Merge pull request #12057 from Xhuis/it_worked_in_testing_3

Fixes and tweaks to Syndicate medical cyborgs
This commit is contained in:
Razharas
2015-09-30 23:14:58 +03:00
10 changed files with 59 additions and 31 deletions
@@ -112,7 +112,7 @@
/obj/item/weapon/melee/energy/sword/cyborg/saw //Used by medical Syndicate cyborgs
name = "energy saw"
desc = "For heavy duty cutting. It has a carbon-fiber blade and an energy capacitor that can be toggled to make it more powerful."
desc = "For heavy duty cutting. It has a carbon-fiber blade in addition to a toggleable hard-light edge to dramatically increase sharpness."
icon_state = "esaw"
force_on = 30
force = 18 //About as much as a spear
@@ -121,13 +121,14 @@
icon = 'icons/obj/surgery.dmi'
icon_state = "esaw_0"
icon_state_on = "esaw_1"
hitcost = 75 //Costs more because it's not intended to be a murderbone weapon
hitcost = 75 //Costs more than a standard cyborg esword
item_color = null
w_class = 3
sharpness = IS_SHARP
/obj/item/weapon/melee/energy/sword/cyborg/saw/New()
..()
icon_state = "esaw_0"
item_color = null
/obj/item/weapon/melee/energy/sword/cyborg/saw/IsShield()