistance_flags = LAVA_PROOF | FIRE_PROOF //they are from lavaland after all
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armor = list("melee" = 15, "bullet" = 25, "laser" = 15, "energy" = 15, "bomb" = 100, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 30) //mostly bone bracer armor
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armor = list(MELEE = 15, BULLET = 25, LASER = 15, ENERGY = 15, BOMB = 100, BIO = 0, RAD = 0, FIRE = 100, ACID = 30) //mostly bone bracer armor
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/obj/item/clothing/gloves/gauntlets/equipped(mob/user, slot)
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. = ..()
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