Makes Ants glow, puts a minimum on ant screaming and shoe permeability, and other ant-related things. (#64786)

I found out how emissives work and my first thought was "damn ants should glow that would look sick"
So now they do.

Also, having less than 5u ants in your body will make you not scream, so 0.0001u ants will no longer have that tiny chance of making someone scream for their life.

If an ant pile has a max damage value less than 1, then they won't be able to bite through your shoes. This is the same threshold as the second tier ant icon.

Makes the giant ant a hostile mob with the neutral faction, meaning they will attack anything not in the neutral faction.
This commit is contained in:
Wallem
2022-03-01 17:09:53 -06:00
committed by GitHub
parent 3386067d9b
commit 3bd5a2d8df
11 changed files with 94 additions and 60 deletions
+1 -1
View File
@@ -76,7 +76,7 @@
var/turf/open/open_turf = food.loc
if(!istype(open_turf)) //Are we actually in an open turf?
if(!istype(open_turf) || istype(open_turf, /turf/open/lava)) //Are we actually in a valid open turf?
remove_timer()
return