[MIRROR] Defines damage flags. (Hopefully without 50+ commits) (#491)

* Defines damage flags. (#53158)

* Defines damage flags. (Hopefully without 50+ commits)

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
This commit is contained in:
SkyratBot
2020-08-24 22:52:31 +02:00
committed by GitHub
co-authored by TemporalOroboros
parent a6c3cbb8e3
commit 3bd294f26f
278 changed files with 731 additions and 700 deletions
@@ -663,7 +663,7 @@
heat_protection = HANDS
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
resistance_flags = LAVA_PROOF | FIRE_PROOF //they are from lavaland after all
armor = list("melee" = 15, "bullet" = 25, "laser" = 15, "energy" = 15, "bomb" = 100, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 30) //mostly bone bracer armor
armor = list(MELEE = 15, BULLET = 25, LASER = 15, ENERGY = 15, BOMB = 100, BIO = 0, RAD = 0, FIRE = 100, ACID = 30) //mostly bone bracer armor
/obj/item/clothing/gloves/gauntlets/equipped(mob/user, slot)
. = ..()