[MIRROR] Defines damage flags. (Hopefully without 50+ commits) (#491)

* Defines damage flags. (#53158)

* Defines damage flags. (Hopefully without 50+ commits)

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
This commit is contained in:
SkyratBot
2020-08-24 22:52:31 +02:00
committed by GitHub
parent a6c3cbb8e3
commit 3bd294f26f
278 changed files with 731 additions and 700 deletions
@@ -133,7 +133,7 @@ GLOBAL_VAR_INIT(fscpassword, generate_password())
icon_state = "cybersun"
inhand_icon_state = "cybersun"
hardsuit_type = "cybersun"
armor = list("melee" = 30, "bullet" = 40, "laser" = 55, "energy" = 55, "bomb" = 30, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 60)
armor = list(MELEE = 30, BULLET = 40, LASER = 55, ENERGY = 55, BOMB = 30, BIO = 100, RAD = 60, FIRE = 60, ACID = 60)
strip_delay = 600
actions_types = list()
@@ -144,7 +144,7 @@ GLOBAL_VAR_INIT(fscpassword, generate_password())
hardsuit_type = "cybersun"
name = "Cybersun hardsuit"
desc = "Prototype hardsuit with experimental armor plates, protecting from laser-based weapons very well, while giving limited protection against anything else."
armor = list("melee" = 30, "bullet" = 40, "laser" = 55, "energy" = 55, "bomb" = 30, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 60)
armor = list(MELEE = 30, BULLET = 40, LASER = 55, ENERGY = 55, BOMB = 30, BIO = 100, RAD = 60, FIRE = 60, ACID = 60)
slowdown = 0
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/cybersun
actions_types = list(/datum/action/item_action/toggle_helmet, /datum/action/item_action/toggle_spacesuit)